diff --git a/tests/Avalonia.Controls.UnitTests/DesktopStyleApplicationLifetimeTests.cs b/tests/Avalonia.Controls.UnitTests/DesktopStyleApplicationLifetimeTests.cs index 470e24aea7..3a2e1c08bd 100644 --- a/tests/Avalonia.Controls.UnitTests/DesktopStyleApplicationLifetimeTests.cs +++ b/tests/Avalonia.Controls.UnitTests/DesktopStyleApplicationLifetimeTests.cs @@ -55,7 +55,7 @@ namespace Avalonia.Controls.UnitTests var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var windowA = new Window(); @@ -89,7 +89,7 @@ namespace Avalonia.Controls.UnitTests var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var mainWindow = new Window(); @@ -117,7 +117,7 @@ namespace Avalonia.Controls.UnitTests var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var windowA = new Window(); @@ -224,7 +224,7 @@ namespace Avalonia.Controls.UnitTests window.Show(); - lifetime.ShutdownRequested += (s, e) => + lifetime.ShutdownRequested += (_, e) => { e.Cancel = true; ++raised; @@ -247,7 +247,7 @@ namespace Avalonia.Controls.UnitTests var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var mainWindow = new Window(); @@ -261,7 +261,7 @@ namespace Avalonia.Controls.UnitTests var raised = 0; - lifetime.ShutdownRequested += (s, e) => + lifetime.ShutdownRequested += (_, e) => { e.Cancel = true; ++raised; @@ -284,7 +284,7 @@ namespace Avalonia.Controls.UnitTests var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var windowA = new Window(); @@ -296,7 +296,7 @@ namespace Avalonia.Controls.UnitTests var raised = 0; - lifetime.ShutdownRequested += (s, e) => + lifetime.ShutdownRequested += (_, e) => { e.Cancel = true; ++raised; @@ -321,7 +321,7 @@ namespace Avalonia.Controls.UnitTests { var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var windowA = new Window(); @@ -333,7 +333,7 @@ namespace Avalonia.Controls.UnitTests var raised = 0; - windowA.Closing += (sender, e) => + windowA.Closing += (_, e) => { e.Cancel = true; ++raised; @@ -354,7 +354,7 @@ namespace Avalonia.Controls.UnitTests { var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var windowA = new Window(); @@ -366,7 +366,7 @@ namespace Avalonia.Controls.UnitTests var raised = 0; - windowA.Closing += (sender, e) => + windowA.Closing += (_, e) => { e.Cancel = true; ++raised; @@ -387,11 +387,11 @@ namespace Avalonia.Controls.UnitTests { var hasExit = false; - lifetime.Exit += (s, e) => hasExit = true; + lifetime.Exit += (_, _) => hasExit = true; var raised = 0; - lifetime.ShutdownRequested += (sender, e) => + lifetime.ShutdownRequested += (_, _) => { ++raised; };