diff --git a/samples/ControlCatalog/Pages/ColorPickerPage.xaml b/samples/ControlCatalog/Pages/ColorPickerPage.xaml
index ad54eb95fc..69ceaea328 100644
--- a/samples/ControlCatalog/Pages/ColorPickerPage.xaml
+++ b/samples/ControlCatalog/Pages/ColorPickerPage.xaml
@@ -11,16 +11,17 @@
x:Class="ControlCatalog.Pages.ColorPickerPage">
-
-
@@ -56,8 +57,5 @@
IsAccentColorsVisible="False"
HsvColor="{Binding HsvColor, ElementName=ColorSpectrum1}" />
-
-
diff --git a/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs b/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
index 6e017e381f..4671bbdb7c 100644
--- a/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
+++ b/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
@@ -1,6 +1,8 @@
using Avalonia;
using Avalonia.Controls;
+using Avalonia.Layout;
using Avalonia.Markup.Xaml;
+using Avalonia.Media;
namespace ControlCatalog.Pages
{
@@ -9,6 +11,20 @@ namespace ControlCatalog.Pages
public ColorPickerPage()
{
InitializeComponent();
+
+ var layoutRoot = this.GetControl("LayoutRoot");
+
+ // ColorPicker added from code-behind
+ var colorPicker = new ColorPicker()
+ {
+ Color = Colors.Blue,
+ Margin = new Thickness(0, 50, 0, 0),
+ HorizontalAlignment = HorizontalAlignment.Center,
+ };
+ Grid.SetColumn(colorPicker, 2);
+ Grid.SetRow(colorPicker, 1);
+
+ layoutRoot.Children.Add(colorPicker);
}
private void InitializeComponent()
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs b/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
index 39369bcbdb..29f9f3c571 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
@@ -1,4 +1,6 @@
-namespace Avalonia.Controls
+using Avalonia.Controls.Primitives;
+
+namespace Avalonia.Controls
{
///
/// Presents a color for user editing using a spectrum, palette and component sliders within a drop down.
@@ -11,8 +13,33 @@
///
public ColorPicker() : base()
{
- // Completely ignore property changes here
- // The ColorView in the control template is responsible to manage this
+ }
+
+ ///
+ protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
+ {
+ base.OnApplyTemplate(e);
+
+ // Until this point the ColorPicker itself is responsible to process property updates.
+ // This, for example, syncs Color with HsvColor and updates primitive controls.
+ //
+ // However, when the template is created, hand-off this change processing to the
+ // ColorView within the control template itself. Remember ColorPicker derives from
+ // ColorView so we don't want two instances of the same logic fighting each other.
+ // It is best to hand-off to the ColorView in the control template because that is the
+ // primary point of user-interaction for the overall control. It also simplifies binding.
+ //
+ // Keep in mind this hand-off is not possible until the template controls are created
+ // which is done after the ColorPicker is instantiated. The ColorPicker must still
+ // process updates before the template is applied to ensure all property changes in
+ // XAML or object initializers are handled correctly. Otherwise, there can be bugs
+ // such as setting the Color property doesn't work because the HsvColor is never updated
+ // and then the Color value is lost once the template loads (and the template ColorView
+ // takes over).
+ //
+ // In order to complete this hand-off, completely ignore property changes here in the
+ // ColorPicker. This means the ColorView in the control template is now responsible to
+ // process property changes and handle primary calculations.
base.ignorePropertyChanged = true;
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs b/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
index b662d20223..ec08e96d87 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
@@ -2,6 +2,7 @@
using Avalonia.Controls.Metadata;
using Avalonia.Layout;
using Avalonia.Media;
+using Avalonia.Media.Imaging;
using Avalonia.Utilities;
namespace Avalonia.Controls.Primitives
@@ -31,6 +32,8 @@ namespace Avalonia.Controls.Primitives
protected bool ignorePropertyChanged = false;
+ private WriteableBitmap? _backgroundBitmap;
+
///
/// Initializes a new instance of the class.
///
@@ -38,6 +41,18 @@ namespace Avalonia.Controls.Primitives
{
}
+ ///
+ protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
+ {
+ base.OnAttachedToVisualTree(e);
+ }
+
+ ///
+ protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
+ {
+ base.OnDetachedFromVisualTree(e);
+ }
+
///
/// Updates the visual state of the control by applying latest PseudoClasses.
