diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
index 130d7e0edd..2cc5b99b2e 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
@@ -17,268 +17,603 @@ namespace Avalonia.Controls
///
public class FlatColorPalette : IColorPalette
{
- // The full Flat UI color chart has 10 rows and 20 columns
- // See: https://htmlcolorcodes.com/assets/downloads/flat-design-colors/flat-design-color-chart.png
- // This is a reduced palette for usability
- private static Color[,] colorChart = new Color[,]
+ ///
+ /// Defines all colors in the .
+ ///
+ ///
+ /// This is done in an enum to ensure it is compiled into the assembly improving
+ /// startup performance.
+ ///
+ public enum FlatColor : uint
{
// Pomegranate
- {
- Color.FromArgb(0xFF, 0xF9, 0xEB, 0xEA),
- Color.FromArgb(0xFF, 0xE6, 0xB0, 0xAA),
- Color.FromArgb(0xFF, 0xCD, 0x61, 0x55),
- Color.FromArgb(0xFF, 0xA9, 0x32, 0x26),
- Color.FromArgb(0xFF, 0x7B, 0x24, 0x1C),
- },
+ Pomegranate1 = 0xFFF9EBEA,
+ Pomegranate2 = 0xFFF2D7D5,
+ Pomegranate3 = 0xFFE6B0AA,
+ Pomegranate4 = 0xFFD98880,
+ Pomegranate5 = 0xFFCD6155,
+ Pomegranate6 = 0xFFC0392B,
+ Pomegranate7 = 0xFFA93226,
+ Pomegranate8 = 0xFF922B21,
+ Pomegranate9 = 0xFF7B241C,
+ Pomegranate10 = 0xFF641E16,
+
+ // Alizarin
+ Alizarin1 = 0xFFFDEDEC,
+ Alizarin2 = 0xFFFADBD8,
+ Alizarin3 = 0xFFF5B7B1,
+ Alizarin4 = 0xFFF1948A,
+ Alizarin5 = 0xFFEC7063,
+ Alizarin6 = 0xFFE74C3C,
+ Alizarin7 = 0xFFCB4335,
+ Alizarin8 = 0xFFB03A2E,
+ Alizarin9 = 0xFF943126,
+ Alizarin10 = 0xFF78281F,
// Amethyst
- {
- Color.FromArgb(0xFF, 0xF5, 0xEE, 0xF8),
- Color.FromArgb(0xFF, 0xD7, 0xBD, 0xE2),
- Color.FromArgb(0xFF, 0xAF, 0x7A, 0xC5),
- Color.FromArgb(0xFF, 0x88, 0x4E, 0xA0),
- Color.FromArgb(0xFF, 0x63, 0x39, 0x74),
- },
+ Amethyst1 = 0xFFF5EEF8,
+ Amethyst2 = 0xFFEBDEF0,
+ Amethyst3 = 0xFFD7BDE2,
+ Amethyst4 = 0xFFC39BD3,
+ Amethyst5 = 0xFFAF7AC5,
+ Amethyst6 = 0xFF9B59B6,
+ Amethyst7 = 0xFF884EA0,
+ Amethyst8 = 0xFF76448A,
+ Amethyst9 = 0xFF633974,
+ Amethyst10 = 0xFF512E5F,
+
+ // Wisteria
+ Wisteria1 = 0xFFF4ECF7,
+ Wisteria2 = 0xFFE8DAEF,
+ Wisteria3 = 0xFFD2B4DE,
+ Wisteria4 = 0xFFBB8FCE,
+ Wisteria5 = 0xFFA569BD,
+ Wisteria6 = 0xFF8E44AD,
+ Wisteria7 = 0xFF7D3C98,
+ Wisteria8 = 0xFF6C3483,
+ Wisteria9 = 0xFF5B2C6F,
+ Wisteria10 = 0xFF4A235A,
// Belize Hole
- {
- Color.FromArgb(0xFF, 0xEA, 0xF2, 0xF8),
- Color.FromArgb(0xFF, 0xA9, 0xCC, 0xE3),
- Color.FromArgb(0xFF, 0x54, 0x99, 0xC7),
- Color.FromArgb(0xFF, 0x24, 0x71, 0xA3),
- Color.FromArgb(0xFF, 0x1A, 0x52, 0x76),
- },
+ BelizeHole1 = 0xFFEAF2F8,
+ BelizeHole2 = 0xFFD4E6F1,
+ BelizeHole3 = 0xFFA9CCE3,
+ BelizeHole4 = 0xFF7FB3D5,
+ BelizeHole5 = 0xFF5499C7,
+ BelizeHole6 = 0xFF2980B9,
+ BelizeHole7 = 0xFF2471A3,
+ BelizeHole8 = 0xFF1F618D,
+ BelizeHole9 = 0xFF1A5276,
+ BelizeHole10 = 0xFF154360,
+
+ // Peter River
+ PeterRiver1 = 0xFFEBF5FB,
+ PeterRiver2 = 0xFFD6EAF8,
+ PeterRiver3 = 0xFFAED6F1,
+ PeterRiver4 = 0xFF85C1E9,
+ PeterRiver5 = 0xFF5DADE2,
+ PeterRiver6 = 0xFF3498DB,
+ PeterRiver7 = 0xFF2E86C1,
+ PeterRiver8 = 0xFF2874A6,
+ PeterRiver9 = 0xFF21618C,
+ PeterRiver10 = 0xFF1B4F72,
// Turquoise
- {
- Color.FromArgb(0xFF, 0xE8, 0xF8, 0xF5),
- Color.FromArgb(0xFF, 0xA3, 0xE4, 0xD7),
- Color.FromArgb(0xFF, 0x48, 0xC9, 0xB0),
- Color.FromArgb(0xFF, 0x17, 0xA5, 0x89),
- Color.FromArgb(0xFF, 0x11, 0x78, 0x64),
- },
+ Turquoise1 = 0xFFE8F8F5,
+ Turquoise2 = 0xFFD1F2EB,
+ Turquoise3 = 0xFFA3E4D7,
+ Turquoise4 = 0xFF76D7C4,
+ Turquoise5 = 0xFF48C9B0,
+ Turquoise6 = 0xFF1ABC9C,
+ Turquoise7 = 0xFF17A589,
+ Turquoise8 = 0xFF148F77,
+ Turquoise9 = 0xFF117864,
+ Turquoise10 = 0xFF0E6251,
+
+ // Green Sea
+ GreenSea1 = 0xFFE8F6F3,
+ GreenSea2 = 0xFFD0ECE7,
+ GreenSea3 = 0xFFA2D9CE,
+ GreenSea4 = 0xFF73C6B6,
+ GreenSea5 = 0xFF45B39D,
+ GreenSea6 = 0xFF16A085,
+ GreenSea7 = 0xFF138D75,
+ GreenSea8 = 0xFF117A65,
+ GreenSea9 = 0xFF0E6655,
+ GreenSea10 = 0xFF0B5345,
// Nephritis
- {
- Color.FromArgb(0xFF, 0xE9, 0xF7, 0xEF),
- Color.FromArgb(0xFF, 0xA9, 0xDF, 0xBF),
- Color.FromArgb(0xFF, 0x52, 0xBE, 0x80),
- Color.FromArgb(0xFF, 0x22, 0x99, 0x54),
- Color.FromArgb(0xFF, 0x19, 0x6F, 0x3D),
- },
+ Nephritis1 = 0xFFE9F7EF,
+ Nephritis2 = 0xFFD4EFDF,
+ Nephritis3 = 0xFFA9DFBF,
+ Nephritis4 = 0xFF7DCEA0,
+ Nephritis5 = 0xFF52BE80,
+ Nephritis6 = 0xFF27AE60,
+ Nephritis7 = 0xFF229954,
+ Nephritis8 = 0xFF1E8449,
+ Nephritis9 = 0xFF196F3D,
+ Nephritis10 = 0xFF145A32,
+
+ // Emerald
+ Emerald1 = 0xFFEAFAF1,
+ Emerald2 = 0xFFD5F5E3,
+ Emerald3 = 0xFFABEBC6,
+ Emerald4 = 0xFF82E0AA,
+ Emerald5 = 0xFF58D68D,
+ Emerald6 = 0xFF2ECC71,
+ Emerald7 = 0xFF28B463,
+ Emerald8 = 0xFF239B56,
+ Emerald9 = 0xFF1D8348,
+ Emerald10 = 0xFF186A3B,
// Sunflower
- {
- Color.FromArgb(0xFF, 0xFE, 0xF9, 0xE7),
- Color.FromArgb(0xFF, 0xF9, 0xE7, 0x9F),
- Color.FromArgb(0xFF, 0xF4, 0xD0, 0x3F),
- Color.FromArgb(0xFF, 0xD4, 0xAC, 0x0D),
- Color.FromArgb(0xFF, 0x9A, 0x7D, 0x0A),
- },
+ Sunflower1 = 0xFFFEF9E7,
+ Sunflower2 = 0xFFFCF3CF,
+ Sunflower3 = 0xFFF9E79F,
+ Sunflower4 = 0xFFF7DC6F,
+ Sunflower5 = 0xFFF4D03F,
+ Sunflower6 = 0xFFF1C40F,
+ Sunflower7 = 0xFFD4AC0D,
+ Sunflower8 = 0xFFB7950B,
+ Sunflower9 = 0xFF9A7D0A,
+ Sunflower10 = 0xFF7D6608,
+
+ // Orange
+ Orange1 = 0xFFFEF5E7,
+ Orange2 = 0xFFFDEBD0,
+ Orange3 = 0xFFFAD7A0,
+ Orange4 = 0xFFF8C471,
+ Orange5 = 0xFFF5B041,
+ Orange6 = 0xFFF39C12,
+ Orange7 = 0xFFD68910,
+ Orange8 = 0xFFB9770E,
+ Orange9 = 0xFF9C640C,
+ Orange10 = 0xFF7E5109,
// Carrot
- {
- Color.FromArgb(0xFF, 0xFD, 0xF2, 0xE9),
- Color.FromArgb(0xFF, 0xF5, 0xCB, 0xA7),
- Color.FromArgb(0xFF, 0xEB, 0x98, 0x4E),
- Color.FromArgb(0xFF, 0xCA, 0x6F, 0x1E),
- Color.FromArgb(0xFF, 0x93, 0x51, 0x16),
- },
+ Carrot1 = 0xFFFDF2E9,
+ Carrot2 = 0xFFFAE5D3,
+ Carrot3 = 0xFFF5CBA7,
+ Carrot4 = 0xFFF0B27A,
+ Carrot5 = 0xFFEB984E,
+ Carrot6 = 0xFFE67E22,
+ Carrot7 = 0xFFCA6F1E,
+ Carrot8 = 0xFFAF601A,
+ Carrot9 = 0xFF935116,
+ Carrot10 = 0xFF784212,
+
+ // Pumpkin
+ Pumpkin1 = 0xFFFBEEE6,
+ Pumpkin2 = 0xFFF6DDCC,
+ Pumpkin3 = 0xFFEDBB99,
+ Pumpkin4 = 0xFFE59866,
+ Pumpkin5 = 0xFFDC7633,
+ Pumpkin6 = 0xFFD35400,
+ Pumpkin7 = 0xFFBA4A00,
+ Pumpkin8 = 0xFFA04000,
+ Pumpkin9 = 0xFF873600,
+ Pumpkin10 = 0xFF6E2C00,
// Clouds
- {
- Color.FromArgb(0xFF, 0xFD, 0xFE, 0xFE),
- Color.FromArgb(0xFF, 0xF7, 0xF9, 0xF9),
- Color.FromArgb(0xFF, 0xF0, 0xF3, 0xF4),
- Color.FromArgb(0xFF, 0xD0, 0xD3, 0xD4),
- Color.FromArgb(0xFF, 0x97, 0x9A, 0x9A),
- },
+ Clouds1 = 0xFFFDFEFE,
+ Clouds2 = 0xFFFBFCFC,
+ Clouds3 = 0xFFF7F9F9,
+ Clouds4 = 0xFFF4F6F7,
+ Clouds5 = 0xFFF0F3F4,
+ Clouds6 = 0xFFECF0F1,
+ Clouds7 = 0xFFD0D3D4,
+ Clouds8 = 0xFFB3B6B7,
+ Clouds9 = 0xFF979A9A,
+ Clouds10 = 0xFF7B7D7D,
+
+ // Silver
+ Silver1 = 0xFFF8F9F9,
+ Silver2 = 0xFFF2F3F4,
+ Silver3 = 0xFFE5E7E9,
