From 45e17d148287518d09e03228f1f8166f773c8577 Mon Sep 17 00:00:00 2001 From: Nikita Tsukanov Date: Wed, 30 Sep 2015 20:17:15 +0300 Subject: [PATCH] Fixed Border_Nested_Rotate --- src/Perspex.SceneGraph/Rendering/RendererBase.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/Perspex.SceneGraph/Rendering/RendererBase.cs b/src/Perspex.SceneGraph/Rendering/RendererBase.cs index e43f458cf9..ba4a0d35c1 100644 --- a/src/Perspex.SceneGraph/Rendering/RendererBase.cs +++ b/src/Perspex.SceneGraph/Rendering/RendererBase.cs @@ -46,8 +46,9 @@ namespace Perspex.Rendering if (visual.RenderTransform != null) { - var offset = -Matrix.CreateTranslation(visual.TransformOrigin.ToPixels(visual.Bounds.Size)); - renderTransform = offset*visual.RenderTransform.Value; + var origin = visual.TransformOrigin.ToPixels(new Size(visual.Bounds.Width, visual.Bounds.Height)); + var offset = Matrix.CreateTranslation(origin); + renderTransform = (-offset)*visual.RenderTransform.Value*(offset); } m = context.CurrentTransform.Invert()*renderTransform*m*context.CurrentTransform;