///
@@ -98,7 +113,7 @@ namespace Avalonia.Controls.Primitives
if (pixelWidth != 0 && pixelHeight != 0)
{
- var bitmap = await ColorPickerHelpers.CreateComponentBitmapAsync(
+ ArrayList bgraPixelData = await ColorPickerHelpers.CreateComponentBitmapAsync(
pixelWidth,
pixelHeight,
Orientation,
@@ -108,9 +123,27 @@ namespace Avalonia.Controls.Primitives
IsAlphaMaxForced,
IsSaturationValueMaxForced);
- if (bitmap != null)
+ if (bgraPixelData != null)
{
- Background = new ImageBrush(ColorPickerHelpers.CreateBitmapFromPixelData(bitmap, pixelWidth, pixelHeight));
+ if (_backgroundBitmap != null)
+ {
+ // TODO: CURRENTLY DISABLED DUE TO INTERMITTENT CRASHES IN SKIA/RENDERER
+ //
+ // Re-use the existing WriteableBitmap
+ // This assumes the height, width and byte counts are the same and must be set to null
+ // elsewhere if that assumption is ever not true.
+ // ColorPickerHelpers.UpdateBitmapFromPixelData(_backgroundBitmap, bgraPixelData);
+
+ // TODO: ALSO DISABLED DISPOSE DUE TO INTERMITTENT CRASHES
+ //_backgroundBitmap?.Dispose();
+ _backgroundBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraPixelData, pixelWidth, pixelHeight);
+ }
+ else
+ {
+ _backgroundBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraPixelData, pixelWidth, pixelHeight);
+ }
+
+ Background = new ImageBrush(_backgroundBitmap);
}
}
}
@@ -350,11 +383,11 @@ namespace Avalonia.Controls.Primitives
return;
}
- // Always keep the two color properties in sync
if (change.Property == ColorProperty)
{
ignorePropertyChanged = true;
+ // Always keep the two color properties in sync
HsvColor = Color.ToHsv();
SetColorToSliderValues();
@@ -367,7 +400,10 @@ namespace Avalonia.Controls.Primitives
ignorePropertyChanged = false;
}
- else if (change.Property == ColorModelProperty)
+ else if (change.Property == ColorComponentProperty ||
+ change.Property == ColorModelProperty ||
+ change.Property == IsAlphaMaxForcedProperty ||
+ change.Property == IsSaturationValueMaxForcedProperty)
{
ignorePropertyChanged = true;
@@ -381,6 +417,7 @@ namespace Avalonia.Controls.Primitives
{
ignorePropertyChanged = true;
+ // Always keep the two color properties in sync
Color = HsvColor.ToRgb();
SetColorToSliderValues();
@@ -399,7 +436,13 @@ namespace Avalonia.Controls.Primitives
}
else if (change.Property == BoundsProperty)
{
+ // If the control's overall dimensions have changed the background bitmap size also needs to change.
+ // This means the existing bitmap must be released to be recreated correctly in UpdateBackground().
+ _backgroundBitmap?.Dispose();
+ _backgroundBitmap = null;
+
UpdateBackground();
+ UpdatePseudoClasses();
}
else if (change.Property == ValueProperty ||
change.Property == MinimumProperty ||
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
index 00d84f5dd3..39b7b7f660 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
@@ -93,6 +93,14 @@ namespace Avalonia.Controls.Primitives
nameof(Shape),
ColorSpectrumShape.Box);
+ ///
+ /// Defines the property.
+ ///
+ public static readonly StyledProperty ThirdComponentProperty =
+ AvaloniaProperty.Register(
+ nameof(ThirdComponent),
+ ColorComponent.Component3); // Value
+
///
/// Gets or sets the currently selected color in the RGB color model.
///
@@ -218,5 +226,21 @@ namespace Avalonia.Controls.Primitives
get => GetValue(ShapeProperty);
set => SetValue(ShapeProperty, value);
}
+
+ ///
+ /// Gets the third HSV color component that is NOT displayed by the spectrum.
+ /// This is automatically calculated from the property.
