committed by
GitHub
127 changed files with 4175 additions and 1237 deletions
@ -1,6 +1,6 @@ |
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<ItemGroup> |
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<PackageReference Include="SkiaSharp" Version="1.68.1" /> |
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<PackageReference Condition="'$(IncludeLinuxSkia)' == 'true'" Include="SkiaSharp.NativeAssets.Linux" Version="1.68.1" /> |
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<PackageReference Include="SkiaSharp" Version="1.68.2" /> |
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<PackageReference Condition="'$(IncludeLinuxSkia)' == 'true'" Include="SkiaSharp.NativeAssets.Linux" Version="1.68.2" /> |
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</ItemGroup> |
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</Project> |
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@ -1,8 +1,8 @@ |
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#!/usr/bin/env bash |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp2.0/Avalonia**.dll ~/.nuget/packages/avalonia/$1/lib/netcoreapp2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp2.0/Avalonia**.dll ~/.nuget/packages/avalonia/$1/lib/netstandard2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp2.0/Avalonia**.dll ~/.nuget/packages/avalonia.skia/$1/lib/netstandard2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp2.0/Avalonia**.dll ~/.nuget/packages/avalonia.native/$1/lib/netstandard2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp3.1/Avalonia**.dll ~/.nuget/packages/avalonia/$1/lib/netcoreapp3.1/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp3.1/Avalonia**.dll ~/.nuget/packages/avalonia/$1/lib/netstandard2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp3.1/Avalonia**.dll ~/.nuget/packages/avalonia.skia/$1/lib/netstandard2.0/ |
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cp ../samples/ControlCatalog.NetCore/bin/Debug/netcoreapp3.1/Avalonia**.dll ~/.nuget/packages/avalonia.native/$1/lib/netstandard2.0/ |
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@ -0,0 +1,349 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.ComponentModel; |
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using System.Globalization; |
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using System.Text; |
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using Avalonia; |
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using Avalonia.Utilities; |
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|
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// Ported from WPF open-source code.
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// https://github.com/dotnet/wpf/blob/ae1790531c3b993b56eba8b1f0dd395a3ed7de75/src/Microsoft.DotNet.Wpf/src/PresentationCore/System/Windows/Media/Animation/KeySpline.cs
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namespace Avalonia.Animation |
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{ |
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/// <summary>
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/// Determines how an animation is used based on a cubic bezier curve.
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/// X1 and X2 must be between 0.0 and 1.0, inclusive.
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/// See https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.animation.keyspline
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/// </summary>
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[TypeConverter(typeof(KeySplineTypeConverter))] |
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public class KeySpline : AvaloniaObject |
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{ |
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// Control points
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private double _controlPointX1; |
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private double _controlPointY1; |
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private double _controlPointX2; |
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private double _controlPointY2; |
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private bool _isSpecified; |
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private bool _isDirty; |
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// The parameter that corresponds to the most recent time
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private double _parameter; |
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// Cached coefficients
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private double _Bx; // 3*points[0].X
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private double _Cx; // 3*points[1].X
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private double _Cx_Bx; // 2*(Cx - Bx)
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private double _three_Cx; // 3 - Cx
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private double _By; // 3*points[0].Y
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private double _Cy; // 3*points[1].Y
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// constants
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private const double _accuracy = .001; // 1/3 the desired accuracy in X
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private const double _fuzz = .000001; // computational zero
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/// <summary>
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/// Create a <see cref="KeySpline"/> with X1 = Y1 = 0 and X2 = Y2 = 1.
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/// </summary>
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public KeySpline() |
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{ |
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_controlPointX1 = 0.0; |
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_controlPointY1 = 0.0; |
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_controlPointX2 = 1.0; |
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_controlPointY2 = 1.0; |
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_isDirty = true; |
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} |
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/// <summary>
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/// Create a <see cref="KeySpline"/> with the given parameters
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/// </summary>
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/// <param name="x1">X coordinate for the first control point</param>
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/// <param name="y1">Y coordinate for the first control point</param>
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/// <param name="x2">X coordinate for the second control point</param>
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/// <param name="y2">Y coordinate for the second control point</param>
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public KeySpline(double x1, double y1, double x2, double y2) |
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{ |
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_controlPointX1 = x1; |
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_controlPointY1 = y1; |
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_controlPointX2 = x2; |
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_controlPointY2 = y2; |
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_isDirty = true; |
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} |
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/// <summary>
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/// Parse a <see cref="KeySpline"/> from a string. The string
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/// needs to contain 4 values in it for the 2 control points.
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/// </summary>
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/// <param name="value">string with 4 values in it</param>
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/// <param name="culture">culture of the string</param>
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/// <exception cref="FormatException">Thrown if the string does not have 4 values</exception>
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/// <returns>A <see cref="KeySpline"/> with the appropriate values set</returns>
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public static KeySpline Parse(string value, CultureInfo culture) |
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{ |
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using (var tokenizer = new StringTokenizer((string)value, CultureInfo.InvariantCulture, exceptionMessage: "Invalid KeySpline.")) |
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{ |
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return new KeySpline(tokenizer.ReadDouble(), tokenizer.ReadDouble(), tokenizer.ReadDouble(), tokenizer.ReadDouble()); |
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} |
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} |
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/// <summary>
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/// X coordinate of the first control point
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/// </summary>
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public double ControlPointX1 |
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{ |
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get => _controlPointX1; |
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set |
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{ |
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if (IsValidXValue(value)) |
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{ |
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_controlPointX1 = value; |
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} |
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else |
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{ |
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throw new ArgumentException("Invalid KeySpline X1 value. Must be >= 0.0 and <= 1.0."); |
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} |
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} |
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} |
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/// <summary>
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/// Y coordinate of the first control point
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/// </summary>
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public double ControlPointY1 |
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{ |
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get => _controlPointY1; |
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set => _controlPointY1 = value; |
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} |
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/// <summary>
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/// X coordinate of the second control point
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/// </summary>
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public double ControlPointX2 |
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{ |
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get => _controlPointX2; |
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set |
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{ |
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if (IsValidXValue(value)) |
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{ |
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_controlPointX2 = value; |
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} |
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else |
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{ |
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throw new ArgumentException("Invalid KeySpline X2 value. Must be >= 0.0 and <= 1.0."); |
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} |
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} |
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} |
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/// <summary>
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/// Y coordinate of the second control point
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/// </summary>
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public double ControlPointY2 |
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{ |
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get => _controlPointY2; |
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set => _controlPointY2 = value; |
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} |
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/// <summary>
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/// Calculates spline progress from a linear progress.
