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ensure dx11 api for win.ui.comp.

tmp-winuicomp_with_manual_fbo
Dan Walmsley 6 years ago
parent
commit
094e605af9
  1. 7
      src/Windows/Avalonia.Win32/WindowImpl.cs

7
src/Windows/Avalonia.Win32/WindowImpl.cs

@ -7,6 +7,7 @@ using Avalonia.Controls.Platform;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Input.Raw; using Avalonia.Input.Raw;
using Avalonia.OpenGL; using Avalonia.OpenGL;
using Avalonia.OpenGL.Angle;
using Avalonia.Platform; using Avalonia.Platform;
using Avalonia.Rendering; using Avalonia.Rendering;
using Avalonia.Win32.Input; using Avalonia.Win32.Input;
@ -106,11 +107,15 @@ namespace Avalonia.Win32
if (Win32GlManager.EglFeature != null) if (Win32GlManager.EglFeature != null)
{ {
if (Win32Platform.WindowsVersion.Major >= 10) if (Win32Platform.WindowsVersion.Major >= 10 &&
Win32GlManager.EglFeature.Display is AngleWin32EglDisplay angleDisplay &&
angleDisplay.PlatformApi == AngleOptions.PlatformApi.DirectX11)
{ {
var cgl = new CompositionEglGlPlatformSurface(Win32GlManager.EglFeature.DeferredContext, this); var cgl = new CompositionEglGlPlatformSurface(Win32GlManager.EglFeature.DeferredContext, this);
cgl.AttachToCompositionTree(_hwnd); cgl.AttachToCompositionTree(_hwnd);
_gl = cgl; _gl = cgl;
_isUsingComposition = true; _isUsingComposition = true;
} }
else else

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