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@ -30,6 +30,9 @@ namespace Avalonia.Rendering.Composition.Server |
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//TODO: Check clip
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RenderCore(canvas, transform); |
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canvas.PreTransform = MatrixUtils.ToMatrix(transform); |
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canvas.Transform = Matrix.Identity; |
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if (Clip != null) |
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canvas.PopGeometryClip(); |
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if (ClipToBounds) |
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