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/// </summary>
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/// <param name="linearProgress">the linear progress</param>
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/// <returns>the spline progress</returns>
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public double GetSplineProgress(double linearProgress) |
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{ |
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if (_isDirty) |
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{ |
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Build(); |
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} |
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if (!_isSpecified) |
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{ |
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return linearProgress; |
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} |
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else |
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{ |
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SetParameterFromX(linearProgress); |
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return GetBezierValue(_By, _Cy, _parameter); |
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} |
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} |
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/// <summary>
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/// Check to see whether the <see cref="KeySpline"/> is valid by looking
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/// at its X values.
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/// </summary>
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/// <returns>true if the X values for this <see cref="KeySpline"/> fall in
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/// acceptable range; false otherwise.</returns>
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public bool IsValid() |
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{ |
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return IsValidXValue(_controlPointX1) && IsValidXValue(_controlPointX2); |
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} |
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/// <summary>
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///
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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private bool IsValidXValue(double value) |
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{ |
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return value >= 0.0 && value <= 1.0; |
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} |
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/// <summary>
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/// Compute cached coefficients.
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/// </summary>
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private void Build() |
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{ |
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if (_controlPointX1 == 0 && _controlPointY1 == 0 && _controlPointX2 == 1 && _controlPointY2 == 1) |
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{ |
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// This KeySpline would have no effect on the progress.
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_isSpecified = false; |
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} |
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else |
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{ |
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_isSpecified = true; |
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_parameter = 0; |
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// X coefficients
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_Bx = 3 * _controlPointX1; |
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_Cx = 3 * _controlPointX2; |
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_Cx_Bx = 2 * (_Cx - _Bx); |
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_three_Cx = 3 - _Cx; |
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// Y coefficients
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_By = 3 * _controlPointY1; |
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_Cy = 3 * _controlPointY2; |
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} |
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_isDirty = false; |
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} |
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/// <summary>
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/// Get an X or Y value with the Bezier formula.
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/// </summary>
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/// <param name="b">the second Bezier coefficient</param>
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/// <param name="c">the third Bezier coefficient</param>
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/// <param name="t">the parameter value to evaluate at</param>
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/// <returns>the value of the Bezier function at the given parameter</returns>
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static private double GetBezierValue(double b, double c, double t) |
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{ |
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double s = 1.0 - t; |
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double t2 = t * t; |
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return b * t * s * s + c * t2 * s + t2 * t; |
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} |
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/// <summary>
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/// Get X and dX/dt at a given parameter
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/// </summary>
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/// <param name="t">the parameter value to evaluate at</param>
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/// <param name="x">the value of x there</param>
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/// <param name="dx">the value of dx/dt there</param>
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private void GetXAndDx(double t, out double x, out double dx) |
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{ |
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double s = 1.0 - t; |
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double t2 = t * t; |
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double s2 = s * s; |
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x = _Bx * t * s2 + _Cx * t2 * s + t2 * t; |
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dx = _Bx * s2 + _Cx_Bx * s * t + _three_Cx * t2; |
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} |
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/// <summary>
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/// Compute the parameter value that corresponds to a given X value, using a modified
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/// clamped Newton-Raphson algorithm to solve the equation X(t) - time = 0. We make
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/// use of some known properties of this particular function:
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/// * We are only interested in solutions in the interval [0,1]
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/// * X(t) is increasing, so we can assume that if X(t) > time t > solution. We use
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/// that to clamp down the search interval with every probe.
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/// * The derivative of X and Y are between 0 and 3.
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/// </summary>
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/// <param name="time">the time, scaled to fit in [0,1]</param>
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private void SetParameterFromX(double time) |
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{ |
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// Dynamic search interval to clamp with
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double bottom = 0; |
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double top = 1; |
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if (time == 0) |
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{ |
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_parameter = 0; |
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} |
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else if (time == 1) |
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{ |
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_parameter = 1; |
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} |
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else |
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{ |
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// Loop while improving the guess
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while (top - bottom > _fuzz) |
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{ |
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double x, dx, absdx; |
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// Get x and dx/dt at the current parameter
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GetXAndDx(_parameter, out x, out dx); |
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absdx = Math.Abs(dx); |
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// Clamp down the search interval, relying on the monotonicity of X(t)
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if (x > time) |
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{ |
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top = _parameter; // because parameter > solution
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} |
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else |
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{ |
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bottom = _parameter; // because parameter < solution
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} |
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// The desired accuracy is in ultimately in y, not in x, so the
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// accuracy needs to be multiplied by dx/dy = (dx/dt) / (dy/dt).
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// But dy/dt <=3, so we omit that
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if (Math.Abs(x - time) < _accuracy * absdx) |
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{ |
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break; // We're there
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} |
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if (absdx > _fuzz) |
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{ |
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// Nonzero derivative, use Newton-Raphson to obtain the next guess
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double next = _parameter - (x - time) / dx; |
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// If next guess is out of the search interval then clamp it in
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if (next >= top) |
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{ |
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_parameter = (_parameter + top) / 2; |
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} |
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else if (next <= bottom) |
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{ |
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_parameter = (_parameter + bottom) / 2; |
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} |
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else |
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{ |
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// Next guess is inside the search interval, accept it
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_parameter = next; |
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} |
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} |
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else // Zero derivative, halve the search interval
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{ |
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_parameter = (bottom + top) / 2; |
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} |
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} |
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} |
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} |
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} |
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/// <summary>
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/// Converts string values to <see cref="KeySpline"/> values
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/// </summary>
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public class KeySplineTypeConverter : TypeConverter |
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{ |
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public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) |
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{ |
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return sourceType == typeof(string); |
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} |
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public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) |
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{ |
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return KeySpline.Parse((string)value, culture); |
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} |
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} |
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} |
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@ -0,0 +1,7 @@ |
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namespace Avalonia.Controls |
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{ |
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public interface INativeMenuExporterEventsImplBridge |
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{ |
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void RaiseNeedsUpdate (); |
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} |
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} |
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@ -0,0 +1,7 @@ |
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namespace Avalonia.Controls |
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{ |
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public interface INativeMenuItemExporterEventsImplBridge |
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{ |
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void RaiseClicked (); |
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} |
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} |
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@ -0,0 +1,33 @@ |
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using System; |
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using Avalonia.Interactivity; |
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#nullable enable |
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namespace Avalonia.Controls.Primitives |
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{ |
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/// <summary>
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/// Holds data for the <see cref="Popup.Closed"/> event.
