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Steven Kirk 11 years ago
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readme.md

@ -37,8 +37,26 @@ out of date, and I've also started writing blog posts on Perspex at http://groky
Contributions are always welcome!
# Multi-platform you say?
Well, yes, that is the intention. However unfortunately as of the time of this
first alpha, Perspex is only shipping with a Windows backend. There *is* a
Gtk/Cairo backend that's working pretty well (at least on Windows) but it's not
included in this release due to packaging issues. In addition, the framework did
work on Linux at one point but with the recent Mono 4.0 something has gone
wrong, and we need time to work out what that is. Getting Perspex working again
on non-windows support is the next thing we'll be concentrating on. You can
track the progress on Linux in the [issue](https://github.com/grokys/Perspex/issues/78).
## Building and Using
In order to build and use Perpex you need a compiler that supports C# 6 such as Visual Studio 2015.
In order to build Perpex under Windows you need a compiler that supports C# 6 such
as Visual Studio 2015. To compile the project under windows, you must have gtk-sharp
installed. However, if you're not interested in building the cross-platform bits you
can simply unload the Perspex.Cairo and Perspex.Gtk project in Visual Studio.
To build with mono (even though everything's not fully working as yet) check out the
[instructions here](docs/mono-build.png) and the [Linux issue](https://github.com/grokys/Perspex/issues/78).
## Contributing ##

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