From 4645dcaa12510fe32e35e735a228c9b95e349726 Mon Sep 17 00:00:00 2001 From: Max Katz Date: Wed, 28 Dec 2022 23:53:54 -0500 Subject: [PATCH] Use C# indegers --- .../GestureRecognizers/VelocityTracker.cs | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/Avalonia.Base/Input/GestureRecognizers/VelocityTracker.cs b/src/Avalonia.Base/Input/GestureRecognizers/VelocityTracker.cs index 526d36ba6c..9e220bc85e 100644 --- a/src/Avalonia.Base/Input/GestureRecognizers/VelocityTracker.cs +++ b/src/Avalonia.Base/Input/GestureRecognizers/VelocityTracker.cs @@ -266,10 +266,10 @@ namespace Avalonia.Input.GestureRecognizers _Matrix a = new _Matrix(n, m); for (int h = 0; h < m; h += 1) { - a.Set(0, h, w[h]); + a[0, h] = w[h]; for (int i = 1; i < n; i += 1) { - a.Set(i, h, a.Get(i - 1, h) * x[h]); + a[i, h] = a[i - 1, h] * x[h]; } } @@ -283,14 +283,14 @@ namespace Avalonia.Input.GestureRecognizers { for (int h = 0; h < m; h += 1) { - q.Set(j, h, a.Get(j, h)); + q[j, h] = a[j, h]; } for (int i = 0; i < j; i += 1) { double dot = q.GetRow(j) * q.GetRow(i); for (int h = 0; h < m; h += 1) { - q.Set(j, h, q.Get(j, h) - dot * q.Get(i, h)); + q[j, h] = q[j, h] - dot * q[i, h]; } } @@ -304,7 +304,7 @@ namespace Avalonia.Input.GestureRecognizers double inverseNorm = 1.0 / norm; for (int h = 0; h < m; h += 1) { - q.Set(j, h, q.Get(j, h) * inverseNorm); + q[j, h] = q[j, h] * inverseNorm; } for (int i = 0; i < n; i += 1) { @@ -324,9 +324,9 @@ namespace Avalonia.Input.GestureRecognizers result.Coefficients[i] = q.GetRow(i) * wy; for (int j = n - 1; j > i; j -= 1) { - result.Coefficients[i] -= r.Get(i, j) * result.Coefficients[j]; + result.Coefficients[i] -= r[i, j] * result.Coefficients[j]; } - result.Coefficients[i] /= r.Get(i, i); + result.Coefficients[i] /= r[i, i]; } // Calculate the coefficient of determination (confidence) as: @@ -413,10 +413,10 @@ namespace Avalonia.Input.GestureRecognizers _elements = new double[rows * cols]; } - public double Get(int row, int col) => _elements[row * _columns + col]; - public void Set(int row, int col, double value) + public double this[int row, int col] { - _elements[row * _columns + col] = value; + get => _elements[row * _columns + col]; + set => _elements[row * _columns + col] = value; } public _Vector GetRow(int row) => new(_elements, row * _columns, _columns);