From 531b64e4665184d9df041f2b6b4e911b22151861 Mon Sep 17 00:00:00 2001 From: Dan Walmsley Date: Fri, 4 Sep 2020 16:35:43 +0100 Subject: [PATCH] dont allocate lists for angleoptions. --- src/Avalonia.OpenGL/AngleOptions.cs | 2 +- src/Avalonia.OpenGL/EglDisplay.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Avalonia.OpenGL/AngleOptions.cs b/src/Avalonia.OpenGL/AngleOptions.cs index af1d1177ed..84744288ed 100644 --- a/src/Avalonia.OpenGL/AngleOptions.cs +++ b/src/Avalonia.OpenGL/AngleOptions.cs @@ -10,6 +10,6 @@ namespace Avalonia.OpenGL DirectX11 } - public List AllowedPlatformApis { get; set; } = null; + public IList AllowedPlatformApis { get; set; } = null; } } diff --git a/src/Avalonia.OpenGL/EglDisplay.cs b/src/Avalonia.OpenGL/EglDisplay.cs index cbc9bbfb85..2c3cadd620 100644 --- a/src/Avalonia.OpenGL/EglDisplay.cs +++ b/src/Avalonia.OpenGL/EglDisplay.cs @@ -36,7 +36,7 @@ namespace Avalonia.OpenGL throw new OpenGlException("eglGetPlatformDisplayEXT is not supported by libegl.dll"); var allowedApis = AvaloniaLocator.Current.GetService()?.AllowedPlatformApis - ?? new List {AngleOptions.PlatformApi.DirectX11}; + ?? new [] {AngleOptions.PlatformApi.DirectX11}; foreach (var platformApi in allowedApis) {