From 0ef78ed21cc1f72f2a104dbb3eda700b457aaaa3 Mon Sep 17 00:00:00 2001 From: Jumar Macato Date: Sat, 14 Apr 2018 16:43:08 +0800 Subject: [PATCH] Amended previous commit. --- .../Keyframes/KeyFramesStateMachine.cs | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/src/Avalonia.Animation/Keyframes/KeyFramesStateMachine.cs b/src/Avalonia.Animation/Keyframes/KeyFramesStateMachine.cs index 8bdb680e79..0b1bb26d9b 100644 --- a/src/Avalonia.Animation/Keyframes/KeyFramesStateMachine.cs +++ b/src/Avalonia.Animation/Keyframes/KeyFramesStateMachine.cs @@ -17,7 +17,7 @@ namespace Avalonia.Animation.Keyframes _totalIteration; bool _isLooping, _isRepeating, _isReversed; - private Direction _animationDirection; + private PlaybackDirection _animationDirection; KeyFramesStates _currentState; internal bool _unsubscribe = false; @@ -78,7 +78,19 @@ namespace Avalonia.Animation.Keyframes } break; } - this._animationDirection = animation.PlaybackDirection; + _animationDirection = animation.PlaybackDirection; + + switch (_animationDirection) + { + case PlaybackDirection.Reverse: + case PlaybackDirection.AlternateReverse: + SetInitialPlaybackDirection(true); + break; + default: + SetInitialPlaybackDirection(false); + break; + } + _currentState = KeyFramesStates.DO_RUN; } @@ -108,7 +120,7 @@ namespace Avalonia.Animation.Keyframes return 0d; case KeyFramesStates.DO_RUN: - + break; case KeyFramesStates.RUN_FORWARDS: