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@ -350,7 +350,7 @@ namespace Avalonia.Media |
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/// </summary>
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/// <param name="matrix">The matrix</param>
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/// <returns>A disposable used to undo the transformation.</returns>
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PushedState PushSetTransform(Matrix matrix) |
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public PushedState PushSetTransform(Matrix matrix) |
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{ |
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var oldMatrix = CurrentTransform; |
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CurrentTransform = matrix; |
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