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/// </summary>
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public class PopupClosedEventArgs : EventArgs |
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{ |
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/// <summary>
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/// Initializes a new instance of the <see cref="PopupClosedEventArgs"/> class.
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/// </summary>
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/// <param name="closeEvent"></param>
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public PopupClosedEventArgs(EventArgs? closeEvent) |
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{ |
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CloseEvent = closeEvent; |
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} |
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/// <summary>
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/// Gets the event that closed the popup, if any.
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/// </summary>
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/// <remarks>
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/// If <see cref="Popup.StaysOpen"/> is false, then this property will hold details of the
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/// interaction that caused the popup to close if the close was caused by e.g. a pointer press
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/// outside the popup. It can be used to mark the event as handled if the event should not
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/// be propagated.
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/// </remarks>
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public EventArgs? CloseEvent { get; } |
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} |
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} |
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@ -0,0 +1,45 @@ |
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using Avalonia.Interactivity; |
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namespace Avalonia.Controls |
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{ |
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/// <summary>
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/// Describes a change in scrolling state.
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/// </summary>
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public class ScrollChangedEventArgs : RoutedEventArgs |
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{ |
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public ScrollChangedEventArgs( |
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Vector extentDelta, |
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Vector offsetDelta, |
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Vector viewportDelta) |
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: this(ScrollViewer.ScrollChangedEvent, extentDelta, offsetDelta, viewportDelta) |
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{ |
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} |
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public ScrollChangedEventArgs( |
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RoutedEvent routedEvent, |
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Vector extentDelta, |
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Vector offsetDelta, |
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Vector viewportDelta) |
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: base(routedEvent) |
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{ |
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ExtentDelta = extentDelta; |
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OffsetDelta = offsetDelta; |
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ViewportDelta = viewportDelta; |
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} |
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/// <summary>
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/// Gets the change to the value of <see cref="ScrollViewer.Extent"/>.
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/// </summary>
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public Vector ExtentDelta { get; } |
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/// <summary>
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/// Gets the change to the value of <see cref="ScrollViewer.Offset"/>.
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/// </summary>
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public Vector OffsetDelta { get; } |
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/// <summary>
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/// Gets the change to the value of <see cref="ScrollViewer.Viewport"/>.
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/// </summary>
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public Vector ViewportDelta { get; } |
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} |
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} |
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// This source file is adapted from the WinUI project.
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// (https://github.com/microsoft/microsoft-ui-xaml)
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//
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// Licensed to The Avalonia Project under MIT License, courtesy of The .NET Foundation.
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using System; |
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|
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namespace Avalonia.Layout |
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{ |
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internal class LayoutContextAdapter : VirtualizingLayoutContext |
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{ |
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private readonly NonVirtualizingLayoutContext _nonVirtualizingContext; |
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public LayoutContextAdapter(NonVirtualizingLayoutContext nonVirtualizingContext) |
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{ |
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_nonVirtualizingContext = nonVirtualizingContext; |
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} |
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protected override object LayoutStateCore |
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{ |
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get => _nonVirtualizingContext.LayoutState; |
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set => _nonVirtualizingContext.LayoutState = value; |
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} |
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|
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protected override Point LayoutOriginCore |
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{ |
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get => default; |
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set |
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{ |
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if (value != default) |
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{ |
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throw new InvalidOperationException("LayoutOrigin must be at (0,0) when RealizationRect is infinite sized."); |
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} |
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} |
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} |
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|
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protected override Rect RealizationRectCore() => new Rect(Size.Infinity); |
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|
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protected override int ItemCountCore() => _nonVirtualizingContext.Children.Count; |
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protected override object GetItemAtCore(int index) => _nonVirtualizingContext.Children[index]; |
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protected override ILayoutable GetOrCreateElementAtCore(int index, ElementRealizationOptions options) => |
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_nonVirtualizingContext.Children[index]; |
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protected override void RecycleElementCore(ILayoutable element) { } |
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} |
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} |
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@ -0,0 +1,160 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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using Avalonia.Data; |
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|
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namespace Avalonia.Layout |
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{ |
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public class NonVirtualizingStackLayout : NonVirtualizingLayout |
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{ |
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/// <summary>
|
|||
/// Defines the <see cref="Orientation"/> property.
|
|||
/// </summary>
|
|||
public static readonly StyledProperty<Orientation> OrientationProperty = |
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StackLayout.OrientationProperty.AddOwner<NonVirtualizingStackLayout>(); |
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|
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/// <summary>
|
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/// Defines the <see cref="Spacing"/> property.
|
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/// </summary>
|
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public static readonly StyledProperty<double> SpacingProperty = |
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StackLayout.SpacingProperty.AddOwner<NonVirtualizingStackLayout>(); |
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|
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/// <summary>
|
|||
/// Gets or sets the axis along which items are laid out.
|
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/// </summary>
|
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/// <value>
|
|||
/// One of the enumeration values that specifies the axis along which items are laid out.
|
|||
/// The default is Vertical.
|
|||
/// </value>
|
|||
public Orientation Orientation |
|||
{ |
|||
get => GetValue(OrientationProperty); |
|||
set => SetValue(OrientationProperty, value); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Gets or sets a uniform distance (in pixels) between stacked items. It is applied in the
|
|||
/// direction of the StackLayout's Orientation.
