From 1e9873e6d4a891fcd9f2b40d0dc7f5adef384236 Mon Sep 17 00:00:00 2001 From: Dan Walmsley Date: Sat, 13 Jun 2020 14:33:06 -0300 Subject: [PATCH] fix blend. --- src/Avalonia.Visuals/Media/ExperimentalAcrylicMaterial.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Avalonia.Visuals/Media/ExperimentalAcrylicMaterial.cs b/src/Avalonia.Visuals/Media/ExperimentalAcrylicMaterial.cs index 614417ed20..9c253df9dd 100644 --- a/src/Avalonia.Visuals/Media/ExperimentalAcrylicMaterial.cs +++ b/src/Avalonia.Visuals/Media/ExperimentalAcrylicMaterial.cs @@ -355,7 +355,7 @@ namespace Avalonia.Media var luminosityColor = new Color(255, Trim(lightness), Trim(lightness), Trim(lightness)); - luminosityColor = Blend(luminosityColor, new Color((byte)Math.Round(255 * TintOpacity), TintColor.R, TintColor.G, TintColor.B)); + luminosityColor = Blend(luminosityColor, new Color(255, TintColor.R, TintColor.G, TintColor.B)); //var compensationMultiplier = 1 - PlatformTransparencyCompensationLevel; //return new Color((byte)(255 * Math.Max(Math.Min(PlatformTransparencyCompensationLevel + ( luminosityOpacity.Value * compensationMultiplier), 1.0), 0.0)), luminosityColor.R, luminosityColor.G, luminosityColor.B);