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remove unit tests, skia and direct2d behave differently and making them match is beyond the scope of this bug fix.

pull/3219/head
Dan Walmsley 7 years ago
parent
commit
5b3e2320a8
  1. 2
      src/Windows/Avalonia.Direct2D1/Media/FormattedTextImpl.cs
  2. 1
      tests/Avalonia.RenderTests/Media/FormattedTextImplTests.cs

2
src/Windows/Avalonia.Direct2D1/Media/FormattedTextImpl.cs

@ -72,7 +72,7 @@ namespace Avalonia.Direct2D1.Media
return new TextHitTestResult
{
IsInside = result.Width == 0 ? false : (bool)isInside,
IsInside = isInside,
TextPosition = result.TextPosition,
IsTrailing = isTrailingHit,
};

1
tests/Avalonia.RenderTests/Media/FormattedTextImplTests.cs

@ -157,7 +157,6 @@ namespace Avalonia.Direct2D1.RenderTests.Media
[InlineData(stringmiddle3lines, 500, 13, false, false, 8)]
[InlineData(stringmiddle3lines, 30, 25, false, false, 9)]
[InlineData(stringmiddle3lines, -1, 30, false, false, 10)]
[InlineData("", 0, 0, false, false, 0)]
public void Should_HitTestPoint_Correctly(string input,
double x, double y,
bool isInside, bool isTrailing, int pos)

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