From 8416b4a3a171936db68f38376e66b4a21e8ab29e Mon Sep 17 00:00:00 2001 From: Nikita Tsukanov Date: Sat, 23 Jul 2022 20:41:38 +0300 Subject: [PATCH] Comment unused GL constants (dll size 320kb->70kb) --- src/Avalonia.OpenGL/Egl/EglConsts.cs | 376 +- src/Avalonia.OpenGL/GlConsts.cs | 10783 ++++++++++++------------- 2 files changed, 5579 insertions(+), 5580 deletions(-) diff --git a/src/Avalonia.OpenGL/Egl/EglConsts.cs b/src/Avalonia.OpenGL/Egl/EglConsts.cs index 530d3401f6..1268845f0f 100644 --- a/src/Avalonia.OpenGL/Egl/EglConsts.cs +++ b/src/Avalonia.OpenGL/Egl/EglConsts.cs @@ -4,212 +4,212 @@ namespace Avalonia.OpenGL.Egl { public static class EglConsts { - public const int EGL_ALPHA_SIZE = 0x3021; - public const int EGL_BAD_ACCESS = 0x3002; - public const int EGL_BAD_ALLOC = 0x3003; - public const int EGL_BAD_ATTRIBUTE = 0x3004; - public const int EGL_BAD_CONFIG = 0x3005; - public const int EGL_BAD_CONTEXT = 0x3006; - public const int EGL_BAD_CURRENT_SURFACE = 0x3007; - public const int EGL_BAD_DISPLAY = 0x3008; - public const int EGL_BAD_MATCH = 0x3009; - public const int EGL_BAD_NATIVE_PIXMAP = 0x300A; - public const int EGL_BAD_NATIVE_WINDOW = 0x300B; - public const int EGL_BAD_PARAMETER = 0x300C; - public const int EGL_BAD_SURFACE = 0x300D; - public const int EGL_BLUE_SIZE = 0x3022; - public const int EGL_BUFFER_SIZE = 0x3020; - public const int EGL_CONFIG_CAVEAT = 0x3027; - public const int EGL_CONFIG_ID = 0x3028; - public const int EGL_CORE_NATIVE_ENGINE = 0x305B; - public const int EGL_DEPTH_SIZE = 0x3025; - public const int EGL_DONT_CARE = -1; - public const int EGL_DRAW = 0x3059; - public const int EGL_EXTENSIONS = 0x3055; - public const int EGL_FALSE = 0; - public const int EGL_GREEN_SIZE = 0x3023; - public const int EGL_HEIGHT = 0x3056; - public const int EGL_LARGEST_PBUFFER = 0x3058; - public const int EGL_LEVEL = 0x3029; - public const int EGL_MAX_PBUFFER_HEIGHT = 0x302A; - public const int EGL_MAX_PBUFFER_PIXELS = 0x302B; - public const int EGL_MAX_PBUFFER_WIDTH = 0x302C; - public const int EGL_NATIVE_RENDERABLE = 0x302D; - public const int EGL_NATIVE_VISUAL_ID = 0x302E; - public const int EGL_NATIVE_VISUAL_TYPE = 0x302F; - public const int EGL_NONE = 0x3038; - public const int EGL_NON_CONFORMANT_CONFIG = 0x3051; - public const int EGL_NOT_INITIALIZED = 0x3001; - public const int EGL_NO_CONTEXT = 0; - public const int EGL_NO_DISPLAY = 0; - public const int EGL_NO_SURFACE = 0; - public const int EGL_PBUFFER_BIT = 0x0001; - public const int EGL_PIXMAP_BIT = 0x0002; - public const int EGL_READ = 0x305A; - public const int EGL_RED_SIZE = 0x3024; - public const int EGL_SAMPLES = 0x3031; - public const int EGL_SAMPLE_BUFFERS = 0x3032; - public const int EGL_SLOW_CONFIG = 0x3050; - public const int EGL_STENCIL_SIZE = 0x3026; - public const int EGL_SUCCESS = 0x3000; - public const int EGL_SURFACE_TYPE = 0x3033; - public const int EGL_TRANSPARENT_BLUE_VALUE = 0x3035; - public const int EGL_TRANSPARENT_GREEN_VALUE = 0x3036; - public const int EGL_TRANSPARENT_RED_VALUE = 0x3037; - public const int EGL_TRANSPARENT_RGB = 0x3052; - public const int EGL_TRANSPARENT_TYPE = 0x3034; - public const int EGL_TRUE = 1; - public const int EGL_VENDOR = 0x3053; - public const int EGL_VERSION = 0x3054; - public const int EGL_WIDTH = 0x3057; - public const int EGL_WINDOW_BIT = 0x0004; + public const int EGL_ALPHA_SIZE = 0x3021; + public const int EGL_BAD_ACCESS = 0x3002; + public const int EGL_BAD_ALLOC = 0x3003; + public const int EGL_BAD_ATTRIBUTE = 0x3004; + public const int EGL_BAD_CONFIG = 0x3005; + public const int EGL_BAD_CONTEXT = 0x3006; + public const int EGL_BAD_CURRENT_SURFACE = 0x3007; + public const int EGL_BAD_DISPLAY = 0x3008; + public const int EGL_BAD_MATCH = 0x3009; + public const int EGL_BAD_NATIVE_PIXMAP = 0x300A; + public const int EGL_BAD_NATIVE_WINDOW = 0x300B; + public const int EGL_BAD_PARAMETER = 0x300C; + public const int EGL_BAD_SURFACE = 0x300D; + public const int EGL_BLUE_SIZE = 0x3022; +// public const int EGL_BUFFER_SIZE = 0x3020; +// public const int EGL_CONFIG_CAVEAT = 0x3027; +// public const int EGL_CONFIG_ID = 0x3028; + public const int EGL_CORE_NATIVE_ENGINE = 0x305B; + public const int EGL_DEPTH_SIZE = 0x3025; +// public const int EGL_DONT_CARE = -1; + public const int EGL_DRAW = 0x3059; + public const int EGL_EXTENSIONS = 0x3055; + public const int EGL_FALSE = 0; + public const int EGL_GREEN_SIZE = 0x3023; + public const int EGL_HEIGHT = 0x3056; +// public const int EGL_LARGEST_PBUFFER = 0x3058; +// public const int EGL_LEVEL = 0x3029; +// public const int EGL_MAX_PBUFFER_HEIGHT = 0x302A; +// public const int EGL_MAX_PBUFFER_PIXELS = 0x302B; +// public const int EGL_MAX_PBUFFER_WIDTH = 0x302C; +// public const int EGL_NATIVE_RENDERABLE = 0x302D; +// public const int EGL_NATIVE_VISUAL_ID = 0x302E; +// public const int EGL_NATIVE_VISUAL_TYPE = 0x302F; + public const int EGL_NONE = 0x3038; +// public const int EGL_NON_CONFORMANT_CONFIG = 0x3051; + public const int EGL_NOT_INITIALIZED = 0x3001; + public const int EGL_NO_CONTEXT = 0; + public const int EGL_NO_DISPLAY = 0; + public const int EGL_NO_SURFACE = 0; + public const int EGL_PBUFFER_BIT = 0x0001; +// public const int EGL_PIXMAP_BIT = 0x0002; + public const int EGL_READ = 0x305A; + public const int EGL_RED_SIZE = 0x3024; + public const int EGL_SAMPLES = 0x3031; +// public const int EGL_SAMPLE_BUFFERS = 0x3032; +// public const int EGL_SLOW_CONFIG = 0x3050; + public const int EGL_STENCIL_SIZE = 0x3026; + public const int EGL_SUCCESS = 0x3000; + public const int EGL_SURFACE_TYPE = 0x3033; +// public const int EGL_TRANSPARENT_BLUE_VALUE = 0x3035; +// public const int EGL_TRANSPARENT_GREEN_VALUE = 0x3036; +// public const int EGL_TRANSPARENT_RED_VALUE = 0x3037; +// public const int EGL_TRANSPARENT_RGB = 0x3052; +// public const int EGL_TRANSPARENT_TYPE = 0x3034; + public const int EGL_TRUE = 1; +// public const int EGL_VENDOR = 0x3053; +// public const int EGL_VERSION = 0x3054; + public const int EGL_WIDTH = 0x3057; + public const int EGL_WINDOW_BIT = 0x0004; - public const int EGL_BACK_BUFFER = 0x3084; - public const int EGL_BIND_TO_TEXTURE_RGB = 0x3039; - public const int EGL_BIND_TO_TEXTURE_RGBA = 0x303A; - public const int EGL_CONTEXT_LOST = 0x300E; - public const int EGL_MIN_SWAP_INTERVAL = 0x303B; - public const int EGL_MAX_SWAP_INTERVAL = 0x303C; - public const int EGL_MIPMAP_TEXTURE = 0x3082; - public const int EGL_MIPMAP_LEVEL = 0x3083; - public const int EGL_NO_TEXTURE = 0x305C; - public const int EGL_TEXTURE_2D = 0x305F; - public const int EGL_TEXTURE_FORMAT = 0x3080; - public const int EGL_TEXTURE_RGB = 0x305D; - public const int EGL_TEXTURE_RGBA = 0x305E; - public const int EGL_TEXTURE_TARGET = 0x3081; +// public const int EGL_BACK_BUFFER = 0x3084; +// public const int EGL_BIND_TO_TEXTURE_RGB = 0x3039; +// public const int EGL_BIND_TO_TEXTURE_RGBA = 0x303A; + public const int EGL_CONTEXT_LOST = 0x300E; +// public const int EGL_MIN_SWAP_INTERVAL = 0x303B; +// public const int EGL_MAX_SWAP_INTERVAL = 0x303C; +// public const int EGL_MIPMAP_TEXTURE = 0x3082; +// public const int EGL_MIPMAP_LEVEL = 0x3083; +// public const int EGL_NO_TEXTURE = 0x305C; +// public const int EGL_TEXTURE_2D = 0x305F; +// public const int EGL_TEXTURE_FORMAT = 0x3080; +// public const int EGL_TEXTURE_RGB = 0x305D; +// public const int EGL_TEXTURE_RGBA = 0x305E; +// public const int EGL_TEXTURE_TARGET = 0x3081; - public const int EGL_ALPHA_FORMAT = 0x3088; - public const int EGL_ALPHA_FORMAT_NONPRE = 0x308B; - public const int EGL_ALPHA_FORMAT_PRE = 0x308C; - public const int EGL_ALPHA_MASK_SIZE = 0x303E; - public const int EGL_BUFFER_PRESERVED = 0x3094; - public const int EGL_BUFFER_DESTROYED = 0x3095; - public const int EGL_CLIENT_APIS = 0x308D; - public const int EGL_COLORSPACE = 0x3087; - public const int EGL_COLORSPACE_sRGB = 0x3089; - public const int EGL_COLORSPACE_LINEAR = 0x308A; - public const int EGL_COLOR_BUFFER_TYPE = 0x303F; - public const int EGL_CONTEXT_CLIENT_TYPE = 0x3097; - public const int EGL_DISPLAY_SCALING = 10000; - public const int EGL_HORIZONTAL_RESOLUTION = 0x3090; - public const int EGL_LUMINANCE_BUFFER = 0x308F; - public const int EGL_LUMINANCE_SIZE = 0x303D; - public const int EGL_OPENGL_ES_BIT = 0x0001; - public const int EGL_OPENVG_BIT = 0x0002; - public const int EGL_OPENGL_ES_API = 0x30A0; - public const int EGL_OPENVG_API = 0x30A1; - public const int EGL_OPENVG_IMAGE = 0x3096; - public const int EGL_PIXEL_ASPECT_RATIO = 0x3092; - public const int EGL_RENDERABLE_TYPE = 0x3040; - public const int EGL_RENDER_BUFFER = 0x3086; - public const int EGL_RGB_BUFFER = 0x308E; - public const int EGL_SINGLE_BUFFER = 0x3085; - public const int EGL_SWAP_BEHAVIOR = 0x3093; - public const int EGL_UNKNOWN = -1; - public const int EGL_VERTICAL_RESOLUTION = 0x3091; - public const int EGL_CONFORMANT = 0x3042; - public const int EGL_CONTEXT_CLIENT_VERSION = 0x3098; - public const int EGL_MATCH_NATIVE_PIXMAP = 0x3041; - public const int EGL_OPENGL_ES2_BIT = 0x0004; - public const int EGL_VG_ALPHA_FORMAT = 0x3088; - public const int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B; - public const int EGL_VG_ALPHA_FORMAT_PRE = 0x308C; - public const int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040; - public const int EGL_VG_COLORSPACE = 0x3087; - public const int EGL_VG_COLORSPACE_sRGB = 0x3089; - public const int EGL_VG_COLORSPACE_LINEAR = 0x308A; - public const int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020; - public const int EGL_DEFAULT_DISPLAY = 0; - public const int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200; - public const int EGL_MULTISAMPLE_RESOLVE = 0x3099; - public const int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A; - public const int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B; - public const int EGL_OPENGL_API = 0x30A2; - public const int EGL_OPENGL_BIT = 0x0008; - public const int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400; - public const int EGL_CONTEXT_MAJOR_VERSION = 0x3098; - public const int EGL_CONTEXT_MINOR_VERSION = 0x30FB; - public const int EGL_CONTEXT_OPENGL_PROFILE_MASK = 0x30FD; - public const int EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY = 0x31BD; - public const int EGL_NO_RESET_NOTIFICATION = 0x31BE; - public const int EGL_LOSE_CONTEXT_ON_RESET = 0x31BF; - public const int EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT = 0x00000001; - public const int EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT = 0x00000002; - public const int EGL_CONTEXT_OPENGL_DEBUG = 0x31B0; - public const int EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE = 0x31B1; - public const int EGL_CONTEXT_OPENGL_ROBUST_ACCESS = 0x31B2; - public const int EGL_OPENGL_ES3_BIT = 0x00000040; - public const int EGL_CL_EVENT_HANDLE = 0x309C; - public const int EGL_SYNC_CL_EVENT = 0x30FE; - public const int EGL_SYNC_CL_EVENT_COMPLETE = 0x30FF; - public const int EGL_SYNC_PRIOR_COMMANDS_COMPLETE = 0x30F0; - public const int EGL_SYNC_TYPE = 0x30F7; - public const int EGL_SYNC_STATUS = 0x30F1; - public const int EGL_SYNC_CONDITION = 0x30F8; - public const int EGL_SIGNALED = 0x30F2; - public const int EGL_UNSIGNALED = 0x30F3; +// public const int EGL_ALPHA_FORMAT = 0x3088; +// public const int EGL_ALPHA_FORMAT_NONPRE = 0x308B; +// public const int EGL_ALPHA_FORMAT_PRE = 0x308C; +// public const int EGL_ALPHA_MASK_SIZE = 0x303E; +// public const int EGL_BUFFER_PRESERVED = 0x3094; +// public const int EGL_BUFFER_DESTROYED = 0x3095; +// public const int EGL_CLIENT_APIS = 0x308D; +// public const int EGL_COLORSPACE = 0x3087; +// public const int EGL_COLORSPACE_sRGB = 0x3089; +// public const int EGL_COLORSPACE_LINEAR = 0x308A; +// public const int EGL_COLOR_BUFFER_TYPE = 0x303F; +// public const int EGL_CONTEXT_CLIENT_TYPE = 0x3097; +// public const int EGL_DISPLAY_SCALING = 10000; +// public const int EGL_HORIZONTAL_RESOLUTION = 0x3090; +// public const int EGL_LUMINANCE_BUFFER = 0x308F; +// public const int EGL_LUMINANCE_SIZE = 0x303D; + public const int EGL_OPENGL_ES_BIT = 0x0001; +// public const int EGL_OPENVG_BIT = 0x0002; + public const int EGL_OPENGL_ES_API = 0x30A0; +// public const int EGL_OPENVG_API = 0x30A1; +// public const int EGL_OPENVG_IMAGE = 0x3096; +// public const int EGL_PIXEL_ASPECT_RATIO = 0x3092; + public const int EGL_RENDERABLE_TYPE = 0x3040; +// public const int EGL_RENDER_BUFFER = 0x3086; +// public const int EGL_RGB_BUFFER = 0x308E; +// public const int EGL_SINGLE_BUFFER = 0x3085; +// public const int EGL_SWAP_BEHAVIOR = 0x3093; +// public const int EGL_UNKNOWN = -1; +// public const int EGL_VERTICAL_RESOLUTION = 0x3091; +// public const int EGL_CONFORMANT = 0x3042; +// public const int EGL_CONTEXT_CLIENT_VERSION = 0x3098; +// public const int EGL_MATCH_NATIVE_PIXMAP = 0x3041; + public const int EGL_OPENGL_ES2_BIT = 0x0004; +// public const int EGL_VG_ALPHA_FORMAT = 0x3088; +// public const int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B; +// public const int EGL_VG_ALPHA_FORMAT_PRE = 0x308C; +// public const int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040; +// public const int EGL_VG_COLORSPACE = 0x3087; +// public const int EGL_VG_COLORSPACE_sRGB = 0x3089; +// public const int EGL_VG_COLORSPACE_LINEAR = 0x308A; +// public const int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020; +// public const int EGL_DEFAULT_DISPLAY = 0; +// public const int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200; +// public const int EGL_MULTISAMPLE_RESOLVE = 0x3099; +// public const int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A; +// public const int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B; +// public const int EGL_OPENGL_API = 0x30A2; +// public const int EGL_OPENGL_BIT = 0x0008; +// public const int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400; + public const int EGL_CONTEXT_MAJOR_VERSION = 0x3098; + public const int EGL_CONTEXT_MINOR_VERSION = 0x30FB; +// public const int EGL_CONTEXT_OPENGL_PROFILE_MASK = 0x30FD; +// public const int EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY = 0x31BD; +// public const int EGL_NO_RESET_NOTIFICATION = 0x31BE; +// public const int EGL_LOSE_CONTEXT_ON_RESET = 0x31BF; +// public const int EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT = 0x00000001; +// public const int EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT = 0x00000002; +// public const int EGL_CONTEXT_OPENGL_DEBUG = 0x31B0; +// public const int EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE = 0x31B1; +// public const int EGL_CONTEXT_OPENGL_ROBUST_ACCESS = 0x31B2; + public const int EGL_OPENGL_ES3_BIT = 0x00000040; +// public const int EGL_CL_EVENT_HANDLE = 0x309C; +// public const int EGL_SYNC_CL_EVENT = 0x30FE; +// public const int EGL_SYNC_CL_EVENT_COMPLETE = 0x30FF; +// public const int EGL_SYNC_PRIOR_COMMANDS_COMPLETE = 0x30F0; +// public const int EGL_SYNC_TYPE = 0x30F7; +// public const int EGL_SYNC_STATUS = 0x30F1; +// public const int EGL_SYNC_CONDITION = 0x30F8; +// public const int EGL_SIGNALED = 0x30F2; +// public const int EGL_UNSIGNALED = 0x30F3; - public const int EGL_SYNC_FLUSH_COMMANDS_BIT = 0x0001; +// public const int EGL_SYNC_FLUSH_COMMANDS_BIT = 0x0001; - public const int EGL_TIMEOUT_EXPIRED = 0x30F5; - public const int EGL_CONDITION_SATISFIED = 0x30F6; - public const int EGL_NO_SYNC = 0; - public const int EGL_SYNC_FENCE = 0x30F9; - public const int EGL_GL_COLORSPACE = 0x309D; - public const int EGL_GL_COLORSPACE_SRGB = 0x3089; - public const int EGL_GL_COLORSPACE_LINEAR = 0x308A; - public const int EGL_GL_RENDERBUFFER = 0x30B9; - public const int EGL_GL_TEXTURE_2D = 0x30B1; - public const int EGL_GL_TEXTURE_LEVEL = 0x30BC; - public const int EGL_GL_TEXTURE_3D = 0x30B2; - public const int EGL_GL_TEXTURE_ZOFFSET = 0x30BD; - public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x30B3; - public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x30B4; - public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x30B5; - public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x30B6; - public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x30B7; - public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x30B8; - public const int EGL_IMAGE_PRESERVED = 0x30D2; - public const int EGL_NO_IMAGE = 0; +// public const int EGL_TIMEOUT_EXPIRED = 0x30F5; +// public const int EGL_CONDITION_SATISFIED = 0x30F6; +// public const int EGL_NO_SYNC = 0; +// public const int EGL_SYNC_FENCE = 0x30F9; +// public const int EGL_GL_COLORSPACE = 0x309D; +// public const int EGL_GL_COLORSPACE_SRGB = 0x3089; +// public const int EGL_GL_COLORSPACE_LINEAR = 0x308A; +// public const int EGL_GL_RENDERBUFFER = 0x30B9; +// public const int EGL_GL_TEXTURE_2D = 0x30B1; +// public const int EGL_GL_TEXTURE_LEVEL = 0x30BC; +// public const int EGL_GL_TEXTURE_3D = 0x30B2; +// public const int EGL_GL_TEXTURE_ZOFFSET = 0x30BD; +// public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x30B3; +// public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x30B4; +// public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x30B5; +// public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x30B6; +// public const int EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x30B7; +// public const int EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x30B8; +// public const int EGL_IMAGE_PRESERVED = 0x30D2; +// public const int EGL_NO_IMAGE = 0; - public const int EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE = 0x3207; - public const int EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE = 0x3208; + public const int EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE = 0x3207; + public const int EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE = 0x3208; //EGL_ANGLE_platform_angle - public const int EGL_PLATFORM_ANGLE_ANGLE = 0x3202; - public const int EGL_PLATFORM_ANGLE_TYPE_ANGLE = 0x3203; - public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE = 0x3204; - public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE = 0x3205; - public const int EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED = 0x3451; - public const int EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE = 0x3206; - public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE = 0x320A; - public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE = 0x345E; + public const int EGL_PLATFORM_ANGLE_ANGLE = 0x3202; + public const int EGL_PLATFORM_ANGLE_TYPE_ANGLE = 0x3203; +// public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE = 0x3204; +// public const int EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE = 0x3205; +// public const int EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED = 0x3451; +// public const int EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE = 0x3206; +// public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE = 0x320A; +// public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE = 0x345E; - public const int EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE = 0x320D; - public const int EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE = 0x320E; +// public const int EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE = 0x320D; +// public const int EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE = 0x320E; //EGL_ANGLE_platform_angle_d3d - public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE = 0x3209; - public const int EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE = 0x320F; - public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE = 0x320B; - public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE = 0x320C; +// public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE = 0x3209; +// public const int EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE = 0x320F; +// public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE = 0x320B; +// public const int EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE = 0x320C; //EXT_device_query - public const int EGL_DEVICE_EXT = 0x322C; + public const int EGL_DEVICE_EXT = 0x322C; //ANGLE_device_d3d - public const int EGL_D3D9_DEVICE_ANGLE = 0x33A0; - public const int EGL_D3D11_DEVICE_ANGLE = 0x33A1; + public const int EGL_D3D9_DEVICE_ANGLE = 0x33A0; + public const int EGL_D3D11_DEVICE_ANGLE = 0x33A1; - public const int EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE = 0x3200; - public const int EGL_D3D_TEXTURE_ANGLE = 0x33A3; + public const int EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE = 0x3200; + public const int EGL_D3D_TEXTURE_ANGLE = 0x33A3; - public const int EGL_TEXTURE_OFFSET_X_ANGLE = 0x3490; - public const int EGL_TEXTURE_OFFSET_Y_ANGLE = 0x3491; + public const int EGL_TEXTURE_OFFSET_X_ANGLE = 0x3490; + public const int EGL_TEXTURE_OFFSET_Y_ANGLE = 0x3491; - public const int EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE = 0x33A6; + public const int EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE = 0x33A6; } } diff --git a/src/Avalonia.OpenGL/GlConsts.cs b/src/Avalonia.OpenGL/GlConsts.cs index 2a6aa0d14d..3fdc147701 100644 --- a/src/Avalonia.OpenGL/GlConsts.cs +++ b/src/Avalonia.OpenGL/GlConsts.cs @@ -1,457 +1,456 @@ -// ReSharper disable UnusedMember.Global // ReSharper disable IdentifierTypo namespace Avalonia.OpenGL { public static class GlConsts { - public const int GL_BYTE = 0x1400; +// public const int GL_BYTE = 0x1400 public const int GL_UNSIGNED_BYTE = 0x1401; - public const int GL_SHORT = 0x1402; +// public const int GL_SHORT = 0x1402; public const int GL_UNSIGNED_SHORT = 0x1403; - public const int GL_INT = 0x1404; - public const int GL_UNSIGNED_INT = 0x1405; +// public const int GL_INT = 0x1404; +// public const int GL_UNSIGNED_INT = 0x1405; public const int GL_FLOAT = 0x1406; - public const int GL_2_BYTES = 0x1407; - public const int GL_3_BYTES = 0x1408; - public const int GL_4_BYTES = 0x1409; - public const int GL_DOUBLE = 0x140A; - public const int GL_POINTS = 0x0000; - public const int GL_LINES = 0x0001; - public const int GL_LINE_LOOP = 0x0002; - public const int GL_LINE_STRIP = 0x0003; +// public const int GL_2_BYTES = 0x1407; +// public const int GL_3_BYTES = 0x1408; +// public const int GL_4_BYTES = 0x1409; +// public const int GL_DOUBLE = 0x140A; +// public const int GL_POINTS = 0x0000; +// public const int GL_LINES = 0x0001; +// public const int GL_LINE_LOOP = 0x0002; +// public const int GL_LINE_STRIP = 0x0003; public const int GL_TRIANGLES = 0x0004; - public const int GL_TRIANGLE_STRIP = 0x0005; - public const int GL_TRIANGLE_FAN = 0x0006; - public const int GL_QUADS = 0x0007; - public const int GL_QUAD_STRIP = 0x0008; - public const int GL_POLYGON = 0x0009; - public const int GL_VERTEX_ARRAY = 0x8074; - public const int GL_NORMAL_ARRAY = 0x8075; - public const int GL_COLOR_ARRAY = 0x8076; - public const int GL_INDEX_ARRAY = 0x8077; - public const int GL_TEXTURE_COORD_ARRAY = 0x8078; - public const int GL_EDGE_FLAG_ARRAY = 0x8079; - public const int GL_VERTEX_ARRAY_SIZE = 0x807A; - public const int GL_VERTEX_ARRAY_TYPE = 0x807B; - public const int GL_VERTEX_ARRAY_STRIDE = 0x807C; - public const int GL_NORMAL_ARRAY_TYPE = 0x807E; - public const int GL_NORMAL_ARRAY_STRIDE = 0x807F; - public const int GL_COLOR_ARRAY_SIZE = 0x8081; - public const int