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Fix typos (#16183)

pull/16220/head
Heku 2 years ago
committed by GitHub
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2ac6ed4177
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  1. 2
      src/Android/Avalonia.Android/SingleViewLifetime.cs
  2. 4
      src/Avalonia.Desktop/AppBuilderDesktopExtensions.cs

2
src/Android/Avalonia.Android/SingleViewLifetime.cs

@ -10,7 +10,7 @@ internal class SingleViewLifetime : ISingleViewApplicationLifetime, ISingleTopLe
private AvaloniaMainActivity? _activity; private AvaloniaMainActivity? _activity;
/// <summary> /// <summary>
/// Since Main Activity can be swapped, we should adjust litetime as well. /// Since Main Activity can be swapped, we should adjust lifetime as well.
/// </summary> /// </summary>
public AvaloniaMainActivity Activity public AvaloniaMainActivity Activity
{ {

4
src/Avalonia.Desktop/AppBuilderDesktopExtensions.cs

@ -9,12 +9,12 @@ namespace Avalonia
public static AppBuilder UsePlatformDetect(this AppBuilder builder) public static AppBuilder UsePlatformDetect(this AppBuilder builder)
{ {
// We don't have the ability to load every assembly right now, so we are // We don't have the ability to load every assembly right now, so we are
// stuck with manual configuration here // stuck with manual configuration here
// Helpers are extracted to separate methods to take the advantage of the fact // Helpers are extracted to separate methods to take the advantage of the fact
// that CLR doesn't try to load dependencies before referencing method is jitted // that CLR doesn't try to load dependencies before referencing method is jitted
// Additionally, by having a hard reference to each assembly, // Additionally, by having a hard reference to each assembly,
// we verify that the assemblies are in the final .deps.json file // we verify that the assemblies are in the final .deps.json file
// so .NET Core knows where to load the assemblies from,. // so .NET Core knows where to load the assemblies from.
if (OperatingSystemEx.IsWindows()) if (OperatingSystemEx.IsWindows())
{ {
LoadWin32(builder); LoadWin32(builder);

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