|
|
@ -21,295 +21,529 @@ namespace Avalonia.Controls |
|
|
/// </remarks>
|
|
|
/// </remarks>
|
|
|
public class MaterialColorPalette : IColorPalette |
|
|
public class MaterialColorPalette : IColorPalette |
|
|
{ |
|
|
{ |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Defines all colors in the <see cref="MaterialColorPalette"/>.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <remarks>
|
|
|
|
|
|
/// This is done in an enum to ensure it is compiled into the assembly improving
|
|
|
|
|
|
/// startup performance.
|
|
|
|
|
|
/// </remarks>
|
|
|
|
|
|
public enum MaterialColor : uint |
|
|
|
|
|
{ |
|
|
|
|
|
// Red
|
|
|
|
|
|
Red50 = 0xFFFFEBEE, |
|
|
|
|
|
Red100 = 0xFFFFCDD2, |
|
|
|
|
|
Red200 = 0xFFEF9A9A, |
|
|
|
|
|
Red300 = 0xFFE57373, |
|
|
|
|
|
Red400 = 0xFFEF5350, |
|
|
|
|
|
Red500 = 0xFFF44336, |
|
|
|
|
|
Red600 = 0xFFE53935, |
|
|
|
|
|
Red700 = 0xFFD32F2F, |
|
|
|
|
|
Red800 = 0xFFC62828, |
|
|
|
|
|
Red900 = 0xFFB71C1C, |
|
|
|
|
|
|
|
|
|
|
|
// Pink
|
|
|
|
|
|
Pink50 = 0xFFFCE4EC, |
|
|
|
|
|
Pink100 = 0xFFF8BBD0, |
|
|
|
|
|
Pink200 = 0xFFF48FB1, |
|
|
|
|
|
Pink300 = 0xFFF06292, |
|
|
|
|
|
Pink400 = 0xFFEC407A, |
|
|
|
|
|
Pink500 = 0xFFE91E63, |
|
|
|
|
|
Pink600 = 0xFFD81B60, |
|
|
|
|
|
Pink700 = 0xFFC2185B, |
|
|
|
|
|
Pink800 = 0xFFAD1457, |
|
|
|
|
|
Pink900 = 0xFF880E4F, |
|
|
|
|
|
|
|
|
|
|
|
// Purple
|
|
|
|
|
|
Purple50 = 0xFFF3E5F5, |
|
|
|
|
|
Purple100 = 0xFFE1BEE7, |
|
|
|
|
|
Purple200 = 0xFFCE93D8, |
|
|
|
|
|
Purple300 = 0xFFBA68C8, |
|
|
|
|
|
Purple400 = 0xFFAB47BC, |
|
|
|
|
|
Purple500 = 0xFF9C27B0, |
|
|
|
|
|
Purple600 = 0xFF8E24AA, |
|
|
|
|
|
Purple700 = 0xFF7B1FA2, |
|
|
|
|
|
Purple800 = 0xFF6A1B9A, |
|
|
|
|
|
Purple900 = 0xFF4A148C, |
|
|
|
|
|
|
|
|
|
|
|
// Deep Purple
|
|
|
|
|
|
DeepPurple50 = 0xFFEDE7F6, |
|
|
|
|
|
DeepPurple100 = 0xFFD1C4E9, |
|
|
|
|
|
DeepPurple200 = 0xFFB39DDB, |
|
|
|
|
|
DeepPurple300 = 0xFF9575CD, |
|
|
|
|
|
DeepPurple400 = 0xFF7E57C2, |
|
|
|
|
|
DeepPurple500 = 0xFF673AB7, |
|
|
|
|
|
DeepPurple600 = 0xFF5E35B1, |
|
|
|
|
|
DeepPurple700 = 0xFF512DA8, |
|
|
|
|
|
DeepPurple800 = 0xFF4527A0, |
|
|
|
|
|
DeepPurple900 = 0xFF311B92, |
|
|
|
|
|
|
|
|
|
|
|
// Indigo
|
|
|
|
|
|
Indigo50 = 0xFFE8EAF6, |
|
|
|
|
|
Indigo100 = 0xFFC5CAE9, |
|
|
|
|
|
Indigo200 = 0xFF9FA8DA, |
|
|
|
|
|
Indigo300 = 0xFF7986CB, |
|
|
|
|
|
Indigo400 = 0xFF5C6BC0, |
|
|
|
|
|
Indigo500 = 0xFF3F51B5, |
|
|
|
|
|
Indigo600 = 0xFF3949AB, |
|
|
|
|
|
Indigo700 = 0xFF303F9F, |
|
|
|
|
|
Indigo800 = 0xFF283593, |
|
|
|
|
|
Indigo900 = 0xFF1A237E, |
|
|
|
|
|
|
|
|
|
|
|
// Blue
|
|
|
|
|
|
Blue50 = 0xFFE3F2FD, |
|
|
|
|
|
Blue100 = 0xFFBBDEFB, |
|
|
|
|
|
Blue200 = 0xFF90CAF9, |
|
|
|
|
|
Blue300 = 0xFF64B5F6, |
|
|
|
|
|
Blue400 = 0xFF42A5F5, |
|
|
|
|
|
Blue500 = 0xFF2196F3, |
|
|
|
|
|
Blue600 = 0xFF1E88E5, |
|
|
|
|
|
Blue700 = 0xFF1976D2, |
|
|
|
|
|
Blue800 = 0xFF1565C0, |
|
|
|
|
|
Blue900 = 0xFF0D47A1, |
|
|
|
|
|
|
|
|
|
|
|
// Light Blue
|
|
|
|
|
|
LightBlue50 = 0xFFE1F5FE, |
|
|
|
|
|
LightBlue100 = 0xFFB3E5FC, |
|
|
|
|
|
LightBlue200 = 0xFF81D4FA, |
|
|
|
|
|
LightBlue300 = 0xFF4FC3F7, |
|
|
|
|
|
LightBlue400 = 0xFF29B6F6, |
|
|
|
|
|
LightBlue500 = 0xFF03A9F4, |
|
|
|
|
|
LightBlue600 = 0xFF039BE5, |
|
|
|
|
|
LightBlue700 = 0xFF0288D1, |
|
|
|
|
|
LightBlue800 = 0xFF0277BD, |
|
|
|
|
|
LightBlue900 = 0xFF01579B, |
|
|
|
|
|
|
|
|
|
|
|
// Cyan
|
|
|
|
|
|
Cyan50 = 0xFFE0F7FA, |
|
|
|
|
|
Cyan100 = 0xFFB2EBF2, |
|
|
|
|
|
Cyan200 = 0xFF80DEEA, |
|
|
|
|
|
Cyan300 = 0xFF4DD0E1, |
|
|
|
|
|
Cyan400 = 0xFF26C6DA, |
|
|
|
|
|
Cyan500 = 0xFF00BCD4, |
|
|
|
|
|
Cyan600 = 0xFF00ACC1, |
|
|
|
|
|
Cyan700 = 0xFF0097A7, |
|
|
|
|
|
Cyan800 = 0xFF00838F, |
|
|
|
|
|
Cyan900 = 0xFF006064, |
|
|
|
|
|
|
|
|
|
|
|
// Teal
|
|
|
|
|
|
Teal50 = 0xFFE0F2F1, |
|
|
|
|
|
Teal100 = 0xFFB2DFDB, |
|
|
|
|
|
Teal200 = 0xFF80CBC4, |
|
|
|
|
|
Teal300 = 0xFF4DB6AC, |
|
|
|
|
|
Teal400 = 0xFF26A69A, |
|
|
|
|
|
Teal500 = 0xFF009688, |
|
|
|
|
|
Teal600 = 0xFF00897B, |
|
|
|
|
|
Teal700 = 0xFF00796B, |
|
|
|
|
|
Teal800 = 0xFF00695C, |
|
|
|
|
|
Teal900 = 0xFF004D40, |
|
|
|
|
|
|
|
|
|
|
|
// Green
|
|
|
|
|
|
Green50 = 0xFFE8F5E9, |