+ Silver4 = 0xFFD7DBDD,
+ Silver5 = 0xFFCACFD2,
+ Silver6 = 0xFFBDC3C7,
+ Silver7 = 0xFFA6ACAF,
+ Silver8 = 0xFF909497,
+ Silver9 = 0xFF797D7F,
+ Silver10 = 0xFF626567,
// Concrete
- {
- Color.FromArgb(0xFF, 0xF4, 0xF6, 0xF6),
- Color.FromArgb(0xFF, 0xD5, 0xDB, 0xDB),
- Color.FromArgb(0xFF, 0xAA, 0xB7, 0xB8),
- Color.FromArgb(0xFF, 0x83, 0x91, 0x92),
- Color.FromArgb(0xFF, 0x5F, 0x6A, 0x6A),
- },
+ Concrete1 = 0xFFF4F6F6,
+ Concrete2 = 0xFFEAEDED,
+ Concrete3 = 0xFFD5DBDB,
+ Concrete4 = 0xFFBFC9CA,
+ Concrete5 = 0xFFAAB7B8,
+ Concrete6 = 0xFF95A5A6,
+ Concrete7 = 0xFF839192,
+ Concrete8 = 0xFF717D7E,
+ Concrete9 = 0xFF5F6A6A,
+ Concrete10 = 0xFF4D5656,
+
+ // Asbestos
+ Asbestos1 = 0xFFF2F4F4,
+ Asbestos2 = 0xFFE5E8E8,
+ Asbestos3 = 0xFFCCD1D1,
+ Asbestos4 = 0xFFB2BABB,
+ Asbestos5 = 0xFF99A3A4,
+ Asbestos6 = 0xFF7F8C8D,
+ Asbestos7 = 0xFF707B7C,
+ Asbestos8 = 0xFF616A6B,
+ Asbestos9 = 0xFF515A5A,
+ Asbestos10 = 0xFF424949,
// Wet Asphalt
- {
- Color.FromArgb(0xFF, 0xEB, 0xED, 0xEF),
- Color.FromArgb(0xFF, 0xAE, 0xB6, 0xBF),
- Color.FromArgb(0xFF, 0x5D, 0x6D, 0x7E),
- Color.FromArgb(0xFF, 0x2E, 0x40, 0x53),
- Color.FromArgb(0xFF, 0x21, 0x2F, 0x3C),
- },
+ WetAsphalt1 = 0xFFEBEDEF,
+ WetAsphalt2 = 0xFFD6DBDF,
+ WetAsphalt3 = 0xFFAEB6BF,
+ WetAsphalt4 = 0xFF85929E,
+ WetAsphalt5 = 0xFF5D6D7E,
+ WetAsphalt6 = 0xFF34495E,
+ WetAsphalt7 = 0xFF2E4053,
+ WetAsphalt8 = 0xFF283747,
+ WetAsphalt9 = 0xFF212F3C,
+ WetAsphalt10 = 0xFF1B2631,
+
+ // Midnight Blue
+ MidnightBlue1 = 0xFFEAECEE,
+ MidnightBlue2 = 0xFFD5D8DC,
+ MidnightBlue3 = 0xFFABB2B9,
+ MidnightBlue4 = 0xFF808B96,
+ MidnightBlue5 = 0xFF566573,
+ MidnightBlue6 = 0xFF2C3E50,
+ MidnightBlue7 = 0xFF273746,
+ MidnightBlue8 = 0xFF212F3D,
+ MidnightBlue9 = 0xFF1C2833,
+ MidnightBlue10 = 0xFF17202A,
+
+ Pomegranate = Pomegranate3,
+ Alizarin = Alizarin3,
+ Amethyst = Amethyst3,
+ Wisteria = Wisteria3,
+ BelizeHole = BelizeHole3,
+ PeterRiver = PeterRiver3,
+ Turquoise = Turquoise3,
+ GreenSea = GreenSea3,
+ Nephritis = Nephritis3,
+ Emerald = Emerald3,
+ Sunflower = Sunflower3,
+ Orange = Orange3,
+ Carrot = Carrot3,
+ Pumpkin = Pumpkin3,
+ Clouds = Clouds3,
+ Silver = Silver3,
+ Concrete = Concrete3,
+ Asbestos = Asbestos3,
+ WetAsphalt = WetAsphalt3,
+ MidnightBlue = MidnightBlue3,
};
- ///
- /// Gets the index of the default shade of colors in this palette.
- ///
- public const int DefaultShadeIndex = 2;
-
- ///
- /// The index in the color palette of the 'Pomegranate' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int PomegranateIndex = 0;
-
- ///
- /// The index in the color palette of the 'Amethyst' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int AmethystIndex = 1;
-
- ///
- /// The index in the color palette of the 'BelizeHole' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int BelizeHoleIndex = 2;
-
- ///
- /// The index in the color palette of the 'Turquoise' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int TurquoiseIndex = 3;
-
- ///
- /// The index in the color palette of the 'Nephritis' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int NephritisIndex = 4;
-
- ///
- /// The index in the color palette of the 'Sunflower' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int SunflowerIndex = 5;
-
- ///
- /// The index in the color palette of the 'Carrot' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int CarrotIndex = 6;
