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fixed some build errors if SharpDX StreamGeometryContextImpl with class names

pull/531/head
donandren 10 years ago
parent
commit
424d29e3ee
  1. 7
      src/Windows/Perspex.Direct2D1/Media/StreamGeometryContextImpl.cs
  2. 1
      src/Windows/Perspex.Direct2D1/Media/StreamGeometryImpl.cs

7
src/Windows/Perspex.Direct2D1/Media/StreamGeometryContextImpl.cs

@ -5,6 +5,7 @@ using Perspex.Media;
using Perspex.Platform;
using SharpDX.Direct2D1;
using SweepDirection = SharpDX.Direct2D1.SweepDirection;
using D2D = SharpDX.Direct2D1;
namespace Perspex.Direct2D1.Media
{
@ -24,7 +25,7 @@ namespace Perspex.Direct2D1.Media
bool isLargeArc,
Perspex.Media.SweepDirection sweepDirection)
{
_sink.AddArc(new ArcSegment
_sink.AddArc(new D2D.ArcSegment
{
Point = point.ToSharpDX(),
Size = size.ToSharpDX(),
@ -41,7 +42,7 @@ namespace Perspex.Direct2D1.Media
public void CubicBezierTo(Point point1, Point point2, Point point3)
{
_sink.AddBezier(new BezierSegment
_sink.AddBezier(new D2D.BezierSegment
{
Point1 = point1.ToSharpDX(),
Point2 = point2.ToSharpDX(),
@ -51,7 +52,7 @@ namespace Perspex.Direct2D1.Media
public void QuadraticBezierTo(Point control, Point dest)
{
_sink.AddQuadraticBezier(new QuadraticBezierSegment
_sink.AddQuadraticBezier(new D2D.QuadraticBezierSegment
{
Point1 = control.ToSharpDX(),
Point2 = dest.ToSharpDX()

1
src/Windows/Perspex.Direct2D1/Media/StreamGeometryImpl.cs

@ -1,7 +1,6 @@
// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Perspex.Media;
using Perspex.Platform;
using SharpDX.Direct2D1;
using D2DGeometry = SharpDX.Direct2D1.Geometry;

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