|
|
|
|
|
Green100 = 0xFFC8E6C9, |
|
|
|
|
|
Green200 = 0xFFA5D6A7, |
|
|
|
|
|
Green300 = 0xFF81C784, |
|
|
|
|
|
Green400 = 0xFF66BB6A, |
|
|
|
|
|
Green500 = 0xFF4CAF50, |
|
|
|
|
|
Green600 = 0xFF43A047, |
|
|
|
|
|
Green700 = 0xFF388E3C, |
|
|
|
|
|
Green800 = 0xFF2E7D32, |
|
|
|
|
|
Green900 = 0xFF1B5E20, |
|
|
|
|
|
|
|
|
|
|
|
// Light Green
|
|
|
|
|
|
LightGreen50 = 0xFFF1F8E9, |
|
|
|
|
|
LightGreen100 = 0xFFDCEDC8, |
|
|
|
|
|
LightGreen200 = 0xFFC5E1A5, |
|
|
|
|
|
LightGreen300 = 0xFFAED581, |
|
|
|
|
|
LightGreen400 = 0xFF9CCC65, |
|
|
|
|
|
LightGreen500 = 0xFF8BC34A, |
|
|
|
|
|
LightGreen600 = 0xFF7CB342, |
|
|
|
|
|
LightGreen700 = 0xFF689F38, |
|
|
|
|
|
LightGreen800 = 0xFF558B2F, |
|
|
|
|
|
LightGreen900 = 0xFF33691E, |
|
|
|
|
|
|
|
|
|
|
|
// Lime
|
|
|
|
|
|
Lime50 = 0xFFF9FBE7, |
|
|
|
|
|
Lime100 = 0xFFF0F4C3, |
|
|
|
|
|
Lime200 = 0xFFE6EE9C, |
|
|
|
|
|
Lime300 = 0xFFDCE775, |
|
|
|
|
|
Lime400 = 0xFFD4E157, |
|
|
|
|
|
Lime500 = 0xFFCDDC39, |
|
|
|
|
|
Lime600 = 0xFFC0CA33, |
|
|
|
|
|
Lime700 = 0xFFAFB42B, |
|
|
|
|
|
Lime800 = 0xFF9E9D24, |
|
|
|
|
|
Lime900 = 0xFF827717, |
|
|
|
|
|
|
|
|
|
|
|
// Yellow
|
|
|
|
|
|
Yellow50 = 0xFFFFFDE7, |
|
|
|
|
|
Yellow100 = 0xFFFFF9C4, |
|
|
|
|
|
Yellow200 = 0xFFFFF59D, |
|
|
|
|
|
Yellow300 = 0xFFFFF176, |
|
|
|
|
|
Yellow400 = 0xFFFFEE58, |
|
|
|
|
|
Yellow500 = 0xFFFFEB3B, |
|
|
|
|
|
Yellow600 = 0xFFFDD835, |
|
|
|
|
|
Yellow700 = 0xFFFBC02D, |
|
|
|
|
|
Yellow800 = 0xFFF9A825, |
|
|
|
|
|
Yellow900 = 0xFFF57F17, |
|
|
|
|
|
|
|
|
|
|
|
// Amber
|
|
|
|
|
|
Amber50 = 0xFFFFF8E1, |
|
|
|
|
|
Amber100 = 0xFFFFECB3, |
|
|
|
|
|
Amber200 = 0xFFFFE082, |
|
|
|
|
|
Amber300 = 0xFFFFD54F, |
|
|
|
|
|
Amber400 = 0xFFFFCA28, |
|
|
|
|
|
Amber500 = 0xFFFFC107, |
|
|
|
|
|
Amber600 = 0xFFFFB300, |
|
|
|
|
|
Amber700 = 0xFFFFA000, |
|
|
|
|
|
Amber800 = 0xFFFF8F00, |
|
|
|
|
|
Amber900 = 0xFFFF6F00, |
|
|
|
|
|
|
|
|
|
|
|
// Orange
|
|
|
|
|
|
Orange50 = 0xFFFFF3E0, |
|
|
|
|
|
Orange100 = 0xFFFFE0B2, |
|
|
|
|
|
Orange200 = 0xFFFFCC80, |
|
|
|
|
|
Orange300 = 0xFFFFB74D, |
|
|
|
|
|
Orange400 = 0xFFFFA726, |
|
|
|
|
|
Orange500 = 0xFFFF9800, |
|
|
|
|
|
Orange600 = 0xFFFB8C00, |
|
|
|
|
|
Orange700 = 0xFFF57C00, |
|
|
|
|
|
Orange800 = 0xFFEF6C00, |
|
|
|
|
|
Orange900 = 0xFFE65100, |
|
|
|
|
|
|
|
|
|
|
|
// Deep Orange
|
|
|
|
|
|
DeepOrange50 = 0xFFFBE9E7, |
|
|
|
|
|
DeepOrange100 = 0xFFFFCCBC, |
|
|
|
|
|
DeepOrange200 = 0xFFFFAB91, |
|
|
|
|
|
DeepOrange300 = 0xFFFF8A65, |
|
|
|
|
|
DeepOrange400 = 0xFFFF7043, |
|
|
|
|
|
DeepOrange500 = 0xFFFF5722, |
|
|
|
|
|
DeepOrange600 = 0xFFF4511E, |
|
|
|
|
|
DeepOrange700 = 0xFFE64A19, |
|
|
|
|
|
DeepOrange800 = 0xFFD84315, |
|
|
|
|
|
DeepOrange900 = 0xFFBF360C, |
|
|
|
|
|
|
|
|
|
|
|
// Brown
|
|
|
|
|
|
Brown50 = 0xFFEFEBE9, |
|
|
|
|
|
Brown100 = 0xFFD7CCC8, |
|
|
|
|
|
Brown200 = 0xFFBCAAA4, |
|
|
|
|
|
Brown300 = 0xFFA1887F, |
|
|
|
|
|
Brown400 = 0xFF8D6E63, |
|
|
|
|
|
Brown500 = 0xFF795548, |
|
|
|
|
|
Brown600 = 0xFF6D4C41, |
|
|
|
|
|
Brown700 = 0xFF5D4037, |
|
|
|
|
|
Brown800 = 0xFF4E342E, |
|
|
|
|
|
Brown900 = 0xFF3E2723, |
|
|
|
|
|
|
|
|
|
|
|
// Gray
|
|
|
|
|
|
Gray50 = 0xFFFAFAFA, |
|
|
|
|
|
Gray100 = 0xFFF5F5F5, |
|
|
|
|
|
Gray200 = 0xFFEEEEEE, |
|
|
|
|
|
Gray300 = 0xFFE0E0E0, |
|
|
|
|
|
Gray400 = 0xFFBDBDBD, |
|
|
|
|
|
Gray500 = 0xFF9E9E9E, |
|
|
|
|
|
Gray600 = 0xFF757575, |
|
|
|
|
|
Gray700 = 0xFF616161, |
|
|
|
|
|
Gray800 = 0xFF424242, |
|
|
|
|
|
Gray900 = 0xFF212121, |
|
|
|
|
|
|
|
|
|
|
|
// Blue Gray
|
|
|
|
|
|
BlueGray50 = 0xFFECEFF1, |
|
|
|
|
|
BlueGray100 = 0xFFCFD8DC, |
|
|
|
|
|
BlueGray200 = 0xFFB0BEC5, |
|
|
|
|
|
BlueGray300 = 0xFF90A4AE, |
|
|
|
|
|
BlueGray400 = 0xFF78909C, |
|
|
|
|
|
BlueGray500 = 0xFF607D8B, |
|
|
|
|
|
BlueGray600 = 0xFF546E7A, |
|
|
|
|
|
BlueGray700 = 0xFF455A64, |
|
|
|
|
|
BlueGray800 = 0xFF37474F, |
|
|
|
|
|
BlueGray900 = 0xFF263238, |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
// See: https://material.io/design/color/the-color-system.html#tools-for-picking-colors
|
|
|
// See: https://material.io/design/color/the-color-system.html#tools-for-picking-colors
|
|
|