-
- ///
- /// The index in the color palette of the 'Clouds' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int CloudsIndex = 7;
-
- ///
- /// The index in the color palette of the 'Concrete' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int ConcreteIndex = 8;
+ // See: https://htmlcolorcodes.com/assets/downloads/flat-design-colors/flat-design-color-chart.png
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
///
- /// The index in the color palette of the 'WetAsphalt' color.
- /// This index can correspond to multiple color shades.
+ /// Initializes all color chart colors.
///
- public const int WetAsphaltIndex = 9;
+ protected void InitColorChart()
+ {
+ lock (_colorChartMutex)
+ {
+ if (_colorChart != null)
+ {
+ return;
+ }
+
+ _colorChart = new Color[,]
+ {
+ // Pomegranate
+ {
+ Color.FromUInt32((uint)FlatColor.Pomegranate1),
+ Color.FromUInt32((uint)FlatColor.Pomegranate2),
+ Color.FromUInt32((uint)FlatColor.Pomegranate3),
+ Color.FromUInt32((uint)FlatColor.Pomegranate4),
+ Color.FromUInt32((uint)FlatColor.Pomegranate5),
+ Color.FromUInt32((uint)FlatColor.Pomegranate6),
+ Color.FromUInt32((uint)FlatColor.Pomegranate7),
+ Color.FromUInt32((uint)FlatColor.Pomegranate8),
+ Color.FromUInt32((uint)FlatColor.Pomegranate9),
+ Color.FromUInt32((uint)FlatColor.Pomegranate10),
+ },
+
+ // Alizarin
+ {
+ Color.FromUInt32((uint)FlatColor.Alizarin1),
+ Color.FromUInt32((uint)FlatColor.Alizarin2),
+ Color.FromUInt32((uint)FlatColor.Alizarin3),
+ Color.FromUInt32((uint)FlatColor.Alizarin4),
+ Color.FromUInt32((uint)FlatColor.Alizarin5),
+ Color.FromUInt32((uint)FlatColor.Alizarin6),
+ Color.FromUInt32((uint)FlatColor.Alizarin7),
+ Color.FromUInt32((uint)FlatColor.Alizarin8),
+ Color.FromUInt32((uint)FlatColor.Alizarin9),
+ Color.FromUInt32((uint)FlatColor.Alizarin10),
+ },
+
+ // Amethyst
+ {
+ Color.FromUInt32((uint)FlatColor.Amethyst1),
+ Color.FromUInt32((uint)FlatColor.Amethyst2),
+ Color.FromUInt32((uint)FlatColor.Amethyst3),
+ Color.FromUInt32((uint)FlatColor.Amethyst4),
+ Color.FromUInt32((uint)FlatColor.Amethyst5),
+ Color.FromUInt32((uint)FlatColor.Amethyst6),
+ Color.FromUInt32((uint)FlatColor.Amethyst7),
+ Color.FromUInt32((uint)FlatColor.Amethyst8),
+ Color.FromUInt32((uint)FlatColor.Amethyst9),
+ Color.FromUInt32((uint)FlatColor.Amethyst10),
+ },
+
+ // Wisteria
+ {
+ Color.FromUInt32((uint)FlatColor.Wisteria1),
+ Color.FromUInt32((uint)FlatColor.Wisteria2),
+ Color.FromUInt32((uint)FlatColor.Wisteria3),
+ Color.FromUInt32((uint)FlatColor.Wisteria4),
+ Color.FromUInt32((uint)FlatColor.Wisteria5),
+ Color.FromUInt32((uint)FlatColor.Wisteria6),
+ Color.FromUInt32((uint)FlatColor.Wisteria7),
+ Color.FromUInt32((uint)FlatColor.Wisteria8),
+ Color.FromUInt32((uint)FlatColor.Wisteria9),
+ Color.FromUInt32((uint)FlatColor.Wisteria10),
+ },
+
+ // Belize Hole
+ {
+ Color.FromUInt32((uint)FlatColor.BelizeHole1),
+ Color.FromUInt32((uint)FlatColor.BelizeHole2),
+ Color.FromUInt32((uint)FlatColor.BelizeHole3),
+ Color.FromUInt32((uint)FlatColor.BelizeHole4),
+ Color.FromUInt32((uint)FlatColor.BelizeHole5),
+ Color.FromUInt32((uint)FlatColor.BelizeHole6),
+ Color.FromUInt32((uint)FlatColor.BelizeHole7),
+ Color.FromUInt32((uint)FlatColor.BelizeHole8),
+ Color.FromUInt32((uint)FlatColor.BelizeHole9),
+ Color.FromUInt32((uint)FlatColor.BelizeHole10),
+ },
+