GL_COLOR_ARRAY_TYPE = 0x8082; - public const int GL_COLOR_ARRAY_STRIDE = 0x8083; - public const int GL_INDEX_ARRAY_TYPE = 0x8085; - public const int GL_INDEX_ARRAY_STRIDE = 0x8086; - public const int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; - public const int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; - public const int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; - public const int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; - public const int GL_VERTEX_ARRAY_POINTER = 0x808E; - public const int GL_NORMAL_ARRAY_POINTER = 0x808F; - public const int GL_COLOR_ARRAY_POINTER = 0x8090; - public const int GL_INDEX_ARRAY_POINTER = 0x8091; - public const int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; - public const int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; - public const int GL_V2F = 0x2A20; - public const int GL_V3F = 0x2A21; - public const int GL_C4UB_V2F = 0x2A22; - public const int GL_C4UB_V3F = 0x2A23; - public const int GL_C3F_V3F = 0x2A24; - public const int GL_N3F_V3F = 0x2A25; - public const int GL_C4F_N3F_V3F = 0x2A26; - public const int GL_T2F_V3F = 0x2A27; - public const int GL_T4F_V4F = 0x2A28; - public const int GL_T2F_C4UB_V3F = 0x2A29; - public const int GL_T2F_C3F_V3F = 0x2A2A; - public const int GL_T2F_N3F_V3F = 0x2A2B; - public const int GL_T2F_C4F_N3F_V3F = 0x2A2C; - public const int GL_T4F_C4F_N3F_V4F = 0x2A2D; - public const int GL_MATRIX_MODE = 0x0BA0; - public const int GL_MODELVIEW = 0x1700; - public const int GL_PROJECTION = 0x1701; - public const int GL_TEXTURE = 0x1702; - public const int GL_POINT_SMOOTH = 0x0B10; - public const int GL_POINT_SIZE = 0x0B11; - public const int GL_POINT_SIZE_GRANULARITY = 0x0B13; - public const int GL_POINT_SIZE_RANGE = 0x0B12; - public const int GL_LINE_SMOOTH = 0x0B20; - public const int GL_LINE_STIPPLE = 0x0B24; - public const int GL_LINE_STIPPLE_PATTERN = 0x0B25; - public const int GL_LINE_STIPPLE_REPEAT = 0x0B26; - public const int GL_LINE_WIDTH = 0x0B21; - public const int GL_LINE_WIDTH_GRANULARITY = 0x0B23; - public const int GL_LINE_WIDTH_RANGE = 0x0B22; - public const int GL_POINT = 0x1B00; - public const int GL_LINE = 0x1B01; - public const int GL_FILL = 0x1B02; - public const int GL_CW = 0x0900; - public const int GL_CCW = 0x0901; - public const int GL_FRONT = 0x0404; - public const int GL_BACK = 0x0405; - public const int GL_POLYGON_MODE = 0x0B40; - public const int GL_POLYGON_SMOOTH = 0x0B41; - public const int GL_POLYGON_STIPPLE = 0x0B42; - public const int GL_EDGE_FLAG = 0x0B43; - public const int GL_CULL_FACE = 0x0B44; - public const int GL_CULL_FACE_MODE = 0x0B45; - public const int GL_FRONT_FACE = 0x0B46; - public const int GL_POLYGON_OFFSET_FACTOR = 0x8038; - public const int GL_POLYGON_OFFSET_UNITS = 0x2A00; - public const int GL_POLYGON_OFFSET_POINT = 0x2A01; - public const int GL_POLYGON_OFFSET_LINE = 0x2A02; - public const int GL_POLYGON_OFFSET_FILL = 0x8037; - public const int GL_COMPILE = 0x1300; - public const int GL_COMPILE_AND_EXECUTE = 0x1301; - public const int GL_LIST_BASE = 0x0B32; - public const int GL_LIST_INDEX = 0x0B33; - public const int GL_LIST_MODE = 0x0B30; - public const int GL_NEVER = 0x0200; - public const int GL_LESS = 0x0201; - public const int GL_EQUAL = 0x0202; - public const int GL_LEQUAL = 0x0203; - public const int GL_GREATER = 0x0204; - public const int GL_NOTEQUAL = 0x0205; - public const int GL_GEQUAL = 0x0206; - public const int GL_ALWAYS = 0x0207; +// public const int GL_TRIANGLE_STRIP = 0x0005; +// public const int GL_TRIANGLE_FAN = 0x0006; +// public const int GL_QUADS = 0x0007; +// public const int GL_QUAD_STRIP = 0x0008; +// public const int GL_POLYGON = 0x0009; +// public const int GL_VERTEX_ARRAY = 0x8074; +// public const int GL_NORMAL_ARRAY = 0x8075; +// public const int GL_COLOR_ARRAY = 0x8076; +// public const int GL_INDEX_ARRAY = 0x8077; +// public const int GL_TEXTURE_COORD_ARRAY = 0x8078; +// public const int GL_EDGE_FLAG_ARRAY = 0x8079; +// public const int GL_VERTEX_ARRAY_SIZE = 0x807A; +// public const int GL_VERTEX_ARRAY_TYPE = 0x807B; +// public const int GL_VERTEX_ARRAY_STRIDE = 0x807C; +// public const int GL_NORMAL_ARRAY_TYPE = 0x807E; +// public const int GL_NORMAL_ARRAY_STRIDE = 0x807F; +// public const int GL_COLOR_ARRAY_SIZE = 0x8081; +// public const int GL_COLOR_ARRAY_TYPE = 0x8082; +// public const int GL_COLOR_ARRAY_STRIDE = 0x8083; +// public const int GL_INDEX_ARRAY_TYPE = 0x8085; +// public const int GL_INDEX_ARRAY_STRIDE = 0x8086; +// public const int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; +// public const int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; +// public const int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; +// public const int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; +// public const int GL_VERTEX_ARRAY_POINTER = 0x808E; +// public const int GL_NORMAL_ARRAY_POINTER = 0x808F; +// public const int GL_COLOR_ARRAY_POINTER = 0x8090; +// public const int GL_INDEX_ARRAY_POINTER = 0x8091; +// public const int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; +// public const int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; +// public const int GL_V2F = 0x2A20; +// public const int GL_V3F = 0x2A21; +// public const int GL_C4UB_V2F = 0x2A22; +// public const int GL_C4UB_V3F = 0x2A23; +// public const int GL_C3F_V3F = 0x2A24; +// public const int GL_N3F_V3F = 0x2A25; +// public const int GL_C4F_N3F_V3F = 0x2A26; +// public const int GL_T2F_V3F = 0x2A27; +// public const int GL_T4F_V4F = 0x2A28; +// public const int GL_T2F_C4UB_V3F = 0x2A29; +// public const int GL_T2F_C3F_V3F = 0x2A2A; +// public const int GL_T2F_N3F_V3F = 0x2A2B; +// public const int GL_T2F_C4F_N3F_V3F = 0x2A2C; +// public const int GL_T4F_C4F_N3F_V4F = 0x2A2D; +// public const int GL_MATRIX_MODE = 0x0BA0; +// public const int GL_MODELVIEW = 0x1700; +// public const int GL_PROJECTION = 0x1701; +// public const int GL_TEXTURE = 0x1702; +// public const int GL_POINT_SMOOTH = 0x0B10; +// public const int GL_POINT_SIZE = 0x0B11; +// public const int GL_POINT_SIZE_GRANULARITY = 0x0B13; +// public const int GL_POINT_SIZE_RANGE = 0x0B12; +// public const int GL_LINE_SMOOTH = 0x0B20; +// public const int GL_LINE_STIPPLE = 0x0B24; +// public const int GL_LINE_STIPPLE_PATTERN = 0x0B25; +// public const int GL_LINE_STIPPLE_REPEAT = 0x0B26; +// public const int GL_LINE_WIDTH = 0x0B21; +// public const int GL_LINE_WIDTH_GRANULARITY = 0x0B23; +// public const int GL_LINE_WIDTH_RANGE = 0x0B22; +// public const int GL_POINT = 0x1B00; +// public const int GL_LINE = 0x1B01; +// public const int GL_FILL = 0x1B02; +// public const int GL_CW = 0x0900; +// public const int GL_CCW = 0x0901; +// public const int GL_FRONT = 0x0404; +// public const int GL_BACK = 0x0405; +// public const int GL_POLYGON_MODE = 0x0B40; +// public const int GL_POLYGON_SMOOTH = 0x0B41; +// public const int GL_POLYGON_STIPPLE = 0x0B42; +// public const int GL_EDGE_FLAG = 0x0B43; +// public const int GL_CULL_FACE = 0x0B44; +// public const int GL_CULL_FACE_MODE = 0x0B45; +// public const int GL_FRONT_FACE = 0x0B46; +// public const int GL_POLYGON_OFFSET_FACTOR = 0x8038; +// public const int GL_POLYGON_OFFSET_UNITS = 0x2A00; +// public const int GL_POLYGON_OFFSET_POINT = 0x2A01; +// public const int GL_POLYGON_OFFSET_LINE = 0x2A02; +// public const int GL_POLYGON_OFFSET_FILL = 0x8037; +// public const int GL_COMPILE = 0x1300; +// public const int GL_COMPILE_AND_EXECUTE = 0x1301; +// public const int GL_LIST_BASE = 0x0B32; +// public const int GL_LIST_INDEX = 0x0B33; +// public const int GL_LIST_MODE = 0x0B30; +// public const int GL_NEVER = 0x0200; +// public const int GL_LESS = 0x0201; +// public const int GL_EQUAL = 0x0202; +// public const int GL_LEQUAL = 0x0203; +// public const int GL_GREATER = 0x0204; +// public const int GL_NOTEQUAL = 0x0205; +// public const int GL_GEQUAL = 0x0206; +// public const int GL_ALWAYS = 0x0207; public const int GL_DEPTH_TEST = 0x0B71; - public const int GL_DEPTH_BITS = 0x0D56; - public const int GL_DEPTH_CLEAR_VALUE = 0x0B73; - public const int GL_DEPTH_FUNC = 0x0B74; - public const int GL_DEPTH_RANGE = 0x0B70; - public const int GL_DEPTH_WRITEMASK = 0x0B72; +// public const int GL_DEPTH_BITS = 0x0D56; +// public const int GL_DEPTH_CLEAR_VALUE = 0x0B73; +// public const int GL_DEPTH_FUNC = 0x0B74; +// public const int GL_DEPTH_RANGE = 0x0B70; +// public const int GL_DEPTH_WRITEMASK = 0x0B72; public const int GL_DEPTH_COMPONENT = 0x1902; - public const int GL_LIGHTING = 0x0B50; - public const int GL_LIGHT0 = 0x4000; - public const int GL_LIGHT1 = 0x4001; - public const int GL_LIGHT2 = 0x4002; - public const int GL_LIGHT3 = 0x4003; - public const int GL_LIGHT4 = 0x4004; - public const int GL_LIGHT5 = 0x4005; - public const int GL_LIGHT6 = 0x4006; - public const int GL_LIGHT7 = 0x4007; - public const int GL_SPOT_EXPONENT = 0x1205; - public const int GL_SPOT_CUTOFF = 0x1206; - public const int GL_CONSTANT_ATTENUATION = 0x1207; - public const int GL_LINEAR_ATTENUATION = 0x1208; - public const int GL_QUADRATIC_ATTENUATION = 0x1209; - public const int GL_AMBIENT = 0x1200; - public const int GL_DIFFUSE = 0x1201; - public const int GL_SPECULAR = 0x1202; - public const int GL_SHININESS = 0x1601; - public const int GL_EMISSION = 0x1600; - public const int GL_POSITION = 0x1203; - public const int GL_SPOT_DIRECTION = 0x1204; - public const int GL_AMBIENT_AND_DIFFUSE = 0x1602; - public const int GL_COLOR_INDEXES = 0x1603; - public const int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; - public const int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; - public const int GL_LIGHT_MODEL_AMBIENT = 0x0B53; - public const int GL_FRONT_AND_BACK = 0x0408; - public const int GL_SHADE_MODEL = 0x0B54; - public const int GL_FLAT = 0x1D00; - public const int GL_SMOOTH = 0x1D01; - public const int GL_COLOR_MATERIAL = 0x0B57; - public const int GL_COLOR_MATERIAL_FACE = 0x0B55; - public const int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; - public const int GL_NORMALIZE = 0x0BA1; - public const int GL_CLIP_PLANE0 = 0x3000; - public const int GL_CLIP_PLANE1 = 0x3001; - public const int GL_CLIP_PLANE2 = 0x3002; - public const int GL_CLIP_PLANE3 = 0x3003; - public const int GL_CLIP_PLANE4 = 0x3004; - public const int GL_CLIP_PLANE5 = 0x3005; - public const int GL_ACCUM_RED_BITS = 0x0D58; - public const int GL_ACCUM_GREEN_BITS = 0x0D59; - public const int GL_ACCUM_BLUE_BITS = 0x0D5A; - public const int GL_ACCUM_ALPHA_BITS = 0x0D5B; - public const int GL_ACCUM_CLEAR_VALUE = 0x0B80; - public const int GL_ACCUM = 0x0100; - public const int GL_ADD = 0x0104; - public const int GL_LOAD = 0x0101; - public const int GL_MULT = 0x0103; - public const int GL_RETURN = 0x0102; - public const int GL_ALPHA_TEST = 0x0BC0; - public const int GL_ALPHA_TEST_REF = 0x0BC2; - public const int GL_ALPHA_TEST_FUNC = 0x0BC1; - public const int GL_BLEND = 0x0BE2; - public const int GL_BLEND_SRC = 0x0BE1; - public const int GL_BLEND_DST = 0x0BE0; - public const int GL_SRC_COLOR = 0x0300; - public const int GL_ONE_MINUS_SRC_COLOR = 0x0301; - public const int GL_SRC_ALPHA = 0x0302; - public const int GL_ONE_MINUS_SRC_ALPHA = 0x0303; - public const int GL_DST_ALPHA = 0x0304; - public const int GL_ONE_MINUS_DST_ALPHA = 0x0305; - public const int GL_DST_COLOR = 0x0306; - public const int GL_ONE_MINUS_DST_COLOR = 0x0307; - public const int GL_SRC_ALPHA_SATURATE = 0x0308; - public const int GL_FEEDBACK = 0x1C01; - public const int GL_RENDER = 0x1C00; - public const int GL_SELECT = 0x1C02; - public const int GL_2D = 0x0600; - public const int GL_3D = 0x0601; - public const int GL_3D_COLOR = 0x0602; - public const int GL_3D_COLOR_TEXTURE = 0x0603; - public const int GL_4D_COLOR_TEXTURE = 0x0604; - public const int GL_POINT_TOKEN = 0x0701; - public const int GL_LINE_TOKEN = 0x0702; - public const int GL_LINE_RESET_TOKEN = 0x0707; - public const int GL_POLYGON_TOKEN = 0x0703; - public const int GL_BITMAP_TOKEN = 0x0704; - public const int GL_DRAW_PIXEL_TOKEN = 0x0705; - public const int GL_COPY_PIXEL_TOKEN = 0x0706; - public const int GL_PASS_THROUGH_TOKEN = 0x0700; - public const int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; - public const int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; - public const int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; - public const int GL_SELECTION_BUFFER_POINTER = 0x0DF3; - public const int GL_SELECTION_BUFFER_SIZE = 0x0DF4; - public const int GL_FOG = 0x0B60; - public const int GL_FOG_MODE = 0x0B65; - public const int GL_FOG_DENSITY = 0x0B62; - public const int GL_FOG_COLOR = 0x0B66; - public const int GL_FOG_INDEX = 0x0B61; - public const int GL_FOG_START = 0x0B63; - public const int GL_FOG_END = 0x0B64; +// public const int GL_LIGHTING = 0x0B50; +// public const int GL_LIGHT0 = 0x4000; +// public const int GL_LIGHT1 = 0x4001; +// public const int GL_LIGHT2 = 0x4002; +// public const int GL_LIGHT3 = 0x4003; +// public const int GL_LIGHT4 = 0x4004; +// public const int GL_LIGHT5 = 0x4005; +// public const int GL_LIGHT6 = 0x4006; +// public const int GL_LIGHT7 = 0x4007; +// public const int GL_SPOT_EXPONENT = 0x1205; +// public const int GL_SPOT_CUTOFF = 0x1206; +// public const int GL_CONSTANT_ATTENUATION = 0x1207; +// public const int GL_LINEAR_ATTENUATION = 0x1208; +// public const int GL_QUADRATIC_ATTENUATION = 0x1209; +// public const int GL_AMBIENT = 0x1200; +// public const int GL_DIFFUSE = 0x1201; +// public const int GL_SPECULAR = 0x1202; +// public const int GL_SHININESS = 0x1601; +// public const int GL_EMISSION = 0x1600; +// public const int GL_POSITION = 0x1203; +// public const int GL_SPOT_DIRECTION = 0x1204; +// public const int GL_AMBIENT_AND_DIFFUSE = 0x1602; +// public const int GL_COLOR_INDEXES = 0x1603; +// public const int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; +// public const int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; +// public const int GL_LIGHT_MODEL_AMBIENT = 0x0B53; +// public const int GL_FRONT_AND_BACK = 0x0408; +// public const int GL_SHADE_MODEL = 0x0B54; +// public const int GL_FLAT = 0x1D00; +// public const int GL_SMOOTH = 0x1D01; +// public const int GL_COLOR_MATERIAL = 0x0B57; +// public const int GL_COLOR_MATERIAL_FACE = 0x0B55; +// public const int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; +// public const int GL_NORMALIZE = 0x0BA1; +// public const int GL_CLIP_PLANE0 = 0x3000; +// public const int GL_CLIP_PLANE1 = 0x3001; +// public const int GL_CLIP_PLANE2 = 0x3002; +// public const int GL_CLIP_PLANE3 = 0x3003; +// public const int GL_CLIP_PLANE4 = 0x3004; +// public const int GL_CLIP_PLANE5 = 0x3005; +// public const int GL_ACCUM_RED_BITS = 0x0D58; +// public const int GL_ACCUM_GREEN_BITS = 0x0D59; +// public const int GL_ACCUM_BLUE_BITS = 0x0D5A; +// public const int GL_ACCUM_ALPHA_BITS = 0x0D5B; +// public const int GL_ACCUM_CLEAR_VALUE = 0x0B80; +// public const int GL_ACCUM = 0x0100; +// public const int GL_ADD = 0x0104; +// public const int GL_LOAD = 0x0101; +// public const int GL_MULT = 0x0103; +// public const int GL_RETURN = 0x0102; +// public const int GL_ALPHA_TEST = 0x0BC0; +// public const int GL_ALPHA_TEST_REF = 0x0BC2; +// public const int GL_ALPHA_TEST_FUNC = 0x0BC1; +// public const int GL_BLEND = 0x0BE2; +// public const int GL_BLEND_SRC = 0x0BE1; +// public const int GL_BLEND_DST = 0x0BE0; +// public const int GL_SRC_COLOR = 0x0300; +// public const int GL_ONE_MINUS_SRC_COLOR = 0x0301; +// public const int GL_SRC_ALPHA = 0x0302; +// public const int GL_ONE_MINUS_SRC_ALPHA = 0x0303; +// public const int GL_DST_ALPHA = 0x0304; +// public const int GL_ONE_MINUS_DST_ALPHA = 0x0305; +// public const int GL_DST_COLOR = 0x0306; +// public const int GL_ONE_MINUS_DST_COLOR = 0x0307; +// public const int GL_SRC_ALPHA_SATURATE = 0x0308; +// public const int GL_FEEDBACK = 0x1C01; +// public const int GL_RENDER = 0x1C00; +// public const int GL_SELECT = 0x1C02; +// public const int GL_2D = 0x0600; +// public const int GL_3D = 0x0601; +// public const int GL_3D_COLOR = 0x0602; +// public const int GL_3D_COLOR_TEXTURE = 0x0603; +// public const int GL_4D_COLOR_TEXTURE = 0x0604; +// public const int GL_POINT_TOKEN = 0x0701; +// public const int GL_LINE_TOKEN = 0x0702; +// public const int GL_LINE_RESET_TOKEN = 0x0707; +// public const int GL_POLYGON_TOKEN = 0x0703; +// public const int GL_BITMAP_TOKEN = 0x0704; +// public const int GL_DRAW_PIXEL_TOKEN = 0x0705; +// public const int GL_COPY_PIXEL_TOKEN = 0x0706; +// public const int GL_PASS_THROUGH_TOKEN = 0x0700; +// public const int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; +// public const int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; +// public const int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; +// public const int GL_SELECTION_BUFFER_POINTER = 0x0DF3; +// public const int GL_SELECTION_BUFFER_SIZE = 0x0DF4; +// public const int GL_FOG = 0x0B60; +// public const int GL_FOG_MODE = 0x0B65; +// public const int GL_FOG_DENSITY = 0x0B62; +// public const int GL_FOG_COLOR = 0x0B66; +// public const int GL_FOG_INDEX = 0x0B61; +// public const int GL_FOG_START = 0x0B63; +// public const int GL_FOG_END = 0x0B64; public const int GL_LINEAR = 0x2601; - public const int GL_EXP = 0x0800; - public const int GL_EXP2 = 0x0801; - public const int GL_LOGIC_OP = 0x0BF1; - public const int GL_INDEX_LOGIC_OP = 0x0BF1; - public const int GL_COLOR_LOGIC_OP = 0x0BF2; - public const int GL_LOGIC_OP_MODE = 0x0BF0; - public const int GL_CLEAR = 0x1500; - public const int GL_SET = 0x150F; - public const int GL_COPY = 0x1503; - public const int GL_COPY_INVERTED = 0x150C; - public const int GL_NOOP = 0x1505; - public const int GL_INVERT = 0x150A; - public const int GL_AND = 0x1501; - public const int GL_NAND = 0x150E; - public const int GL_OR = 0x1507; - public const int GL_NOR = 0x1508; - public const int GL_XOR = 0x1506; - public const int GL_EQUIV = 0x1509; - public const int GL_AND_REVERSE = 0x1502; - public const int GL_AND_INVERTED = 0x1504; - public const int GL_OR_REVERSE = 0x150B; - public const int GL_OR_INVERTED = 0x150D; +// public const int GL_EXP = 0x0800; +// public const int GL_EXP2 = 0x0801; +// public const int GL_LOGIC_OP = 0x0BF1; +// public const int GL_INDEX_LOGIC_OP = 0x0BF1; +// public const int GL_COLOR_LOGIC_OP = 0x0BF2; +// public const int GL_LOGIC_OP_MODE = 0x0BF0; +// public const int GL_CLEAR = 0x1500; +// public const int GL_SET = 0x150F; +// public const int GL_COPY = 0x1503; +// public const int GL_COPY_INVERTED = 0x150C; +// public const int GL_NOOP = 0x1505; +// public const int GL_INVERT = 0x150A; +// public const int GL_AND = 0x1501; +// public const int GL_NAND = 0x150E; +// public const int GL_OR = 0x1507; +// public const int GL_NOR = 0x1508; +// public const int GL_XOR = 0x1506; +// public const int GL_EQUIV = 0x1509; +// public const int GL_AND_REVERSE = 0x1502; +// public const int GL_AND_INVERTED = 0x1504; +// public const int GL_OR_REVERSE = 0x150B; +// public const int GL_OR_INVERTED = 0x150D; public const int GL_STENCIL_BITS = 0x0D57; - public const int GL_STENCIL_TEST = 0x0B90; - public const int GL_STENCIL_CLEAR_VALUE = 0x0B91; - public const int GL_STENCIL_FUNC = 0x0B92; - public const int GL_STENCIL_VALUE_MASK = 0x0B93; - public const int GL_STENCIL_FAIL = 0x0B94; - public const int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; - public const int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; - public const int GL_STENCIL_REF = 0x0B97; - public const int GL_STENCIL_WRITEMASK = 0x0B98; - public const int GL_STENCIL_INDEX = 0x1901; - public const int GL_KEEP = 0x1E00; - public const int GL_REPLACE = 0x1E01; - public const int GL_INCR = 0x1E02; - public const int GL_DECR = 0x1E03; - public const int GL_LEFT = 0x0406; - public const int GL_RIGHT = 0x0407; - public const int GL_FRONT_LEFT = 0x0400; - public const int GL_FRONT_RIGHT = 0x0401; - public const int GL_BACK_LEFT = 0x0402; - public const int GL_BACK_RIGHT = 0x0403; - public const int GL_AUX0 = 0x0409; - public const int GL_AUX1 = 0x040A; - public const int GL_AUX2 = 0x040B; - public const int GL_AUX3 = 0x040C; - public const int GL_COLOR_INDEX = 0x1900; - public const int GL_RED = 0x1903; - public const int GL_GREEN = 0x1904; - public const int GL_BLUE = 0x1905; - public const int GL_ALPHA = 0x1906; - public const int GL_LUMINANCE = 0x1909; - public const int GL_LUMINANCE_ALPHA = 0x190A; - public const int GL_ALPHA_BITS = 0x0D55; - public const int GL_RED_BITS = 0x0D52; - public const int GL_GREEN_BITS = 0x0D53; - public const int GL_BLUE_BITS = 0x0D54; - public const int GL_INDEX_BITS = 0x0D51; - public const int GL_SUBPIXEL_BITS = 0x0D50; - public const int GL_AUX_BUFFERS = 0x0C00; - public const int GL_READ_BUFFER = 0x0C02; - public const int GL_DRAW_BUFFER = 0x0C01; - public const int GL_DOUBLEBUFFER = 0x0C32; - public const int GL_STEREO = 0x0C33; - public const int GL_BITMAP = 0x1A00; - public const int GL_COLOR = 0x1800; - public const int GL_DEPTH = 0x1801; - public const int GL_STENCIL = 0x1802; - public const int GL_DITHER = 0x0BD0; - public const int GL_RGB = 0x1907; +// public const int GL_STENCIL_TEST = 0x0B90; +// public const int GL_STENCIL_CLEAR_VALUE = 0x0B91; +// public const int GL_STENCIL_FUNC = 0x0B92; +// public const int GL_STENCIL_VALUE_MASK = 0x0B93; +// public const int GL_STENCIL_FAIL = 0x0B94; +// public const int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; +// public const int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; +// public const int GL_STENCIL_REF = 0x0B97; +// public const int GL_STENCIL_WRITEMASK = 0x0B98; +// public const int GL_STENCIL_INDEX = 0x1901; +// public const int GL_KEEP = 0x1E00; +// public const int GL_REPLACE = 0x1E01; +// public const int GL_INCR = 0x1E02; +// public const int GL_DECR = 0x1E03; +// public const int GL_LEFT = 0x0406; +// public const int GL_RIGHT = 0x0407; +// public const int GL_FRONT_LEFT = 0x0400; +// public const int GL_FRONT_RIGHT = 0x0401; +// public const int GL_BACK_LEFT = 0x0402; +// public const int GL_BACK_RIGHT = 0x0403; +// public const int GL_AUX0 = 0x0409; +// public const int GL_AUX1 = 0x040A; +// public const int GL_AUX2 = 0x040B; +// public const int GL_AUX3 = 0x040C; +// public const int GL_COLOR_INDEX = 0x1900; +// public const int GL_RED = 0x1903; +// public const int GL_GREEN = 0x1904; +// public const int GL_BLUE = 0x1905; +// public const int GL_ALPHA = 0x1906; +// public const int GL_LUMINANCE = 0x1909; +// public const int GL_LUMINANCE_ALPHA = 0x190A; +// public const int GL_ALPHA_BITS = 0x0D55; +// public const int GL_RED_BITS = 0x0D52; +// public const int GL_GREEN_BITS = 0x0D53; +// public const int GL_BLUE_BITS = 0x0D54; +// public const int GL_INDEX_BITS = 0x0D51; +// public const int GL_SUBPIXEL_BITS = 0x0D50; +// public const int GL_AUX_BUFFERS = 0x0C00; +// public const int GL_READ_BUFFER = 0x0C02; +// public const int GL_DRAW_BUFFER = 0x0C01; +// public const int GL_DOUBLEBUFFER = 0x0C32; +// public const int GL_STEREO = 0x0C33; +// public const int GL_BITMAP = 0x1A00; +// public const int GL_COLOR = 0x1800; +// public const int GL_DEPTH = 0x1801; +// public const int GL_STENCIL = 0x1802; +// public const int GL_DITHER = 0x0BD0; +// public