Browse Source

Merge pull request #8580 from AvaloniaUI/feature/trim-gl-constants

Comment unused GL constants
pull/8585/head
Jumar Macato 4 years ago
committed by GitHub
parent
commit
2c2a3fe2d5
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 376
      src/Avalonia.OpenGL/Egl/EglConsts.cs
  2. 10783
      src/Avalonia.OpenGL/GlConsts.cs

376
src/Avalonia.OpenGL/Egl/EglConsts.cs

@ -4,212 +4,212 @@ namespace Avalonia.OpenGL.Egl
{ {
public static class EglConsts public static class EglConsts
{ {
public const int EGL_ALPHA_SIZE = 0x3021; public const int EGL_ALPHA_SIZE = 0x3021;
public const int EGL_BAD_ACCESS = 0x3002; public const int EGL_BAD_ACCESS = 0x3002;
public const int EGL_BAD_ALLOC = 0x3003; public const int EGL_BAD_ALLOC = 0x3003;
public const int EGL_BAD_ATTRIBUTE = 0x3004; public const int EGL_BAD_ATTRIBUTE = 0x3004;
public const int EGL_BAD_CONFIG = 0x3005; public const int EGL_BAD_CONFIG = 0x3005;
public const int EGL_BAD_CONTEXT = 0x3006; public const int EGL_BAD_CONTEXT = 0x3006;
public const int EGL_BAD_CURRENT_SURFACE = 0x3007; public const int EGL_BAD_CURRENT_SURFACE = 0x3007;
public const int EGL_BAD_DISPLAY = 0x3008; public const int EGL_BAD_DISPLAY = 0x3008;
public const int EGL_BAD_MATCH = 0x3009; public const int EGL_BAD_MATCH = 0x3009;
public const int EGL_BAD_NATIVE_PIXMAP = 0x300A; public const int EGL_BAD_NATIVE_PIXMAP = 0x300A;
public const int EGL_BAD_NATIVE_WINDOW = 0x300B; public const int EGL_BAD_NATIVE_WINDOW = 0x300B;
public const int EGL_BAD_PARAMETER = 0x300C; public const int EGL_BAD_PARAMETER = 0x300C;
public const int EGL_BAD_SURFACE = 0x300D; public const int EGL_BAD_SURFACE = 0x300D;
public const int EGL_BLUE_SIZE = 0x3022; public const int EGL_BLUE_SIZE = 0x3022;
public const int EGL_BUFFER_SIZE = 0x3020; // public const int EGL_BUFFER_SIZE = 0x3020;
public const int EGL_CONFIG_CAVEAT = 0x3027; // public const int EGL_CONFIG_CAVEAT = 0x3027;
public const int EGL_CONFIG_ID = 0x3028; // public const int EGL_CONFIG_ID = 0x3028;
public const int EGL_CORE_NATIVE_ENGINE = 0x305B; public const int EGL_CORE_NATIVE_ENGINE = 0x305B;
public const int EGL_DEPTH_SIZE = 0x3025; public const int EGL_DEPTH_SIZE = 0x3025;
public const int EGL_DONT_CARE = -1; // public const int EGL_DONT_CARE = -1;
public const int EGL_DRAW = 0x3059; public const int EGL_DRAW = 0x3059;
public const int EGL_EXTENSIONS = 0x3055; public const int EGL_EXTENSIONS = 0x3055;
public const int EGL_FALSE = 0; public const int EGL_FALSE = 0;
public const int EGL_GREEN_SIZE = 0x3023; public const int EGL_GREEN_SIZE = 0x3023;
public const int EGL_HEIGHT = 0x3056; public const int EGL_HEIGHT = 0x3056;
public const int EGL_LARGEST_PBUFFER = 0x3058; // public const int EGL_LARGEST_PBUFFER = 0x3058;
public const int EGL_LEVEL = 0x3029; // public const int EGL_LEVEL = 0x3029;
public const int EGL_MAX_PBUFFER_HEIGHT = 0x302A; // public const int EGL_MAX_PBUFFER_HEIGHT = 0x302A;
public const int EGL_MAX_PBUFFER_PIXELS = 0x302B; // public const int EGL_MAX_PBUFFER_PIXELS = 0x302B;
public const int EGL_MAX_PBUFFER_WIDTH = 0x302C; // public const int EGL_MAX_PBUFFER_WIDTH = 0x302C;
public const int EGL_NATIVE_RENDERABLE = 0x302D; // public const int EGL_NATIVE_RENDERABLE = 0x302D;
public const int EGL_NATIVE_VISUAL_ID = 0x302E; // public const int EGL_NATIVE_VISUAL_ID = 0x302E;
public const int EGL_NATIVE_VISUAL_TYPE = 0x302F; // public const int EGL_NATIVE_VISUAL_TYPE = 0x302F;