|
|||
/// </summary>
|
|||
public double Spacing |
|||
{ |
|||
get => GetValue(SpacingProperty); |
|||
set => SetValue(SpacingProperty, value); |
|||
} |
|||
|
|||
protected internal override Size MeasureOverride( |
|||
NonVirtualizingLayoutContext context, |
|||
Size availableSize) |
|||
{ |
|||
var extentU = 0.0; |
|||
var extentV = 0.0; |
|||
var childCount = context.Children.Count; |
|||
var isVertical = Orientation == Orientation.Vertical; |
|||
var spacing = Spacing; |
|||
var constraint = isVertical ? |
|||
availableSize.WithHeight(double.PositiveInfinity) : |
|||
availableSize.WithWidth(double.PositiveInfinity); |
|||
|
|||
for (var i = 0; i < childCount; ++i) |
|||
{ |
|||
var element = context.Children[i]; |
|||
|
|||
if (!element.IsVisible) |
|||
{ |
|||
continue; |
|||
} |
|||
|
|||
element.Measure(constraint); |
|||
|
|||
if (isVertical) |
|||
{ |
|||
extentU += element.DesiredSize.Height; |
|||
extentV = Math.Max(extentV, element.DesiredSize.Width); |
|||
} |
|||
else |
|||
{ |
|||
extentU += element.DesiredSize.Width; |
|||
extentV = Math.Max(extentV, element.DesiredSize.Height); |
|||
} |
|||
|
|||
if (i < childCount - 1) |
|||
{ |
|||
extentU += spacing; |
|||
} |
|||
} |
|||
|
|||
return isVertical ? new Size(extentV, extentU) : new Size(extentU, extentV); |
|||
} |
|||
|
|||
protected internal override Size ArrangeOverride( |
|||
NonVirtualizingLayoutContext context, |
|||
Size finalSize) |
|||
{ |
|||
var u = 0.0; |
|||
var childCount = context.Children.Count; |
|||
var isVertical = Orientation == Orientation.Vertical; |
|||
var spacing = Spacing; |
|||
var bounds = new Rect(); |
|||
|
|||
for (var i = 0; i < childCount; ++i) |
|||
{ |
|||
var element = context.Children[i]; |
|||
|
|||
if (!element.IsVisible) |
|||
{ |
|||
continue; |
|||
} |
|||
|
|||
bounds = isVertical ? |
|||
LayoutVertical(element, u, finalSize) : |
|||
LayoutHorizontal(element, u, finalSize); |
|||
element.Arrange(bounds); |
|||
u = (isVertical ? bounds.Bottom : bounds.Right) + spacing; |
|||
} |
|||
|
|||
return new Size(bounds.Right, bounds.Bottom); |
|||
} |
|||
|
|||
private static Rect LayoutVertical(ILayoutable element, double y, Size constraint) |
|||
{ |
|||
var x = 0.0; |
|||
var width = element.DesiredSize.Width; |
|||
|
|||
switch (element.HorizontalAlignment) |
|||
{ |
|||
case HorizontalAlignment.Center: |
|||
x += (constraint.Width - element.DesiredSize.Width) / 2; |
|||
break; |
|||
case HorizontalAlignment.Right: |
|||
x += constraint.Width - element.DesiredSize.Width; |
|||
break; |
|||
case HorizontalAlignment.Stretch: |
|||
width = constraint.Width; |
|||
break; |
|||
} |
|||
|
|||
return new Rect(x, y, width, element.DesiredSize.Height); |
|||
} |
|||
|
|||
private static Rect LayoutHorizontal(ILayoutable element, double x, Size constraint) |
|||
{ |
|||
var y = 0.0; |
|||
var height = element.DesiredSize.Height; |
|||
|
|||
switch (element.VerticalAlignment) |
|||
{ |
|||
case VerticalAlignment.Center: |
|||
y += (constraint.Height - element.DesiredSize.Height) / 2; |
|||
break; |
|||
case VerticalAlignment.Bottom: |
|||
y += constraint.Height - element.DesiredSize.Height; |
|||
break; |
|||
case VerticalAlignment.Stretch: |
|||
height = constraint.Height; |
|||
break; |
|||
} |
|||
|
|||
return new Rect(x, y, element.DesiredSize.Width, height); |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,42 @@ |
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
|
|||
namespace Avalonia.Layout |
|||
{ |
|||
public class VirtualLayoutContextAdapter : NonVirtualizingLayoutContext |
|||
{ |
|||
private readonly VirtualizingLayoutContext _virtualizingContext; |
|||
private ChildrenCollection _children; |
|||
|
|||
public VirtualLayoutContextAdapter(VirtualizingLayoutContext virtualizingContext) |
|||
{ |
|||
_virtualizingContext = virtualizingContext; |
|||
} |
|||
|
|||
protected override object LayoutStateCore |
|||
{ |
|||
get => _virtualizingContext.LayoutState; |
|||
set => _virtualizingContext.LayoutState = value; |
|||
} |
|||
|
|||
protected override IReadOnlyList<ILayoutable> ChildrenCore => |
|||
_children ?? (_children = new ChildrenCollection(_virtualizingContext)); |
|||
|
|||
private class ChildrenCollection : IReadOnlyList<ILayoutable> |
|||
{ |
|||
private readonly VirtualizingLayoutContext _context; |
|||
public ChildrenCollection(VirtualizingLayoutContext context) => _context = context; |
|||
public ILayoutable this[int index] => _context.GetOrCreateElementAt(index); |
|||
public int Count => _context.ItemCount; |
|||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); |
|||
|
|||
public IEnumerator<ILayoutable> GetEnumerator() |
|||
{ |
|||
for (var i = 0; i < Count; ++i) |
|||
{ |
|||
yield return this[i]; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,176 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Collections.Specialized; |
|||
using System.Reactive.Disposables; |
|||
using Avalonia.Controls; |
|||
using Avalonia.Platform.Interop; |
|||
|
|||
namespace Avalonia.Native.Interop |
|||
{ |
|||
class MenuEvents : CallbackBase, IAvnMenuEvents |
|||
{ |
|||
private IAvnMenu _parent; |
|||
|
|||
public void Initialise(IAvnMenu parent) |
|||
{ |
|||
_parent = parent; |
|||
} |
|||
|
|||
public void NeedsUpdate() |
|||
{ |
|||
_parent?.RaiseNeedsUpdate(); |
|||
} |
|||
} |
|||
|
|||
public partial class IAvnMenu |
|||
{ |
|||
private MenuEvents _events; |
|||
private AvaloniaNativeMenuExporter _exporter; |
|||
private List<IAvnMenuItem> _menuItems = new List<IAvnMenuItem>(); |
