From af83673f918373f904f91b7abc43c683669602ea Mon Sep 17 00:00:00 2001 From: Andrey Kunchev Date: Thu, 7 Feb 2019 16:46:59 +0200 Subject: [PATCH 1/2] make DropDown support mouse wheel --- src/Avalonia.Controls/DropDown.cs | 53 ++++++++++++++++++++++++++++++- 1 file changed, 52 insertions(+), 1 deletion(-) diff --git a/src/Avalonia.Controls/DropDown.cs b/src/Avalonia.Controls/DropDown.cs index 93b33e0589..684279a3cd 100644 --- a/src/Avalonia.Controls/DropDown.cs +++ b/src/Avalonia.Controls/DropDown.cs @@ -56,6 +56,7 @@ namespace Avalonia.Controls private bool _isDropDownOpen; private Popup _popup; private object _selectionBoxItem; + private IDisposable _subscriptionsOnOpen; /// /// Initializes static members of the class. @@ -174,6 +175,37 @@ namespace Avalonia.Controls } } + /// + protected override void OnPointerWheelChanged(PointerWheelEventArgs e) + { + base.OnPointerWheelChanged(e); + + if (!e.Handled) + { + if (!IsDropDownOpen) + { + if (IsFocused) + { + if (e.Delta.Y < 0) + { + if (++SelectedIndex >= ItemCount) + SelectedIndex = 0; + } + else + { + if (--SelectedIndex < 0) + SelectedIndex = ItemCount - 1; + } + e.Handled = true; + } + } + else + { + e.Handled = true; + } + } + } + /// protected override void OnPointerPressed(PointerPressedEventArgs e) { @@ -223,6 +255,9 @@ namespace Avalonia.Controls private void PopupClosed(object sender, EventArgs e) { + _subscriptionsOnOpen?.Dispose(); + _subscriptionsOnOpen = null; + if (CanFocus(this)) { Focus(); @@ -232,6 +267,22 @@ namespace Avalonia.Controls private void PopupOpened(object sender, EventArgs e) { TryFocusSelectedItem(); + + _subscriptionsOnOpen?.Dispose(); + _subscriptionsOnOpen = null; + + var toplevel = this.GetVisualRoot() as TopLevel; + if (toplevel != null) + { + _subscriptionsOnOpen = toplevel.AddHandler(PointerWheelChangedEvent, (s, ev) => + { + //eat wheel scroll event outside dropdown popup while it's open + if (IsDropDownOpen && (ev.Source as IVisual).GetVisualRoot() == toplevel) + { + ev.Handled = true; + } + }, Interactivity.RoutingStrategies.Tunnel); + } } private void SelectedItemChanged(AvaloniaPropertyChangedEventArgs e) @@ -247,7 +298,7 @@ namespace Avalonia.Controls { var container = ItemContainerGenerator.ContainerFromIndex(selectedIndex); - if(container == null && SelectedItems.Count > 0) + if (container == null && SelectedItems.Count > 0) { ScrollIntoView(SelectedItems[0]); container = ItemContainerGenerator.ContainerFromIndex(selectedIndex); From f285c38d2766368767f2fee844743fd7365af821 Mon Sep 17 00:00:00 2001 From: Andrey Kunchev Date: Thu, 7 Feb 2019 17:22:56 +0200 Subject: [PATCH 2/2] improve dropdown key up/down and mouse wheel auto selections so they don't go through unselected state --- src/Avalonia.Controls/DropDown.cs | 39 ++++++++++++++++++++----------- 1 file changed, 25 insertions(+), 14 deletions(-) diff --git a/src/Avalonia.Controls/DropDown.cs b/src/Avalonia.Controls/DropDown.cs index 684279a3cd..4f65a0aed4 100644 --- a/src/Avalonia.Controls/DropDown.cs +++ b/src/Avalonia.Controls/DropDown.cs @@ -150,16 +150,12 @@ namespace Avalonia.Controls { if (e.Key == Key.Down) { - if (++SelectedIndex >= ItemCount) - SelectedIndex = 0; - + SelectNext(); e.Handled = true; } else if (e.Key == Key.Up) { - if (--SelectedIndex < 0) - SelectedIndex = ItemCount - 1; - + SelectPrev(); e.Handled = true; } } @@ -187,15 +183,10 @@ namespace Avalonia.Controls if (IsFocused) { if (e.Delta.Y < 0) - { - if (++SelectedIndex >= ItemCount) - SelectedIndex = 0; - } + SelectNext(); else - { - if (--SelectedIndex < 0) - SelectedIndex = ItemCount - 1; - } + SelectPrev(); + e.Handled = true; } } @@ -358,5 +349,25 @@ namespace Avalonia.Controls } } } + + private void SelectNext() + { + int next = SelectedIndex + 1; + + if (next >= ItemCount) + next = 0; + + SelectedIndex = next; + } + + private void SelectPrev() + { + int prev = SelectedIndex - 1; + + if (prev < 0) + prev = ItemCount - 1; + + SelectedIndex = prev; + } } }