+ ///
+ ///
+ /// This property should be used for any external color slider that represents the
+ /// third component of the color. Note that this property uses the generic
+ /// type instead of the more accurate
+ /// to allow direct usage by the generalized color sliders.
+ ///
+ public ColorComponent ThirdComponent
+ {
+ get => GetValue(ThirdComponentProperty);
+ private set => SetValue(ThirdComponentProperty, value);
+ }
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
index bd44161a42..f0ed89fb3a 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
@@ -73,6 +73,8 @@ namespace Avalonia.Controls.Primitives
private WriteableBitmap? _saturationMaximumBitmap;
private WriteableBitmap? _valueBitmap;
+ private WriteableBitmap? _minBitmap;
+ private WriteableBitmap? _maxBitmap;
// Fields used by UpdateEllipse() to ensure that it's using the data
// associated with the last call to CreateBitmapsAndColorMap(),
@@ -95,7 +97,7 @@ namespace Avalonia.Controls.Primitives
///
/// Initializes a new instance of the class.
///
- public ColorSpectrum()
+ public ColorSpectrum() : base()
{
_shapeFromLastBitmapCreation = Shape;
_componentsFromLastBitmapCreation = Components;
@@ -171,6 +173,18 @@ namespace Avalonia.Controls.Primitives
{
base.OnAttachedToVisualTree(e);
+ // If the color was updated while this ColorSpectrum was not part of the visual tree,
+ // the selection ellipse may be in an incorrect position. This is because the spectrum
+ // renders based on layout scaling to avoid color banding; however, layout scale is only
+ // available when the control is attached to the visual tree. The ColorSpectrum's color
+ // may be updated from code-behind or from binding with another control when it's not
+ // part of the visual tree.
+ //
+ // See discussion: https://github.com/AvaloniaUI/Avalonia/discussions/9077
+ //
+ // To work-around this issue the selection ellipse is refreshed here.
+ UpdateEllipse();
+
// OnAttachedToVisualTree is called after OnApplyTemplate so events cannot be connected here
}
@@ -489,6 +503,23 @@ namespace Avalonia.Controls.Primitives
}
else if (change.Property == ComponentsProperty)
{
+ // Calculate and update the ThirdComponent value
+ switch (Components)
+ {
+ case ColorSpectrumComponents.HueSaturation:
+ case ColorSpectrumComponents.SaturationHue:
+ ThirdComponent = (ColorComponent)HsvComponent.Value;
+ break;
+ case ColorSpectrumComponents.HueValue:
+ case ColorSpectrumComponents.ValueHue:
+ ThirdComponent = (ColorComponent)HsvComponent.Saturation;
+ break;
+ case ColorSpectrumComponents.SaturationValue:
+ case ColorSpectrumComponents.ValueSaturation:
+ ThirdComponent = (ColorComponent)HsvComponent.Hue;
+ break;
+ }
+
CreateBitmapsAndColorMap();
}
@@ -588,6 +619,10 @@ namespace Avalonia.Controls.Primitives
RaiseColorChanged();
}
+ ///
+ /// Updates the selected and based on a point within the color spectrum.
+ ///
+ /// The point on the spectrum representing the color.
private void UpdateColorFromPoint(PointerPoint point)
{
// If we haven't initialized our HSV value array yet, then we should just ignore any user input -
@@ -664,6 +699,9 @@ namespace Avalonia.Controls.Primitives
UpdateColor(hsvAtPoint);
}
+ ///
+ /// Updates the position of the selection ellipse on the spectrum which indicates the selected color.
+ ///
private void UpdateEllipse()
{
if (_selectionEllipsePanel == null)
@@ -832,6 +870,8 @@ namespace Avalonia.Controls.Primitives
}
// Remember the bitmap size follows physical device pixels
+ // Warning: LayoutHelper.GetLayoutScale() doesn't work unless the control is visible
+ // This will not be true in all cases if the color is updated from another control or code-behind
var scale = LayoutHelper.GetLayoutScale(this);
Canvas.SetLeft(_selectionEllipsePanel, (xPosition / scale) - (_selectionEllipsePanel.Width / 2));
Canvas.SetTop(_selectionEllipsePanel, (yPosition / scale) - (_selectionEllipsePanel.Height / 2));
@@ -973,13 +1013,13 @@ namespace Avalonia.Controls.Primitives
// The middle 4 are only needed and used in the case of hue as the third dimension.
