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Fix failing tests.

scenegraph-after-breakage
Steven Kirk 10 years ago
parent
commit
136f86fb42
  1. 2
      tests/Avalonia.Visuals.UnitTests/RenderTests_Culling.cs
  2. 2
      tests/Avalonia.Visuals.UnitTests/VisualTree/BoundsTrackerTests.cs

2
tests/Avalonia.Visuals.UnitTests/RenderTests_Culling.cs

@ -162,7 +162,7 @@ namespace Avalonia.Visuals.UnitTests
var ctx = CreateDrawingContext(); var ctx = CreateDrawingContext();
control.Measure(Size.Infinity); control.Measure(Size.Infinity);
control.Arrange(new Rect(control.DesiredSize)); control.Arrange(new Rect(control.DesiredSize));
////ctx.Render(control); ImmediateRenderer.Render(control, ctx);
} }
private DrawingContext CreateDrawingContext() private DrawingContext CreateDrawingContext()

2
tests/Avalonia.Visuals.UnitTests/VisualTree/BoundsTrackerTests.cs

@ -43,7 +43,7 @@ namespace Avalonia.Visuals.UnitTests.VisualTree
tree.Measure(Size.Infinity); tree.Measure(Size.Infinity);
tree.Arrange(new Rect(0, 0, 100, 100)); tree.Arrange(new Rect(0, 0, 100, 100));
////context.Render(tree); ImmediateRenderer.Render(tree, context);
var track = target.Track(control); var track = target.Track(control);
var results = new List<TransformedBounds?>(); var results = new List<TransformedBounds?>();

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