// This is a reduced palette for uniformity
|
|
|
// This is a reduced palette for uniformity
|
|
|
private static Color[,]? _colorChart = null; |
|
|
protected static Color[,]? _colorChart = null; |
|
|
private static int _colorChartColorCount = 0; |
|
|
protected static object _colorChartMutex = new object(); |
|
|
private static int _colorChartShadeCount = 0; |
|
|
|
|
|
private static object _colorChartMutex = new object(); |
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
/// <summary>
|
|
|
/// Initializes all color chart colors.
|
|
|
/// Initializes all color chart colors.
|
|
|
/// </summary>
|
|
|
/// </summary>
|
|
|
/// <remarks>
|
|
|
protected void InitColorChart() |
|
|
/// This is pulled out separately to lazy load for performance.
|
|
|
|
|
|
/// If no material color palette is ever used, no colors will be created.
|
|
|
|
|
|
/// </remarks>
|
|
|
|
|
|
private void InitColorChart() |
|
|
|
|
|
{ |
|
|
{ |
|
|
lock (_colorChartMutex) |
|
|
lock (_colorChartMutex) |
|
|
{ |
|
|
{ |
|
|
|
|
|
if (_colorChart != null) |
|
|
|
|
|
{ |
|
|
|
|
|
return; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
_colorChart = new Color[,] |
|
|
_colorChart = new Color[,] |
|
|
{ |
|
|
{ |
|
|
// Red
|
|
|
// Red
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFF, 0xEB, 0xEE), |
|
|
Color.FromUInt32((uint)MaterialColor.Red50), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xCD, 0xD2), |
|
|
Color.FromUInt32((uint)MaterialColor.Red100), |
|
|
Color.FromArgb(0xFF, 0xEF, 0x9A, 0x9A), |
|
|
Color.FromUInt32((uint)MaterialColor.Red200), |
|
|
Color.FromArgb(0xFF, 0xE5, 0x73, 0x73), |
|
|
Color.FromUInt32((uint)MaterialColor.Red300), |
|
|
Color.FromArgb(0xFF, 0xEF, 0x53, 0x50), |
|
|
Color.FromUInt32((uint)MaterialColor.Red400), |
|
|
Color.FromArgb(0xFF, 0xF4, 0x43, 0x36), |
|
|
Color.FromUInt32((uint)MaterialColor.Red500), |
|
|
Color.FromArgb(0xFF, 0xE5, 0x39, 0x35), |
|
|
Color.FromUInt32((uint)MaterialColor.Red600), |
|
|
Color.FromArgb(0xFF, 0xD3, 0x2F, 0x2F), |
|
|
Color.FromUInt32((uint)MaterialColor.Red700), |
|
|
Color.FromArgb(0xFF, 0xC6, 0x28, 0x28), |
|
|
Color.FromUInt32((uint)MaterialColor.Red800), |
|
|
Color.FromArgb(0xFF, 0xB7, 0x1C, 0x1C), |
|
|
Color.FromUInt32((uint)MaterialColor.Red900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Pink
|
|
|
// Pink
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFC, 0xE4, 0xEC), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink50), |
|
|
Color.FromArgb(0xFF, 0xF8, 0xBB, 0xD0), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink100), |
|
|
Color.FromArgb(0xFF, 0xF4, 0x8F, 0xB1), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink200), |
|
|
Color.FromArgb(0xFF, 0xF0, 0x62, 0x92), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink300), |
|
|
Color.FromArgb(0xFF, 0xEC, 0x40, 0x7A), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink400), |
|
|
Color.FromArgb(0xFF, 0xE9, 0x1E, 0x63), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink500), |
|
|
Color.FromArgb(0xFF, 0xD8, 0x1B, 0x60), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink600), |
|
|
Color.FromArgb(0xFF, 0xC2, 0x18, 0x5B), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink700), |
|
|
Color.FromArgb(0xFF, 0xAD, 0x14, 0x57), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink800), |
|
|
Color.FromArgb(0xFF, 0x88, 0x0E, 0x4F), |
|
|
Color.FromUInt32((uint)MaterialColor.Pink900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Purple
|
|
|
// Purple
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xF3, 0xE5, 0xF5), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple50), |
|
|
Color.FromArgb(0xFF, 0xE1, 0xBE, 0xE7), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple100), |
|
|
Color.FromArgb(0xFF, 0xCE, 0x93, 0xD8), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple200), |
|
|
Color.FromArgb(0xFF, 0xBA, 0x68, 0xC8), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple300), |
|
|
Color.FromArgb(0xFF, 0xAB, 0x47, 0xBC), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple400), |
|
|
Color.FromArgb(0xFF, 0x9C, 0x27, 0xB0), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple500), |
|
|