public const int EGL_NONE = 0x3038; public const int EGL_NONE = 0x3038;
public const int EGL_NON_CONFORMANT_CONFIG = 0x3051; // public const int EGL_NON_CONFORMANT_CONFIG = 0x3051;
public const int EGL_NOT_INITIALIZED = 0x3001; public const int EGL_NOT_INITIALIZED = 0x3001;
public const int EGL_NO_CONTEXT = 0; public const int EGL_NO_CONTEXT = 0;
public const int EGL_NO_DISPLAY = 0; public const int EGL_NO_DISPLAY = 0;
public const int EGL_NO_SURFACE = 0; public const int EGL_NO_SURFACE = 0;
public const int EGL_PBUFFER_BIT = 0x0001; public const int EGL_PBUFFER_BIT = 0x0001;
public const int EGL_PIXMAP_BIT = 0x0002; // public const int EGL_PIXMAP_BIT = 0x0002;
public const int EGL_READ = 0x305A; public const int EGL_READ = 0x305A;
public const int EGL_RED_SIZE = 0x3024; public const int EGL_RED_SIZE = 0x3024;
public const int EGL_SAMPLES = 0x3031; public const int EGL_SAMPLES = 0x3031;
public const int EGL_SAMPLE_BUFFERS = 0x3032; // public const int EGL_SAMPLE_BUFFERS = 0x3032;
public const int EGL_SLOW_CONFIG = 0x3050; // public const int EGL_SLOW_CONFIG = 0x3050;
public const int EGL_STENCIL_SIZE = 0x3026; public const int EGL_STENCIL_SIZE = 0x3026;
public const int EGL_SUCCESS = 0x3000; public const int EGL_SUCCESS = 0x3000;
public const int EGL_SURFACE_TYPE = 0x3033; public const int EGL_SURFACE_TYPE = 0x3033;
public const int EGL_TRANSPARENT_BLUE_VALUE = 0x3035; // public const int EGL_TRANSPARENT_BLUE_VALUE = 0x3035;
public const int EGL_TRANSPARENT_GREEN_VALUE = 0x3036; // public const int EGL_TRANSPARENT_GREEN_VALUE = 0x3036;
public const int EGL_TRANSPARENT_RED_VALUE = 0x3037; // public const int EGL_TRANSPARENT_RED_VALUE = 0x3037;
public const int EGL_TRANSPARENT_RGB = 0x3052; // public const int EGL_TRANSPARENT_RGB = 0x3052;
public const int EGL_TRANSPARENT_TYPE = 0x3034; // public const int EGL_TRANSPARENT_TYPE = 0x3034;
public const int EGL_TRUE = 1; public const int EGL_TRUE = 1;
public const int EGL_VENDOR = 0x3053; // public const int EGL_VENDOR = 0x3053;
public const int EGL_VERSION = 0x3054; // public const int EGL_VERSION = 0x3054;
public const int EGL_WIDTH = 0x3057; public const int EGL_WIDTH = 0x3057;
public const int EGL_WINDOW_BIT = 0x0004; public const int EGL_WINDOW_BIT = 0x0004;
public const int EGL_BACK_BUFFER = 0x3084; // public const int EGL_BACK_BUFFER = 0x3084;
public const int EGL_BIND_TO_TEXTURE_RGB = 0x3039; // public const int EGL_BIND_TO_TEXTURE_RGB = 0x3039;
public const int EGL_BIND_TO_TEXTURE_RGBA = 0x303A; // public const int EGL_BIND_TO_TEXTURE_RGBA = 0x303A;
public const int EGL_CONTEXT_LOST = 0x300E; public const int EGL_CONTEXT_LOST = 0x300E;
public const int EGL_MIN_SWAP_INTERVAL = 0x303B; // public const int EGL_MIN_SWAP_INTERVAL = 0x303B;
public const int EGL_MAX_SWAP_INTERVAL = 0x303C; // public const int EGL_MAX_SWAP_INTERVAL = 0x303C;
public const int EGL_MIPMAP_TEXTURE = 0x3082; // public const int EGL_MIPMAP_TEXTURE = 0x3082;
public const int EGL_MIPMAP_LEVEL = 0x3083; // public const int EGL_MIPMAP_LEVEL = 0x3083;
public const int EGL_NO_TEXTURE = 0x305C; // public const int EGL_NO_TEXTURE = 0x305C;
public const int EGL_TEXTURE_2D = 0x305F; // public const int EGL_TEXTURE_2D = 0x305F;
public const int EGL_TEXTURE_FORMAT = 0x3080; // public const int EGL_TEXTURE_FORMAT = 0x3080;
public const int EGL_TEXTURE_RGB = 0x305D; // public const int EGL_TEXTURE_RGB = 0x305D;