+ // Peter River
+ {
+ Color.FromUInt32((uint)FlatColor.PeterRiver1),
+ Color.FromUInt32((uint)FlatColor.PeterRiver2),
+ Color.FromUInt32((uint)FlatColor.PeterRiver3),
+ Color.FromUInt32((uint)FlatColor.PeterRiver4),
+ Color.FromUInt32((uint)FlatColor.PeterRiver5),
+ Color.FromUInt32((uint)FlatColor.PeterRiver6),
+ Color.FromUInt32((uint)FlatColor.PeterRiver7),
+ Color.FromUInt32((uint)FlatColor.PeterRiver8),
+ Color.FromUInt32((uint)FlatColor.PeterRiver9),
+ Color.FromUInt32((uint)FlatColor.PeterRiver10),
+ },
+
+ // Turquoise
+ {
+ Color.FromUInt32((uint)FlatColor.Turquoise1),
+ Color.FromUInt32((uint)FlatColor.Turquoise2),
+ Color.FromUInt32((uint)FlatColor.Turquoise3),
+ Color.FromUInt32((uint)FlatColor.Turquoise4),
+ Color.FromUInt32((uint)FlatColor.Turquoise5),
+ Color.FromUInt32((uint)FlatColor.Turquoise6),
+ Color.FromUInt32((uint)FlatColor.Turquoise7),
+ Color.FromUInt32((uint)FlatColor.Turquoise8),
+ Color.FromUInt32((uint)FlatColor.Turquoise9),
+ Color.FromUInt32((uint)FlatColor.Turquoise10),
+ },
+
+ // Green Sea
+ {
+ Color.FromUInt32((uint)FlatColor.GreenSea1),
+ Color.FromUInt32((uint)FlatColor.GreenSea2),
+ Color.FromUInt32((uint)FlatColor.GreenSea3),
+ Color.FromUInt32((uint)FlatColor.GreenSea4),
+ Color.FromUInt32((uint)FlatColor.GreenSea5),
+ Color.FromUInt32((uint)FlatColor.GreenSea6),
+ Color.FromUInt32((uint)FlatColor.GreenSea7),
+ Color.FromUInt32((uint)FlatColor.GreenSea8),
+ Color.FromUInt32((uint)FlatColor.GreenSea9),
+ Color.FromUInt32((uint)FlatColor.GreenSea10),
+ },
+
+ // Nephritis
+ {
+ Color.FromUInt32((uint)FlatColor.Nephritis1),
+ Color.FromUInt32((uint)FlatColor.Nephritis2),
+ Color.FromUInt32((uint)FlatColor.Nephritis3),
+ Color.FromUInt32((uint)FlatColor.Nephritis4),
+ Color.FromUInt32((uint)FlatColor.Nephritis5),
+ Color.FromUInt32((uint)FlatColor.Nephritis6),
+ Color.FromUInt32((uint)FlatColor.Nephritis7),
+ Color.FromUInt32((uint)FlatColor.Nephritis8),
+ Color.FromUInt32((uint)FlatColor.Nephritis9),
+ Color.FromUInt32((uint)FlatColor.Nephritis10),
+ },
+
+ // Emerald
+ {
+ Color.FromUInt32((uint)FlatColor.Emerald1),
+ Color.FromUInt32((uint)FlatColor.Emerald2),
+ Color.FromUInt32((uint)FlatColor.Emerald3),
+ Color.FromUInt32((uint)FlatColor.Emerald4),
+ Color.FromUInt32((uint)FlatColor.Emerald5),
+ Color.FromUInt32((uint)FlatColor.Emerald6),
+ Color.FromUInt32((uint)FlatColor.Emerald7),
+ Color.FromUInt32((uint)FlatColor.Emerald8),
+ Color.FromUInt32((uint)FlatColor.Emerald9),
+ Color.FromUInt32((uint)FlatColor.Emerald10),
+ },
+
+ // Sunflower
+ {
+ Color.FromUInt32((uint)FlatColor.Sunflower1),
+ Color.FromUInt32((uint)FlatColor.Sunflower2),
+ Color.FromUInt32((uint)FlatColor.Sunflower3),
+ Color.FromUInt32((uint)FlatColor.Sunflower4),
+ Color.FromUInt32((uint)FlatColor.Sunflower5),
+ Color.FromUInt32((uint)FlatColor.Sunflower6),
+ Color.FromUInt32((uint)FlatColor.Sunflower7),
+ Color.FromUInt32((uint)FlatColor.Sunflower8),
+ Color.FromUInt32((uint)FlatColor.Sunflower9),
+ Color.FromUInt32((uint)FlatColor.Sunflower10),
+ },
+
+ // Orange
+ {
+ Color.FromUInt32((uint)FlatColor.Orange1),
+ Color.FromUInt32((uint)FlatColor.Orange2),
+ Color.FromUInt32((uint)FlatColor.Orange3),
+ Color.FromUInt32((uint)FlatColor.Orange4),
+ Color.FromUInt32((uint)FlatColor.Orange5),
+ Color.FromUInt32((uint)FlatColor.Orange6),
+ Color.FromUInt32((uint)FlatColor.Orange7),
