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Fixed LineNode.Bounds calculation

Fixes #1089
pull/1090/head
Steven Kirk 9 years ago
parent
commit
50161e7761
  1. 2
      src/Avalonia.Visuals/Rendering/SceneGraph/LineNode.cs

2
src/Avalonia.Visuals/Rendering/SceneGraph/LineNode.cs

@ -29,7 +29,7 @@ namespace Avalonia.Rendering.SceneGraph
Point p2,
IDictionary<IVisual, Scene> childScenes = null)
{
Bounds = new Rect(P1, P2);
Bounds = new Rect(p1, p2).TransformToAABB(transform).Inflate(pen?.Thickness ?? 0);
Transform = transform;
Pen = pen?.ToImmutable();
P1 = p1;

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