public const int EGL_TEXTURE_RGBA = 0x305E; // public const int EGL_TEXTURE_RGBA = 0x305E;
public const int EGL_TEXTURE_TARGET = 0x3081; // public const int EGL_TEXTURE_TARGET = 0x3081;
public const int EGL_ALPHA_FORMAT = 0x3088; // public const int EGL_ALPHA_FORMAT = 0x3088;
public const int EGL_ALPHA_FORMAT_NONPRE = 0x308B; // public const int EGL_ALPHA_FORMAT_NONPRE = 0x308B;
public const int EGL_ALPHA_FORMAT_PRE = 0x308C; // public const int EGL_ALPHA_FORMAT_PRE = 0x308C;
public const int EGL_ALPHA_MASK_SIZE = 0x303E; // public const int EGL_ALPHA_MASK_SIZE = 0x303E;
public const int EGL_BUFFER_PRESERVED = 0x3094; // public const int EGL_BUFFER_PRESERVED = 0x3094;
public const int EGL_BUFFER_DESTROYED = 0x3095; // public const int EGL_BUFFER_DESTROYED = 0x3095;
public const int EGL_CLIENT_APIS = 0x308D; // public const int EGL_CLIENT_APIS = 0x308D;
public const int EGL_COLORSPACE = 0x3087; // public const int EGL_COLORSPACE = 0x3087;
public const int EGL_COLORSPACE_sRGB = 0x3089; // public const int EGL_COLORSPACE_sRGB = 0x3089;
public const int EGL_COLORSPACE_LINEAR = 0x308A; // public const int EGL_COLORSPACE_LINEAR = 0x308A;
public const int EGL_COLOR_BUFFER_TYPE = 0x303F; // public const int EGL_COLOR_BUFFER_TYPE = 0x303F;
public const int EGL_CONTEXT_CLIENT_TYPE = 0x3097; // public const int EGL_CONTEXT_CLIENT_TYPE = 0x3097;
public const int EGL_DISPLAY_SCALING = 10000; // public const int EGL_DISPLAY_SCALING = 10000;
public const int EGL_HORIZONTAL_RESOLUTION = 0x3090; // public const int EGL_HORIZONTAL_RESOLUTION = 0x3090;
public const int EGL_LUMINANCE_BUFFER = 0x308F; // public const int EGL_LUMINANCE_BUFFER = 0x308F;
public const int EGL_LUMINANCE_SIZE = 0x303D; // public const int EGL_LUMINANCE_SIZE = 0x303D;
public const int EGL_OPENGL_ES_BIT = 0x0001; public const int EGL_OPENGL_ES_BIT = 0x0001;
public const int EGL_OPENVG_BIT = 0x0002; // public const int EGL_OPENVG_BIT = 0x0002;
public const int EGL_OPENGL_ES_API = 0x30A0; public const int EGL_OPENGL_ES_API = 0x30A0;
public const int EGL_OPENVG_API = 0x30A1; // public const int EGL_OPENVG_API = 0x30A1;
public const int EGL_OPENVG_IMAGE = 0x3096; // public const int EGL_OPENVG_IMAGE = 0x3096;
public const int EGL_PIXEL_ASPECT_RATIO = 0x3092; // public const int EGL_PIXEL_ASPECT_RATIO = 0x3092;
public const int EGL_RENDERABLE_TYPE = 0x3040; public const int EGL_RENDERABLE_TYPE = 0x3040;
public const int EGL_RENDER_BUFFER = 0x3086; // public const int EGL_RENDER_BUFFER = 0x3086;
public const int EGL_RGB_BUFFER = 0x308E; // public const int EGL_RGB_BUFFER = 0x308E;
public const int EGL_SINGLE_BUFFER = 0x3085; // public const int EGL_SINGLE_BUFFER = 0x3085;
public const int EGL_SWAP_BEHAVIOR = 0x3093; // public const int EGL_SWAP_BEHAVIOR = 0x3093;
public const int EGL_UNKNOWN = -1; // public const int EGL_UNKNOWN = -1;
public const int EGL_VERTICAL_RESOLUTION = 0x3091; // public const int EGL_VERTICAL_RESOLUTION = 0x3091;
public const int EGL_CONFORMANT = 0x3042; // public const int EGL_CONFORMANT = 0x3042;
public const int EGL_CONTEXT_CLIENT_VERSION = 0x3098; // public const int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public const int EGL_MATCH_NATIVE_PIXMAP = 0x3041; // public const int EGL_MATCH_NATIVE_PIXMAP = 0x3041;
public const int EGL_OPENGL_ES2_BIT = 0x0004; public const int EGL_OPENGL_ES2_BIT = 0x0004;
