Browse Source

make avalonia-native compile again with import instead of include.

pull/8078/head
Dan Walmsley 4 years ago
parent
commit
6eb40ac09d
  1. 1
      native/Avalonia.Native/src/OSX/SystemDialogs.mm
  2. 2
      native/Avalonia.Native/src/OSX/automation.h
  3. 4
      native/Avalonia.Native/src/OSX/automation.mm
  4. 2
      native/Avalonia.Native/src/OSX/menu.mm

1
native/Avalonia.Native/src/OSX/SystemDialogs.mm

@ -1,5 +1,6 @@
#include "common.h"
#include "window.h"
#include "INSWindowHolder.h"
class SystemDialogs : public ComSingleObject<IAvnSystemDialogs, &IID_IAvnSystemDialogs>
{

2
native/Avalonia.Native/src/OSX/automation.h

@ -1,5 +1,5 @@
#import <Cocoa/Cocoa.h>
#include "window.h"
#import "window.h"
NS_ASSUME_NONNULL_BEGIN

4
native/Avalonia.Native/src/OSX/automation.mm

@ -1,7 +1,7 @@
#include "common.h"
#include "automation.h"
#import "automation.h"
#include "AvnString.h"
#include "window.h"
#import "INSWindowHolder.h"
@interface AvnAccessibilityElement (Events)
- (void) raiseChildrenChanged;

2
native/Avalonia.Native/src/OSX/menu.mm

@ -1,7 +1,7 @@
#include "common.h"
#include "menu.h"
#include "window.h"
#import "window.h"
#include "KeyTransform.h"
#include <CoreFoundation/CoreFoundation.h>
#include <Carbon/Carbon.h> /* For kVK_ constants, and TIS functions. */

Loading…
Cancel
Save