+ Color.FromUInt32((uint)FlatColor.Orange8),
+ Color.FromUInt32((uint)FlatColor.Orange9),
+ Color.FromUInt32((uint)FlatColor.Orange10),
+ },
+
+ // Carrot
+ {
+ Color.FromUInt32((uint)FlatColor.Carrot1),
+ Color.FromUInt32((uint)FlatColor.Carrot2),
+ Color.FromUInt32((uint)FlatColor.Carrot3),
+ Color.FromUInt32((uint)FlatColor.Carrot4),
+ Color.FromUInt32((uint)FlatColor.Carrot5),
+ Color.FromUInt32((uint)FlatColor.Carrot6),
+ Color.FromUInt32((uint)FlatColor.Carrot7),
+ Color.FromUInt32((uint)FlatColor.Carrot8),
+ Color.FromUInt32((uint)FlatColor.Carrot9),
+ Color.FromUInt32((uint)FlatColor.Carrot10),
+ },
+
+ // Pumpkin
+ {
+ Color.FromUInt32((uint)FlatColor.Pumpkin1),
+ Color.FromUInt32((uint)FlatColor.Pumpkin2),
+ Color.FromUInt32((uint)FlatColor.Pumpkin3),
+ Color.FromUInt32((uint)FlatColor.Pumpkin4),
+ Color.FromUInt32((uint)FlatColor.Pumpkin5),
+ Color.FromUInt32((uint)FlatColor.Pumpkin6),
+ Color.FromUInt32((uint)FlatColor.Pumpkin7),
+ Color.FromUInt32((uint)FlatColor.Pumpkin8),
+ Color.FromUInt32((uint)FlatColor.Pumpkin9),
+ Color.FromUInt32((uint)FlatColor.Pumpkin10),
+ },
+
+ // Clouds
+ {
+ Color.FromUInt32((uint)FlatColor.Clouds1),
+ Color.FromUInt32((uint)FlatColor.Clouds2),
+ Color.FromUInt32((uint)FlatColor.Clouds3),
+ Color.FromUInt32((uint)FlatColor.Clouds4),
+ Color.FromUInt32((uint)FlatColor.Clouds5),
+ Color.FromUInt32((uint)FlatColor.Clouds6),
+ Color.FromUInt32((uint)FlatColor.Clouds7),
+ Color.FromUInt32((uint)FlatColor.Clouds8),
+ Color.FromUInt32((uint)FlatColor.Clouds9),
+ Color.FromUInt32((uint)FlatColor.Clouds10),
+ },
+
+ // Silver
+ {
+ Color.FromUInt32((uint)FlatColor.Silver1),
+ Color.FromUInt32((uint)FlatColor.Silver2),
+ Color.FromUInt32((uint)FlatColor.Silver3),
+ Color.FromUInt32((uint)FlatColor.Silver4),
+ Color.FromUInt32((uint)FlatColor.Silver5),
+ Color.FromUInt32((uint)FlatColor.Silver6),
+ Color.FromUInt32((uint)FlatColor.Silver7),
+ Color.FromUInt32((uint)FlatColor.Silver8),
+ Color.FromUInt32((uint)FlatColor.Silver9),
+ Color.FromUInt32((uint)FlatColor.Silver10),
+ },
+
+ // Concrete
+ {
+ Color.FromUInt32((uint)FlatColor.Concrete1),
+ Color.FromUInt32((uint)FlatColor.Concrete2),
+ Color.FromUInt32((uint)FlatColor.Concrete3),
+ Color.FromUInt32((uint)FlatColor.Concrete4),
+ Color.FromUInt32((uint)FlatColor.Concrete5),
+ Color.FromUInt32((uint)FlatColor.Concrete6),
+ Color.FromUInt32((uint)FlatColor.Concrete7),
+ Color.FromUInt32((uint)FlatColor.Concrete8),
+ Color.FromUInt32((uint)FlatColor.Concrete9),
+ Color.FromUInt32((uint)FlatColor.Concrete10),
+ },
+
+ // Asbestos
+ {
+ Color.FromUInt32((uint)FlatColor.Asbestos1),
+ Color.FromUInt32((uint)FlatColor.Asbestos2),
+ Color.FromUInt32((uint)FlatColor.Asbestos3),
+ Color.FromUInt32((uint)FlatColor.Asbestos4),
+ Color.FromUInt32((uint)FlatColor.Asbestos5),
+ Color.FromUInt32((uint)FlatColor.Asbestos6),
+ Color.FromUInt32((uint)FlatColor.Asbestos7),
+ Color.FromUInt32((uint)FlatColor.Asbestos8),
+ Color.FromUInt32((uint)FlatColor.Asbestos9),
+ Color.FromUInt32((uint)FlatColor.Asbestos10),
+ },
+
+ // Wet Asphalt
+ {
+ Color.FromUInt32((uint)FlatColor.WetAsphalt1),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt2),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt3),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt4),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt5),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt6),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt7),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt8),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt9),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt10),