Color.FromArgb(0xFF, 0x8E, 0x24, 0xAA), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple600), |
|
|
Color.FromArgb(0xFF, 0x7B, 0x1F, 0xA2), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple700), |
|
|
Color.FromArgb(0xFF, 0x6A, 0x1B, 0x9A), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple800), |
|
|
Color.FromArgb(0xFF, 0x4A, 0x14, 0x8C), |
|
|
Color.FromUInt32((uint)MaterialColor.Purple900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Deep Purple
|
|
|
// Deep Purple
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xED, 0xE7, 0xF6), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple50), |
|
|
Color.FromArgb(0xFF, 0xD1, 0xC4, 0xE9), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple100), |
|
|
Color.FromArgb(0xFF, 0xB3, 0x9D, 0xDB), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple200), |
|
|
Color.FromArgb(0xFF, 0x95, 0x75, 0xCD), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple300), |
|
|
Color.FromArgb(0xFF, 0x7E, 0x57, 0xC2), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple400), |
|
|
Color.FromArgb(0xFF, 0x67, 0x3A, 0xB7), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple500), |
|
|
Color.FromArgb(0xFF, 0x5E, 0x35, 0xB1), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple600), |
|
|
Color.FromArgb(0xFF, 0x51, 0x2D, 0xA8), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple700), |
|
|
Color.FromArgb(0xFF, 0x45, 0x27, 0xA0), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple800), |
|
|
Color.FromArgb(0xFF, 0x31, 0x1B, 0x92), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepPurple900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Indigo
|
|
|
// Indigo
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE8, 0xEA, 0xF6), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo50), |
|
|
Color.FromArgb(0xFF, 0xC5, 0xCA, 0xE9), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo100), |
|
|
Color.FromArgb(0xFF, 0x9F, 0xA8, 0xDA), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo200), |
|
|
Color.FromArgb(0xFF, 0x79, 0x86, 0xCB), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo300), |
|
|
Color.FromArgb(0xFF, 0x5C, 0x6B, 0xC0), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo400), |
|
|
Color.FromArgb(0xFF, 0x3F, 0x51, 0xB5), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo500), |
|
|
Color.FromArgb(0xFF, 0x39, 0x49, 0xAB), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo600), |
|
|
Color.FromArgb(0xFF, 0x30, 0x3F, 0x9F), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo700), |
|
|
Color.FromArgb(0xFF, 0x28, 0x35, 0x93), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo800), |
|
|
Color.FromArgb(0xFF, 0x1A, 0x23, 0x7E), |
|
|
Color.FromUInt32((uint)MaterialColor.Indigo900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Blue
|
|
|
// Blue
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE3, 0xF2, 0xFD), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue50), |
|
|
Color.FromArgb(0xFF, 0xBB, 0xDE, 0xFB), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue100), |
|
|
Color.FromArgb(0xFF, 0x90, 0xCA, 0xF9), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue200), |
|
|
Color.FromArgb(0xFF, 0x64, 0xB5, 0xF6), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue300), |
|
|
Color.FromArgb(0xFF, 0x42, 0xA5, 0xF5), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue400), |
|
|
Color.FromArgb(0xFF, 0x21, 0x96, 0xF3), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue500), |
|
|
Color.FromArgb(0xFF, 0x1E, 0x88, 0xE5), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue600), |
|
|
Color.FromArgb(0xFF, 0x19, 0x76, 0xD2), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue700), |
|
|
Color.FromArgb(0xFF, 0x15, 0x65, 0xC0), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue800), |
|
|
Color.FromArgb(0xFF, 0x0D, 0x47, 0xA1), |
|
|
Color.FromUInt32((uint)MaterialColor.Blue900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Light Blue
|
|
|
// Light Blue
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE1, 0xF5, 0xFE), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue50), |
|
|
Color.FromArgb(0xFF, 0xB3, 0xE5, 0xFC), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue100), |
