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Make Avalonia.Win32.Interoperability build again on CI

pull/11488/head
Max Katz 3 years ago
parent
commit
691ff9f33a
  1. 6
      dirs.proj
  2. 6
      nukebuild/_build.csproj

6
dirs.proj

@ -14,11 +14,11 @@
<ProjectReference Remove="samples/*.Android/*.csproj" />
<ProjectReference Remove="samples/*.Browser/*.csproj" />
<ProjectReference Remove="samples/*.Blazor/*.csproj" />
<ProjectReference Remove="samples/ControlCatalog.Desktop/*.*proj" />
</ItemGroup>
<ItemGroup Condition="!$([MSBuild]::IsOsPlatform('Windows')) OR '$(MSBuildRuntimeType)' != 'Full'">
<ProjectReference Remove="src/Windows/Avalonia.Win32.Interop/Avalonia.Win32.Interop.csproj" />
<ItemGroup Condition="!$([MSBuild]::IsOsPlatform('Windows'))">
<ProjectReference Remove="src/Windows/Avalonia.Win32.Interoperability/Avalonia.Win32.Interoperability.csproj" />
<ProjectReference Remove="samples/interop/**/*.*proj" />
<ProjectReference Remove="samples/ControlCatalog.Desktop/*.*proj" />
</ItemGroup>
<!-- Build android and iOS projects only on Windows, where we have installed android workload -->

6
nukebuild/_build.csproj

@ -35,6 +35,12 @@
<EmbeddedResource Include="../build/avalonia.snk"></EmbeddedResource>
<Compile Remove="il-repack\ILRepack\Application.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="..\dirs.proj">
<Link>dirs.proj</Link>
</Content>
</ItemGroup>

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