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Update readme for VS2015 RTM.

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Steven Kirk 11 years ago
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readme.md

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## Background ## ## Background ##
As everyone who's involved in client-side .NET development knows, the past half decade have been a As everyone who's involved in client-side .NET development knows, the past half decade have been a
very sad time. Where WPF started off as a game-changer, it now seems to have been all but forgotten. very sad time. Where WPF started off as a game-changer, it now seems to have been all but forgotten.
WinRT came along and took many of the lessons of WPF but it's currently not usable on the desktop. WinRT came along and took many of the lessons of WPF but it's currently not usable on the desktop.
@ -18,17 +18,17 @@ came to internally: for all its groundbreaking-ness at the time, WPF at its core
written for .NET 1 and barely updated to even bring it up-to-date with .NET 2 features such as written for .NET 1 and barely updated to even bring it up-to-date with .NET 2 features such as
generics. generics.
So I began to think: what if we were to start anew with modern C# features such as *(gasp)* So I began to think: what if we were to start anew with modern C# features such as *(gasp)*
Generics, Observables, async, etc etc. The result of that thought is Perspex. Generics, Observables, async, etc etc. The result of that thought is Perspex.
##### DISCLAIMER ##### DISCLAIMER
This is really early development pre-alpha-alpha stuff. Everything is subject to This is really early development pre-alpha-alpha stuff. Everything is subject to
change, I'm not even sure if the performance characteristics of Rx make Observables suitable for change, I'm not even sure if the performance characteristics of Rx make Observables suitable for
binding throughout a framework. *I'm writing this only to see if the idea of exploring these ideas binding throughout a framework. *I'm writing this only to see if the idea of exploring these ideas
appeals to anyone else.* appeals to anyone else.*
## Documentation ## Documentation
As mentioned above this is really an early version of Perspex and we're working hard on improving the code base and the documentation at the same time. Please feel free to have a look at our [introduction document](Docs/intro.md) to get things started real quick. As mentioned above this is really an early version of Perspex and we're working hard on improving the code base and the documentation at the same time. Please feel free to have a look at our [introduction document](Docs/intro.md) to get things started real quick.
There's also a high-level [architecture document](Docs/architecture.md). There's also a high-level [architecture document](Docs/architecture.md).
@ -37,9 +37,7 @@ I've also started writing blog posts on Perspex at http://grokys.github.io/.
Contributions are always welcome! Contributions are always welcome!
## Building and Using ## Building and Using
In order to build and use Perpex you need a compiler that supports the upcoming C# 6 features. In order to build and use Perpex you need a compiler that supports C# 6 such as Visual Studio 2015.
- **Visual Studio 2015 RC**: The recommended way to compile C# 6 code is to use the Visual Studio 2015 RC.It comes with the new Roslyn compiler and features like the new upcoming JIT (RyuJIT) and other improvements like extensible code analysis right out of the box. It can be downloaded [here](http://www.visualstudio.com/en-us/downloads/visual-studio-2015-downloads-vs)
## Contributing ## ## Contributing ##

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