+ },
+
+ // Midnight Blue
+ {
+ Color.FromUInt32((uint)FlatColor.MidnightBlue1),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue2),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue3),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue4),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue5),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue6),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue7),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue8),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue9),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue10),
+ },
+ };
+ }
+
+ return;
+ }
///
public int ColorCount
{
- // Table is transposed compared to the reference chart
- get => colorChart.GetLength(0);
+ get => 20;
}
///
public int ShadeCount
{
- // Table is transposed compared to the reference chart
- get => colorChart.GetLength(1);
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFC0392B.
- ///
- public static Color Pomegranate
- {
- get => colorChart[PomegranateIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF9B59B6.
- ///
- public static Color Amethyst
- {
- get => colorChart[AmethystIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF2980B9.
- ///
- public static Color BelizeHole
- {
- get => colorChart[BelizeHoleIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF1ABC9C.
- ///
- public static Color Turquoise
- {
- get => colorChart[TurquoiseIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF27AE60.
- ///
- public static Color Nephritis
- {
- get => colorChart[NephritisIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFF1C40F.
- ///
- public static Color Sunflower
- {
- get => colorChart[SunflowerIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFE67E22.
- ///
- public static Color Carrot
- {
- get => colorChart[CarrotIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFECF0F1.
- ///
- public static Color Clouds
- {
- get => colorChart[CloudsIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF95A5A6.
- ///
- public static Color Concrete
- {
- get => colorChart[ConcreteIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF34495E.
- ///
- public static Color WetAsphalt
- {
- get => colorChart[WetAsphaltIndex, DefaultShadeIndex];
+ get => 10;
}
///
public Color GetColor(int colorIndex, int shadeIndex)
{
- // Table is transposed compared to the reference chart
- return colorChart[
- MathUtilities.Clamp(colorIndex, 0, colorChart.GetLength(0) - 1),
- MathUtilities.Clamp(shadeIndex, 0, colorChart.GetLength(1) - 1)];
+ if (_colorChart == null)
+ {
+ InitColorChart();
+ }
+
+ return _colorChart![
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
}
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs
new file mode 100644
index 0000000000..2758124fae
--- /dev/null
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs
@@ -0,0 +1,150 @@
+using Avalonia.Media;
+using Avalonia.Utilities;
+using FlatColor = Avalonia.Controls.FlatColorPalette.FlatColor;
+
+namespace Avalonia.Controls
+{
+ ///
+ /// Implements half of the for improved usability.