|||
private Dictionary<NativeMenuItemBase, IAvnMenuItem> _menuItemLookup = new Dictionary<NativeMenuItemBase, IAvnMenuItem>(); |
|||
private CompositeDisposable _propertyDisposables = new CompositeDisposable(); |
|||
|
|||
internal void RaiseNeedsUpdate() |
|||
{ |
|||
(ManagedMenu as INativeMenuExporterEventsImplBridge).RaiseNeedsUpdate(); |
|||
|
|||
_exporter.UpdateIfNeeded(); |
|||
} |
|||
|
|||
internal NativeMenu ManagedMenu { get; private set; } |
|||
|
|||
public static IAvnMenu Create(IAvaloniaNativeFactory factory) |
|||
{ |
|||
var events = new MenuEvents(); |
|||
|
|||
var menu = factory.CreateMenu(events); |
|||
|
|||
events.Initialise(menu); |
|||
|
|||
menu._events = events; |
|||
|
|||
return menu; |
|||
} |
|||
|
|||
protected override void Dispose(bool disposing) |
|||
{ |
|||
if (disposing) |
|||
{ |
|||
_events.Dispose(); |
|||
} |
|||
} |
|||
|
|||
private void RemoveAndDispose(IAvnMenuItem item) |
|||
{ |
|||
_menuItemLookup.Remove(item.ManagedMenuItem); |
|||
_menuItems.Remove(item); |
|||
RemoveItem(item); |
|||
|
|||
item.Deinitialise(); |
|||
item.Dispose(); |
|||
} |
|||
|
|||
private void MoveExistingTo(int index, IAvnMenuItem item) |
|||
{ |
|||
_menuItems.Remove(item); |
|||
_menuItems.Insert(index, item); |
|||
|
|||
RemoveItem(item); |
|||
InsertItem(index, item); |
|||
} |
|||
|
|||
private IAvnMenuItem CreateNewAt(IAvaloniaNativeFactory factory, int index, NativeMenuItemBase item) |
|||
{ |
|||
var result = CreateNew(factory, item); |
|||
|
|||
result.Initialise(item); |
|||
|
|||
_menuItemLookup.Add(result.ManagedMenuItem, result); |
|||
_menuItems.Insert(index, result); |
|||
|
|||
InsertItem(index, result); |
|||
|
|||
return result; |
|||
} |
|||
|
|||
private IAvnMenuItem CreateNew(IAvaloniaNativeFactory factory, NativeMenuItemBase item) |
|||
{ |
|||
var nativeItem = item is NativeMenuItemSeperator ? factory.CreateMenuItemSeperator() : factory.CreateMenuItem(); |
|||
nativeItem.ManagedMenuItem = item; |
|||
|
|||
return nativeItem; |
|||
} |
|||
|
|||
internal void Initialise(AvaloniaNativeMenuExporter exporter, NativeMenu managedMenu, string title) |
|||
{ |
|||
_exporter = exporter; |
|||
ManagedMenu = managedMenu; |
|||
|
|||
((INotifyCollectionChanged)ManagedMenu.Items).CollectionChanged += OnMenuItemsChanged; |
|||
|
|||
if (!string.IsNullOrWhiteSpace(title)) |
|||
{ |
|||
using (var buffer = new Utf8Buffer(title)) |
|||
{ |
|||
Title = buffer.DangerousGetHandle(); |
|||
} |
|||
} |
|||
} |
|||
|
|||
internal void Deinitialise() |
|||
{ |
|||
((INotifyCollectionChanged)ManagedMenu.Items).CollectionChanged -= OnMenuItemsChanged; |
|||
|
|||
foreach (var item in _menuItems) |
|||
{ |
|||
item.Deinitialise(); |
|||
item.Dispose(); |
|||
} |
|||
} |
|||
|
|||
internal void Update(IAvaloniaNativeFactory factory, NativeMenu menu) |
|||
{ |
|||
if (menu != ManagedMenu) |
|||
{ |
|||
throw new ArgumentException("The menu being updated does not match.", nameof(menu)); |
|||
} |
|||
|
|||
for (int i = 0; i < menu.Items.Count; i++) |
|||
{ |
|||
IAvnMenuItem nativeItem; |
|||
|
|||
if (i >= _menuItems.Count) |
|||
{ |
|||
nativeItem = CreateNewAt(factory, i, menu.Items[i]); |
|||
} |
|||
else if (menu.Items[i] == _menuItems[i].ManagedMenuItem) |
|||
{ |
|||
nativeItem = _menuItems[i]; |
|||
} |
|||
else if (_menuItemLookup.TryGetValue(menu.Items[i], out nativeItem)) |
|||
{ |
|||
MoveExistingTo(i, nativeItem); |
|||
} |
|||
else |
|||
{ |
|||
nativeItem = CreateNewAt(factory, i, menu.Items[i]); |
|||
} |
|||
|
|||
if (menu.Items[i] is NativeMenuItem nmi) |
|||
{ |
|||
nativeItem.Update(_exporter, factory, nmi); |
|||
} |
|||
} |
|||
|
|||
while (_menuItems.Count > menu.Items.Count) |
|||
{ |
|||
RemoveAndDispose(_menuItems[_menuItems.Count - 1]); |
|||
} |
|||
} |
|||
|
|||
private void OnMenuItemsChanged(object sender, NotifyCollectionChangedEventArgs e) |
|||
{ |
|||
_exporter.QueueReset(); |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,175 @@ |
|||
using System; |
|||
using System.IO; |
|||
using System.Reactive.Disposables; |
|||
using Avalonia.Controls; |
|||
using Avalonia.Media.Imaging; |
|||
using Avalonia.Platform.Interop; |
|||
|
|||
namespace Avalonia.Native.Interop |
|||
{ |
|||
public partial class IAvnMenuItem |
|||
{ |
|||
private IAvnMenu _subMenu; |
|||
private CompositeDisposable _propertyDisposables = new CompositeDisposable(); |
|||
private IDisposable _currentActionDisposable; |
|||
|
|||
public NativeMenuItemBase ManagedMenuItem { get; set; } |
|||
|
|||
private void UpdateTitle(string title) |
|||
{ |
|||
using (var buffer = new Utf8Buffer(string.IsNullOrWhiteSpace(title) ? "" : title)) |
|||
{ |
|||
Title = buffer.DangerousGetHandle(); |
|||
} |
|||
} |
|||
|
|||
private void UpdateIsChecked(bool isChecked) |
|||
{ |
|||
IsChecked = isChecked; |
|||
} |
|||
|
|||
private void UpdateToggleType(NativeMenuItemToggleType toggleType) |
|||
{ |
|||
ToggleType = (AvnMenuItemToggleType)toggleType; |
|||
} |
|||
|
|||
private unsafe void UpdateIcon (IBitmap icon) |
|||
{ |
|||
if(icon is null) |
|||
{ |
|||
SetIcon(IntPtr.Zero, 0); |
|||
} |
|||
else |
|||
{ |
|||
using(var ms = new MemoryStream()) |
|||
{ |
|||
icon.Save(ms); |
|||
|
|||
var imageData = ms.ToArray(); |
|||
|
|||
fixed(void* ptr = imageData) |
|||
{ |
|||
SetIcon(new IntPtr(ptr), imageData.Length); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
|
|||
private void UpdateGesture(Input.KeyGesture gesture) |
|||
{ |
|||
// todo ensure backend can cope with setting null gesture.
