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Sharper angle of a LineNode in Tests

pull/6747/head
GMIKE 5 years ago
parent
commit
339ddca027
  1. 37
      tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/LineNodeTests.cs

37
tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/LineNodeTests.cs

@ -13,18 +13,17 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
var lineNode = new LineNode(
Matrix.Identity,
new Pen(Brushes.Black, 3),
new Point(15, 15),
new Point(150, 150));
new Point(15, 10),
new Point(150, 73));
var pointsInside = new List<Point>()
{
new Point(14, 14),
new Point(15, 15),
new Point(32.1, 30),
new Point(30, 32.1),
new Point(150, 150),
new Point(151, 151),
new Point(14, 8.9),
new Point(15, 10),
new Point(30, 15.5),
new Point(30, 18.5),
new Point(150, 73),
new Point(151, 71.9),
};
foreach (var point in pointsInside)
@ -39,17 +38,17 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
var lineNode = new LineNode(
Matrix.Identity,
new Pen(Brushes.Black, 3),
new Point(15, 15),
new Point(150, 150));
new Point(15, 10),
new Point(150, 73));
var pointsOutside= new List<Point>()
var pointsOutside = new List<Point>()
{
new Point(13.9, 13.9),
new Point(30, 32.2),
new Point(32.2, 30),
new Point(151.1, 151.1),
new Point(200, 200),
new Point(14, 8),
new Point(14, 8.8),
new Point(30, 15.3),
new Point(30, 18.7),
new Point(151, 71.8),
new Point(155, 75),
};
foreach (var point in pointsOutside)

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