|
|
Color.FromArgb(0xFF, 0x81, 0xD4, 0xFA), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue200), |
|
|
Color.FromArgb(0xFF, 0x4F, 0xC3, 0xF7), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue300), |
|
|
Color.FromArgb(0xFF, 0x29, 0xB6, 0xF6), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue400), |
|
|
Color.FromArgb(0xFF, 0x03, 0xA9, 0xF4), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue500), |
|
|
Color.FromArgb(0xFF, 0x03, 0x9B, 0xE5), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue600), |
|
|
Color.FromArgb(0xFF, 0x02, 0x88, 0xD1), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue700), |
|
|
Color.FromArgb(0xFF, 0x02, 0x77, 0xBD), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue800), |
|
|
Color.FromArgb(0xFF, 0x01, 0x57, 0x9B), |
|
|
Color.FromUInt32((uint)MaterialColor.LightBlue900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Cyan
|
|
|
// Cyan
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE0, 0xF7, 0xFA), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan50), |
|
|
Color.FromArgb(0xFF, 0xB2, 0xEB, 0xF2), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan100), |
|
|
Color.FromArgb(0xFF, 0x80, 0xDE, 0xEA), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan200), |
|
|
Color.FromArgb(0xFF, 0x4D, 0xD0, 0xE1), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan300), |
|
|
Color.FromArgb(0xFF, 0x26, 0xC6, 0xDA), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan400), |
|
|
Color.FromArgb(0xFF, 0x00, 0xBC, 0xD4), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan500), |
|
|
Color.FromArgb(0xFF, 0x00, 0xAC, 0xC1), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan600), |
|
|
Color.FromArgb(0xFF, 0x00, 0x97, 0xA7), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan700), |
|
|
Color.FromArgb(0xFF, 0x00, 0x83, 0x8F), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan800), |
|
|
Color.FromArgb(0xFF, 0x00, 0x60, 0x64), |
|
|
Color.FromUInt32((uint)MaterialColor.Cyan900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Teal
|
|
|
// Teal
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE0, 0xF2, 0xF1), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal50), |
|
|
Color.FromArgb(0xFF, 0xB2, 0xDF, 0xDB), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal100), |
|
|
Color.FromArgb(0xFF, 0x80, 0xCB, 0xC4), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal200), |
|
|
Color.FromArgb(0xFF, 0x4D, 0xB6, 0xAC), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal300), |
|
|
Color.FromArgb(0xFF, 0x26, 0xA6, 0x9A), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal400), |
|
|
Color.FromArgb(0xFF, 0x00, 0x96, 0x88), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal500), |
|
|
Color.FromArgb(0xFF, 0x00, 0x89, 0x7B), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal600), |
|
|
Color.FromArgb(0xFF, 0x00, 0x79, 0x6B), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal700), |
|
|
Color.FromArgb(0xFF, 0x00, 0x69, 0x5C), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal800), |
|
|
Color.FromArgb(0xFF, 0x00, 0x4D, 0x40), |
|
|
Color.FromUInt32((uint)MaterialColor.Teal900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Green
|
|
|
// Green
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xE8, 0xF5, 0xE9), |
|
|
Color.FromUInt32((uint)MaterialColor.Green50), |
|
|
Color.FromArgb(0xFF, 0xC8, 0xE6, 0xC9), |
|
|
Color.FromUInt32((uint)MaterialColor.Green100), |
|
|
Color.FromArgb(0xFF, 0xA5, 0xD6, 0xA7), |
|
|
Color.FromUInt32((uint)MaterialColor.Green200), |
|
|
Color.FromArgb(0xFF, 0x81, 0xC7, 0x84), |
|
|
Color.FromUInt32((uint)MaterialColor.Green300), |
|
|
Color.FromArgb(0xFF, 0x66, 0xBB, 0x6A), |
|
|
Color.FromUInt32((uint)MaterialColor.Green400), |
|
|
Color.FromArgb(0xFF, 0x4C, 0xAF, 0x50), |
|
|
Color.FromUInt32((uint)MaterialColor.Green500), |
|
|
Color.FromArgb(0xFF, 0x43, 0xA0, 0x47), |
|
|
Color.FromUInt32((uint)MaterialColor.Green600), |
|
|
Color.FromArgb(0xFF, 0x38, 0x8E, 0x3C), |
|
|
Color.FromUInt32((uint)MaterialColor.Green700), |
|
|
Color.FromArgb(0xFF, 0x2E, 0x7D, 0x32), |
|
|
Color.FromUInt32((uint)MaterialColor.Green800), |