const int GL_RGB = 0x1907; public const int GL_RGBA = 0x1908; - public const int GL_MAX_LIST_NESTING = 0x0B31; - public const int GL_MAX_EVAL_ORDER = 0x0D30; - public const int GL_MAX_LIGHTS = 0x0D31; - public const int GL_MAX_CLIP_PLANES = 0x0D32; - public const int GL_MAX_TEXTURE_SIZE = 0x0D33; - public const int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; - public const int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; - public const int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; - public const int GL_MAX_NAME_STACK_DEPTH = 0x0D37; - public const int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; - public const int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; - public const int GL_MAX_VIEWPORT_DIMS = 0x0D3A; - public const int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; - public const int GL_ATTRIB_STACK_DEPTH = 0x0BB0; - public const int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; - public const int GL_COLOR_CLEAR_VALUE = 0x0C22; - public const int GL_COLOR_WRITEMASK = 0x0C23; - public const int GL_CURRENT_INDEX = 0x0B01; - public const int GL_CURRENT_COLOR = 0x0B00; - public const int GL_CURRENT_NORMAL = 0x0B02; - public const int GL_CURRENT_RASTER_COLOR = 0x0B04; - public const int GL_CURRENT_RASTER_DISTANCE = 0x0B09; - public const int GL_CURRENT_RASTER_INDEX = 0x0B05; - public const int GL_CURRENT_RASTER_POSITION = 0x0B07; - public const int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; - public const int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; - public const int GL_CURRENT_TEXTURE_COORDS = 0x0B03; - public const int GL_INDEX_CLEAR_VALUE = 0x0C20; - public const int GL_INDEX_MODE = 0x0C30; - public const int GL_INDEX_WRITEMASK = 0x0C21; - public const int GL_MODELVIEW_MATRIX = 0x0BA6; - public const int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; - public const int GL_NAME_STACK_DEPTH = 0x0D70; - public const int GL_PROJECTION_MATRIX = 0x0BA7; - public const int GL_PROJECTION_STACK_DEPTH = 0x0BA4; - public const int GL_RENDER_MODE = 0x0C40; - public const int GL_RGBA_MODE = 0x0C31; - public const int GL_TEXTURE_MATRIX = 0x0BA8; - public const int GL_TEXTURE_STACK_DEPTH = 0x0BA5; - public const int GL_VIEWPORT = 0x0BA2; - public const int GL_AUTO_NORMAL = 0x0D80; - public const int GL_MAP1_COLOR_4 = 0x0D90; - public const int GL_MAP1_INDEX = 0x0D91; - public const int GL_MAP1_NORMAL = 0x0D92; - public const int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; - public const int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; - public const int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; - public const int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; - public const int GL_MAP1_VERTEX_3 = 0x0D97; - public const int GL_MAP1_VERTEX_4 = 0x0D98; - public const int GL_MAP2_COLOR_4 = 0x0DB0; - public const int GL_MAP2_INDEX = 0x0DB1; - public const int GL_MAP2_NORMAL = 0x0DB2; - public const int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; - public const int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; - public const int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; - public const int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; - public const int GL_MAP2_VERTEX_3 = 0x0DB7; - public const int GL_MAP2_VERTEX_4 = 0x0DB8; - public const int GL_MAP1_GRID_DOMAIN = 0x0DD0; - public const int GL_MAP1_GRID_SEGMENTS = 0x0DD1; - public const int GL_MAP2_GRID_DOMAIN = 0x0DD2; - public const int GL_MAP2_GRID_SEGMENTS = 0x0DD3; - public const int GL_COEFF = 0x0A00; - public const int GL_ORDER = 0x0A01; - public const int GL_DOMAIN = 0x0A02; - public const int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; - public const int GL_POINT_SMOOTH_HINT = 0x0C51; - public const int GL_LINE_SMOOTH_HINT = 0x0C52; - public const int GL_POLYGON_SMOOTH_HINT = 0x0C53; - public const int GL_FOG_HINT = 0x0C54; - public const int GL_DONT_CARE = 0x1100; - public const int GL_FASTEST = 0x1101; - public const int GL_NICEST = 0x1102; - public const int GL_SCISSOR_BOX = 0x0C10; - public const int GL_SCISSOR_TEST = 0x0C11; - public const int GL_MAP_COLOR = 0x0D10; - public const int GL_MAP_STENCIL = 0x0D11; - public const int GL_INDEX_SHIFT = 0x0D12; - public const int GL_INDEX_OFFSET = 0x0D13; - public const int GL_RED_SCALE = 0x0D14; - public const int GL_RED_BIAS = 0x0D15; - public const int GL_GREEN_SCALE = 0x0D18; - public const int GL_GREEN_BIAS = 0x0D19; - public const int GL_BLUE_SCALE = 0x0D1A; - public const int GL_BLUE_BIAS = 0x0D1B; - public const int GL_ALPHA_SCALE = 0x0D1C; - public const int GL_ALPHA_BIAS = 0x0D1D; - public const int GL_DEPTH_SCALE = 0x0D1E; - public const int GL_DEPTH_BIAS = 0x0D1F; - public const int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; - public const int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; - public const int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; - public const int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; - public const int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; - public const int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; - public const int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; - public const int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; - public const int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; - public const int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; - public const int GL_PIXEL_MAP_S_TO_S = 0x0C71; - public const int GL_PIXEL_MAP_I_TO_I = 0x0C70; - public const int GL_PIXEL_MAP_I_TO_R = 0x0C72; - public const int GL_PIXEL_MAP_I_TO_G = 0x0C73; - public const int GL_PIXEL_MAP_I_TO_B = 0x0C74; - public const int GL_PIXEL_MAP_I_TO_A = 0x0C75; - public const int GL_PIXEL_MAP_R_TO_R = 0x0C76; - public const int GL_PIXEL_MAP_G_TO_G = 0x0C77; - public const int GL_PIXEL_MAP_B_TO_B = 0x0C78; - public const int GL_PIXEL_MAP_A_TO_A = 0x0C79; - public const int GL_PACK_ALIGNMENT = 0x0D05; - public const int GL_PACK_LSB_FIRST = 0x0D01; - public const int GL_PACK_ROW_LENGTH = 0x0D02; - public const int GL_PACK_SKIP_PIXELS = 0x0D04; - public const int GL_PACK_SKIP_ROWS = 0x0D03; - public const int GL_PACK_SWAP_BYTES = 0x0D00; - public const int GL_UNPACK_ALIGNMENT = 0x0CF5; - public const int GL_UNPACK_LSB_FIRST = 0x0CF1; - public const int GL_UNPACK_ROW_LENGTH = 0x0CF2; - public const int GL_UNPACK_SKIP_PIXELS = 0x0CF4; - public const int GL_UNPACK_SKIP_ROWS = 0x0CF3; - public const int GL_UNPACK_SWAP_BYTES = 0x0CF0; - public const int GL_ZOOM_X = 0x0D16; - public const int GL_ZOOM_Y = 0x0D17; - public const int GL_TEXTURE_ENV = 0x2300; - public const int GL_TEXTURE_ENV_MODE = 0x2200; - public const int GL_TEXTURE_1D = 0x0DE0; +// public const int GL_MAX_LIST_NESTING = 0x0B31; +// public const int GL_MAX_EVAL_ORDER = 0x0D30; +// public const int GL_MAX_LIGHTS = 0x0D31; +// public const int GL_MAX_CLIP_PLANES = 0x0D32; +// public const int GL_MAX_TEXTURE_SIZE = 0x0D33; +// public const int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; +// public const int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; +// public const int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; +// public const int GL_MAX_NAME_STACK_DEPTH = 0x0D37; +// public const int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; +// public const int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; +// public const int GL_MAX_VIEWPORT_DIMS = 0x0D3A; +// public const int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; +// public const int GL_ATTRIB_STACK_DEPTH = 0x0BB0; +// public const int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; +// public const int GL_COLOR_CLEAR_VALUE = 0x0C22; +// public const int GL_COLOR_WRITEMASK = 0x0C23; +// public const int GL_CURRENT_INDEX = 0x0B01; +// public const int GL_CURRENT_COLOR = 0x0B00; +// public const int GL_CURRENT_NORMAL = 0x0B02; +// public const int GL_CURRENT_RASTER_COLOR = 0x0B04; +// public const int GL_CURRENT_RASTER_DISTANCE = 0x0B09; +// public const int GL_CURRENT_RASTER_INDEX = 0x0B05; +// public const int GL_CURRENT_RASTER_POSITION = 0x0B07; +// public const int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; +// public const int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; +// public const int GL_CURRENT_TEXTURE_COORDS = 0x0B03; +// public const int GL_INDEX_CLEAR_VALUE = 0x0C20; +// public const int GL_INDEX_MODE = 0x0C30; +// public const int GL_INDEX_WRITEMASK = 0x0C21; +// public const int GL_MODELVIEW_MATRIX = 0x0BA6; +// public const int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; +// public const int GL_NAME_STACK_DEPTH = 0x0D70; +// public const int GL_PROJECTION_MATRIX = 0x0BA7; +// public const int GL_PROJECTION_STACK_DEPTH = 0x0BA4; +// public const int GL_RENDER_MODE = 0x0C40; +// public const int GL_RGBA_MODE = 0x0C31; +// public const int GL_TEXTURE_MATRIX = 0x0BA8; +// public const int GL_TEXTURE_STACK_DEPTH = 0x0BA5; +// public const int GL_VIEWPORT = 0x0BA2; +// public const int GL_AUTO_NORMAL = 0x0D80; +// public const int GL_MAP1_COLOR_4 = 0x0D90; +// public const int GL_MAP1_INDEX = 0x0D91; +// public const int GL_MAP1_NORMAL = 0x0D92; +// public const int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; +// public const int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; +// public const int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; +// public const int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; +// public const int GL_MAP1_VERTEX_3 = 0x0D97; +// public const int GL_MAP1_VERTEX_4 = 0x0D98; +// public const int GL_MAP2_COLOR_4 = 0x0DB0; +// public const int GL_MAP2_INDEX = 0x0DB1; +// public const int GL_MAP2_NORMAL = 0x0DB2; +// public const int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; +// public const int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; +// public const int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; +// public const int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; +// public const int GL_MAP2_VERTEX_3 = 0x0DB7; +// public const int GL_MAP2_VERTEX_4 = 0x0DB8; +// public const int GL_MAP1_GRID_DOMAIN = 0x0DD0; +// public const int GL_MAP1_GRID_SEGMENTS = 0x0DD1; +// public const int GL_MAP2_GRID_DOMAIN = 0x0DD2; +// public const int GL_MAP2_GRID_SEGMENTS = 0x0DD3; +// public const int GL_COEFF = 0x0A00; +// public const int GL_ORDER = 0x0A01; +// public const int GL_DOMAIN = 0x0A02; +// public const int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; +// public const int GL_POINT_SMOOTH_HINT = 0x0C51; +// public const int GL_LINE_SMOOTH_HINT = 0x0C52; +// public const int GL_POLYGON_SMOOTH_HINT = 0x0C53; +// public const int GL_FOG_HINT = 0x0C54; +// public const int GL_DONT_CARE = 0x1100; +// public const int GL_FASTEST = 0x1101; +// public const int GL_NICEST = 0x1102; +// public const int GL_SCISSOR_BOX = 0x0C10; +// public const int GL_SCISSOR_TEST = 0x0C11; +// public const int GL_MAP_COLOR = 0x0D10; +// public const int GL_MAP_STENCIL = 0x0D11; +// public const int GL_INDEX_SHIFT = 0x0D12; +// public const int GL_INDEX_OFFSET = 0x0D13; +// public const int GL_RED_SCALE = 0x0D14; +// public const int GL_RED_BIAS = 0x0D15; +// public const int GL_GREEN_SCALE = 0x0D18; +// public const int GL_GREEN_BIAS = 0x0D19; +// public const int GL_BLUE_SCALE = 0x0D1A; +// public const int GL_BLUE_BIAS = 0x0D1B; +// public const int GL_ALPHA_SCALE = 0x0D1C; +// public const int GL_ALPHA_BIAS = 0x0D1D; +// public const int GL_DEPTH_SCALE = 0x0D1E; +// public const int GL_DEPTH_BIAS = 0x0D1F; +// public const int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; +// public const int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; +// public const int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; +// public const int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; +// public const int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; +// public const int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; +// public const int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; +// public const int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; +// public const int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; +// public const int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; +// public const int GL_PIXEL_MAP_S_TO_S = 0x0C71; +// public const int GL_PIXEL_MAP_I_TO_I = 0x0C70; +// public const int GL_PIXEL_MAP_I_TO_R = 0x0C72; +// public const int GL_PIXEL_MAP_I_TO_G = 0x0C73; +// public const int GL_PIXEL_MAP_I_TO_B = 0x0C74; +// public const int GL_PIXEL_MAP_I_TO_A = 0x0C75; +// public const int GL_PIXEL_MAP_R_TO_R = 0x0C76; +// public const int GL_PIXEL_MAP_G_TO_G = 0x0C77; +// public const int GL_PIXEL_MAP_B_TO_B = 0x0C78; +// public const int GL_PIXEL_MAP_A_TO_A = 0x0C79; +// public const int GL_PACK_ALIGNMENT = 0x0D05; +// public const int GL_PACK_LSB_FIRST = 0x0D01; +// public const int GL_PACK_ROW_LENGTH = 0x0D02; +// public const int GL_PACK_SKIP_PIXELS = 0x0D04; +// public const int GL_PACK_SKIP_ROWS = 0x0D03; +// public const int GL_PACK_SWAP_BYTES = 0x0D00; +// public const int GL_UNPACK_ALIGNMENT = 0x0CF5; +// public const int GL_UNPACK_LSB_FIRST = 0x0CF1; +// public const int GL_UNPACK_ROW_LENGTH = 0x0CF2; +// public const int GL_UNPACK_SKIP_PIXELS = 0x0CF4; +// public const int GL_UNPACK_SKIP_ROWS = 0x0CF3; +// public const int GL_UNPACK_SWAP_BYTES = 0x0CF0; +// public const int GL_ZOOM_X = 0x0D16; +// public const int GL_ZOOM_Y = 0x0D17; +// public const int GL_TEXTURE_ENV = 0x2300; +// public const int GL_TEXTURE_ENV_MODE = 0x2200; +// public const int GL_TEXTURE_1D = 0x0DE0; public const int GL_TEXTURE_2D = 0x0DE1; - public const int GL_TEXTURE_WRAP_S = 0x2802; - public const int GL_TEXTURE_WRAP_T = 0x2803; +// public const int GL_TEXTURE_WRAP_S = 0x2802; +// public const int GL_TEXTURE_WRAP_T = 0x2803; public const int GL_TEXTURE_MAG_FILTER = 0x2800; public const int GL_TEXTURE_MIN_FILTER = 0x2801; - public const int GL_TEXTURE_ENV_COLOR = 0x2201; - public const int GL_TEXTURE_GEN_S = 0x0C60; - public const int GL_TEXTURE_GEN_T = 0x0C61; - public const int GL_TEXTURE_GEN_R = 0x0C62; - public const int GL_TEXTURE_GEN_Q = 0x0C63; - public const int GL_TEXTURE_GEN_MODE = 0x2500; - public const int GL_TEXTURE_BORDER_COLOR = 0x1004; - public const int GL_TEXTURE_WIDTH = 0x1000; - public const int GL_TEXTURE_HEIGHT = 0x1001; - public const int GL_TEXTURE_BORDER = 0x1005; - public const int GL_TEXTURE_COMPONENTS = 0x1003; - public const int GL_TEXTURE_RED_SIZE = 0x805C; - public const int GL_TEXTURE_GREEN_SIZE = 0x805D; - public const int GL_TEXTURE_BLUE_SIZE = 0x805E; - public const int GL_TEXTURE_ALPHA_SIZE = 0x805F; - public const int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; - public const int GL_TEXTURE_INTENSITY_SIZE = 0x8061; - public const int GL_NEAREST_MIPMAP_NEAREST = 0x2700; - public const int GL_NEAREST_MIPMAP_LINEAR = 0x2702; - public const int GL_LINEAR_MIPMAP_NEAREST = 0x2701; - public const int GL_LINEAR_MIPMAP_LINEAR = 0x2703; - public const int GL_OBJECT_LINEAR = 0x2401; - public const int GL_OBJECT_PLANE = 0x2501; - public const int GL_EYE_LINEAR = 0x2400; - public const int GL_EYE_PLANE = 0x2502; - public const int GL_SPHERE_MAP = 0x2402; - public const int GL_DECAL = 0x2101; - public const int GL_MODULATE = 0x2100; +// public const int GL_TEXTURE_ENV_COLOR = 0x2201; +// public const int GL_TEXTURE_GEN_S = 0x0C60; +// public const int GL_TEXTURE_GEN_T = 0x0C61; +// public const int GL_TEXTURE_GEN_R = 0x0C62; +// public const int GL_TEXTURE_GEN_Q = 0x0C63; +// public const int GL_TEXTURE_GEN_MODE = 0x2500; +// public const int GL_TEXTURE_BORDER_COLOR = 0x1004; +// public const int GL_TEXTURE_WIDTH = 0x1000; +// public const int GL_TEXTURE_HEIGHT = 0x1001; +// public const int GL_TEXTURE_BORDER = 0x1005; +// public const int GL_TEXTURE_COMPONENTS = 0x1003; +// public const int GL_TEXTURE_RED_SIZE = 0x805C; +// public const int GL_TEXTURE_GREEN_SIZE = 0x805D; +// public const int GL_TEXTURE_BLUE_SIZE = 0x805E; +// public const int GL_TEXTURE_ALPHA_SIZE = 0x805F; +// public const int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; +// public const int GL_TEXTURE_INTENSITY_SIZE = 0x8061; +// public const int GL_NEAREST_MIPMAP_NEAREST = 0x2700; +// public const int GL_NEAREST_MIPMAP_LINEAR = 0x2702; +// public const int GL_LINEAR_MIPMAP_NEAREST = 0x2701; +// public const int GL_LINEAR_MIPMAP_LINEAR = 0x2703; +// public const int GL_OBJECT_LINEAR = 0x2401; +// public const int GL_OBJECT_PLANE = 0x2501; +// public const int GL_EYE_LINEAR = 0x2400; +// public const int GL_EYE_PLANE = 0x2502; +// public const int GL_SPHERE_MAP = 0x2402; +// public const int GL_DECAL = 0x2101; +// public const int GL_MODULATE = 0x2100; public const int GL_NEAREST = 0x2600; - public const int GL_REPEAT = 0x2901; - public const int GL_CLAMP = 0x2900; - public const int GL_S = 0x2000; - public const int GL_T = 0x2001; - public const int GL_R = 0x2002; - public const int GL_Q = 0x2003; +// public const int GL_REPEAT = 0x2901; +// public const int GL_CLAMP = 0x2900; +// public const int GL_S = 0x2000; +// public const int GL_T = 0x2001; +// public const int GL_R = 0x2002; +// public const int GL_Q = 0x2003; public const int GL_VENDOR = 0x1F00; public const int GL_RENDERER = 0x1F01; public const int GL_VERSION = 0x1F02; @@ -465,5000 +464,5000 @@ namespace Avalonia.OpenGL public const int GL_OUT_OF_MEMORY = 0x0505; public const int GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; public const int GL_CONTEXT_LOST = 0x0507; - public const int GL_CURRENT_BIT = 0x00000001; - public const int GL_POINT_BIT = 0x00000002; - public const int GL_LINE_BIT = 0x00000004; - public const int GL_POLYGON_BIT = 0x00000008; - public const int GL_POLYGON_STIPPLE_BIT = 0x00000010; - public const int GL_PIXEL_MODE_BIT = 0x00000020; - public const int GL_LIGHTING_BIT = 0x00000040; - public const int GL_FOG_BIT = 0x00000080; +// public const int GL_CURRENT_BIT = 0x00000001; +// public const int GL_POINT_BIT = 0x00000002; +// public const int GL_LINE_BIT = 0x00000004; +// public const int GL_POLYGON_BIT = 0x00000008; +// public const int GL_POLYGON_STIPPLE_BIT = 0x00000010; +// public const int GL_PIXEL_MODE_BIT = 0x00000020; +// public const int GL_LIGHTING_BIT = 0x00000040; +// public const int GL_FOG_BIT = 0x00000080; public const int GL_DEPTH_BUFFER_BIT = 0x00000100; - public const int GL_ACCUM_BUFFER_BIT = 0x00000200; +// public const int GL_ACCUM_BUFFER_BIT = 0x00000200; public const int GL_STENCIL_BUFFER_BIT = 0x00000400; - public const int GL_VIEWPORT_BIT = 0x00000800; - public const int GL_TRANSFORM_BIT = 0x00001000; - public const int GL_ENABLE_BIT = 0x00002000; +// public const int GL_VIEWPORT_BIT = 0x00000800; +// public const int GL_TRANSFORM_BIT = 0x00001000; +// public const int GL_ENABLE_BIT = 0x00002000; public const int GL_COLOR_BUFFER_BIT = 0x00004000; - public const int GL_HINT_BIT = 0x00008000; - public const int GL_EVAL_BIT = 0x00010000; - public const int GL_LIST_BIT = 0x00020000; - public const int GL_TEXTURE_BIT = 0x00040000; - public const int GL_SCISSOR_BIT = 0x00080000; - public const int GL_ALL_ATTRIB_BITS = -1; - public const int GL_PROXY_TEXTURE_1D = 0x8063; - public const int GL_PROXY_TEXTURE_2D = 0x8064; - public const int GL_TEXTURE_PRIORITY = 0x8066; - public const int GL_TEXTURE_RESIDENT = 0x8067; - public const int GL_TEXTURE_BINDING_1D = 0x8068; +// public const int GL_HINT_BIT = 0x00008000; +// public const int GL_EVAL_BIT = 0x00010000; +// public const int GL_LIST_BIT = 0x00020000; +// public const int GL_TEXTURE_BIT = 0x00040000; +// public const int GL_SCISSOR_BIT = 0x00080000; +// public const int GL_ALL_ATTRIB_BITS = -1; +// public const int GL_PROXY_TEXTURE_1D = 0x8063; +// public const int GL_PROXY_TEXTURE_2D = 0x8064; +// public const int GL_TEXTURE_PRIORITY = 0x8066; +// public const int GL_TEXTURE_RESIDENT = 0x8067; +// public const int GL_TEXTURE_BINDING_1D = 0x8068; public const int GL_TEXTURE_BINDING_2D = 0x8069; - public const int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; - public const int GL_ALPHA4 = 0x803B; - public const int GL_ALPHA8 = 0x803C; - public const int GL_ALPHA12 = 0x803D; - public const int GL_ALPHA16 = 0x803E; - public const int GL_LUMINANCE4 = 0x803F; - public const int GL_LUMINANCE8 = 0x8040; - public const int GL_LUMINANCE12 = 0x8041; - public const int GL_LUMINANCE16 = 0x8042; - public const int GL_LUMINANCE4_ALPHA4 = 0x8043; - public const int GL_LUMINANCE6_ALPHA2 = 0x8044; - public const int GL_LUMINANCE8_ALPHA8 = 0x8045; - public const int GL_LUMINANCE12_ALPHA4 = 0x8046; - public const int GL_LUMINANCE12_ALPHA12 = 0x8047; - public const int GL_LUMINANCE16_ALPHA16 = 0x8048; - public const int GL_INTENSITY = 0x8049; - public const int GL_INTENSITY4 = 0x804A; - public const int GL_INTENSITY8 = 0x804B; - public const int GL_INTENSITY12 = 0x804C; - public const int GL_INTENSITY16 = 0x804D; - public const int GL_R3_G3_B2 = 0x2A10; - public const int GL_RGB4 = 0x804F; - public const int GL_RGB5 = 0x8050; - public const int GL_RGB8 = 0x8051; - public const int GL_RGB10 = 0x8052; - public const int GL_RGB12 = 0x8053; - public const int GL_RGB16 = 0x8054; - public const int GL_RGBA2 = 0x8055; - public const int GL_RGBA4 = 0x8056; - public const int GL_RGB5_A1 = 0x8057; +// public const int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; +// public const int GL_ALPHA4 = 0x803B; +// public const int GL_ALPHA8 = 0x803C; +// public const int GL_ALPHA12 = 0x803D; +// public const int GL_ALPHA16 = 0x803E; +// public const int GL_LUMINANCE4 = 0x803F; +// public const int GL_LUMINANCE8 = 0x8040; +// public const int GL_LUMINANCE12 = 0x8041; +// public const int GL_LUMINANCE16 = 0x8042; +// public const int GL_LUMINANCE4_ALPHA4 = 0x8043; +// public const int GL_LUMINANCE6_ALPHA2 = 0x8044; +// public const int GL_LUMINANCE8_ALPHA8 = 0x8045; +// public const int GL_LUMINANCE12_ALPHA4 = 0x8046; +// public const int GL_LUMINANCE12_ALPHA12 = 0x8047; +// public const int GL_LUMINANCE16_ALPHA16 = 0x8048; +// public const int GL_INTENSITY = 0x8049; +// public const int GL_INTENSITY4 = 0x804A; +// public const int GL_INTENSITY8 = 0x804B; +// public const int GL_INTENSITY12 = 0x804C; +// public const int GL_INTENSITY16 = 0x804D; +// public const int GL_R3_G3_B2 = 0x2A10; +// public const int GL_RGB4 = 0x804F; +// public const int GL_RGB5 = 0x8050; +// public const int GL_RGB8 = 0x8051; +// public const int GL_RGB10 = 0x8052; +// public const int GL_RGB12 = 0x8053; +// public const int GL_RGB16 = 0x8054; +// public const int GL_RGBA2 = 0x8055; +// public const int GL_RGBA4 = 0x8056; +// public const int GL_RGB5_A1 = 0x8057; public const int GL_RGBA8 = 0x8058; - public const int GL_RGB10_A2 = 0x8059; - public const int GL_RGBA12 = 0x805A; - public const int GL_RGBA16 = 0x805B; - public const int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; - public const int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; - public const int GL_ALL_CLIENT_ATTRIB_BITS = -1; - public const int GL_CLIENT_ALL_ATTRIB_BITS = -1; - public const int GL_RESCALE_NORMAL = 0x803A; - public const int GL_CLAMP_TO_EDGE = 0x812F; - public const int GL_MAX_ELEMENTS_VERTICES = 0x80E8; - public const int GL_MAX_ELEMENTS_INDICES = 0x80E9; - public const int GL_BGR = 0x80E0; - public const int GL_BGRA = 0x80E1; - public const int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; - public const int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; - public const int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; - public const int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; - public const int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; - public const int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; - public const int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; - public const int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; - public const int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; - public const int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; - public const int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; - public const int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; - public const int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; - public const int GL_SINGLE_COLOR = 0x81F9; - public const int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; - public const int GL_TEXTURE_MIN_LOD = 0x813A; - public const int GL_TEXTURE_MAX_LOD = 0x813B; - public const int GL_TEXTURE_BASE_LEVEL = 0x813C; - public const int GL_TEXTURE_MAX_LEVEL = 0x813D; - public const int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; - public const int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; - public const int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; - public const int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; - public const int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; - public const int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; - public const int GL_PACK_SKIP_IMAGES = 0x806B; - public const int GL_PACK_IMAGE_HEIGHT = 0x806C; - public const int GL_UNPACK_SKIP_IMAGES = 0x806D; - public const int GL_UNPACK_IMAGE_HEIGHT = 0x806E; - public const int GL_TEXTURE_3D = 0x806F; - public const int GL_PROXY_TEXTURE_3D = 0x8070; - public const int GL_TEXTURE_DEPTH = 0x8071; - public const int GL_TEXTURE_WRAP_R = 0x8072; - public const int GL_MAX_3D_TEXTURE_SIZE = 0x8073; - public const int GL_TEXTURE_BINDING_3D = 0x806A; - public const int GL_CONSTANT_COLOR = 0x8001; - public const int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; - public const int GL_CONSTANT_ALPHA = 0x8003; - public const int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; - public const int GL_COLOR_TABLE = 0x80D0; - public const int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; - public const int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; - public const int GL_PROXY_COLOR_TABLE = 0x80D3; - public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; - public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; - public const int GL_COLOR_TABLE_SCALE = 0x80D6; - public const int GL_COLOR_TABLE_BIAS = 0x80D7; - public const int GL_COLOR_TABLE_FORMAT = 0x80D8; - public const int GL_COLOR_TABLE_WIDTH = 0x80D9; - public const int GL_COLOR_TABLE_RED_SIZE = 0x80DA; - public const int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; - public const int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; - public const int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; - public const int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; - public const int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; - public const int GL_CONVOLUTION_1D = 0x8010; - public const int GL_CONVOLUTION_2D = 0x8011; - public const int GL_SEPARABLE_2D = 0x8012; - public const int GL_CONVOLUTION_BORDER_MODE = 0x8013; - public const int GL_CONVOLUTION_FILTER_SCALE = 0x8014; - public const int GL_CONVOLUTION_FILTER_BIAS = 0x8015; - public const int GL_REDUCE = 0x8016; - public const int GL_CONVOLUTION_FORMAT = 0x8017; - public const int GL_CONVOLUTION_WIDTH = 0x8018; - public const int GL_CONVOLUTION_HEIGHT = 0x8019; - public const int GL_MAX_CONVOLUTION_WIDTH = 0x801A; - public const int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; - public const int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; - public const int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; - public const int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; - public const int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; - public const int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; - public const int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; - public const int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; - public const int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; - public const int GL_CONSTANT_BORDER = 0x8151; - public const int GL_REPLICATE_BORDER = 0x8153; - public const int GL_CONVOLUTION_BORDER_COLOR = 0x8154; - public const int GL_COLOR_MATRIX = 0x80B1; - public const int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; - public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; - public const int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; - public const int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; - public const int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; - public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; - public const int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; - public const int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; - public const int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; - public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; - public const int GL_HISTOGRAM = 0x8024; - public const int GL_PROXY_HISTOGRAM = 0x8025; - public const int GL_HISTOGRAM_WIDTH = 0x8026; - public const int GL_HISTOGRAM_FORMAT = 0x8027; - public const int GL_HISTOGRAM_RED_SIZE = 0x8028; - public const int GL_HISTOGRAM_GREEN_SIZE = 0x8029; - public const int GL_HISTOGRAM_BLUE_SIZE = 0x802A; - public const int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; - public const int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; - public const int GL_HISTOGRAM_SINK = 0x802D; - public const int GL_MINMAX = 0x802E; - public const int GL_MINMAX_FORMAT = 0x802F; - public const int GL_MINMAX_SINK = 0x8030; - public const int GL_TABLE_TOO_LARGE = 0x8031; - public const int GL_BLEND_EQUATION = 0x8009; - public const int GL_MIN = 0x8007; - public const int GL_MAX = 0x8008; - public const int GL_FUNC_ADD = 0x8006; - public const int GL_FUNC_SUBTRACT = 0x800A; - public const int GL_FUNC_REVERSE_SUBTRACT = 0x800B; - public const int GL_BLEND_COLOR = 0x8005; +// public const int GL_RGB10_A2 = 0x8059; +// public const int GL_RGBA12 = 0x805A; +// public const int GL_RGBA16 = 0x805B; +// public const int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; +// public const int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; +// public const int GL_ALL_CLIENT_ATTRIB_BITS = -1; +// public const int GL_CLIENT_ALL_ATTRIB_BITS = -1; +// public const int GL_RESCALE_NORMAL = 0x803A; +// public const int GL_CLAMP_TO_EDGE = 0x812F; +// public const int GL_MAX_ELEMENTS_VERTICES = 0x80E8; +// public const int GL_MAX_ELEMENTS_INDICES = 0x80E9; +// public const int GL_BGR = 0x80E0; +// public const int GL_BGRA = 0x80E1; +// public const int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; +// public const int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; +// public const int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; +// public const int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; +// public const int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; +// public const int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; +// public const int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; +// public const int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; +// public const int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; +// public const int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; +// public const int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; +// public const int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; +// public const int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; +// public const int GL_SINGLE_COLOR = 0x81F9; +// public const int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; +// public const int GL_TEXTURE_MIN_LOD = 0x813A; +// public const int GL_TEXTURE_MAX_LOD = 0x813B; +// public const int GL_TEXTURE_BASE_LEVEL = 0x813C; +// public const int GL_TEXTURE_MAX_LEVEL = 0x813D; +// public const int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; +// public const int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; +// public const int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; +// public const int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; +// public const int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; +// public const int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; +// public const int GL_PACK_SKIP_IMAGES = 0x806B; +// public const int GL_PACK_IMAGE_HEIGHT = 0x806C; +// public const int GL_UNPACK_SKIP_IMAGES = 0x806D; +// public const int GL_UNPACK_IMAGE_HEIGHT = 0x806E; +// public const int GL_TEXTURE_3D = 0x806F; +// public const int GL_PROXY_TEXTURE_3D = 0x8070; +// public const int GL_TEXTURE_DEPTH = 0x8071; +// public const int GL_TEXTURE_WRAP_R = 0x8072; +// public const int GL_MAX_3D_TEXTURE_SIZE = 0x8073; +// public const int GL_TEXTURE_BINDING_3D = 0x806A; +// public const int GL_CONSTANT_COLOR = 0x8001; +// public const int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; +// public const int GL_CONSTANT_ALPHA = 0x8003; +// public const int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; +// public const int GL_COLOR_TABLE = 0x80D0; +// public const int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; +// public const int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; +// public const int GL_PROXY_COLOR_TABLE = 0x80D3; +// public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; +// public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; +// public const int GL_COLOR_TABLE_SCALE = 0x80D6; +// public const int GL_COLOR_TABLE_BIAS = 0x80D7; +// public const int GL_COLOR_TABLE_FORMAT = 0x80D8; +// public const int GL_COLOR_TABLE_WIDTH = 0x80D9; +// public const int GL_COLOR_TABLE_RED_SIZE = 0x80DA; +// public const int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; +// public const int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; +// public const int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; +// public const int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; +// public const int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; +// public const int GL_CONVOLUTION_1D = 0x8010; +// public const int GL_CONVOLUTION_2D = 0x8011; +// public const int GL_SEPARABLE_2D = 0x8012; +// public const int GL_CONVOLUTION_BORDER_MODE = 0x8013; +// public const int GL_CONVOLUTION_FILTER_SCALE = 0x8014; +// public const int GL_CONVOLUTION_FILTER_BIAS = 0x8015; +// public const int GL_REDUCE = 0x8016; +// public const int GL_CONVOLUTION_FORMAT = 0x8017; +// public const int GL_CONVOLUTION_WIDTH = 0x8018; +// public const int GL_CONVOLUTION_HEIGHT = 0x8019; +// public const int GL_MAX_CONVOLUTION_WIDTH = 0x801A; +// public const int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; +// public const int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; +// public const int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; +// public const int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; +// public const int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; +// public const int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; +// public const int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; +// public const int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; +// public const int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; +// public const int GL_CONSTANT_BORDER = 0x8151; +// public const int GL_REPLICATE_BORDER = 0x8153; +// public const int GL_CONVOLUTION_BORDER_COLOR = 0x8154; +// public const int GL_COLOR_MATRIX = 0x80B1; +// public const int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; +// public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; +// public const int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; +// public const int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; +// public const int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; +// public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; +// public const int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; +// public const int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; +// public const int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; +// public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; +// public const int GL_HISTOGRAM = 0x8024; +// public const int GL_PROXY_HISTOGRAM = 0x8025; +// public const int GL_HISTOGRAM_WIDTH = 0x8026; +// public const int GL_HISTOGRAM_FORMAT = 0x8027; +// public const int GL_HISTOGRAM_RED_SIZE = 0x8028; +// public const int GL_HISTOGRAM_GREEN_SIZE = 0x8029; +// public const int GL_HISTOGRAM_BLUE_SIZE = 0x802A; +// public const int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; +// public const int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; +// public const int GL_HISTOGRAM_SINK = 0x802D; +// public const int GL_MINMAX = 0x802E; +// public const int GL_MINMAX_FORMAT = 0x802F; +// public const int GL_MINMAX_SINK = 0x8030; +// public const int GL_TABLE_TOO_LARGE = 0x8031; +// public const int GL_BLEND_EQUATION = 0x8009; +// public const int GL_MIN = 0x8007; +// public const int GL_MAX = 0x8008; +// public const int GL_FUNC_ADD = 0x8006; +// public const int GL_FUNC_SUBTRACT = 0x800A; +// public const int GL_FUNC_REVERSE_SUBTRACT = 0x800B; +// public const int GL_BLEND_COLOR = 0x8005; public const int GL_TEXTURE0 = 0x84C0; - public const int GL_TEXTURE1 = 0x84C1; - public const int GL_TEXTURE2 = 0x84C2; - public const int GL_TEXTURE3 = 0x84C3; - public const int GL_TEXTURE4 = 0x84C4; - public const int GL_TEXTURE5 = 0x84C5; - public const int GL_TEXTURE6 = 0x84C6; - public const int GL_TEXTURE7 = 0x84C7; - public const int GL_TEXTURE8 = 0x84C8; - public const int GL_TEXTURE9 = 0x84C9; - public const int GL_TEXTURE10 = 0x84CA; - public const int GL_TEXTURE11 = 0x84CB; - public const int GL_TEXTURE12 = 0x84CC; - public const int GL_TEXTURE13 = 0x84CD; - public const int GL_TEXTURE14 = 0x84CE; - public const int GL_TEXTURE15 = 0x84CF; - public const int GL_TEXTURE16 = 0x84D0; - public const int GL_TEXTURE17 = 0x84D1; - public const int GL_TEXTURE18 = 0x84D2; - public const int GL_TEXTURE19 = 0x84D3; - public const int GL_TEXTURE20 = 0x84D4; - public const int GL_TEXTURE21 = 0x84D5; - public const int GL_TEXTURE22 = 0x84D6; - public const int GL_TEXTURE23 = 0x84D7; - public const int GL_TEXTURE24 = 0x84D8; - public const int GL_TEXTURE25 = 0x84D9; - public const int GL_TEXTURE26 = 0x84DA; - public const int GL_TEXTURE27 = 0x84DB; - public const int GL_TEXTURE28 = 0x84DC; - public const int GL_TEXTURE29 = 0x84DD; - public const int GL_TEXTURE30 = 0x84DE; - public const int GL_TEXTURE31 = 0x84DF; +// public const int GL_TEXTURE1 = 0x84C1; +// public const int GL_TEXTURE2 = 0x84C2; +// public const int GL_TEXTURE3 = 0x84C3; +// public const int GL_TEXTURE4 = 0x84C4; +// public const int GL_TEXTURE5 = 0x84C5; +// public const int GL_TEXTURE6 = 0x84C6; +// public const int GL_TEXTURE7 = 0x84C7; +// public const int GL_TEXTURE8 = 0x84C8; +// public const int GL_TEXTURE9 = 0x84C9; +// public const int GL_TEXTURE10 = 0x84CA; +// public const int GL_TEXTURE11 = 0x84CB; +// public const int GL_TEXTURE12 = 0x84CC; +// public const int GL_TEXTURE13 = 0x84CD; +// public const int GL_TEXTURE14 = 0x84CE; +// public const int GL_TEXTURE15 = 0x84CF; +// public const int GL_TEXTURE16 = 0x84D0; +// public const int GL_TEXTURE17 = 0x84D1; +// public const int GL_TEXTURE18 = 0x84D2; +// public const int GL_TEXTURE19 = 0x84D3; +// public const int GL_TEXTURE20 = 0x84D4; +// public const int GL_TEXTURE21 = 0x84D5; +// public const int GL_TEXTURE22 = 0x84D6; +// public const int GL_TEXTURE23 = 0x84D7; +// public const int GL_TEXTURE24 = 0x84D8; +// public const int GL_TEXTURE25 = 0x84D9; +// public const int GL_TEXTURE26 = 0x84DA; +// public const int GL_TEXTURE27 = 0x84DB; +// public const int GL_TEXTURE28 = 0x84DC; +// public const int GL_TEXTURE29 = 0x84DD; +// public const int GL_TEXTURE30 = 0x84DE; +// public const int GL_TEXTURE31 = 0x84DF; public const int GL_ACTIVE_TEXTURE = 0x84E0; - public const int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; - public const int GL_MAX_TEXTURE_UNITS = 0x84E2; - public const int GL_NORMAL_MAP = 0x8511; - public const int GL_REFLECTION_MAP = 0x8512; - public const int GL_TEXTURE_CUBE_MAP = 0x8513; - public const int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; - public const int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; - public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; - public const int GL_COMPRESSED_ALPHA = 0x84E9; - public const int GL_COMPRESSED_LUMINANCE = 0x84EA; - public const int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; - public const int GL_COMPRESSED_INTENSITY = 0x84EC; - public const int GL_COMPRESSED_RGB = 0x84ED; - public const int GL_COMPRESSED_RGBA = 0x84EE; - public const int GL_TEXTURE_COMPRESSION_HINT = 0x84EF; - public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; - public const int GL_TEXTURE_COMPRESSED = 0x86A1; - public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; - public const int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; - public const int GL_MULTISAMPLE = 0x809D; - public const int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; - public const int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; - public const int GL_SAMPLE_COVERAGE = 0x80A0; - public const int GL_SAMPLE_BUFFERS = 0x80A8; +// public const int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; +// public const int GL_MAX_TEXTURE_UNITS = 0x84E2; +// public const int GL_NORMAL_MAP = 0x8511; +// public const int GL_REFLECTION_MAP = 0x8512; +// public const int GL_TEXTURE_CUBE_MAP = 0x8513; +// public const int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; +// public const int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; +// public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; +// public const int GL_COMPRESSED_ALPHA = 0x84E9; +// public const int GL_COMPRESSED_LUMINANCE = 0x84EA; +// public const int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; +// public const int GL_COMPRESSED_INTENSITY = 0x84EC; +// public const int GL_COMPRESSED_RGB = 0x84ED; +// public const int GL_COMPRESSED_RGBA = 0x84EE; +// public const int GL_TEXTURE_COMPRESSION_HINT = 0x84EF; +// public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; +// public const int GL_TEXTURE_COMPRESSED = 0x86A1; +// public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; +// public const int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; +// public const int GL_MULTISAMPLE = 0x809D; +// public const int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; +// public const int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; +// public const int GL_SAMPLE_COVERAGE = 0x80A0; +// public const int GL_SAMPLE_BUFFERS = 0x80A8; public const int GL_SAMPLES = 0x80A9; - public const int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; - public const int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; - public const int GL_MULTISAMPLE_BIT = 0x20000000; - public const int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; - public const int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; - public const int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; - public const int GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; - public const int GL_COMBINE = 0x8570; - public const int GL_COMBINE_RGB = 0x8571; - public const int GL_COMBINE_ALPHA = 0x8572; - public const int GL_SOURCE0_RGB = 0x8580; - public const int GL_SOURCE1_RGB = 0x8581; - public const int GL_SOURCE2_RGB = 0x8582; - public const int GL_SOURCE0_ALPHA = 0x8588; - public const int GL_SOURCE1_ALPHA = 0x8589; - public const int GL_SOURCE2_ALPHA = 0x858A; - public const int GL_OPERAND0_RGB = 0x8590; - public const int GL_OPERAND1_RGB = 0x8591; - public const int GL_OPERAND2_RGB = 0x8592; - public const int GL_OPERAND0_ALPHA = 0x8598; - public const int GL_OPERAND1_ALPHA = 0x8599; - public const int GL_OPERAND2_ALPHA = 0x859A; - public const int GL_RGB_SCALE = 0x8573; - public const int GL_ADD_SIGNED = 0x8574; - public const int GL_INTERPOLATE = 0x8575; - public const int GL_SUBTRACT = 0x84E7; - public const int GL_CONSTANT = 0x8576; - public const int GL_PRIMARY_COLOR = 0x8577; - public const int GL_PREVIOUS = 0x8578; - public const int GL_DOT3_RGB = 0x86AE; - public const int GL_DOT3_RGBA = 0x86AF; - public const int GL_CLAMP_TO_BORDER = 0x812D; - public const int GL_TEXTURE0_ARB = 0x84C0; - public const int GL_TEXTURE1_ARB = 0x84C1; - public const int GL_TEXTURE2_ARB = 0x84C2; - public const int GL_TEXTURE3_ARB = 0x84C3; - public const int GL_TEXTURE4_ARB = 0x84C4; - public const int GL_TEXTURE5_ARB = 0x84C5; - public const int GL_TEXTURE6_ARB = 0x84C6; - public const int GL_TEXTURE7_ARB = 0x84C7; - public const int GL_TEXTURE8_ARB = 0x84C8; - public const int GL_TEXTURE9_ARB = 0x84C9; - public const int GL_TEXTURE10_ARB = 0x84CA; - public const int GL_TEXTURE11_ARB = 0x84CB; - public const int GL_TEXTURE12_ARB = 0x84CC; - public const int GL_TEXTURE13_ARB = 0x84CD; - public const int GL_TEXTURE14_ARB = 0x84CE; - public const int GL_TEXTURE15_ARB = 0x84CF; - public const int GL_TEXTURE16_ARB = 0x84D0; - public const int GL_TEXTURE17_ARB = 0x84D1; - public const int GL_TEXTURE18_ARB = 0x84D2; - public const int GL_TEXTURE19_ARB = 0x84D3; - public const int GL_TEXTURE20_ARB = 0x84D4; - public const int GL_TEXTURE21_ARB = 0x84D5; - public const int GL_TEXTURE22_ARB = 0x84D6; - public const int GL_TEXTURE23_ARB = 0x84D7; - public const int GL_TEXTURE24_ARB = 0x84D8; - public const int GL_TEXTURE25_ARB = 0x84D9; - public const int GL_TEXTURE26_ARB = 0x84DA; - public const int GL_TEXTURE27_ARB = 0x84DB; - public const int GL_TEXTURE28_ARB = 0x84DC; - public const int GL_TEXTURE29_ARB = 0x84DD; - public const int GL_TEXTURE30_ARB = 0x84DE; - public const int GL_TEXTURE31_ARB = 0x84DF; - public const int GL_ACTIVE_TEXTURE_ARB = 0x84E0; - public const int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; - public const int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; - public const int GL_DEPTH_STENCIL_MESA = 0x8750; - public const int GL_UNSIGNED_INT_24_8_MESA = 0x8751; - public const int GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752; - public const int GL_UNSIGNED_SHORT_15_1_MESA = 0x8753; - public const int GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754; - public const int GL_ALPHA_BLEND_EQUATION_ATI = 0x883D; +// public const int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; +// public const int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; +// public const int GL_MULTISAMPLE_BIT = 0x20000000; +// public const int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; +// public const int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; +// public const int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; +// public const int GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; +// public const int GL_COMBINE = 0x8570; +// public const int GL_COMBINE_RGB = 0x8571; +// public const int GL_COMBINE_ALPHA = 0x8572; +// public const int GL_SOURCE0_RGB = 0x8580; +// public const int GL_SOURCE1_RGB = 0x8581; +// public const int GL_SOURCE2_RGB = 0x8582; +// public const int GL_SOURCE0_ALPHA = 0x8588; +// public const int GL_SOURCE1_ALPHA = 0x8589; +// public const int GL_SOURCE2_ALPHA = 0x858A; +// public const int GL_OPERAND0_RGB = 0x8590; +// public const int GL_OPERAND1_RGB = 0x8591; +// public const int GL_OPERAND2_RGB = 0x8592; +// public const int GL_OPERAND0_ALPHA = 0x8598; +// public const int GL_OPERAND1_ALPHA = 0x8599; +// public const int GL_OPERAND2_ALPHA = 0x859A; +// public const int GL_RGB_SCALE = 0x8573; +// public const int GL_ADD_SIGNED = 0x8574; +// public const int GL_INTERPOLATE = 0x8575; +// public const int GL_SUBTRACT = 0x84E7; +// public const int GL_CONSTANT = 0x8576; +// public const int GL_PRIMARY_COLOR = 0x8577; +// public const int GL_PREVIOUS = 0x8578; +// public const int GL_DOT3_RGB = 0x86AE; +// public const int GL_DOT3_RGBA = 0x86AF; +// public const int GL_CLAMP_TO_BORDER = 0x812D; +// public const int GL_TEXTURE0_ARB = 0x84C0; +// public const int GL_TEXTURE1_ARB = 0x84C1; +// public const int GL_TEXTURE2_ARB = 0x84C2; +// public const int GL_TEXTURE3_ARB = 0x84C3; +// public const int GL_TEXTURE4_ARB = 0x84C4; +// public const int GL_TEXTURE5_ARB = 0x84C5; +// public const int GL_TEXTURE6_ARB = 0x84C6; +// public const int GL_TEXTURE7_ARB = 0x84C7; +// public const int GL_TEXTURE8_ARB = 0x84C8; +// public const int GL_TEXTURE9_ARB = 0x84C9; +// public const int GL_TEXTURE10_ARB = 0x84CA; +// public const int GL_TEXTURE11_ARB = 0x84CB; +// public const int GL_TEXTURE12_ARB = 0x84CC; +// public const int GL_TEXTURE13_ARB = 0x84CD; +// public const int GL_TEXTURE14_ARB = 0x84CE; +// public const int GL_TEXTURE15_ARB = 0x84CF; +// public const int GL_TEXTURE16_ARB = 0x84D0; +// public const int GL_TEXTURE17_ARB = 0x84D1; +// public const int GL_TEXTURE18_ARB = 0x84D2; +// public const int GL_TEXTURE19_ARB = 0x84D3; +// public const int GL_TEXTURE20_ARB = 0x84D4; +// public const int GL_TEXTURE21_ARB = 0x84D5; +// public const int GL_TEXTURE22_ARB = 0x84D6; +// public const int GL_TEXTURE23_ARB = 0x84D7; +// public const int GL_TEXTURE24_ARB = 0x84D8; +// public const int GL_TEXTURE25_ARB = 0x84D9; +// public const int GL_TEXTURE26_ARB = 0x84DA; +// public const int GL_TEXTURE27_ARB = 0x84DB; +// public const int GL_TEXTURE28_ARB = 0x84DC; +// public const int GL_TEXTURE29_ARB = 0x84DD; +// public const int GL_TEXTURE30_ARB = 0x84DE; +// public const int GL_TEXTURE31_ARB = 0x84DF; +// public const int GL_ACTIVE_TEXTURE_ARB = 0x84E0; +// public const int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; +// public const int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; +// public const int GL_DEPTH_STENCIL_MESA = 0x8750; +// public const int GL_UNSIGNED_INT_24_8_MESA = 0x8751; +// public const int GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752; +// public const int GL_UNSIGNED_SHORT_15_1_MESA = 0x8753; +// public const int GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754; +// public const int GL_ALPHA_BLEND_EQUATION_ATI = 0x883D; // glext.h - public const int GL_BLEND_DST_RGB = 0x80C8; - public const int GL_BLEND_SRC_RGB = 0x80C9; - public const int GL_BLEND_DST_ALPHA = 0x80CA; - public const int GL_BLEND_SRC_ALPHA = 0x80CB; - public const int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; +// public const int GL_BLEND_DST_RGB = 0x80C8; +// public const int GL_BLEND_SRC_RGB = 0x80C9; +// public const int GL_BLEND_DST_ALPHA = 0x80CA; +// public const int GL_BLEND_SRC_ALPHA = 0x80CB; +// public const int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; public const int GL_DEPTH_COMPONENT16 = 0x81A5; - public const int GL_DEPTH_COMPONENT24 = 0x81A6; - public const int GL_DEPTH_COMPONENT32 = 0x81A7; - public const int GL_MIRRORED_REPEAT = 0x8370; - public const int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; - public const int GL_TEXTURE_LOD_BIAS = 0x8501; - public const int GL_INCR_WRAP = 0x8507; - public const int GL_DECR_WRAP = 0x8508; - public const int GL_TEXTURE_DEPTH_SIZE = 0x884A; - public const int GL_TEXTURE_COMPARE_MODE = 0x884C; - public const int GL_TEXTURE_COMPARE_FUNC = 0x884D; - public const int GL_POINT_SIZE_MIN = 0x8126; - public const int GL_POINT_SIZE_MAX = 0x8127; - public const int GL_POINT_DISTANCE_ATTENUATION = 0x8129; - public const int GL_GENERATE_MIPMAP = 0x8191; - public const int GL_GENERATE_MIPMAP_HINT = 0x8192; - public const int GL_FOG_COORDINATE_SOURCE = 0x8450; - public const int GL_FOG_COORDINATE = 0x8451; - public const int GL_FRAGMENT_DEPTH = 0x8452; - public const int GL_CURRENT_FOG_COORDINATE = 0x8453; - public const int GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; - public const int GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; - public const int GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; - public const int GL_FOG_COORDINATE_ARRAY = 0x8457; - public const int GL_COLOR_SUM = 0x8458; - public const int GL_CURRENT_SECONDARY_COLOR = 0x8459; - public const int GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; - public const int GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; - public const int GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; - public const int GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; - public const int GL_SECONDARY_COLOR_ARRAY = 0x845E; - public const int GL_TEXTURE_FILTER_CONTROL = 0x8500; - public const int GL_DEPTH_TEXTURE_MODE = 0x884B; - public const int GL_COMPARE_R_TO_TEXTURE = 0x884E; - public const int GL_BUFFER_SIZE = 0x8764; - public const int GL_BUFFER_USAGE = 0x8765; - public const int GL_QUERY_COUNTER_BITS = 0x8864; - public const int GL_CURRENT_QUERY = 0x8865; - public const int GL_QUERY_RESULT = 0x8866; - public const int GL_QUERY_RESULT_AVAILABLE = 0x8867; +// public const int GL_DEPTH_COMPONENT24 = 0x81A6; +// public const int GL_DEPTH_COMPONENT32 = 0x81A7; +// public const int GL_MIRRORED_REPEAT = 0x8370; +// public const int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; +// public const int GL_TEXTURE_LOD_BIAS = 0x8501; +// public const int GL_INCR_WRAP = 0x8507; +// public const int GL_DECR_WRAP = 0x8508; +// public const int GL_TEXTURE_DEPTH_SIZE = 0x884A; +// public const int GL_TEXTURE_COMPARE_MODE = 0x884C; +// public const int GL_TEXTURE_COMPARE_FUNC = 0x884D; +// public const int GL_POINT_SIZE_MIN = 0x8126; +// public const int GL_POINT_SIZE_MAX = 0x8127; +// public const int GL_POINT_DISTANCE_ATTENUATION = 0x8129; +// public const int GL_GENERATE_MIPMAP = 0x8191; +// public const int GL_GENERATE_MIPMAP_HINT = 0x8192; +// public const int GL_FOG_COORDINATE_SOURCE = 0x8450; +// public const int GL_FOG_COORDINATE = 0x8451; +// public const int GL_FRAGMENT_DEPTH = 0x8452; +// public const int GL_CURRENT_FOG_COORDINATE = 0x8453; +// public const int GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; +// public const int GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; +// public const int GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; +// public const int GL_FOG_COORDINATE_ARRAY = 0x8457; +// public const int GL_COLOR_SUM = 0x8458; +// public const int GL_CURRENT_SECONDARY_COLOR = 0x8459; +// public const int GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; +// public const int GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; +// public const int GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; +// public const int GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; +// public const int GL_SECONDARY_COLOR_ARRAY = 0x845E; +// public const int GL_TEXTURE_FILTER_CONTROL = 0x8500; +// public const int GL_DEPTH_TEXTURE_MODE = 0x884B; +// public const int GL_COMPARE_R_TO_TEXTURE = 0x884E; +// public const int GL_BUFFER_SIZE = 0x8764; +// public const int GL_BUFFER_USAGE = 0x8765; +// public const int GL_QUERY_COUNTER_BITS = 0x8864; +// public const int GL_CURRENT_QUERY = 0x8865; +// public const int GL_QUERY_RESULT = 0x8866; +// public const int GL_QUERY_RESULT_AVAILABLE = 0x8867; public const int GL_ARRAY_BUFFER = 0x8892; public const int GL_ELEMENT_ARRAY_BUFFER = 0x8893; - public const int GL_ARRAY_BUFFER_BINDING = 0x8894; - public const int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; - public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; - public const int GL_READ_ONLY = 0x88B8; - public const int GL_WRITE_ONLY = 0x88B9; - public const int GL_READ_WRITE = 0x88BA; - public const int GL_BUFFER_ACCESS = 0x88BB; - public const int GL_BUFFER_MAPPED = 0x88BC; - public const int GL_BUFFER_MAP_POINTER = 0x88BD; - public const int GL_STREAM_DRAW = 0x88E0; - public const int GL_STREAM_READ = 0x88E1; - public const int GL_STREAM_COPY = 0x88E2; +// public const int GL_ARRAY_BUFFER_BINDING = 0x8894; +// public const int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; +// public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; +// public const int GL_READ_ONLY = 0x88B8; +// public const int GL_WRITE_ONLY = 0x88B9; +// public const int GL_READ_WRITE = 0x88BA; +// public const int GL_BUFFER_ACCESS = 0x88BB; +// public const int GL_BUFFER_MAPPED = 0x88BC; +// public const int GL_BUFFER_MAP_POINTER = 0x88BD; +// public const int GL_STREAM_DRAW = 0x88E0; +// public const int GL_STREAM_READ = 0x88E1; +// public const int GL_STREAM_COPY = 0x88E2; public const int GL_STATIC_DRAW = 0x88E4; - public const int GL_STATIC_READ = 0x88E5; - public const int GL_STATIC_COPY = 0x88E6; - public const int GL_DYNAMIC_DRAW = 0x88E8; - public const int GL_DYNAMIC_READ = 0x88E9; - public const int GL_DYNAMIC_COPY = 0x88EA; - public const int GL_SAMPLES_PASSED = 0x8914; - public const int GL_SRC1_ALPHA = 0x8589; - public const int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; - public const int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; - public const int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; - public const int GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; - public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; - public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; - public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C; - public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D; - public const int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; - public const int GL_FOG_COORD_SRC = 0x8450; - public const int GL_FOG_COORD = 0x8451; - public const int GL_CURRENT_FOG_COORD = 0x8453; - public const int GL_FOG_COORD_ARRAY_TYPE = 0x8454; - public const int GL_FOG_COORD_ARRAY_STRIDE = 0x8455; - public const int GL_FOG_COORD_ARRAY_POINTER = 0x8456; - public const int GL_FOG_COORD_ARRAY = 0x8457; - public const int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D; - public const int GL_SRC0_RGB = 0x8580; - public const int GL_SRC1_RGB = 0x8581; - public const int GL_SRC2_RGB = 0x8582; - public const int GL_SRC0_ALPHA = 0x8588; - public const int GL_SRC2_ALPHA = 0x858A; - public const int GL_BLEND_EQUATION_RGB = 0x8009; - public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; - public const int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; - public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; - public const int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; - public const int GL_CURRENT_VERTEX_ATTRIB = 0x8626; - public const int GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; - public const int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; - public const int GL_STENCIL_BACK_FUNC = 0x8800; - public const int GL_STENCIL_BACK_FAIL = 0x8801; - public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; - public const int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; - public const int GL_MAX_DRAW_BUFFERS = 0x8824; - public const int GL_DRAW_BUFFER0 = 0x8825; - public const int GL_DRAW_BUFFER1 = 0x8826; - public const int GL_DRAW_BUFFER2 = 0x8827; - public const int GL_DRAW_BUFFER3 = 0x8828; - public const int GL_DRAW_BUFFER4 = 0x8829; - public const int GL_DRAW_BUFFER5 = 0x882A; - public const int GL_DRAW_BUFFER6 = 0x882B; - public const int GL_DRAW_BUFFER7 = 0x882C; - public const int GL_DRAW_BUFFER8 = 0x882D; - public const int GL_DRAW_BUFFER9 = 0x882E; - public const int GL_DRAW_BUFFER10 = 0x882F; - public const int GL_DRAW_BUFFER11 = 0x8830; - public const int GL_DRAW_BUFFER12 = 0x8831; - public const int GL_DRAW_BUFFER13 = 0x8832; - public const int GL_DRAW_BUFFER14 = 0x8833; - public const int GL_DRAW_BUFFER15 = 0x8834; - public const int GL_BLEND_EQUATION_ALPHA = 0x883D; - public const int GL_MAX_VERTEX_ATTRIBS = 0x8869; - public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; - public const int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; +// public const int GL_STATIC_READ = 0x88E5; +// public const int GL_STATIC_COPY = 0x88E6; +// public const int GL_DYNAMIC_DRAW = 0x88E8; +// public const int GL_DYNAMIC_READ = 0x88E9; +// public const int GL_DYNAMIC_COPY = 0x88EA; +// public const int GL_SAMPLES_PASSED = 0x8914; +// public const int GL_SRC1_ALPHA = 0x8589; +// public const int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; +// public const int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; +// public const int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; +// public const int GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; +// public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; +// public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; +// public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C; +// public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D; +// public const int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; +// public const int GL_FOG_COORD_SRC = 0x8450; +// public const int GL_FOG_COORD = 0x8451; +// public const int GL_CURRENT_FOG_COORD = 0x8453; +// public const int GL_FOG_COORD_ARRAY_TYPE = 0x8454; +// public const int GL_FOG_COORD_ARRAY_STRIDE = 0x8455; +// public const int GL_FOG_COORD_ARRAY_POINTER = 0x8456; +// public const int GL_FOG_COORD_ARRAY = 0x8457; +// public const int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D; +// public const int GL_SRC0_RGB = 0x8580; +// public const int GL_SRC1_RGB = 0x8581; +// public const int GL_SRC2_RGB = 0x8582; +// public const int GL_SRC0_ALPHA = 0x8588; +// public const int GL_SRC2_ALPHA = 0x858A; +// public const int GL_BLEND_EQUATION_RGB = 0x8009; +// public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; +// public const int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; +// public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; +// public const int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; +// public const int GL_CURRENT_VERTEX_ATTRIB = 0x8626; +// public const int GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; +// public const int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; +// public const int GL_STENCIL_BACK_FUNC = 0x8800; +// public const int GL_STENCIL_BACK_FAIL = 0x8801; +// public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; +// public const int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; +// public const int GL_MAX_DRAW_BUFFERS = 0x8824; +// public const int GL_DRAW_BUFFER0 = 0x8825; +// public const int GL_DRAW_BUFFER1 = 0x8826; +// public const int GL_DRAW_BUFFER2 = 0x8827; +// public const int GL_DRAW_BUFFER3 = 0x8828; +// public const int GL_DRAW_BUFFER4 = 0x8829; +// public const int GL_DRAW_BUFFER5 = 0x882A; +// public const int GL_DRAW_BUFFER6 = 0x882B; +// public const int GL_DRAW_BUFFER7 = 0x882C; +// public const int GL_DRAW_BUFFER8 = 0x882D; +// public const int GL_DRAW_BUFFER9 = 0x882E; +// public const int GL_DRAW_BUFFER10 = 0x882F; +// public const int GL_DRAW_BUFFER11 = 0x8830; +// public const int GL_DRAW_BUFFER12 = 0x8831; +// public const int GL_DRAW_BUFFER13 = 0x8832; +// public const int GL_DRAW_BUFFER14 = 0x8833; +// public const int GL_DRAW_BUFFER15 = 0x8834; +// public const int GL_BLEND_EQUATION_ALPHA = 0x883D; +// public const int GL_MAX_VERTEX_ATTRIBS = 0x8869; +// public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; +// public const int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; public const int GL_FRAGMENT_SHADER = 0x8B30; public const int GL_VERTEX_SHADER = 0x8B31; - public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; - public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; - public const int GL_MAX_VARYING_FLOATS = 0x8B4B; - public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; - public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; - public const int GL_SHADER_TYPE = 0x8B4F; - public const int GL_FLOAT_VEC2 = 0x8B50; - public const int GL_FLOAT_VEC3 = 0x8B51; - public const int GL_FLOAT_VEC4 = 0x8B52; - public const int GL_INT_VEC2 = 0x8B53; - public const int GL_INT_VEC3 = 0x8B54; - public const int GL_INT_VEC4 = 0x8B55; - public const int GL_BOOL = 0x8B56; - public const int GL_BOOL_VEC2 = 0x8B57; - public const int GL_BOOL_VEC3 = 0x8B58; - public const int GL_BOOL_VEC4 = 0x8B59; - public const int GL_FLOAT_MAT2 = 0x8B5A; - public const int GL_FLOAT_MAT3 = 0x8B5B; - public const int GL_FLOAT_MAT4 = 0x8B5C; - public const int GL_SAMPLER_1D = 0x8B5D; - public const int GL_SAMPLER_2D = 0x8B5E; - public const int GL_SAMPLER_3D = 0x8B5F; - public const int GL_SAMPLER_CUBE = 0x8B60; - public const int GL_SAMPLER_1D_SHADOW = 0x8B61; - public const int GL_SAMPLER_2D_SHADOW = 0x8B62; - public const int GL_DELETE_STATUS = 0x8B80; +// public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; +// public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; +// public const int GL_MAX_VARYING_FLOATS = 0x8B4B; +// public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; +// public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; +// public const int GL_SHADER_TYPE = 0x8B4F; +// public const int GL_FLOAT_VEC2 = 0x8B50; +// public const int GL_FLOAT_VEC3 = 0x8B51; +// public const int GL_FLOAT_VEC4 = 0x8B52; +// public const int GL_INT_VEC2 = 0x8B53; +// public const int GL_INT_VEC3 = 0x8B54; +// public const int GL_INT_VEC4 = 0x8B55; +// public const int GL_BOOL = 0x8B56; +// public const int GL_BOOL_VEC2 = 0x8B57; +// public const int GL_BOOL_VEC3 = 0x8B58; +// public const int GL_BOOL_VEC4 = 0x8B59; +// public const int GL_FLOAT_MAT2 = 0x8B5A; +// public const int GL_FLOAT_MAT3 = 0x8B5B; +// public const int GL_FLOAT_MAT4 = 0x8B5C; +// public const int GL_SAMPLER_1D = 0x8B5D; +// public const int GL_SAMPLER_2D = 0x8B5E; +// public const int GL_SAMPLER_3D = 0x8B5F; +// public const int GL_SAMPLER_CUBE = 0x8B60; +// public const int GL_SAMPLER_1D_SHADOW = 0x8B61; +// public const int GL_SAMPLER_2D_SHADOW = 0x8B62; +// public const int GL_DELETE_STATUS = 0x8B80; public const int GL_COMPILE_STATUS = 0x8B81; public const int GL_LINK_STATUS = 0x8B82; - public const int GL_VALIDATE_STATUS = 0x8B83; +// public const int GL_VALIDATE_STATUS = 0x8B83; public const int GL_INFO_LOG_LENGTH = 0x8B84; - public const int GL_ATTACHED_SHADERS = 0x8B85; - public const int GL_ACTIVE_UNIFORMS = 0x8B86; - public const int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; - public const int GL_SHADER_SOURCE_LENGTH = 0x8B88; - public const int GL_ACTIVE_ATTRIBUTES = 0x8B89; - public const int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; - public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; - public const int GL_SHADING_LANGUAGE_VERSION = 0x8B8C; - public const int GL_CURRENT_PROGRAM = 0x8B8D; - public const int GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; - public const int GL_LOWER_LEFT = 0x8CA1; - public const int GL_UPPER_LEFT = 0x8CA2; - public const int GL_STENCIL_BACK_REF = 0x8CA3; - public const int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; - public const int GL_STENCIL_BACK_WRITEMASK = 0x8CA5; - public const int GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; - public const int GL_POINT_SPRITE = 0x8861; - public const int GL_COORD_REPLACE = 0x8862; - public const int GL_MAX_TEXTURE_COORDS = 0x8871; - public const int GL_VERSION_2_1 = 1; - public const int GL_PIXEL_PACK_BUFFER = 0x88EB; - public const int GL_PIXEL_UNPACK_BUFFER = 0x88EC; - public const int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; - public const int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; - public const int GL_FLOAT_MAT2x3 = 0x8B65; - public const int GL_FLOAT_MAT2x4 = 0x8B66; - public const int GL_FLOAT_MAT3x2 = 0x8B67; - public const int GL_FLOAT_MAT3x4 = 0x8B68; - public const int GL_FLOAT_MAT4x2 = 0x8B69; - public const int GL_FLOAT_MAT4x3 = 0x8B6A; - public const int GL_SRGB = 0x8C40; - public const int GL_SRGB8 = 0x8C41; - public const int GL_SRGB_ALPHA = 0x8C42; - public const int GL_SRGB8_ALPHA8 = 0x8C43; - public const int GL_COMPRESSED_SRGB = 0x8C48; - public const int GL_COMPRESSED_SRGB_ALPHA = 0x8C49; - public const int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F; - public const int GL_SLUMINANCE_ALPHA = 0x8C44; - public const int GL_SLUMINANCE8_ALPHA8 = 0x8C45; - public const int GL_SLUMINANCE = 0x8C46; - public const int GL_SLUMINANCE8 = 0x8C47; - public const int GL_COMPRESSED_SLUMINANCE = 0x8C4A; - public const int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B; - public const int GL_VERSION_3_0 = 1; - public const int GL_COMPARE_REF_TO_TEXTURE = 0x884E; - public const int GL_CLIP_DISTANCE0 = 0x3000; - public const int GL_CLIP_DISTANCE1 = 0x3001; - public const int GL_CLIP_DISTANCE2 = 0x3002; - public const int GL_CLIP_DISTANCE3 = 0x3003; - public const int GL_CLIP_DISTANCE4 = 0x3004; - public const int GL_CLIP_DISTANCE5 = 0x3005; - public const int GL_CLIP_DISTANCE6 = 0x3006; - public const int GL_CLIP_DISTANCE7 = 0x3007; - public const int GL_MAX_CLIP_DISTANCES = 0x0D32; +// public const int GL_ATTACHED_SHADERS = 0x8B85; +// public const int GL_ACTIVE_UNIFORMS = 0x8B86; +// public const int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; +// public const int GL_SHADER_SOURCE_LENGTH = 0x8B88; +// public const int GL_ACTIVE_ATTRIBUTES = 0x8B89; +// public const int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; +// public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; +// public const int GL_SHADING_LANGUAGE_VERSION = 0x8B8C; +// public const int GL_CURRENT_PROGRAM = 0x8B8D; +// public const int GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; +// public const int GL_LOWER_LEFT = 0x8CA1; +// public const int GL_UPPER_LEFT = 0x8CA2; +// public const int GL_STENCIL_BACK_REF = 0x8CA3; +// public const int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; +// public