public const int EGL_VG_ALPHA_FORMAT = 0x3088; // public const int EGL_VG_ALPHA_FORMAT = 0x3088;
public const int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B; // public const int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B;
public const int EGL_VG_ALPHA_FORMAT_PRE = 0x308C; // public const int EGL_VG_ALPHA_FORMAT_PRE = 0x308C;
public const int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040; // public const int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040;
public const int EGL_VG_COLORSPACE = 0x3087; // public const int EGL_VG_COLORSPACE = 0x3087;
public const int EGL_VG_COLORSPACE_sRGB = 0x3089; // public const int EGL_VG_COLORSPACE_sRGB = 0x3089;
public const int EGL_VG_COLORSPACE_LINEAR = 0x308A; // public const int EGL_VG_COLORSPACE_LINEAR = 0x308A;
public const int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020; // public const int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020;
public const int EGL_DEFAULT_DISPLAY = 0; // public const int EGL_DEFAULT_DISPLAY = 0;
public const int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200; // public const int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200;
public const int EGL_MULTISAMPLE_RESOLVE = 0x3099; // public const int EGL_MULTISAMPLE_RESOLVE = 0x3099;
public const int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A; // public const int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A;
public const int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B; // public const int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B;
public const int EGL_OPENGL_API = 0x30A2; // public const int EGL_OPENGL_API = 0x30A2;
public const int EGL_OPENGL_BIT = 0x0008; // public const int EGL_OPENGL_BIT = 0x0008;
public const int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400; // public const int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400;
public const int EGL_CONTEXT_MAJOR_VERSION = 0x3098; public const int EGL_CONTEXT_MAJOR_VERSION = 0x3098;
public const int EGL_CONTEXT_MINOR_VERSION = 0x30FB; public const int EGL_CONTEXT_MINOR_VERSION = 0x30FB;
public const int EGL_CONTEXT_OPENGL_PROFILE_MASK = 0x30FD; // public const int EGL_CONTEXT_OPENGL_PROFILE_MASK = 0x30FD;
public const int EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY = 0x31BD; // public const int EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY = 0x31BD;
public const int EGL_NO_RESET_NOTIFICATION = 0x31BE; // public const int EGL_NO_RESET_NOTIFICATION = 0x31BE;
public const int EGL_LOSE_CONTEXT_ON_RESET = 0x31BF; // public const int EGL_LOSE_CONTEXT_ON_RESET = 0x31BF;
public const int EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT = 0x00000001; // public const int EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT = 0x00000001;
public const int EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT = 0x00000002; // public const int EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT = 0x00000002;
public const int EGL_CONTEXT_OPENGL_DEBUG = 0x31B0; // public const int EGL_CONTEXT_OPENGL_DEBUG = 0x31B0;
public const int EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE = 0x31B1; // public const int EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE = 0x31B1;
public const int EGL_CONTEXT_OPENGL_ROBUST_ACCESS = 0x31B2; // public const int EGL_CONTEXT_OPENGL_ROBUST_ACCESS = 0x31B2;