|
|
Color.FromArgb(0xFF, 0x1B, 0x5E, 0x20), |
|
|
Color.FromUInt32((uint)MaterialColor.Green900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Light Green
|
|
|
// Light Green
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xF1, 0xF8, 0xE9), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen50), |
|
|
Color.FromArgb(0xFF, 0xDC, 0xED, 0xC8), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen100), |
|
|
Color.FromArgb(0xFF, 0xC5, 0xE1, 0xA5), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen200), |
|
|
Color.FromArgb(0xFF, 0xAE, 0xD5, 0x81), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen300), |
|
|
Color.FromArgb(0xFF, 0x9C, 0xCC, 0x65), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen400), |
|
|
Color.FromArgb(0xFF, 0x8B, 0xC3, 0x4A), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen500), |
|
|
Color.FromArgb(0xFF, 0x7C, 0xB3, 0x42), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen600), |
|
|
Color.FromArgb(0xFF, 0x68, 0x9F, 0x38), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen700), |
|
|
Color.FromArgb(0xFF, 0x55, 0x8B, 0x2F), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen800), |
|
|
Color.FromArgb(0xFF, 0x33, 0x69, 0x1E), |
|
|
Color.FromUInt32((uint)MaterialColor.LightGreen900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Lime
|
|
|
// Lime
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xF9, 0xFB, 0xE7), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime50), |
|
|
Color.FromArgb(0xFF, 0xF0, 0xF4, 0xC3), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime100), |
|
|
Color.FromArgb(0xFF, 0xE6, 0xEE, 0x9C), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime200), |
|
|
Color.FromArgb(0xFF, 0xDC, 0xE7, 0x75), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime300), |
|
|
Color.FromArgb(0xFF, 0xD4, 0xE1, 0x57), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime400), |
|
|
Color.FromArgb(0xFF, 0xCD, 0xDC, 0x39), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime500), |
|
|
Color.FromArgb(0xFF, 0xC0, 0xCA, 0x33), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime600), |
|
|
Color.FromArgb(0xFF, 0xAF, 0xB4, 0x2B), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime700), |
|
|
Color.FromArgb(0xFF, 0x9E, 0x9D, 0x24), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime800), |
|
|
Color.FromArgb(0xFF, 0x82, 0x77, 0x17), |
|
|
Color.FromUInt32((uint)MaterialColor.Lime900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Yellow
|
|
|
// Yellow
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFF, 0xFD, 0xE7), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow50), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xF9, 0xC4), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow100), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xF5, 0x9D), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow200), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xF1, 0x76), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow300), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xEE, 0x58), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow400), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xEB, 0x3B), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow500), |
|
|
Color.FromArgb(0xFF, 0xFD, 0xD8, 0x35), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow600), |
|
|
Color.FromArgb(0xFF, 0xFB, 0xC0, 0x2D), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow700), |
|
|
Color.FromArgb(0xFF, 0xF9, 0xA8, 0x25), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow800), |
|
|
Color.FromArgb(0xFF, 0xF5, 0x7F, 0x17), |
|
|
Color.FromUInt32((uint)MaterialColor.Yellow900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Amber
|
|
|
// Amber
