From 19338dd9b8720b81a99a0e28abbd759a4a176792 Mon Sep 17 00:00:00 2001 From: Nikita Tsukanov Date: Thu, 23 Jun 2022 11:11:53 +0300 Subject: [PATCH] Properly clear the render target before blitting the rendered frame --- .../Rendering/Composition/Server/ServerCompositionTarget.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs b/src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs index 8b903c4382..3faba5095f 100644 --- a/src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs +++ b/src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs @@ -118,6 +118,7 @@ namespace Avalonia.Rendering.Composition.Server } } + targetContext.Clear(Colors.Transparent); targetContext.DrawBitmap(RefCountable.CreateUnownedNotClonable(_layer), 1, new Rect(_layerSize), new Rect(Size));