public const int EGL_OPENGL_ES3_BIT = 0x00000040; public const int EGL_OPENGL_ES3_BIT = 0x00000040;
public const int EGL_CL_EVENT_HANDLE = 0x309C; // public const int EGL_CL_EVENT_HANDLE = 0x309C;
public const int EGL_SYNC_CL_EVENT = 0x30FE; // public const int EGL_SYNC_CL_EVENT = 0x30FE;
public const int EGL_SYNC_CL_EVENT_COMPLETE = 0x30FF; // public const int EGL_SYNC_CL_EVENT_COMPLETE = 0x30FF;
public const int EGL_SYNC_PRIOR_COMMANDS_COMPLETE = 0x30F0; // public const int EGL_SYNC_PRIOR_COMMANDS_COMPLETE = 0x30F0;
public const int EGL_SYNC_TYPE = 0x30F7; // public const int EGL_SYNC_TYPE = 0x30F7;
public const int EGL_SYNC_STATUS = 0x30F1; // public const int EGL_SYNC_STATUS = 0x30F1;
public const int EGL_SYNC_CONDITION = 0x30F8; // public const int EGL_SYNC_CONDITION = 0x30F8;
public const int EGL_SIGNALED = 0x30F2; // public const int EGL_SIGNALED = 0x30F2;
public const int EGL_UNSIGNALED = 0x30F3; // public const int EGL_UNSIGNALED = 0x30F3;
public const int EGL_SYNC_FLUSH_COMMANDS_BIT = 0x0001; // public const int EGL_SYNC_FLUSH_COMMANDS_BIT = 0x0001;
public const int EGL_TIMEOUT_EXPIRED = 0x30F5; // public const int EGL_TIMEOUT_EXPIRED = 0x30F5;
public const int EGL_CONDITION_SATISFIED = 0x30F6; // public const int EGL_CONDITION_SATISFIED = 0x30F6;
public const int EGL_NO_SYNC = 0; // public const int EGL_NO_SYNC = 0;
public const int EGL_SYNC_FENCE = 0x30F9; // public const int EGL_SYNC_FENCE = 0x30F9;
public const int EGL_GL_COLORSPACE = 0x309D; // public const int EGL_GL_COLORSPACE = 0x309D;
public const int EGL_GL_COLORSPACE_SRGB = 0x3089; // public const int EGL_GL_COLORSPACE_SRGB = 0x3089;
public const int EGL_GL_COLORSPACE_LINEAR = 0x308A; // public const int EGL_GL_COLORSPACE_LINEAR = 0x308A;
public const int EGL_GL_RENDERBUFFER = 0x30B9; // public const int EGL_GL_RENDERBUFFER = 0x30B9;
public const int EGL_GL_TEXTURE_2D = 0x30B1; // public const int EGL_GL_TEXTURE_2D = 0x30B1;
public const int EGL_GL_TEXTURE_LEVEL = 0x30BC; // public const int EGL_GL_TEXTURE_LEVEL = 0x30BC;
public const int EGL_GL_TEXTURE_3D = 0x30B2; // public const int EGL_GL_TEXTURE_3D = 0x30B2;
public const int EGL_GL_TEXTURE_ZOFFSET = 0x30BD; // public const int EGL_GL_TEXTURE_ZOFFSET = 0x30BD;
public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x30B3; // public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x30B3;
public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x30B4; // public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x30B4;
public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x30B5; // public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x30B5;
public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x30B6; // public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x30B6;
public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x30B7; // public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x30B7;
public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x30B8; // public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x30B8;
public const int EGL_IMAGE_PRESERVED = 0x30D2; // public const int EGL_IMAGE_PRESERVED = 0x30D2;
public const int EGL_NO_IMAGE = 0; // public const int EGL_NO_IMAGE = 0;
public const int EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE = 0x3207; public const int EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE = 0x3207;