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFF, 0xF8, 0xE1), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber50), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xEC, 0xB3), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber100), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xE0, 0x82), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber200), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xD5, 0x4F), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber300), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xCA, 0x28), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber400), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xC1, 0x07), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber500), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xB3, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber600), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xA0, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber700), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x8F, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber800), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x6F, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Amber900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Orange
|
|
|
// Orange
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFF, 0xF3, 0xE0), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange50), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xE0, 0xB2), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange100), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xCC, 0x80), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange200), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xB7, 0x4D), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange300), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xA7, 0x26), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange400), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x98, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange500), |
|
|
Color.FromArgb(0xFF, 0xFB, 0x8C, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange600), |
|
|
Color.FromArgb(0xFF, 0xF5, 0x7C, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange700), |
|
|
Color.FromArgb(0xFF, 0xEF, 0x6C, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange800), |
|
|
Color.FromArgb(0xFF, 0xE6, 0x51, 0x00), |
|
|
Color.FromUInt32((uint)MaterialColor.Orange900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Deep Orange
|
|
|
// Deep Orange
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFB, 0xE9, 0xE7), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange50), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xCC, 0xBC), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange100), |
|
|
Color.FromArgb(0xFF, 0xFF, 0xAB, 0x91), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange200), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x8A, 0x65), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange300), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x70, 0x43), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange400), |
|
|
Color.FromArgb(0xFF, 0xFF, 0x57, 0x22), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange500), |
|
|
Color.FromArgb(0xFF, 0xF4, 0x51, 0x1E), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange600), |
|
|
Color.FromArgb(0xFF, 0xE6, 0x4A, 0x19), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange700), |
|
|
Color.FromArgb(0xFF, 0xD8, 0x43, 0x15), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange800), |
|
|
Color.FromArgb(0xFF, 0xBF, 0x36, 0x0C), |
|
|
Color.FromUInt32((uint)MaterialColor.DeepOrange900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Brown
|
|
|
// Brown
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xEF, 0xEB, 0xE9), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown50), |
|
|
Color.FromArgb(0xFF, 0xD7, 0xCC, 0xC8), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown100), |
|
|
Color.FromArgb(0xFF, 0xBC, 0xAA, 0xA4), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown200), |
|
|
Color.FromArgb(0xFF, 0xA1, 0x88, 0x7F), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown300), |
|
|
Color.FromArgb(0xFF, 0x8D, 0x6E, 0x63), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown400), |
|
|
Color.FromArgb(0xFF, 0x79, 0x55, 0x48), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown500), |
|
|
Color.FromArgb(0xFF, 0x6D, 0x4C, 0x41), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown600), |
|
|