|
|||
using (var buffer = new Utf8Buffer(gesture == null ? "" : OsxUnicodeKeys.ConvertOSXSpecialKeyCodes(gesture.Key))) |
|||
{ |
|||
var modifiers = gesture == null ? AvnInputModifiers.AvnInputModifiersNone : (AvnInputModifiers)gesture.KeyModifiers; |
|||
SetGesture(buffer.DangerousGetHandle(), modifiers); |
|||
} |
|||
} |
|||
|
|||
private void UpdateAction(NativeMenuItem item) |
|||
{ |
|||
_currentActionDisposable?.Dispose(); |
|||
|
|||
var action = new PredicateCallback(() => |
|||
{ |
|||
if (item.Command != null || item.HasClickHandlers) |
|||
{ |
|||
return item.IsEnabled; |
|||
} |
|||
|
|||
return false; |
|||
}); |
|||
|
|||
var callback = new MenuActionCallback(() => { (item as INativeMenuItemExporterEventsImplBridge)?.RaiseClicked(); }); |
|||
|
|||
_currentActionDisposable = Disposable.Create(() => |
|||
{ |
|||
action.Dispose(); |
|||
callback.Dispose(); |
|||
}); |
|||
|
|||
SetAction(action, callback); |
|||
} |
|||
|
|||
internal void Initialise(NativeMenuItemBase nativeMenuItem) |
|||
{ |
|||
ManagedMenuItem = nativeMenuItem; |
|||
|
|||
if (ManagedMenuItem is NativeMenuItem item) |
|||
{ |
|||
UpdateTitle(item.Header); |
|||
|
|||
UpdateGesture(item.Gesture); |
|||
|
|||
UpdateAction(ManagedMenuItem as NativeMenuItem); |
|||
|
|||
UpdateToggleType(item.ToggleType); |
|||
|
|||
UpdateIcon(item.Icon); |
|||
|
|||
UpdateIsChecked(item.IsChecked); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.HeaderProperty) |
|||
.Subscribe(x => UpdateTitle(x))); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.GestureProperty) |
|||
.Subscribe(x => UpdateGesture(x))); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.CommandProperty) |
|||
.Subscribe(x => UpdateAction(ManagedMenuItem as NativeMenuItem))); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.ToggleTypeProperty) |
|||
.Subscribe(x => UpdateToggleType(x))); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.IsCheckedProperty) |
|||
.Subscribe(x => UpdateIsChecked(x))); |
|||
|
|||
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.IconProperty) |
|||
.Subscribe(x => UpdateIcon(x))); |
|||
} |
|||
} |
|||
|
|||
internal void Deinitialise() |
|||
{ |
|||
if (_subMenu != null) |
|||
{ |
|||
SetSubMenu(null); |
|||
_subMenu.Deinitialise(); |
|||
_subMenu.Dispose(); |
|||
_subMenu = null; |
|||
} |
|||
|
|||
_propertyDisposables?.Dispose(); |
|||
_currentActionDisposable?.Dispose(); |
|||
} |
|||
|
|||
internal void Update(AvaloniaNativeMenuExporter exporter, IAvaloniaNativeFactory factory, NativeMenuItem item) |
|||
{ |
|||
if (item != ManagedMenuItem) |
|||
{ |
|||
throw new ArgumentException("The item does not match the menuitem being updated.", nameof(item)); |
|||
} |
|||
|
|||
if (item.Menu != null) |
|||
{ |
|||
if (_subMenu == null) |
|||
{ |
|||
_subMenu = IAvnMenu.Create(factory); |
|||
|
|||
_subMenu.Initialise(exporter, item.Menu, item.Header); |
|||
|
|||
SetSubMenu(_subMenu); |
|||
} |
|||
|
|||
_subMenu.Update(factory, item.Menu); |
|||
} |
|||
|
|||
if (item.Menu == null && _subMenu != null) |
|||
{ |
|||
_subMenu.Deinitialise(); |
|||
_subMenu.Dispose(); |
|||
|
|||
SetSubMenu(null); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,20 @@ |
|||
using System; |
|||
using Avalonia.Native.Interop; |
|||
|
|||
namespace Avalonia.Native |
|||
{ |
|||
public class MenuActionCallback : CallbackBase, IAvnActionCallback |
|||
{ |
|||
private Action _action; |
|||
|
|||
public MenuActionCallback(Action action) |
|||
{ |
|||
_action = action; |
|||
} |
|||
|
|||
void IAvnActionCallback.Run() |
|||
{ |
|||
_action?.Invoke(); |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,147 @@ |
|||
using System.Collections.Generic; |
|||
using Avalonia.Input; |
|||
|
|||
namespace Avalonia.Native.Interop |
|||
{ |
|||
internal static class OsxUnicodeKeys |
