From 5c756f435d50320faee8db6a7aea5fc29d63bbe3 Mon Sep 17 00:00:00 2001 From: Steven Kirk Date: Fri, 21 Oct 2016 00:12:06 +0200 Subject: [PATCH] Added a comment about RenderLoop threading. --- src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs b/src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs index 049ad1665c..36d915ddbd 100644 --- a/src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs +++ b/src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs @@ -10,6 +10,10 @@ namespace Avalonia.Rendering /// /// Raised when the render loop ticks to signal a new frame should be drawn. /// + /// + /// This event can be raised on any thread; it is the responsibility of the subscriber to + /// switch execution to the right thread. + /// event EventHandler Tick; } } \ No newline at end of file