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make new win32 types internal.

pull/6560/head
Dan Walmsley 5 years ago
parent
commit
10a748a235
  1. 8
      src/Windows/Avalonia.Win32/Interop/UnmanagedMethods.cs

8
src/Windows/Avalonia.Win32/Interop/UnmanagedMethods.cs

@ -2300,7 +2300,7 @@ namespace Avalonia.Win32.Interop
public uint DamageMask;
}
public enum NIM : uint
internal enum NIM : uint
{
ADD = 0x00000000,
MODIFY = 0x00000001,
@ -2310,7 +2310,7 @@ namespace Avalonia.Win32.Interop
}
[Flags]
public enum NIF : uint
internal enum NIF : uint
{
MESSAGE = 0x00000001,
ICON = 0x00000002,
@ -2323,7 +2323,7 @@ namespace Avalonia.Win32.Interop
}
[Flags]
public enum NIIF : uint
internal enum NIIF : uint
{
NONE = 0x00000000,
INFO = 0x00000001,
@ -2337,7 +2337,7 @@ namespace Avalonia.Win32.Interop
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class NOTIFYICONDATA
internal class NOTIFYICONDATA
{
public int cbSize = Marshal.SizeOf<NOTIFYICONDATA>();
public IntPtr hWnd;

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