|||
{ |
|||
enum OsxUnicodeSpecialKey |
|||
{ |
|||
NSUpArrowFunctionKey = 0xF700, |
|||
NSDownArrowFunctionKey = 0xF701, |
|||
NSLeftArrowFunctionKey = 0xF702, |
|||
NSRightArrowFunctionKey = 0xF703, |
|||
NSF1FunctionKey = 0xF704, |
|||
NSF2FunctionKey = 0xF705, |
|||
NSF3FunctionKey = 0xF706, |
|||
NSF4FunctionKey = 0xF707, |
|||
NSF5FunctionKey = 0xF708, |
|||
NSF6FunctionKey = 0xF709, |
|||
NSF7FunctionKey = 0xF70A, |
|||
NSF8FunctionKey = 0xF70B, |
|||
NSF9FunctionKey = 0xF70C, |
|||
NSF10FunctionKey = 0xF70D, |
|||
NSF11FunctionKey = 0xF70E, |
|||
NSF12FunctionKey = 0xF70F, |
|||
NSF13FunctionKey = 0xF710, |
|||
NSF14FunctionKey = 0xF711, |
|||
NSF15FunctionKey = 0xF712, |
|||
NSF16FunctionKey = 0xF713, |
|||
NSF17FunctionKey = 0xF714, |
|||
NSF18FunctionKey = 0xF715, |
|||
NSF19FunctionKey = 0xF716, |
|||
NSF20FunctionKey = 0xF717, |
|||
NSF21FunctionKey = 0xF718, |
|||
NSF22FunctionKey = 0xF719, |
|||
NSF23FunctionKey = 0xF71A, |
|||
NSF24FunctionKey = 0xF71B, |
|||
NSF25FunctionKey = 0xF71C, |
|||
NSF26FunctionKey = 0xF71D, |
|||
NSF27FunctionKey = 0xF71E, |
|||
NSF28FunctionKey = 0xF71F, |
|||
NSF29FunctionKey = 0xF720, |
|||
NSF30FunctionKey = 0xF721, |
|||
NSF31FunctionKey = 0xF722, |
|||
NSF32FunctionKey = 0xF723, |
|||
NSF33FunctionKey = 0xF724, |
|||
NSF34FunctionKey = 0xF725, |
|||
NSF35FunctionKey = 0xF726, |
|||
NSInsertFunctionKey = 0xF727, |
|||
NSDeleteFunctionKey = 0xF728, |
|||
NSHomeFunctionKey = 0xF729, |
|||
NSBeginFunctionKey = 0xF72A, |
|||
NSEndFunctionKey = 0xF72B, |
|||
NSPageUpFunctionKey = 0xF72C, |
|||
NSPageDownFunctionKey = 0xF72D, |
|||
NSPrintScreenFunctionKey = 0xF72E, |
|||
NSScrollLockFunctionKey = 0xF72F, |
|||
NSPauseFunctionKey = 0xF730, |
|||
NSSysReqFunctionKey = 0xF731, |
|||
NSBreakFunctionKey = 0xF732, |
|||
NSResetFunctionKey = 0xF733, |
|||
NSStopFunctionKey = 0xF734, |
|||
NSMenuFunctionKey = 0xF735, |
|||
NSUserFunctionKey = 0xF736, |
|||
NSSystemFunctionKey = 0xF737, |
|||
NSPrintFunctionKey = 0xF738, |
|||
NSClearLineFunctionKey = 0xF739, |
|||
NSClearDisplayFunctionKey = 0xF73A, |
|||
NSInsertLineFunctionKey = 0xF73B, |
|||
NSDeleteLineFunctionKey = 0xF73C, |
|||
NSInsertCharFunctionKey = 0xF73D, |
|||
NSDeleteCharFunctionKey = 0xF73E, |
|||
NSPrevFunctionKey = 0xF73F, |
|||
NSNextFunctionKey = 0xF740, |
|||
NSSelectFunctionKey = 0xF741, |
|||
NSExecuteFunctionKey = 0xF742, |
|||
NSUndoFunctionKey = 0xF743, |
|||
NSRedoFunctionKey = 0xF744, |
|||
NSFindFunctionKey = 0xF745, |
|||
NSHelpFunctionKey = 0xF746, |
|||
NSModeSwitchFunctionKey = 0xF747 |
|||
} |
|||
|
|||
private static Dictionary<Key, OsxUnicodeSpecialKey> s_osxKeys = new Dictionary<Key, OsxUnicodeSpecialKey> |
|||
{ |
|||
{Key.Up, OsxUnicodeSpecialKey.NSUpArrowFunctionKey }, |
|||
{Key.Down, OsxUnicodeSpecialKey.NSDownArrowFunctionKey }, |
|||
{Key.Left, OsxUnicodeSpecialKey.NSLeftArrowFunctionKey }, |
|||
{Key.Right, OsxUnicodeSpecialKey.NSRightArrowFunctionKey }, |
|||
{ Key.F1, OsxUnicodeSpecialKey.NSF1FunctionKey }, |
|||
{ Key.F2, OsxUnicodeSpecialKey.NSF2FunctionKey }, |
|||
{ Key.F3, OsxUnicodeSpecialKey.NSF3FunctionKey }, |
|||
{ Key.F4, OsxUnicodeSpecialKey.NSF4FunctionKey }, |
|||
{ Key.F5, OsxUnicodeSpecialKey.NSF5FunctionKey }, |
|||
{ Key.F6, OsxUnicodeSpecialKey.NSF6FunctionKey }, |
|||
{ Key.F7, OsxUnicodeSpecialKey.NSF7FunctionKey }, |
|||
{ Key.F8, OsxUnicodeSpecialKey.NSF8FunctionKey }, |
|||
{ Key.F9, OsxUnicodeSpecialKey.NSF9FunctionKey }, |
|||
{ Key.F10, OsxUnicodeSpecialKey.NSF10FunctionKey }, |
|||
{ Key.F11, OsxUnicodeSpecialKey.NSF11FunctionKey }, |
|||
{ Key.F12, OsxUnicodeSpecialKey.NSF12FunctionKey }, |
|||
{ Key.F13, OsxUnicodeSpecialKey.NSF13FunctionKey }, |
|||
{ Key.F14, OsxUnicodeSpecialKey.NSF14FunctionKey }, |
|||
{ Key.F15, OsxUnicodeSpecialKey.NSF15FunctionKey }, |
|||
