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using System; |
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using System.Collections.Generic; |
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using System.Globalization; |
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using Avalonia.Data.Converters; |
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namespace Avalonia.Controls.Primitives.Converters |
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{ |
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/// <summary>
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/// Converter to chain together multiple converters.
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/// </summary>
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public class ValueConverterGroup : List<IValueConverter>, IValueConverter |
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{ |
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/// <inheritdoc/>
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/// <inheritdoc/>
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public object? Convert( |
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object? value, |
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Type targetType, |
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object? parameter, |
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CultureInfo culture) |
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{ |
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object? curValue; |
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curValue = value; |
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for (int i = 0; i < Count; i++) |
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{ |
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curValue = this[i].Convert(curValue, targetType, parameter, culture); |
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} |
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return curValue; |
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} |
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/// <inheritdoc/>
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public object? ConvertBack( |
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object? value, |
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Type targetType, |
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object? parameter, |
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CultureInfo culture) |
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{ |
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object? curValue; |
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curValue = value; |
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for (int i = (Count - 1); i >= 0; i--) |
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{ |
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curValue = this[i].ConvertBack(curValue, targetType, parameter, culture); |
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} |
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return curValue; |
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} |
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} |
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} |
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