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Merge pull request #7658 from trympet/7657-fix-brush-opacity-animation

fix brush opacity animation
pull/7604/head
Max Katz 4 years ago
committed by GitHub
parent
commit
21dba55011
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  1. 6
      src/Avalonia.Visuals/Animation/Animators/SolidColorBrushAnimator.cs
  2. 54
      tests/Avalonia.Animation.UnitTests/BrushTransitionTests.cs

6
src/Avalonia.Visuals/Animation/Animators/SolidColorBrushAnimator.cs

@ -12,6 +12,8 @@ namespace Avalonia.Animation.Animators
/// </summary>
public class ISolidColorBrushAnimator : Animator<ISolidColorBrush?>
{
private static readonly DoubleAnimator s_doubleAnimator = new DoubleAnimator();
public override ISolidColorBrush? Interpolate(double progress, ISolidColorBrush? oldValue, ISolidColorBrush? newValue)
{
if (oldValue is null || newValue is null)
@ -19,7 +21,9 @@ namespace Avalonia.Animation.Animators
return progress >= 0.5 ? newValue : oldValue;
}
return new ImmutableSolidColorBrush(ColorAnimator.InterpolateCore(progress, oldValue.Color, newValue.Color));
return new ImmutableSolidColorBrush(
ColorAnimator.InterpolateCore(progress, oldValue.Color, newValue.Color),
s_doubleAnimator.Interpolate(progress, oldValue.Opacity, newValue.Opacity));
}
public override IDisposable BindAnimation(Animatable control, IObservable<ISolidColorBrush?> instance)

54
tests/Avalonia.Animation.UnitTests/BrushTransitionTests.cs

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Avalonia.Controls;
using Avalonia.Media;
using Xunit;
namespace Avalonia.Animation.UnitTests
{
public class BrushTransitionTests
{
[Fact]
public void SolidColorBrush_Opacity_IsInteroplated()
{
Test(0, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 0 });
Test(0, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
Test(0.5, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
Test(0.5, new SolidColorBrush { Opacity = 0.5 }, new SolidColorBrush { Opacity = 0.5 });
Test(1, new SolidColorBrush { Opacity = 1 }, new SolidColorBrush { Opacity = 1 });
// TODO: investigate why this case fails.
//Test2(1, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
}
[Fact]
public void LinearGradientBrush_Opacity_IsInteroplated()
{
Test(0, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 0 });
Test(0, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 1 });
Test(0.5, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 1 });
Test(0.5, new LinearGradientBrush { Opacity = 0.5 }, new LinearGradientBrush { Opacity = 0.5 });
Test(1, new LinearGradientBrush { Opacity = 1 }, new LinearGradientBrush { Opacity = 1 });
}
private static void Test(double progress, IBrush oldBrush, IBrush newBrush)
{
var clock = new TestClock();
var border = new Border() { Background = oldBrush };
BrushTransition sut = new BrushTransition
{
Duration = TimeSpan.FromSeconds(1),
Property = Border.BackgroundProperty
};
sut.Apply(border, clock, oldBrush, newBrush);
clock.Pulse(TimeSpan.Zero);
clock.Pulse(sut.Duration * progress);
Assert.NotNull(border.Background);
Assert.Equal(oldBrush.Opacity + (newBrush.Opacity - oldBrush.Opacity) * progress, border.Background.Opacity);
}
}
}
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