{ Key.F16, OsxUnicodeSpecialKey.NSF16FunctionKey }, |
|||
{ Key.F17, OsxUnicodeSpecialKey.NSF17FunctionKey }, |
|||
{ Key.F18, OsxUnicodeSpecialKey.NSF18FunctionKey }, |
|||
{ Key.F19, OsxUnicodeSpecialKey.NSF19FunctionKey }, |
|||
{ Key.F20, OsxUnicodeSpecialKey.NSF20FunctionKey }, |
|||
{ Key.F21, OsxUnicodeSpecialKey.NSF21FunctionKey }, |
|||
{ Key.F22, OsxUnicodeSpecialKey.NSF22FunctionKey }, |
|||
{ Key.F23, OsxUnicodeSpecialKey.NSF23FunctionKey }, |
|||
{ Key.F24, OsxUnicodeSpecialKey.NSF24FunctionKey }, |
|||
{ Key.Insert, OsxUnicodeSpecialKey.NSInsertFunctionKey }, |
|||
{ Key.Delete, OsxUnicodeSpecialKey.NSDeleteFunctionKey }, |
|||
{ Key.Home, OsxUnicodeSpecialKey.NSHomeFunctionKey }, |
|||
//{ Key.Begin, OsxUnicodeSpecialKey.NSBeginFunctionKey },
|
|||
{ Key.End, OsxUnicodeSpecialKey.NSEndFunctionKey }, |
|||
{ Key.PageUp, OsxUnicodeSpecialKey.NSPageUpFunctionKey }, |
|||
{ Key.PageDown, OsxUnicodeSpecialKey.NSPageDownFunctionKey }, |
|||
{ Key.PrintScreen, OsxUnicodeSpecialKey.NSPrintScreenFunctionKey }, |
|||
{ Key.Scroll, OsxUnicodeSpecialKey.NSScrollLockFunctionKey }, |
|||
//{ Key.SysReq, OsxUnicodeSpecialKey.NSSysReqFunctionKey },
|
|||
//{ Key.Break, OsxUnicodeSpecialKey.NSBreakFunctionKey },
|
|||
//{ Key.Reset, OsxUnicodeSpecialKey.NSResetFunctionKey },
|
|||
//{ Key.Stop, OsxUnicodeSpecialKey.NSStopFunctionKey },
|
|||
//{ Key.Menu, OsxUnicodeSpecialKey.NSMenuFunctionKey },
|
|||
//{ Key.UserFunction, OsxUnicodeSpecialKey.NSUserFunctionKey },
|
|||
//{ Key.SystemFunction, OsxUnicodeSpecialKey.NSSystemFunctionKey },
|
|||
{ Key.Print, OsxUnicodeSpecialKey.NSPrintFunctionKey }, |
|||
//{ Key.ClearLine, OsxUnicodeSpecialKey.NSClearLineFunctionKey },
|
|||
//{ Key.ClearDisplay, OsxUnicodeSpecialKey.NSClearDisplayFunctionKey },
|
|||
}; |
|||
|
|||
public static string ConvertOSXSpecialKeyCodes(Key key) |
|||
{ |
|||
if (s_osxKeys.ContainsKey(key)) |
|||
{ |
|||
return ((char)s_osxKeys[key]).ToString(); |
|||
} |
|||
else |
|||
{ |
|||
return key.ToString().ToLower(); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,20 @@ |
|||
using System; |
|||
using Avalonia.Native.Interop; |
|||
|
|||
namespace Avalonia.Native |
|||
{ |
|||
public class PredicateCallback : CallbackBase, IAvnPredicateCallback |
|||
{ |
|||
private Func<bool> _predicate; |
|||
|
|||
public PredicateCallback(Func<bool> predicate) |
|||
{ |
|||
_predicate = predicate; |
|||
} |
|||
|
|||
bool IAvnPredicateCallback.Evaluate() |
|||
{ |
|||
return _predicate(); |
|||
} |
|||
} |
|||
} |
|||
@ -1,44 +0,0 @@ |
|||
namespace Avalonia.Media.TextFormatting.Unicode |
|||
{ |
|||
public enum UnicodeGeneralCategory : byte |
|||
{ |
|||
Other, //C# Cc | Cf | Cn | Co | Cs
|
|||
Control, //Cc
|
|||
Format, //Cf
|
|||
Unassigned, //Cn
|
|||
PrivateUse, //Co
|
|||
Surrogate, //Cs
|
|||
Letter, //L# Ll | Lm | Lo | Lt | Lu
|
|||
CasedLetter, //LC# Ll | Lt | Lu
|
|||
LowercaseLetter, //Ll
|
|||
ModifierLetter, //Lm
|
|||
OtherLetter, //Lo
|
|||
TitlecaseLetter, //Lt
|
|||
UppercaseLetter, //Lu
|
|||
Mark, //M
|
|||
SpacingMark, //Mc
|
|||
EnclosingMark, //Me
|
|||
NonspacingMark, //Mn
|
|||
Number, //N# Nd | Nl | No
|
|||
DecimalNumber, //Nd
|
|||
LetterNumber, //Nl
|
|||
OtherNumber, //No
|
|||
Punctuation, //P
|
|||
ConnectorPunctuation, //Pc
|
|||
DashPunctuation, //Pd
|
|||
ClosePunctuation, //Pe
|
|||
FinalPunctuation, //Pf
|
|||
InitialPunctuation, //Pi
|
|||
OtherPunctuation, //Po
|
|||
OpenPunctuation, //Ps
|
|||
Symbol, //S# Sc | Sk | Sm | So
|
|||
CurrencySymbol, //Sc
|
|||
ModifierSymbol, //Sk
|
|||
MathSymbol, //Sm
|
|||
OtherSymbol, //So
|
|||
Separator, //Z# Zl | Zp | Zs
|
|||
LineSeparator, //Zl
|
|||
ParagraphSeparator, //Zp
|
|||
SpaceSeparator, //Zs
|
|||
} |
|||
} |
|||
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Reference in new issue