public const int EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE = 0x3208; public const int EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE = 0x3208;
//EGL_ANGLE_platform_angle //EGL_ANGLE_platform_angle
public const int EGL_PLATFORM_ANGLE_ANGLE = 0x3202; public const int EGL_PLATFORM_ANGLE_ANGLE = 0x3202;
public const int EGL_PLATFORM_ANGLE_TYPE_ANGLE = 0x3203; public const int EGL_PLATFORM_ANGLE_TYPE_ANGLE = 0x3203;
public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE = 0x3204; // public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE = 0x3204;
public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE = 0x3205; // public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE = 0x3205;
public const int EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED = 0x3451; // public const int EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED = 0x3451;
public const int EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE = 0x3206; // public const int EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE = 0x3206;
public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE = 0x320A; // public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE = 0x320A;
public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE = 0x345E; // public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE = 0x345E;
public const int EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE = 0x320D; // public const int EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE = 0x320D;
public const int EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE = 0x320E; // public const int EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE = 0x320E;
//EGL_ANGLE_platform_angle_d3d //EGL_ANGLE_platform_angle_d3d
public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE = 0x3209; // public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE = 0x3209;
public const int EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE = 0x320F; // public const int EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE = 0x320F;
public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE = 0x320B; // public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE = 0x320B;
public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE = 0x320C; // public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE = 0x320C;
//EXT_device_query //EXT_device_query
public const int EGL_DEVICE_EXT = 0x322C; public const int EGL_DEVICE_EXT = 0x322C;
//ANGLE_device_d3d //ANGLE_device_d3d
public const int EGL_D3D9_DEVICE_ANGLE = 0x33A0; public const int EGL_D3D9_DEVICE_ANGLE = 0x33A0;
public const int EGL_D3D11_DEVICE_ANGLE = 0x33A1; public const int EGL_D3D11_DEVICE_ANGLE = 0x33A1;
public const int EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE = 0x3200; public const int EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE = 0x3200;
public const int EGL_D3D_TEXTURE_ANGLE = 0x33A3; public const int EGL_D3D_TEXTURE_ANGLE = 0x33A3;
public const int EGL_TEXTURE_OFFSET_X_ANGLE = 0x3490; public const int EGL_TEXTURE_OFFSET_X_ANGLE = 0x3490;
public const int EGL_TEXTURE_OFFSET_Y_ANGLE = 0x3491; public const int EGL_TEXTURE_OFFSET_Y_ANGLE = 0x3491;
public const int EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE = 0x33A6; public const int EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE = 0x33A6;
} }
} }

10783
src/Avalonia.OpenGL/GlConsts.cs

File diff suppressed because it is too large
Loading…
Cancel
Save