const int GL_STENCIL_BACK_WRITEMASK = 0x8CA5; +// public const int GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; +// public const int GL_POINT_SPRITE = 0x8861; +// public const int GL_COORD_REPLACE = 0x8862; +// public const int GL_MAX_TEXTURE_COORDS = 0x8871; +// public const int GL_VERSION_2_1 = 1; +// public const int GL_PIXEL_PACK_BUFFER = 0x88EB; +// public const int GL_PIXEL_UNPACK_BUFFER = 0x88EC; +// public const int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; +// public const int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; +// public const int GL_FLOAT_MAT2x3 = 0x8B65; +// public const int GL_FLOAT_MAT2x4 = 0x8B66; +// public const int GL_FLOAT_MAT3x2 = 0x8B67; +// public const int GL_FLOAT_MAT3x4 = 0x8B68; +// public const int GL_FLOAT_MAT4x2 = 0x8B69; +// public const int GL_FLOAT_MAT4x3 = 0x8B6A; +// public const int GL_SRGB = 0x8C40; +// public const int GL_SRGB8 = 0x8C41; +// public const int GL_SRGB_ALPHA = 0x8C42; +// public const int GL_SRGB8_ALPHA8 = 0x8C43; +// public const int GL_COMPRESSED_SRGB = 0x8C48; +// public const int GL_COMPRESSED_SRGB_ALPHA = 0x8C49; +// public const int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F; +// public const int GL_SLUMINANCE_ALPHA = 0x8C44; +// public const int GL_SLUMINANCE8_ALPHA8 = 0x8C45; +// public const int GL_SLUMINANCE = 0x8C46; +// public const int GL_SLUMINANCE8 = 0x8C47; +// public const int GL_COMPRESSED_SLUMINANCE = 0x8C4A; +// public const int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B; +// public const int GL_VERSION_3_0 = 1; +// public const int GL_COMPARE_REF_TO_TEXTURE = 0x884E; +// public const int GL_CLIP_DISTANCE0 = 0x3000; +// public const int GL_CLIP_DISTANCE1 = 0x3001; +// public const int GL_CLIP_DISTANCE2 = 0x3002; +// public const int GL_CLIP_DISTANCE3 = 0x3003; +// public const int GL_CLIP_DISTANCE4 = 0x3004; +// public const int GL_CLIP_DISTANCE5 = 0x3005; +// public const int GL_CLIP_DISTANCE6 = 0x3006; +// public const int GL_CLIP_DISTANCE7 = 0x3007; +// public const int GL_MAX_CLIP_DISTANCES = 0x0D32; public const int GL_MAJOR_VERSION = 0x821B; public const int GL_MINOR_VERSION = 0x821C; public const int GL_NUM_EXTENSIONS = 0x821D; - public const int GL_CONTEXT_FLAGS = 0x821E; - public const int GL_COMPRESSED_RED = 0x8225; - public const int GL_COMPRESSED_RG = 0x8226; - public const int GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; - public const int GL_RGBA32F = 0x8814; - public const int GL_RGB32F = 0x8815; - public const int GL_RGBA16F = 0x881A; - public const int GL_RGB16F = 0x881B; - public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; - public const int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; - public const int GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; - public const int GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; - public const int GL_CLAMP_READ_COLOR = 0x891C; - public const int GL_FIXED_ONLY = 0x891D; - public const int GL_MAX_VARYING_COMPONENTS = 0x8B4B; - public const int GL_TEXTURE_1D_ARRAY = 0x8C18; - public const int GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; - public const int GL_TEXTURE_2D_ARRAY = 0x8C1A; - public const int GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; - public const int GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; - public const int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; - public const int GL_R11F_G11F_B10F = 0x8C3A; - public const int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; - public const int GL_RGB9_E5 = 0x8C3D; - public const int GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; - public const int GL_TEXTURE_SHARED_SIZE = 0x8C3F; - public const int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; - public const int GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; - public const int GL_PRIMITIVES_GENERATED = 0x8C87; - public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; - public const int GL_RASTERIZER_DISCARD = 0x8C89; - public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; - public const int GL_INTERLEAVED_ATTRIBS = 0x8C8C; - public const int GL_SEPARATE_ATTRIBS = 0x8C8D; - public const int GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; - public const int GL_RGBA32UI = 0x8D70; - public const int GL_RGB32UI = 0x8D71; - public const int GL_RGBA16UI = 0x8D76; - public const int GL_RGB16UI = 0x8D77; - public const int GL_RGBA8UI = 0x8D7C; - public const int GL_RGB8UI = 0x8D7D; - public const int GL_RGBA32I = 0x8D82; - public const int GL_RGB32I = 0x8D83; - public const int GL_RGBA16I = 0x8D88; - public const int GL_RGB16I = 0x8D89; - public const int GL_RGBA8I = 0x8D8E; - public const int GL_RGB8I = 0x8D8F; - public const int GL_RED_INTEGER = 0x8D94; - public const int GL_GREEN_INTEGER = 0x8D95; - public const int GL_BLUE_INTEGER = 0x8D96; - public const int GL_RGB_INTEGER = 0x8D98; - public const int GL_RGBA_INTEGER = 0x8D99; - public const int GL_BGR_INTEGER = 0x8D9A; - public const int GL_BGRA_INTEGER = 0x8D9B; - public const int GL_SAMPLER_1D_ARRAY = 0x8DC0; - public const int GL_SAMPLER_2D_ARRAY = 0x8DC1; - public const int GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; - public const int GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; - public const int GL_SAMPLER_CUBE_SHADOW = 0x8DC5; - public const int GL_UNSIGNED_INT_VEC2 = 0x8DC6; - public const int GL_UNSIGNED_INT_VEC3 = 0x8DC7; - public const int GL_UNSIGNED_INT_VEC4 = 0x8DC8; - public const int GL_INT_SAMPLER_1D = 0x8DC9; - public const int GL_INT_SAMPLER_2D = 0x8DCA; - public const int GL_INT_SAMPLER_3D = 0x8DCB; - public const int GL_INT_SAMPLER_CUBE = 0x8DCC; - public const int GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; - public const int GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; - public const int GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; - public const int GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; - public const int GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; - public const int GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; - public const int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; - public const int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; - public const int GL_QUERY_WAIT = 0x8E13; - public const int GL_QUERY_NO_WAIT = 0x8E14; - public const int GL_QUERY_BY_REGION_WAIT = 0x8E15; - public const int GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; - public const int GL_BUFFER_ACCESS_FLAGS = 0x911F; - public const int GL_BUFFER_MAP_LENGTH = 0x9120; - public const int GL_BUFFER_MAP_OFFSET = 0x9121; - public const int GL_DEPTH_COMPONENT32F = 0x8CAC; - public const int GL_DEPTH32F_STENCIL8 = 0x8CAD; - public const int GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; - public const int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; - public const int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; - public const int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; - public const int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; - public const int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; - public const int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; - public const int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; - public const int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; - public const int GL_FRAMEBUFFER_DEFAULT = 0x8218; - public const int GL_FRAMEBUFFER_UNDEFINED = 0x8219; - public const int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; - public const int GL_MAX_RENDERBUFFER_SIZE = 0x84E8; +// public const int GL_CONTEXT_FLAGS = 0x821E; +// public const int GL_COMPRESSED_RED = 0x8225; +// public const int GL_COMPRESSED_RG = 0x8226; +// public const int GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; +// public const int GL_RGBA32F = 0x8814; +// public const int GL_RGB32F = 0x8815; +// public const int GL_RGBA16F = 0x881A; +// public const int GL_RGB16F = 0x881B; +// public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; +// public const int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; +// public const int GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; +// public const int GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; +// public const int GL_CLAMP_READ_COLOR = 0x891C; +// public const int GL_FIXED_ONLY = 0x891D; +// public const int GL_MAX_VARYING_COMPONENTS = 0x8B4B; +// public const int GL_TEXTURE_1D_ARRAY = 0x8C18; +// public const int GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; +// public const int GL_TEXTURE_2D_ARRAY = 0x8C1A; +// public const int GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; +// public const int GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; +// public const int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; +// public const int GL_R11F_G11F_B10F = 0x8C3A; +// public const int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; +// public const int GL_RGB9_E5 = 0x8C3D; +// public const int GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; +// public const int GL_TEXTURE_SHARED_SIZE = 0x8C3F; +// public const int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; +// public const int GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; +// public const int GL_PRIMITIVES_GENERATED = 0x8C87; +// public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; +// public const int GL_RASTERIZER_DISCARD = 0x8C89; +// public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; +// public const int GL_INTERLEAVED_ATTRIBS = 0x8C8C; +// public const int GL_SEPARATE_ATTRIBS = 0x8C8D; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; +// public const int GL_RGBA32UI = 0x8D70; +// public const int GL_RGB32UI = 0x8D71; +// public const int GL_RGBA16UI = 0x8D76; +// public const int GL_RGB16UI = 0x8D77; +// public const int GL_RGBA8UI = 0x8D7C; +// public const int GL_RGB8UI = 0x8D7D; +// public const int GL_RGBA32I = 0x8D82; +// public const int GL_RGB32I = 0x8D83; +// public const int GL_RGBA16I = 0x8D88; +// public const int GL_RGB16I = 0x8D89; +// public const int GL_RGBA8I = 0x8D8E; +// public const int GL_RGB8I = 0x8D8F; +// public const int GL_RED_INTEGER = 0x8D94; +// public const int GL_GREEN_INTEGER = 0x8D95; +// public const int GL_BLUE_INTEGER = 0x8D96; +// public const int GL_RGB_INTEGER = 0x8D98; +// public const int GL_RGBA_INTEGER = 0x8D99; +// public const int GL_BGR_INTEGER = 0x8D9A; +// public const int GL_BGRA_INTEGER = 0x8D9B; +// public const int GL_SAMPLER_1D_ARRAY = 0x8DC0; +// public const int GL_SAMPLER_2D_ARRAY = 0x8DC1; +// public const int GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; +// public const int GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; +// public const int GL_SAMPLER_CUBE_SHADOW = 0x8DC5; +// public const int GL_UNSIGNED_INT_VEC2 = 0x8DC6; +// public const int GL_UNSIGNED_INT_VEC3 = 0x8DC7; +// public const int GL_UNSIGNED_INT_VEC4 = 0x8DC8; +// public const int GL_INT_SAMPLER_1D = 0x8DC9; +// public const int GL_INT_SAMPLER_2D = 0x8DCA; +// public const int GL_INT_SAMPLER_3D = 0x8DCB; +// public const int GL_INT_SAMPLER_CUBE = 0x8DCC; +// public const int GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; +// public const int GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; +// public const int GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; +// public const int GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; +// public const int GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; +// public const int GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; +// public const int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; +// public const int GL_QUERY_WAIT = 0x8E13; +// public const int GL_QUERY_NO_WAIT = 0x8E14; +// public const int GL_QUERY_BY_REGION_WAIT = 0x8E15; +// public const int GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; +// public const int GL_BUFFER_ACCESS_FLAGS = 0x911F; +// public const int GL_BUFFER_MAP_LENGTH = 0x9120; +// public const int GL_BUFFER_MAP_OFFSET = 0x9121; +// public const int GL_DEPTH_COMPONENT32F = 0x8CAC; +// public const int GL_DEPTH32F_STENCIL8 = 0x8CAD; +// public const int GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; +// public const int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; +// public const int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; +// public const int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; +// public const int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; +// public const int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; +// public const int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; +// public const int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; +// public const int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; +// public const int GL_FRAMEBUFFER_DEFAULT = 0x8218; +// public const int GL_FRAMEBUFFER_UNDEFINED = 0x8219; +// public const int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; +// public const int GL_MAX_RENDERBUFFER_SIZE = 0x84E8; public const int GL_DEPTH_STENCIL = 0x84F9; - public const int GL_UNSIGNED_INT_24_8 = 0x84FA; +// public const int GL_UNSIGNED_INT_24_8 = 0x84FA; public const int GL_DEPTH24_STENCIL8 = 0x88F0; - public const int GL_TEXTURE_STENCIL_SIZE = 0x88F1; - public const int GL_TEXTURE_RED_TYPE = 0x8C10; - public const int GL_TEXTURE_GREEN_TYPE = 0x8C11; - public const int GL_TEXTURE_BLUE_TYPE = 0x8C12; - public const int GL_TEXTURE_ALPHA_TYPE = 0x8C13; - public const int GL_TEXTURE_DEPTH_TYPE = 0x8C16; - public const int GL_UNSIGNED_NORMALIZED = 0x8C17; +// public const int GL_TEXTURE_STENCIL_SIZE = 0x88F1; +// public const int GL_TEXTURE_RED_TYPE = 0x8C10; +// public const int GL_TEXTURE_GREEN_TYPE = 0x8C11; +// public const int GL_TEXTURE_BLUE_TYPE = 0x8C12; +// public const int GL_TEXTURE_ALPHA_TYPE = 0x8C13; +// public const int GL_TEXTURE_DEPTH_TYPE = 0x8C16; +// public const int GL_UNSIGNED_NORMALIZED = 0x8C17; public const int GL_FRAMEBUFFER_BINDING = 0x8CA6; - public const int GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; +// public const int GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; public const int GL_RENDERBUFFER_BINDING = 0x8CA7; public const int GL_READ_FRAMEBUFFER = 0x8CA8; public const int GL_DRAW_FRAMEBUFFER = 0x8CA9; public const int GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; - public const int GL_RENDERBUFFER_SAMPLES = 0x8CAB; - public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; - public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; +// public const int GL_RENDERBUFFER_SAMPLES = 0x8CAB; +// public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; +// public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; public const int GL_FRAMEBUFFER_COMPLETE = 0x8CD5; - public const int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; - public const int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; - public const int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; - public const int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; - public const int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; - public const int GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; +// public const int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; +// public const int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; +// public const int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; +// public const int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; +// public const int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; +// public const int GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; public const int GL_COLOR_ATTACHMENT0 = 0x8CE0; - public const int GL_COLOR_ATTACHMENT1 = 0x8CE1; - public const int GL_COLOR_ATTACHMENT2 = 0x8CE2; - public const int GL_COLOR_ATTACHMENT3 = 0x8CE3; - public const int GL_COLOR_ATTACHMENT4 = 0x8CE4; - public const int GL_COLOR_ATTACHMENT5 = 0x8CE5; - public const int GL_COLOR_ATTACHMENT6 = 0x8CE6; - public const int GL_COLOR_ATTACHMENT7 = 0x8CE7; - public const int GL_COLOR_ATTACHMENT8 = 0x8CE8; - public const int GL_COLOR_ATTACHMENT9 = 0x8CE9; - public const int GL_COLOR_ATTACHMENT10 = 0x8CEA; - public const int GL_COLOR_ATTACHMENT11 = 0x8CEB; - public const int GL_COLOR_ATTACHMENT12 = 0x8CEC; - public const int GL_COLOR_ATTACHMENT13 = 0x8CED; - public const int GL_COLOR_ATTACHMENT14 = 0x8CEE; - public const int GL_COLOR_ATTACHMENT15 = 0x8CEF; - public const int GL_COLOR_ATTACHMENT16 = 0x8CF0; - public const int GL_COLOR_ATTACHMENT17 = 0x8CF1; - public const int GL_COLOR_ATTACHMENT18 = 0x8CF2; - public const int GL_COLOR_ATTACHMENT19 = 0x8CF3; - public const int GL_COLOR_ATTACHMENT20 = 0x8CF4; - public const int GL_COLOR_ATTACHMENT21 = 0x8CF5; - public const int GL_COLOR_ATTACHMENT22 = 0x8CF6; - public const int GL_COLOR_ATTACHMENT23 = 0x8CF7; - public const int GL_COLOR_ATTACHMENT24 = 0x8CF8; - public const int GL_COLOR_ATTACHMENT25 = 0x8CF9; - public const int GL_COLOR_ATTACHMENT26 = 0x8CFA; - public const int GL_COLOR_ATTACHMENT27 = 0x8CFB; - public const int GL_COLOR_ATTACHMENT28 = 0x8CFC; - public const int GL_COLOR_ATTACHMENT29 = 0x8CFD; - public const int GL_COLOR_ATTACHMENT30 = 0x8CFE; - public const int GL_COLOR_ATTACHMENT31 = 0x8CFF; +// public const int GL_COLOR_ATTACHMENT1 = 0x8CE1; +// public const int GL_COLOR_ATTACHMENT2 = 0x8CE2; +// public const int GL_COLOR_ATTACHMENT3 = 0x8CE3; +// public const int GL_COLOR_ATTACHMENT4 = 0x8CE4; +// public const int GL_COLOR_ATTACHMENT5 = 0x8CE5; +// public const int GL_COLOR_ATTACHMENT6 = 0x8CE6; +// public const int GL_COLOR_ATTACHMENT7 = 0x8CE7; +// public const int GL_COLOR_ATTACHMENT8 = 0x8CE8; +// public const int GL_COLOR_ATTACHMENT9 = 0x8CE9; +// public const int GL_COLOR_ATTACHMENT10 = 0x8CEA; +// public const int GL_COLOR_ATTACHMENT11 = 0x8CEB; +// public const int GL_COLOR_ATTACHMENT12 = 0x8CEC; +// public const int GL_COLOR_ATTACHMENT13 = 0x8CED; +// public const int GL_COLOR_ATTACHMENT14 = 0x8CEE; +// public const int GL_COLOR_ATTACHMENT15 = 0x8CEF; +// public const int GL_COLOR_ATTACHMENT16 = 0x8CF0; +// public const int GL_COLOR_ATTACHMENT17 = 0x8CF1; +// public const int GL_COLOR_ATTACHMENT18 = 0x8CF2; +// public const int GL_COLOR_ATTACHMENT19 = 0x8CF3; +// public const int GL_COLOR_ATTACHMENT20 = 0x8CF4; +// public const int GL_COLOR_ATTACHMENT21 = 0x8CF5; +// public const int GL_COLOR_ATTACHMENT22 = 0x8CF6; +// public const int GL_COLOR_ATTACHMENT23 = 0x8CF7; +// public const int GL_COLOR_ATTACHMENT24 = 0x8CF8; +// public const int GL_COLOR_ATTACHMENT25 = 0x8CF9; +// public const int GL_COLOR_ATTACHMENT26 = 0x8CFA; +// public const int GL_COLOR_ATTACHMENT27 = 0x8CFB; +// public const int GL_COLOR_ATTACHMENT28 = 0x8CFC; +// public const int GL_COLOR_ATTACHMENT29 = 0x8CFD; +// public const int GL_COLOR_ATTACHMENT30 = 0x8CFE; +// public const int GL_COLOR_ATTACHMENT31 = 0x8CFF; public const int GL_DEPTH_ATTACHMENT = 0x8D00; public const int GL_STENCIL_ATTACHMENT = 0x8D20; public const int GL_FRAMEBUFFER = 0x8D40; public const int GL_RENDERBUFFER = 0x8D41; public const int GL_RENDERBUFFER_WIDTH = 0x8D42; public const int GL_RENDERBUFFER_HEIGHT = 0x8D43; - public const int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; - public const int GL_STENCIL_INDEX1 = 0x8D46; - public const int GL_STENCIL_INDEX4 = 0x8D47; +// public const int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; +// public const int GL_STENCIL_INDEX1 = 0x8D46; +// public const int GL_STENCIL_INDEX4 = 0x8D47; public const int GL_STENCIL_INDEX8 = 0x8D48; - public const int GL_STENCIL_INDEX16 = 0x8D49; - public const int GL_RENDERBUFFER_RED_SIZE = 0x8D50; - public const int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; - public const int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; - public const int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; - public const int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; - public const int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; - public const int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; - public const int GL_MAX_SAMPLES = 0x8D57; - public const int GL_INDEX = 0x8222; - public const int GL_TEXTURE_LUMINANCE_TYPE = 0x8C14; - public const int GL_TEXTURE_INTENSITY_TYPE = 0x8C15; - public const int GL_FRAMEBUFFER_SRGB = 0x8DB9; - public const int GL_HALF_FLOAT = 0x140B; - public const int GL_MAP_READ_BIT = 0x0001; - public const int GL_MAP_WRITE_BIT = 0x0002; - public const int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; - public const int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; - public const int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; - public const int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; - public const int GL_COMPRESSED_RED_RGTC1 = 0x8DBB; - public const int GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; - public const int GL_COMPRESSED_RG_RGTC2 = 0x8DBD; - public const int GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; - public const int GL_RG = 0x8227; - public const int GL_RG_INTEGER = 0x8228; - public const int GL_R8 = 0x8229; - public const int GL_R16 = 0x822A; - public const int GL_RG8 = 0x822B; - public const int GL_RG16 = 0x822C; - public const int GL_R16F = 0x822D; - public const int GL_R32F = 0x822E; - public const int GL_RG16F = 0x822F; - public const int GL_RG32F = 0x8230; - public const int GL_R8I = 0x8231; - public const int GL_R8UI = 0x8232; - public const int GL_R16I = 0x8233; - public const int GL_R16UI = 0x8234; - public const int GL_R32I = 0x8235; - public const int GL_R32UI = 0x8236; - public const int GL_RG8I = 0x8237; - public const int GL_RG8UI = 0x8238; - public const int GL_RG16I = 0x8239; - public const int GL_RG16UI = 0x823A; - public const int GL_RG32I = 0x823B; - public const int GL_RG32UI = 0x823C; - public const int GL_VERTEX_ARRAY_BINDING = 0x85B5; - public const int GL_CLAMP_VERTEX_COLOR = 0x891A; - public const int GL_CLAMP_FRAGMENT_COLOR = 0x891B; - public const int GL_ALPHA_INTEGER = 0x8D97; - public const int GL_VERSION_3_1 = 1; - public const int GL_SAMPLER_2D_RECT = 0x8B63; - public const int GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; - public const int GL_SAMPLER_BUFFER = 0x8DC2; - public const int GL_INT_SAMPLER_2D_RECT = 0x8DCD; - public const int GL_INT_SAMPLER_BUFFER = 0x8DD0; - public const int GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; - public const int GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; - public const int GL_TEXTURE_BUFFER = 0x8C2A; - public const int GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; - public const int GL_TEXTURE_BINDING_BUFFER = 0x8C2C; - public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; - public const int GL_TEXTURE_RECTANGLE = 0x84F5; - public const int GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; - public const int GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; - public const int GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; - public const int GL_R8_SNORM = 0x8F94; - public const int GL_RG8_SNORM = 0x8F95; - public