Browse Source

remove purge resource calls.

pull/4597/head
Dan Walmsley 6 years ago
parent
commit
4722767a9a
  1. 2
      src/Skia/Avalonia.Skia/Gpu/OpenGl/GlRenderTarget.cs

2
src/Skia/Avalonia.Skia/Gpu/OpenGl/GlRenderTarget.cs

@ -35,7 +35,6 @@ namespace Avalonia.Skia
IGlPlatformSurfaceRenderingSession glSession)
{
GrContext = grContext;
GrContext.PurgeResources();
_backendRenderTarget = backendRenderTarget;
_surface = surface;
_glSession = glSession;
@ -46,7 +45,6 @@ namespace Avalonia.Skia
_surface.Dispose();
_backendRenderTarget.Dispose();
GrContext.Flush();
GrContext.PurgeResources();
_glSession.Dispose();
}

Loading…
Cancel
Save