diff --git a/src/Avalonia.SceneGraph/Rendering/RendererMixin.cs b/src/Avalonia.SceneGraph/Rendering/RendererMixin.cs index 3c4f14046d..6852192bb4 100644 --- a/src/Avalonia.SceneGraph/Rendering/RendererMixin.cs +++ b/src/Avalonia.SceneGraph/Rendering/RendererMixin.cs @@ -51,7 +51,7 @@ namespace Avalonia.Rendering s_currentFrames++; var now = s_stopwatch.Elapsed; var elapsed = now - s_lastMeasure; - if (elapsed.TotalSeconds > 0) + if (elapsed.TotalSeconds > 1) { s_fps = (int) (s_currentFrames/elapsed.TotalSeconds); s_currentFrames = 0;