diff --git a/src/Avalonia.Controls/WrapPanel.cs b/src/Avalonia.Controls/WrapPanel.cs index 418a59b64e..7c88401615 100644 --- a/src/Avalonia.Controls/WrapPanel.cs +++ b/src/Avalonia.Controls/WrapPanel.cs @@ -146,28 +146,28 @@ namespace Avalonia.Controls var child = children[i]; if (child != null) { - //Flow passes its own constrint to children + // Flow passes its own constraint to children child.Measure(childConstraint); - //this is the size of the child in UV space + // This is the size of the child in UV space var sz = new UVSize(orientation, itemWidthSet ? itemWidth : child.DesiredSize.Width, itemHeightSet ? itemHeight : child.DesiredSize.Height); - if (MathUtilities.GreaterThan(curLineSize.U + sz.U, uvConstraint.U)) //need to switch to another line + if (MathUtilities.GreaterThan(curLineSize.U + sz.U, uvConstraint.U)) // Need to switch to another line { panelSize.U = Max(curLineSize.U, panelSize.U); panelSize.V += curLineSize.V; curLineSize = sz; - if (MathUtilities.GreaterThan(sz.U, uvConstraint.U)) //the element is wider then the constrint - give it a separate line + if (MathUtilities.GreaterThan(sz.U, uvConstraint.U)) // The element is wider then the constraint - give it a separate line { panelSize.U = Max(sz.U, panelSize.U); panelSize.V += sz.V; curLineSize = new UVSize(orientation); } } - else //continue to accumulate a line + else // Continue to accumulate a line { curLineSize.U += sz.U; curLineSize.V = Max(sz.V, curLineSize.V); @@ -175,11 +175,11 @@ namespace Avalonia.Controls } } - //the last line size, if any should be added + // The last line size, if any should be added panelSize.U = Max(curLineSize.U, panelSize.U); panelSize.V += curLineSize.V; - //go from UV space to W/H space + // Go from UV space to W/H space return new Size(panelSize.Width, panelSize.Height); } @@ -208,16 +208,16 @@ namespace Avalonia.Controls itemWidthSet ? itemWidth : child.DesiredSize.Width, itemHeightSet ? itemHeight : child.DesiredSize.Height); - if (MathUtilities.GreaterThan(curLineSize.U + sz.U, uvFinalSize.U)) //need to switch to another line + if (MathUtilities.GreaterThan(curLineSize.U + sz.U, uvFinalSize.U)) // Need to switch to another line { ArrangeLine(accumulatedV, curLineSize.V, firstInLine, i, useItemU, itemU); accumulatedV += curLineSize.V; curLineSize = sz; - if (MathUtilities.GreaterThan(sz.U, uvFinalSize.U)) //the element is wider then the constraint - give it a separate line + if (MathUtilities.GreaterThan(sz.U, uvFinalSize.U)) // The element is wider then the constraint - give it a separate line { - //switch to next line which only contain one element + // Switch to next line which only contain one element ArrangeLine(accumulatedV, sz.V, i, ++i, useItemU, itemU); accumulatedV += sz.V; @@ -225,7 +225,7 @@ namespace Avalonia.Controls } firstInLine = i; } - else //continue to accumulate a line + else // Continue to accumulate a line { curLineSize.U += sz.U; curLineSize.V = Max(sz.V, curLineSize.V); @@ -233,7 +233,7 @@ namespace Avalonia.Controls } } - //arrange the last line, if any + // Arrange the last line, if any if (firstInLine < children.Count) { ArrangeLine(accumulatedV, curLineSize.V, firstInLine, children.Count, useItemU, itemU);