const int GL_RGB8_SNORM = 0x8F96; - public const int GL_RGBA8_SNORM = 0x8F97; - public const int GL_R16_SNORM = 0x8F98; - public const int GL_RG16_SNORM = 0x8F99; - public const int GL_RGB16_SNORM = 0x8F9A; - public const int GL_RGBA16_SNORM = 0x8F9B; - public const int GL_SIGNED_NORMALIZED = 0x8F9C; - public const int GL_PRIMITIVE_RESTART = 0x8F9D; - public const int GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; - public const int GL_COPY_READ_BUFFER = 0x8F36; - public const int GL_COPY_WRITE_BUFFER = 0x8F37; - public const int GL_UNIFORM_BUFFER = 0x8A11; - public const int GL_UNIFORM_BUFFER_BINDING = 0x8A28; - public const int GL_UNIFORM_BUFFER_START = 0x8A29; - public const int GL_UNIFORM_BUFFER_SIZE = 0x8A2A; - public const int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; - public const int GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; - public const int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; - public const int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; - public const int GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; - public const int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; - public const int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; - public const int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; - public const int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; - public const int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; - public const int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; - public const int GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; - public const int GL_UNIFORM_TYPE = 0x8A37; - public const int GL_UNIFORM_SIZE = 0x8A38; - public const int GL_UNIFORM_NAME_LENGTH = 0x8A39; - public const int GL_UNIFORM_BLOCK_INDEX = 0x8A3A; - public const int GL_UNIFORM_OFFSET = 0x8A3B; - public const int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; - public const int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; - public const int GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; - public const int GL_UNIFORM_BLOCK_BINDING = 0x8A3F; - public const int GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; - public const int GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; - public const int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; - public const int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; - public const int GL_INVALID_INDEX = -1; - public const int GL_VERSION_3_2 = 1; - public const int GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; - public const int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; - public const int GL_LINES_ADJACENCY = 0x000A; - public const int GL_LINE_STRIP_ADJACENCY = 0x000B; - public const int GL_TRIANGLES_ADJACENCY = 0x000C; - public const int GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; - public const int GL_PROGRAM_POINT_SIZE = 0x8642; - public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; - public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; - public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; - public const int GL_GEOMETRY_SHADER = 0x8DD9; - public const int GL_GEOMETRY_VERTICES_OUT = 0x8916; - public const int GL_GEOMETRY_INPUT_TYPE = 0x8917; - public const int GL_GEOMETRY_OUTPUT_TYPE = 0x8918; - public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; - public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; - public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; - public const int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; - public const int GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; - public const int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; - public const int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; - public const int GL_CONTEXT_PROFILE_MASK = 0x9126; - public const int GL_DEPTH_CLAMP = 0x864F; - public const int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; - public const int GL_FIRST_VERTEX_CONVENTION = 0x8E4D; - public const int GL_LAST_VERTEX_CONVENTION = 0x8E4E; - public const int GL_PROVOKING_VERTEX = 0x8E4F; - public const int GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; - public const int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; - public const int GL_OBJECT_TYPE = 0x9112; - public const int GL_SYNC_CONDITION = 0x9113; - public const int GL_SYNC_STATUS = 0x9114; - public const int GL_SYNC_FLAGS = 0x9115; - public const int GL_SYNC_FENCE = 0x9116; - public const int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; - public const int GL_UNSIGNALED = 0x9118; - public const int GL_SIGNALED = 0x9119; - public const int GL_ALREADY_SIGNALED = 0x911A; - public const int GL_TIMEOUT_EXPIRED = 0x911B; - public const int GL_CONDITION_SATISFIED = 0x911C; - public const int GL_WAIT_FAILED = 0x911D; - public const int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; - public const int GL_SAMPLE_POSITION = 0x8E50; - public const int GL_SAMPLE_MASK = 0x8E51; - public const int GL_SAMPLE_MASK_VALUE = 0x8E52; - public const int GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; - public const int GL_TEXTURE_2D_MULTISAMPLE = 0x9100; - public const int GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; - public const int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; - public const int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; - public const int GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; - public const int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; - public const int GL_TEXTURE_SAMPLES = 0x9106; - public const int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; - public const int GL_SAMPLER_2D_MULTISAMPLE = 0x9108; - public const int GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; - public const int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; - public const int GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; - public const int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; - public const int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; - public const int GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; - public const int GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; - public const int GL_MAX_INTEGER_SAMPLES = 0x9110; - public const int GL_VERSION_3_3 = 1; - public const int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; - public const int GL_SRC1_COLOR = 0x88F9; - public const int GL_ONE_MINUS_SRC1_COLOR = 0x88FA; - public const int GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; - public const int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; - public const int GL_ANY_SAMPLES_PASSED = 0x8C2F; - public const int GL_SAMPLER_BINDING = 0x8919; - public const int GL_RGB10_A2UI = 0x906F; - public const int GL_TEXTURE_SWIZZLE_R = 0x8E42; - public const int GL_TEXTURE_SWIZZLE_G = 0x8E43; - public const int GL_TEXTURE_SWIZZLE_B = 0x8E44; - public const int GL_TEXTURE_SWIZZLE_A = 0x8E45; - public const int GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; - public const int GL_TIME_ELAPSED = 0x88BF; - public const int GL_TIMESTAMP = 0x8E28; - public const int GL_INT_2_10_10_10_REV = 0x8D9F; - public const int GL_VERSION_4_0 = 1; - public const int GL_SAMPLE_SHADING = 0x8C36; - public const int GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; - public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; - public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; - public const int GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; - public const int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; - public const int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; - public const int GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; - public const int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; - public const int GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; - public const int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; - public const int GL_DRAW_INDIRECT_BUFFER = 0x8F3F; - public const int GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; - public const int GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; - public const int GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; - public const int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; - public const int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; - public const int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; - public const int GL_MAX_VERTEX_STREAMS = 0x8E71; - public const int GL_DOUBLE_VEC2 = 0x8FFC; - public const int GL_DOUBLE_VEC3 = 0x8FFD; - public const int GL_DOUBLE_VEC4 = 0x8FFE; - public const int GL_DOUBLE_MAT2 = 0x8F46; - public const int GL_DOUBLE_MAT3 = 0x8F47; - public const int GL_DOUBLE_MAT4 = 0x8F48; - public const int GL_DOUBLE_MAT2x3 = 0x8F49; - public const int GL_DOUBLE_MAT2x4 = 0x8F4A; - public const int GL_DOUBLE_MAT3x2 = 0x8F4B; - public const int GL_DOUBLE_MAT3x4 = 0x8F4C; - public const int GL_DOUBLE_MAT4x2 = 0x8F4D; - public const int GL_DOUBLE_MAT4x3 = 0x8F4E; - public const int GL_ACTIVE_SUBROUTINES = 0x8DE5; - public const int GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; - public const int GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; - public const int GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; - public const int GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; - public const int GL_MAX_SUBROUTINES = 0x8DE7; - public const int GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; - public const int GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; - public const int GL_COMPATIBLE_SUBROUTINES = 0x8E4B; - public const int GL_PATCHES = 0x000E; - public const int GL_PATCH_VERTICES = 0x8E72; - public const int GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73; - public const int GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; - public const int GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; - public const int GL_TESS_GEN_MODE = 0x8E76; - public const int GL_TESS_GEN_SPACING = 0x8E77; - public const int GL_TESS_GEN_VERTEX_ORDER = 0x8E78; - public const int GL_TESS_GEN_POINT_MODE = 0x8E79; - public const int GL_ISOLINES = 0x8E7A; - public const int GL_FRACTIONAL_ODD = 0x8E7B; - public const int GL_FRACTIONAL_EVEN = 0x8E7C; - public const int GL_MAX_PATCH_VERTICES = 0x8E7D; - public const int GL_MAX_TESS_GEN_LEVEL = 0x8E7E; - public const int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; - public const int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; - public const int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; - public const int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; - public const int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; - public const int GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; - public const int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; - public const int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; - public const int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; - public const int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; - public const int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; - public const int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; - public const int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; - public const int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; - public const int GL_TESS_EVALUATION_SHADER = 0x8E87; - public const int GL_TESS_CONTROL_SHADER = 0x8E88; - public const int GL_TRANSFORM_FEEDBACK = 0x8E22; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; - public const int GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; - public const int GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; - public const int GL_VERSION_4_1 = 1; - public const int GL_FIXED = 0x140C; - public const int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; - public const int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; - public const int GL_LOW_FLOAT = 0x8DF0; - public const int GL_MEDIUM_FLOAT = 0x8DF1; - public const int GL_HIGH_FLOAT = 0x8DF2; - public const int GL_LOW_INT = 0x8DF3; - public const int GL_MEDIUM_INT = 0x8DF4; - public const int GL_HIGH_INT = 0x8DF5; - public const int GL_SHADER_COMPILER = 0x8DFA; - public const int GL_SHADER_BINARY_FORMATS = 0x8DF8; - public const int GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; - public const int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; - public const int GL_MAX_VARYING_VECTORS = 0x8DFC; - public const int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; - public const int GL_RGB565 = 0x8D62; - public const int GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; - public const int GL_PROGRAM_BINARY_LENGTH = 0x8741; - public const int GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; - public const int GL_PROGRAM_BINARY_FORMATS = 0x87FF; - public const int GL_VERTEX_SHADER_BIT = 0x00000001; - public const int GL_FRAGMENT_SHADER_BIT = 0x00000002; - public const int GL_GEOMETRY_SHADER_BIT = 0x00000004; - public const int GL_TESS_CONTROL_SHADER_BIT = 0x00000008; - public const int GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; - public const int GL_ALL_SHADER_BITS = -1; - public const int GL_PROGRAM_SEPARABLE = 0x8258; - public const int GL_ACTIVE_PROGRAM = 0x8259; - public const int GL_PROGRAM_PIPELINE_BINDING = 0x825A; - public const int GL_MAX_VIEWPORTS = 0x825B; - public const int GL_VIEWPORT_SUBPIXEL_BITS = 0x825C; - public const int GL_VIEWPORT_BOUNDS_RANGE = 0x825D; - public const int GL_LAYER_PROVOKING_VERTEX = 0x825E; - public const int GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; - public const int GL_UNDEFINED_VERTEX = 0x8260; - public const int GL_VERSION_4_2 = 1; - public const int GL_COPY_READ_BUFFER_BINDING = 0x8F36; - public const int GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; - public const int GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; - public const int GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; - public const int GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; - public const int GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; - public const int GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; - public const int GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; - public const int GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; - public const int GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; - public const int GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; - public const int GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E; - public const int GL_NUM_SAMPLE_COUNTS = 0x9380; - public const int GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; - public const int GL_ATOMIC_COUNTER_BUFFER = 0x92C0; - public const int GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; - public const int GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2; - public const int GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; - public const int GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; - public const int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; - public const int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; - public const int GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; - public const int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; - public const int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; - public const int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; - public const int GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; - public const int GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; - public const int GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; - public const int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; - public const int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; - public const int GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; - public const int GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; - public const int GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; - public const int GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; - public const int GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; - public const int GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; - public const int GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; - public const int GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; - public const int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; - public const int GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; - public const int GL_UNIFORM_BARRIER_BIT = 0x00000004; - public const int GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008; - public const int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; - public const int GL_COMMAND_BARRIER_BIT = 0x00000040; - public const int GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080; - public const int GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; - public const int GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200; - public const int GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400; - public const int GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; - public const int GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; - public const int GL_ALL_BARRIER_BITS = -1; - public const int GL_MAX_IMAGE_UNITS = 0x8F38; - public const int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; - public const int GL_IMAGE_BINDING_NAME = 0x8F3A; - public const int GL_IMAGE_BINDING_LEVEL = 0x8F3B; - public const int GL_IMAGE_BINDING_LAYERED = 0x8F3C; - public const int GL_IMAGE_BINDING_LAYER = 0x8F3D; - public const int GL_IMAGE_BINDING_ACCESS = 0x8F3E; - public const int GL_IMAGE_1D = 0x904C; - public const int GL_IMAGE_2D = 0x904D; - public const int GL_IMAGE_3D = 0x904E; - public const int GL_IMAGE_2D_RECT = 0x904F; - public const int GL_IMAGE_CUBE = 0x9050; - public const int GL_IMAGE_BUFFER = 0x9051; - public const int GL_IMAGE_1D_ARRAY = 0x9052; - public const int GL_IMAGE_2D_ARRAY = 0x9053; - public const int GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; - public const int GL_IMAGE_2D_MULTISAMPLE = 0x9055; - public const int GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; - public const int GL_INT_IMAGE_1D = 0x9057; - public const int GL_INT_IMAGE_2D = 0x9058; - public const int GL_INT_IMAGE_3D = 0x9059; - public const int GL_INT_IMAGE_2D_RECT = 0x905A; - public const int GL_INT_IMAGE_CUBE = 0x905B; - public const int GL_INT_IMAGE_BUFFER = 0x905C; - public const int GL_INT_IMAGE_1D_ARRAY = 0x905D; - public const int GL_INT_IMAGE_2D_ARRAY = 0x905E; - public const int GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; - public const int GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060; - public const int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; - public const int GL_UNSIGNED_INT_IMAGE_1D = 0x9062; - public const int GL_UNSIGNED_INT_IMAGE_2D = 0x9063; - public const int GL_UNSIGNED_INT_IMAGE_3D = 0x9064; - public const int GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; - public const int GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066; - public const int GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; - public const int GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; - public const int GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; - public const int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; - public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; - public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; - public const int GL_MAX_IMAGE_SAMPLES = 0x906D; - public const int GL_IMAGE_BINDING_FORMAT = 0x906E; - public const int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; - public const int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; - public const int GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; - public const int GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; - public const int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; - public const int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; - public const int GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; - public const int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; - public const int GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; - public const int GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; - public const int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; - public const int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; - public const int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; - public const int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; - public const int GL_VERSION_4_3 = 1; - public const int GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; - public const int GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E; - public const int GL_COMPRESSED_RGB8_ETC2 = 0x9274; - public const int GL_COMPRESSED_SRGB8_ETC2 = 0x9275; - public const int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; - public const int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; - public const int GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; - public const int GL_COMPRESSED_R11_EAC = 0x9270; - public const int GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; - public const int GL_COMPRESSED_RG11_EAC = 0x9272; - public const int GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; - public const int GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; - public const int GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; - public const int GL_MAX_ELEMENT_INDEX = 0x8D6B; - public const int GL_COMPUTE_SHADER = 0x91B9; - public const int GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; - public const int GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; - public const int GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; - public const int GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; - public const int GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; - public const int GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; - public const int GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; - public const int GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; - public const int GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; - public const int GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; - public const int GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; - public const int GL_COMPUTE_WORK_GROUP_SIZE = 0x8267; - public const int GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; - public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; - public const int GL_DISPATCH_INDIRECT_BUFFER = 0x90EE; - public const int GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; - public const int GL_COMPUTE_SHADER_BIT = 0x00000020; - public const int GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; - public const