// Saturation and luminosity need only a min and max.
- List bgraMinPixelData = new List();
- List bgraMiddle1PixelData = new List();
- List bgraMiddle2PixelData = new List();
- List bgraMiddle3PixelData = new List();
- List bgraMiddle4PixelData = new List();
- List bgraMaxPixelData = new List();
- List newHsvValues = new List();
+ ArrayList bgraMinPixelData;
+ ArrayList bgraMiddle1PixelData;
+ ArrayList bgraMiddle2PixelData;
+ ArrayList bgraMiddle3PixelData;
+ ArrayList bgraMiddle4PixelData;
+ ArrayList bgraMaxPixelData;
+ List newHsvValues;
// In Avalonia, Bounds returns the actual device-independent pixel size of a control.
// However, this is not necessarily the size of the control rendered on a display.
@@ -990,20 +1030,27 @@ namespace Avalonia.Controls.Primitives
int pixelDimension = (int)Math.Round(minDimension * scale);
var pixelCount = pixelDimension * pixelDimension;
var pixelDataSize = pixelCount * 4;
- bgraMinPixelData.Capacity = pixelDataSize;
+
+ bgraMinPixelData = new ArrayList(pixelDataSize);
+ bgraMaxPixelData = new ArrayList(pixelDataSize);
+ newHsvValues = new List(pixelCount);
// We'll only save pixel data for the middle bitmaps if our third dimension is hue.
if (components == ColorSpectrumComponents.ValueSaturation ||
components == ColorSpectrumComponents.SaturationValue)
{
- bgraMiddle1PixelData.Capacity = pixelDataSize;
- bgraMiddle2PixelData.Capacity = pixelDataSize;
- bgraMiddle3PixelData.Capacity = pixelDataSize;
- bgraMiddle4PixelData.Capacity = pixelDataSize;
+ bgraMiddle1PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle2PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle3PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle4PixelData = new ArrayList(pixelDataSize);
+ }
+ else
+ {
+ bgraMiddle1PixelData = new ArrayList(0);
+ bgraMiddle2PixelData = new ArrayList(0);
+ bgraMiddle3PixelData = new ArrayList(0);
+ bgraMiddle4PixelData = new ArrayList(0);
}
-
- bgraMaxPixelData.Capacity = pixelDataSize;
- newHsvValues.Capacity = pixelCount;
await Task.Run(() =>
{
@@ -1056,28 +1103,28 @@ namespace Avalonia.Controls.Primitives
ColorSpectrumComponents components2 = Components;
- WriteableBitmap minBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMinPixelData, pixelWidth, pixelHeight);
- WriteableBitmap maxBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMaxPixelData, pixelWidth, pixelHeight);
+ _minBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMinPixelData, pixelWidth, pixelHeight);
+ _maxBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMaxPixelData, pixelWidth, pixelHeight);
switch (components2)
{
case ColorSpectrumComponents.HueValue:
case ColorSpectrumComponents.ValueHue:
- _saturationMinimumBitmap = minBitmap;
- _saturationMaximumBitmap = maxBitmap;
+ _saturationMinimumBitmap = _minBitmap;
+ _saturationMaximumBitmap = _maxBitmap;
break;
case ColorSpectrumComponents.HueSaturation:
case ColorSpectrumComponents.SaturationHue:
- _valueBitmap = maxBitmap;
+ _valueBitmap = _maxBitmap;
break;
case ColorSpectrumComponents.ValueSaturation:
case ColorSpectrumComponents.SaturationValue:
- _hueRedBitmap = minBitmap;
+ _hueRedBitmap = _minBitmap;
_hueYellowBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle1PixelData, pixelWidth, pixelHeight);
_hueGreenBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle2PixelData, pixelWidth, pixelHeight);
_hueCyanBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle3PixelData, pixelWidth, pixelHeight);
_hueBlueBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle4PixelData, pixelWidth, pixelHeight);
- _huePurpleBitmap = maxBitmap;
+ _huePurpleBitmap = _maxBitmap;
break;
}
@@ -1111,12 +1158,12 @@ namespace Avalonia.Controls.Primitives
double maxSaturation,
double minValue,