Color.FromArgb(0xFF, 0x5D, 0x40, 0x37), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown700), |
|
|
Color.FromArgb(0xFF, 0x4E, 0x34, 0x2E), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown800), |
|
|
Color.FromArgb(0xFF, 0x3E, 0x27, 0x23), |
|
|
Color.FromUInt32((uint)MaterialColor.Brown900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Gray
|
|
|
// Gray
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xFA, 0xFA, 0xFA), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray50), |
|
|
Color.FromArgb(0xFF, 0xF5, 0xF5, 0xF5), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray100), |
|
|
Color.FromArgb(0xFF, 0xEE, 0xEE, 0xEE), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray200), |
|
|
Color.FromArgb(0xFF, 0xE0, 0xE0, 0xE0), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray300), |
|
|
Color.FromArgb(0xFF, 0xBD, 0xBD, 0xBD), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray400), |
|
|
Color.FromArgb(0xFF, 0x9E, 0x9E, 0x9E), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray500), |
|
|
Color.FromArgb(0xFF, 0x75, 0x75, 0x75), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray600), |
|
|
Color.FromArgb(0xFF, 0x61, 0x61, 0x61), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray700), |
|
|
Color.FromArgb(0xFF, 0x42, 0x42, 0x42), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray800), |
|
|
Color.FromArgb(0xFF, 0x21, 0x21, 0x21), |
|
|
Color.FromUInt32((uint)MaterialColor.Gray900), |
|
|
}, |
|
|
}, |
|
|
|
|
|
|
|
|
// Blue Gray
|
|
|
// Blue Gray
|
|
|
{ |
|
|
{ |
|
|
Color.FromArgb(0xFF, 0xEC, 0xEF, 0xF1), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray50), |
|
|
Color.FromArgb(0xFF, 0xCF, 0xD8, 0xDC), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray100), |
|
|
Color.FromArgb(0xFF, 0xB0, 0xBE, 0xC5), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray200), |
|
|
Color.FromArgb(0xFF, 0x90, 0xA4, 0xAE), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray300), |
|
|
Color.FromArgb(0xFF, 0x78, 0x90, 0x9C), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray400), |
|
|
Color.FromArgb(0xFF, 0x60, 0x7D, 0x8B), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray500), |
|
|
Color.FromArgb(0xFF, 0x54, 0x6E, 0x7A), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray600), |
|
|
Color.FromArgb(0xFF, 0x45, 0x5A, 0x64), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray700), |
|
|
Color.FromArgb(0xFF, 0x37, 0x47, 0x4F), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray800), |
|
|
Color.FromArgb(0xFF, 0x26, 0x32, 0x38), |
|
|
Color.FromUInt32((uint)MaterialColor.BlueGray900), |
|
|
}, |
|
|
}, |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
_colorChartColorCount = _colorChart.GetLength(0); |
|
|
|
|
|
_colorChartShadeCount = _colorChart.GetLength(1); |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
return; |
|
|
return; |
|
|
@ -318,29 +552,13 @@ namespace Avalonia.Controls |
|
|
/// <inheritdoc/>
|
|
|
/// <inheritdoc/>
|
|
|
public int ColorCount |
|
|
public int ColorCount |
|
|
{ |
|
|
{ |
|
|
get |
|
|
get => 19; |
|
|
{ |
|
|
|
|
|
if (_colorChart == null) |
|
|
|
|
|
{ |
|
|
|
|
|
InitColorChart(); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return _colorChartColorCount; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
/// <inheritdoc/>
|
|
|
/// <inheritdoc/>
|
|
|
public int ShadeCount |
|
|
public int ShadeCount |
|
|
{ |
|
|
{ |
|
|
get |
|
|
get => 10; |
|
|
{ |
|
|
|
|
|
if (_colorChart == null) |
|
|
|
|
|
{ |
|
|
|
|
|
InitColorChart(); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return _colorChartShadeCount; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
/// <inheritdoc/>
|
|
|
/// <inheritdoc/>
|
|
|
@ -352,8 +570,8 @@ namespace Avalonia.Controls |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
return _colorChart![ |
|
|
return _colorChart![ |
|
|
MathUtilities.Clamp(colorIndex, 0, _colorChartColorCount - 1), |
|
|
MathUtilities.Clamp(colorIndex, 0, ColorCount - 1), |
|
|
MathUtilities.Clamp(shadeIndex, 0, _colorChartShadeCount - 1)]; |
|
|
MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)]; |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|