+ ///
+ ///
+ public class FlatHalfColorPalette : IColorPalette
+ {
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
+
+ ///
+ /// Initializes all color chart colors.
+ ///
+ protected void InitColorChart()
+ {
+ lock (_colorChartMutex)
+ {
+ if (_colorChart != null)
+ {
+ return;
+ }
+
+ _colorChart = new Color[,]
+ {
+ // Pomegranate
+ {
+ Color.FromUInt32((uint)FlatColor.Pomegranate1),
+ Color.FromUInt32((uint)FlatColor.Pomegranate3),
+ Color.FromUInt32((uint)FlatColor.Pomegranate5),
+ Color.FromUInt32((uint)FlatColor.Pomegranate7),
+ Color.FromUInt32((uint)FlatColor.Pomegranate9),
+ },
+
+ // Amethyst
+ {
+ Color.FromUInt32((uint)FlatColor.Amethyst1),
+ Color.FromUInt32((uint)FlatColor.Amethyst3),
+ Color.FromUInt32((uint)FlatColor.Amethyst5),
+ Color.FromUInt32((uint)FlatColor.Amethyst7),
+ Color.FromUInt32((uint)FlatColor.Amethyst9),
+ },
+
+ // Belize Hole
+ {
+ Color.FromUInt32((uint)FlatColor.BelizeHole1),
+ Color.FromUInt32((uint)FlatColor.BelizeHole3),
+ Color.FromUInt32((uint)FlatColor.BelizeHole5),
+ Color.FromUInt32((uint)FlatColor.BelizeHole7),
+ Color.FromUInt32((uint)FlatColor.BelizeHole9),
+ },
+
+ // Turquoise
+ {
+ Color.FromUInt32((uint)FlatColor.Turquoise1),
+ Color.FromUInt32((uint)FlatColor.Turquoise3),
+ Color.FromUInt32((uint)FlatColor.Turquoise5),
+ Color.FromUInt32((uint)FlatColor.Turquoise7),
+ Color.FromUInt32((uint)FlatColor.Turquoise9),
+ },
+
+ // Nephritis
+ {
+ Color.FromUInt32((uint)FlatColor.Nephritis1),
+ Color.FromUInt32((uint)FlatColor.Nephritis3),
+ Color.FromUInt32((uint)FlatColor.Nephritis5),
+ Color.FromUInt32((uint)FlatColor.Nephritis7),
+ Color.FromUInt32((uint)FlatColor.Nephritis9),
+ },
+
+ // Sunflower
+ {
+ Color.FromUInt32((uint)FlatColor.Sunflower1),
+ Color.FromUInt32((uint)FlatColor.Sunflower3),
+ Color.FromUInt32((uint)FlatColor.Sunflower5),
+ Color.FromUInt32((uint)FlatColor.Sunflower7),
+ Color.FromUInt32((uint)FlatColor.Sunflower9),
+ },
+
+ // Carrot
+ {
+ Color.FromUInt32((uint)FlatColor.Carrot1),
+ Color.FromUInt32((uint)FlatColor.Carrot3),
+ Color.FromUInt32((uint)FlatColor.Carrot5),
+ Color.FromUInt32((uint)FlatColor.Carrot7),
+ Color.FromUInt32((uint)FlatColor.Carrot9),
+ },
+
+ // Clouds
+ {
+ Color.FromUInt32((uint)FlatColor.Clouds1),
+ Color.FromUInt32((uint)FlatColor.Clouds3),
+ Color.FromUInt32((uint)FlatColor.Clouds5),
+ Color.FromUInt32((uint)FlatColor.Clouds7),
+ Color.FromUInt32((uint)FlatColor.Clouds9),
+ },
+
+ // Concrete
+ {
+ Color.FromUInt32((uint)FlatColor.Concrete1),
+ Color.FromUInt32((uint)FlatColor.Concrete3),
+ Color.FromUInt32((uint)FlatColor.Concrete5),
+ Color.FromUInt32((uint)FlatColor.Concrete7),
+ Color.FromUInt32((uint)FlatColor.Concrete9),
+ },
+
+ // Wet Asphalt
+ {
+ Color.FromUInt32((uint)FlatColor.WetAsphalt1),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt3),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt5),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt7),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt9),
+ },
+ };
+ }
+
+ return;
+ }
+
+ ///
+ public int ColorCount
+ {
+ get => 10;
+ }
+
+ ///
+ public int ShadeCount
+ {
+ get => 5;
+ }
+
+ ///
+ public Color GetColor(int colorIndex, int shadeIndex)
+ {
+ if (_colorChart == null)
+ {
+ InitColorChart();
+ }
+
+ return _colorChart![
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
+ }
+ }
+}