double maxValue,
- List bgraMinPixelData,
- List bgraMiddle1PixelData,
- List bgraMiddle2PixelData,
- List bgraMiddle3PixelData,
- List bgraMiddle4PixelData,
- List bgraMaxPixelData,
+ ArrayList bgraMinPixelData,
+ ArrayList bgraMiddle1PixelData,
+ ArrayList bgraMiddle2PixelData,
+ ArrayList bgraMiddle3PixelData,
+ ArrayList bgraMiddle4PixelData,
+ ArrayList bgraMaxPixelData,
List newHsvValues)
{
double hMin = minHue;
@@ -1271,12 +1318,12 @@ namespace Avalonia.Controls.Primitives
double maxSaturation,
double minValue,
double maxValue,
- List bgraMinPixelData,
- List bgraMiddle1PixelData,
- List bgraMiddle2PixelData,
- List bgraMiddle3PixelData,
- List bgraMiddle4PixelData,
- List bgraMaxPixelData,
+ ArrayList bgraMinPixelData,
+ ArrayList bgraMiddle1PixelData,
+ ArrayList bgraMiddle2PixelData,
+ ArrayList bgraMiddle3PixelData,
+ ArrayList bgraMiddle4PixelData,
+ ArrayList bgraMaxPixelData,
List newHsvValues)
{
double hMin = minHue;
diff --git a/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs b/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs
deleted file mode 100644
index 11e33c74f0..0000000000
--- a/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs
+++ /dev/null
@@ -1,53 +0,0 @@
-using System;
-using System.Globalization;
-using Avalonia.Data.Converters;
-
-namespace Avalonia.Controls.Primitives.Converters
-{
- ///
- /// Gets the third corresponding with a given
- /// that represents the other two components.
- ///
- ///
- /// This is a highly-specialized converter for the color picker.
- ///
- public class ThirdComponentConverter : IValueConverter
- {
- ///
- public object? Convert(
- object? value,
- Type targetType,
- object? parameter,
- CultureInfo culture)
- {
- if (value is ColorSpectrumComponents components)
- {
- // Note: Alpha is not relevant here
- switch (components)
- {
- case ColorSpectrumComponents.HueSaturation:
- case ColorSpectrumComponents.SaturationHue:
- return (ColorComponent)HsvComponent.Value;
- case ColorSpectrumComponents.HueValue:
- case ColorSpectrumComponents.ValueHue:
- return (ColorComponent)HsvComponent.Saturation;
- case ColorSpectrumComponents.SaturationValue:
- case ColorSpectrumComponents.ValueSaturation:
- return (ColorComponent)HsvComponent.Hue;
- }
- }
-
- return AvaloniaProperty.UnsetValue;
- }
-
- ///
- public object? ConvertBack(
- object? value,
- Type targetType,
- object? parameter,
- CultureInfo culture)
- {
- return AvaloniaProperty.UnsetValue;
- }
- }
-}
diff --git a/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs b/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs
new file mode 100644
index 0000000000..0b4c2f8579
--- /dev/null
+++ b/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs
@@ -0,0 +1,71 @@
+namespace Avalonia.Controls.Primitives
+{
+ ///
+ /// A thin wrapper over an that allows some additional list-like functionality.
+ ///
+ ///
+ /// This is only for internal ColorPicker-related functionality and should not be used elsewhere.
+ /// It is added for performance to enjoy the simplicity of the IList.Add() method without requiring
+ /// an additional copy to turn a list into an array for bitmaps.
+ ///
+ /// The type of items in the array.
+ internal class ArrayList
+ {
+ private int _nextIndex = 0;
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ public ArrayList(int capacity)
+ {
+ Capacity = capacity;
+ Array = new T[capacity];
+ }
+
+ ///
+ /// Provides access to the underlying array by index.
+ /// This exists for simplification and the property
+ /// may also be used.
+ ///
+ /// The index of the item to get or set.
+ /// The item at the given index.
+ public T this[int i]
+ {
+ get => Array[i];
+ set => Array[i] = value;
+ }
+
+ ///
+ /// Gets the underlying array.
