From 01ff8f245f7f2268a674d98c6f0ff8f55b45f231 Mon Sep 17 00:00:00 2001 From: Steven Kirk Date: Thu, 5 Feb 2015 18:32:33 +0100 Subject: [PATCH] Clarified and added missing quote mark. --- Docs/architecture.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Docs/architecture.md b/Docs/architecture.md index 40a2a416d8..a48a5a44dd 100644 --- a/Docs/architecture.md +++ b/Docs/architecture.md @@ -1,6 +1,6 @@ # Perspex Architecture -At the highest level, perspex is split up into a "core" and two "subsystems. +At the highest level, perspex is split up into a "core" and two "subsystems". * The core is a set of Portable Class Libraries that can run anywhere. * The Windowing subsystem is responsible for creating windows, handling input and scheduling timers. @@ -20,10 +20,10 @@ There are currently two Windowing and two Rendering subsystems: ## Core -The Perspex core is split up into several assemblies. These assemblies are not separate because -you will want to use them separately - they are separate to maintain separation of concerns and a -layered architecture. It is fully possible that they will be ILMerged into a single assembly for -distribution. +The Perspex core is split up into several assemblies. Note that they're not separated like this +because you will want to use them separately; they are separate to maintain separation of concerns +and a layered architecture. It is fully possible that they will be ILMerged into a single assembly +for distribution. The assemblies are as follows, from lowest to highest level: