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Do not crash on IsCurrent checks (#14089)

release/11.0.7
Max Katz 2 years ago
parent
commit
43a9aa4349
  1. 2
      src/Avalonia.OpenGL/Egl/EglContext.cs

2
src/Avalonia.OpenGL/Egl/EglContext.cs

@ -154,7 +154,7 @@ namespace Avalonia.OpenGL.Egl
ShareWith = _sharedWith ?? this
});
public bool IsCurrent => _egl.GetCurrentDisplay() == _disp.Handle && _egl.GetCurrentContext() == Context;
public bool IsCurrent => _context != default && _egl.GetCurrentDisplay() == _disp.Handle && _egl.GetCurrentContext() == _context;
public void Dispose()
{

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