+ ///
+ public T[] Array { get; private set; }
+
+ ///
+ /// Gets the fixed capacity/size of the array.
+ /// This must be set during construction.
+ ///
+ public int Capacity { get; private set; }
+
+ ///
+ /// Adds the given item to the array at the next available index.
+ /// WARNING: This must be used carefully and only once, in sequence.
+ ///
+ /// The item to add.
+ public void Add(T item)
+ {
+ if (_nextIndex >= 0 &&
+ _nextIndex < Capacity)
+ {
+ Array[_nextIndex] = item;
+ _nextIndex++;
+ }
+ else
+ {
+ // If necessary an exception could be thrown here
+ // throw new IndexOutOfRangeException();
+ }
+
+ return;
+ }
+ }
+}
diff --git a/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs b/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
index 381bc42aaa..819d745772 100644
--- a/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
+++ b/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
@@ -37,7 +37,7 @@ namespace Avalonia.Controls.Primitives
/// during calculation with the HSVA color model.
/// This will ensure colors are always discernible regardless of saturation/value.
/// A new bitmap representing a gradient of color component values.
- public static async Task CreateComponentBitmapAsync(
+ public static async Task> CreateComponentBitmapAsync(
int width,
int height,
Orientation orientation,
@@ -49,14 +49,14 @@ namespace Avalonia.Controls.Primitives
{
if (width == 0 || height == 0)
{
- return Array.Empty();
+ return new ArrayList(0);
}
- var bitmap = await Task.Run(() =>
+ var bitmap = await Task.Run>(() =>
{
int pixelDataIndex = 0;
double componentStep;
- byte[] bgraPixelData;
+ ArrayList bgraPixelData;
Color baseRgbColor = Colors.White;
Color rgbColor;
int bgraPixelDataHeight;
@@ -64,7 +64,7 @@ namespace Avalonia.Controls.Primitives
// Allocate the buffer
// BGRA formatted color components 1 byte each (4 bytes in a pixel)
- bgraPixelData = new byte[width * height * 4];
+ bgraPixelData = new ArrayList(width * height * 4);
bgraPixelDataHeight = height * 4;
bgraPixelDataWidth = width * 4;
@@ -604,7 +604,7 @@ namespace Avalonia.Controls.Primitives
/// The pixel height of the bitmap.
/// A new .
public static WriteableBitmap CreateBitmapFromPixelData(
- IList bgraPixelData,
+ ArrayList bgraPixelData,
int pixelWidth,
int pixelHeight)
{
@@ -617,13 +617,31 @@ namespace Avalonia.Controls.Primitives
PixelFormat.Bgra8888,
AlphaFormat.Premul);
- // Warning: This is highly questionable
using (var frameBuffer = bitmap.Lock())
{
- Marshal.Copy(bgraPixelData.ToArray(), 0, frameBuffer.Address, bgraPixelData.Count);
+ Marshal.Copy(bgraPixelData.Array, 0, frameBuffer.Address, bgraPixelData.Array.Length);
}
return bitmap;
}
+
+ ///
+ /// Updates the given with new, raw BGRA pre-multiplied alpha pixel data.
+ /// TODO: THIS METHOD IS CURRENTLY PROVIDED AS REFERENCE BUT CAUSES INTERMITTENT CRASHES IF USED.
+ /// WARNING: The bitmap's width, height and byte count MUST not have changed and MUST be enforced externally.
+ ///
+ /// The existing to update.
+ /// The bitmap (in raw BGRA pre-multiplied alpha pixels).
+ public static void UpdateBitmapFromPixelData(
+ WriteableBitmap bitmap,
+ ArrayList bgraPixelData)
+ {
+ using (var frameBuffer = bitmap.Lock())
+ {
+ Marshal.Copy(bgraPixelData.Array, 0, frameBuffer.Address, bgraPixelData.Array.Length);
+ }
+
+ return;
+ }
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml b/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
index 16bc2acdd1..b3c6d1a430 100644
--- a/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
+++ b/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
@@ -8,7 +8,6 @@
x:CompileBindings="True">
-
@@ -241,23 +240,21 @@
-
+
-
+
-
@@ -215,23 +214,21 @@
-
+
-
+