int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; - public const int GL_DEBUG_CALLBACK_FUNCTION = 0x8244; - public const int GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; - public const int GL_DEBUG_SOURCE_API = 0x8246; - public const int GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; - public const int GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; - public const int GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; - public const int GL_DEBUG_SOURCE_APPLICATION = 0x824A; - public const int GL_DEBUG_SOURCE_OTHER = 0x824B; - public const int GL_DEBUG_TYPE_ERROR = 0x824C; - public const int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; - public const int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; - public const int GL_DEBUG_TYPE_PORTABILITY = 0x824F; - public const int GL_DEBUG_TYPE_PERFORMANCE = 0x8250; - public const int GL_DEBUG_TYPE_OTHER = 0x8251; - public const int GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; - public const int GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; - public const int GL_DEBUG_LOGGED_MESSAGES = 0x9145; - public const int GL_DEBUG_SEVERITY_HIGH = 0x9146; - public const int GL_DEBUG_SEVERITY_MEDIUM = 0x9147; - public const int GL_DEBUG_SEVERITY_LOW = 0x9148; - public const int GL_DEBUG_TYPE_MARKER = 0x8268; - public const int GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; - public const int GL_DEBUG_TYPE_POP_GROUP = 0x826A; - public const int GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; - public const int GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; - public const int GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; - public const int GL_BUFFER = 0x82E0; - public const int GL_SHADER = 0x82E1; - public const int GL_PROGRAM = 0x82E2; - public const int GL_QUERY = 0x82E3; - public const int GL_PROGRAM_PIPELINE = 0x82E4; - public const int GL_SAMPLER = 0x82E6; - public const int GL_MAX_LABEL_LENGTH = 0x82E8; - public const int GL_DEBUG_OUTPUT = 0x92E0; - public const int GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; - public const int GL_MAX_UNIFORM_LOCATIONS = 0x826E; - public const int GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; - public const int GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; - public const int GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; - public const int GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; - public const int GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; - public const int GL_MAX_FRAMEBUFFER_WIDTH = 0x9315; - public const int GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316; - public const int GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; - public const int GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318; - public const int GL_INTERNALFORMAT_SUPPORTED = 0x826F; - public const int GL_INTERNALFORMAT_PREFERRED = 0x8270; - public const int GL_INTERNALFORMAT_RED_SIZE = 0x8271; - public const int GL_INTERNALFORMAT_GREEN_SIZE = 0x8272; - public const int GL_INTERNALFORMAT_BLUE_SIZE = 0x8273; - public const int GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274; - public const int GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275; - public const int GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276; - public const int GL_INTERNALFORMAT_SHARED_SIZE = 0x8277; - public const int GL_INTERNALFORMAT_RED_TYPE = 0x8278; - public const int GL_INTERNALFORMAT_GREEN_TYPE = 0x8279; - public const int GL_INTERNALFORMAT_BLUE_TYPE = 0x827A; - public const int GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B; - public const int GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C; - public const int GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D; - public const int GL_MAX_WIDTH = 0x827E; - public const int GL_MAX_HEIGHT = 0x827F; - public const int GL_MAX_DEPTH = 0x8280; - public const int GL_MAX_LAYERS = 0x8281; - public const int GL_MAX_COMBINED_DIMENSIONS = 0x8282; - public const int GL_COLOR_COMPONENTS = 0x8283; - public const int GL_DEPTH_COMPONENTS = 0x8284; - public const int GL_STENCIL_COMPONENTS = 0x8285; - public const int GL_COLOR_RENDERABLE = 0x8286; - public const int GL_DEPTH_RENDERABLE = 0x8287; - public const int GL_STENCIL_RENDERABLE = 0x8288; - public const int GL_FRAMEBUFFER_RENDERABLE = 0x8289; - public const int GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; - public const int GL_FRAMEBUFFER_BLEND = 0x828B; - public const int GL_READ_PIXELS = 0x828C; - public const int GL_READ_PIXELS_FORMAT = 0x828D; - public const int GL_READ_PIXELS_TYPE = 0x828E; - public const int GL_TEXTURE_IMAGE_FORMAT = 0x828F; - public const int GL_TEXTURE_IMAGE_TYPE = 0x8290; - public const int GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291; - public const int GL_GET_TEXTURE_IMAGE_TYPE = 0x8292; - public const int GL_MIPMAP = 0x8293; - public const int GL_MANUAL_GENERATE_MIPMAP = 0x8294; - public const int GL_AUTO_GENERATE_MIPMAP = 0x8295; - public const int GL_COLOR_ENCODING = 0x8296; - public const int GL_SRGB_READ = 0x8297; - public const int GL_SRGB_WRITE = 0x8298; - public const int GL_FILTER = 0x829A; - public const int GL_VERTEX_TEXTURE = 0x829B; - public const int GL_TESS_CONTROL_TEXTURE = 0x829C; - public const int GL_TESS_EVALUATION_TEXTURE = 0x829D; - public const int GL_GEOMETRY_TEXTURE = 0x829E; - public const int GL_FRAGMENT_TEXTURE = 0x829F; - public const int GL_COMPUTE_TEXTURE = 0x82A0; - public const int GL_TEXTURE_SHADOW = 0x82A1; - public const int GL_TEXTURE_GATHER = 0x82A2; - public const int GL_TEXTURE_GATHER_SHADOW = 0x82A3; - public const int GL_SHADER_IMAGE_LOAD = 0x82A4; - public const int GL_SHADER_IMAGE_STORE = 0x82A5; - public const int GL_SHADER_IMAGE_ATOMIC = 0x82A6; - public const int GL_IMAGE_TEXEL_SIZE = 0x82A7; - public const int GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8; - public const int GL_IMAGE_PIXEL_FORMAT = 0x82A9; - public const int GL_IMAGE_PIXEL_TYPE = 0x82AA; - public const int GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; - public const int GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; - public const int GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; - public const int GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; - public const int GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; - public const int GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; - public const int GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; - public const int GL_CLEAR_BUFFER = 0x82B4; - public const int GL_TEXTURE_VIEW = 0x82B5; - public const int GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; - public const int GL_FULL_SUPPORT = 0x82B7; - public const int GL_CAVEAT_SUPPORT = 0x82B8; - public const int GL_IMAGE_CLASS_4_X_32 = 0x82B9; - public const int GL_IMAGE_CLASS_2_X_32 = 0x82BA; - public const int GL_IMAGE_CLASS_1_X_32 = 0x82BB; - public const int GL_IMAGE_CLASS_4_X_16 = 0x82BC; - public const int GL_IMAGE_CLASS_2_X_16 = 0x82BD; - public const int GL_IMAGE_CLASS_1_X_16 = 0x82BE; - public const int GL_IMAGE_CLASS_4_X_8 = 0x82BF; - public const int GL_IMAGE_CLASS_2_X_8 = 0x82C0; - public const int GL_IMAGE_CLASS_1_X_8 = 0x82C1; - public const int GL_IMAGE_CLASS_11_11_10 = 0x82C2; - public const int GL_IMAGE_CLASS_10_10_10_2 = 0x82C3; - public const int GL_VIEW_CLASS_128_BITS = 0x82C4; - public const int GL_VIEW_CLASS_96_BITS = 0x82C5; - public const int GL_VIEW_CLASS_64_BITS = 0x82C6; - public const int GL_VIEW_CLASS_48_BITS = 0x82C7; - public const int GL_VIEW_CLASS_32_BITS = 0x82C8; - public const int GL_VIEW_CLASS_24_BITS = 0x82C9; - public const int GL_VIEW_CLASS_16_BITS = 0x82CA; - public const int GL_VIEW_CLASS_8_BITS = 0x82CB; - public const int GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; - public const int GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; - public const int GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; - public const int GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; - public const int GL_VIEW_CLASS_RGTC1_RED = 0x82D0; - public const int GL_VIEW_CLASS_RGTC2_RG = 0x82D1; - public const int GL_VIEW_CLASS_BPTC_UNORM = 0x82D2; - public const int GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; - public const int GL_UNIFORM = 0x92E1; - public const int GL_UNIFORM_BLOCK = 0x92E2; - public const int GL_PROGRAM_INPUT = 0x92E3; - public const int GL_PROGRAM_OUTPUT = 0x92E4; - public const int GL_BUFFER_VARIABLE = 0x92E5; - public const int GL_SHADER_STORAGE_BLOCK = 0x92E6; - public const int GL_VERTEX_SUBROUTINE = 0x92E8; - public const int GL_TESS_CONTROL_SUBROUTINE = 0x92E9; - public const int GL_TESS_EVALUATION_SUBROUTINE = 0x92EA; - public const int GL_GEOMETRY_SUBROUTINE = 0x92EB; - public const int GL_FRAGMENT_SUBROUTINE = 0x92EC; - public const int GL_COMPUTE_SUBROUTINE = 0x92ED; - public const int GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE; - public const int GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; - public const int GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; - public const int GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; - public const int GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; - public const int GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; - public const int GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4; - public const int GL_ACTIVE_RESOURCES = 0x92F5; - public const int GL_MAX_NAME_LENGTH = 0x92F6; - public const int GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7; - public const int GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; - public const int GL_NAME_LENGTH = 0x92F9; - public const int GL_TYPE = 0x92FA; - public const int GL_ARRAY_SIZE = 0x92FB; - public const int GL_OFFSET = 0x92FC; - public const int GL_BLOCK_INDEX = 0x92FD; - public const int GL_ARRAY_STRIDE = 0x92FE; - public const int GL_MATRIX_STRIDE = 0x92FF; - public const int GL_IS_ROW_MAJOR = 0x9300; - public const int GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; - public const int GL_BUFFER_BINDING = 0x9302; - public const int GL_BUFFER_DATA_SIZE = 0x9303; - public const int GL_NUM_ACTIVE_VARIABLES = 0x9304; - public const int GL_ACTIVE_VARIABLES = 0x9305; - public const int GL_REFERENCED_BY_VERTEX_SHADER = 0x9306; - public const int GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; - public const int GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; - public const int GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; - public const int GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A; - public const int GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B; - public const int GL_TOP_LEVEL_ARRAY_SIZE = 0x930C; - public const int GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; - public const int GL_LOCATION = 0x930E; - public const int GL_LOCATION_INDEX = 0x930F; - public const int GL_IS_PER_PATCH = 0x92E7; - public const int GL_SHADER_STORAGE_BUFFER = 0x90D2; - public const int GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3; - public const int GL_SHADER_STORAGE_BUFFER_START = 0x90D4; - public const int GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5; - public const int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; - public const int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; - public const int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; - public const int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; - public const int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; - public const int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; - public const int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; - public const int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; - public const int GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; - public const int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; - public const int GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000; - public const int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; - public const int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; - public const int GL_TEXTURE_BUFFER_OFFSET = 0x919D; - public const int GL_TEXTURE_BUFFER_SIZE = 0x919E; - public const int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; - public const int GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB; - public const int GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC; - public const int GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD; - public const int GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE; - public const int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; - public const int GL_VERTEX_ATTRIB_BINDING = 0x82D4; - public const int GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; - public const int GL_VERTEX_BINDING_DIVISOR = 0x82D6; - public const int GL_VERTEX_BINDING_OFFSET = 0x82D7; - public const int GL_VERTEX_BINDING_STRIDE = 0x82D8; - public const int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; - public const int GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; - public const int GL_VERTEX_BINDING_BUFFER = 0x8F4F; - public const int GL_DISPLAY_LIST = 0x82E7; - public const int GL_VERSION_4_4 = 1; - public const int GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; - public const int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; - public const int GL_TEXTURE_BUFFER_BINDING = 0x8C2A; - public const int GL_MAP_PERSISTENT_BIT = 0x0040; - public const int GL_MAP_COHERENT_BIT = 0x0080; - public const int GL_DYNAMIC_STORAGE_BIT = 0x0100; - public const int GL_CLIENT_STORAGE_BIT = 0x0200; - public const int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; - public const int GL_BUFFER_IMMUTABLE_STORAGE = 0x821F; - public const int GL_BUFFER_STORAGE_FLAGS = 0x8220; - public const int GL_CLEAR_TEXTURE = 0x9365; - public const int GL_LOCATION_COMPONENT = 0x934A; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; - public const int GL_QUERY_BUFFER = 0x9192; - public const int GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000; - public const int GL_QUERY_BUFFER_BINDING = 0x9193; - public const int GL_QUERY_RESULT_NO_WAIT = 0x9194; - public const int GL_MIRROR_CLAMP_TO_EDGE = 0x8743; - public const int GL_NEGATIVE_ONE_TO_ONE = 0x935E; - public const int GL_ZERO_TO_ONE = 0x935F; - public const int GL_CLIP_ORIGIN = 0x935C; - public const int GL_CLIP_DEPTH_MODE = 0x935D; - public const int GL_QUERY_WAIT_INVERTED = 0x8E17; - public const int GL_QUERY_NO_WAIT_INVERTED = 0x8E18; - public const int GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19; - public const int GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A; - public const int GL_MAX_CULL_DISTANCES = 0x82F9; - public const int GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA; - public const int GL_TEXTURE_TARGET = 0x1006; - public const int GL_QUERY_TARGET = 0x82EA; - public const int GL_GUILTY_CONTEXT_RESET = 0x8253; - public const int GL_INNOCENT_CONTEXT_RESET = 0x8254; - public const int GL_UNKNOWN_CONTEXT_RESET = 0x8255; - public const int GL_RESET_NOTIFICATION_STRATEGY = 0x8256; - public const int GL_LOSE_CONTEXT_ON_RESET = 0x8252; - public const int GL_NO_RESET_NOTIFICATION = 0x8261; - public const int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; - public const int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB; - public const int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC; - public const int GL_VERSION_4_6 = 1; - public const int GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551; - public const int GL_SPIR_V_BINARY = 0x9552; - public const int GL_PARAMETER_BUFFER = 0x80EE; - public const int GL_PARAMETER_BUFFER_BINDING = 0x80EF; - public const int GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008; - public const int GL_VERTICES_SUBMITTED = 0x82EE; - public const int GL_PRIMITIVES_SUBMITTED = 0x82EF; - public const int GL_VERTEX_SHADER_INVOCATIONS = 0x82F0; - public const int GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1; - public const int GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2; - public const int GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3; - public const int GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4; - public const int GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5; - public const int GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6; - public const int GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7; - public const int GL_POLYGON_OFFSET_CLAMP = 0x8E1B; - public const int GL_SPIR_V_EXTENSIONS = 0x9553; - public const int GL_NUM_SPIR_V_EXTENSIONS = 0x9554; - public const int GL_TEXTURE_MAX_ANISOTROPY = 0x84FE; - public const int GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF; - public const int GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC; - public const int GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED; - public const int GL_ARB_ES2_compatibility = 1; - public const int GL_ARB_ES3_1_compatibility = 1; - public const int GL_ARB_ES3_2_compatibility = 1; - public const int GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE; - public const int GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381; - public const int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382; - public const int GL_ARB_ES3_compatibility = 1; - public const int GL_ARB_arrays_of_arrays = 1; - public const int GL_ARB_base_instance = 1; - public const int GL_ARB_bindless_texture = 1; - public const int GL_UNSIGNED_INT64_ARB = 0x140F; - public const int GL_ARB_blend_func_extended = 1; - public const int GL_ARB_buffer_storage = 1; - public const int GL_ARB_cl_event = 1; - public const int GL_SYNC_CL_EVENT_ARB = 0x8240; - public const int GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241; - public const int GL_ARB_clear_buffer_object = 1; - public const int GL_ARB_clear_texture = 1; - public const int GL_ARB_clip_control = 1; - public const int GL_ARB_color_buffer_float = 1; - public const int GL_RGBA_FLOAT_MODE_ARB = 0x8820; - public const int GL_CLAMP_VERTEX_COLOR_ARB = 0x891A; - public const int GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B; - public const int GL_CLAMP_READ_COLOR_ARB = 0x891C; - public const int GL_FIXED_ONLY_ARB = 0x891D; - public const int GL_ARB_compatibility = 1; - public const int GL_ARB_compressed_texture_pixel_storage = 1; - public const int GL_ARB_compute_shader = 1; - public const int GL_ARB_compute_variable_group_size = 1; - public const int GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344; - public const int GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB; - public const int GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345; - public const int GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF; - public const int GL_ARB_conditional_render_inverted = 1; - public const int GL_ARB_conservative_depth = 1; - public const int GL_ARB_copy_buffer = 1; - public const int GL_ARB_copy_image = 1; - public const int GL_ARB_cull_distance = 1; - public const int GL_ARB_debug_output = 1; - public const int GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242; - public const int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243; - public const int GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244; - public const int GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245; - public const int GL_DEBUG_SOURCE_API_ARB = 0x8246; - public const int GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247; - public const int GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248; - public const int GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249; - public const int GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A; - public const int GL_DEBUG_SOURCE_OTHER_ARB = 0x824B; - public const int GL_DEBUG_TYPE_ERROR_ARB = 0x824C; - public const int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D; - public const int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E; - public const int GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F; - public const int GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250; - public const int GL_DEBUG_TYPE_OTHER_ARB = 0x8251; - public const int GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143; - public const int GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144; - public const int GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145; - public const int GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146; - public const int GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147; - public const int GL_DEBUG_SEVERITY_LOW_ARB = 0x9148; - public const int GL_ARB_depth_buffer_float = 1; - public const int GL_ARB_depth_clamp = 1; - public const int GL_ARB_depth_texture = 1; - public const int GL_DEPTH_COMPONENT16_ARB = 0x81A5; - public const int GL_DEPTH_COMPONENT24_ARB = 0x81A6; - public const int GL_DEPTH_COMPONENT32_ARB = 0x81A7; - public const int GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A; - public const int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; - public const int GL_ARB_derivative_control = 1; - public const int GL_ARB_direct_state_access = 1; - public const int GL_ARB_draw_buffers = 1; - public const int GL_MAX_DRAW_BUFFERS_ARB = 0x8824; - public const int GL_DRAW_BUFFER0_ARB = 0x8825; - public const int GL_DRAW_BUFFER1_ARB = 0x8826; - public const int GL_DRAW_BUFFER2_ARB = 0x8827; - public const int GL_DRAW_BUFFER3_ARB = 0x8828; - public const int GL_DRAW_BUFFER4_ARB = 0x8829; - public const int GL_DRAW_BUFFER5_ARB = 0x882A; - public const int GL_DRAW_BUFFER6_ARB = 0x882B; - public const int GL_DRAW_BUFFER7_ARB = 0x882C; - public const int GL_DRAW_BUFFER8_ARB = 0x882D; - public const int GL_DRAW_BUFFER9_ARB = 0x882E; - public const int GL_DRAW_BUFFER10_ARB = 0x882F; - public const int GL_DRAW_BUFFER11_ARB = 0x8830; - public const int GL_DRAW_BUFFER12_ARB = 0x8831; - public const int GL_DRAW_BUFFER13_ARB = 0x8832; - public const int GL_DRAW_BUFFER14_ARB = 0x8833; - public const int GL_DRAW_BUFFER15_ARB = 0x8834; - public const int GL_ARB_draw_buffers_blend = 1; - public const int GL_ARB_draw_elements_base_vertex = 1; - public const int GL_ARB_draw_indirect = 1; - public const int GL_ARB_draw_instanced = 1; - public const int GL_ARB_enhanced_layouts = 1; - public const int GL_ARB_explicit_attrib_location = 1; - public const int GL_ARB_explicit_uniform_location = 1; - public const int GL_ARB_fragment_coord_conventions = 1; - public const int GL_ARB_fragment_layer_viewport = 1; - public const int GL_ARB_fragment_program = 1; - public const int GL_FRAGMENT_PROGRAM_ARB = 0x8804; - public const int GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875; - public const int GL_PROGRAM_LENGTH_ARB = 0x8627; - public const int GL_PROGRAM_FORMAT_ARB = 0x8876; - public const int GL_PROGRAM_BINDING_ARB = 0x8677; - public const int GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0; - public const int GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1; - public const int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2; - public const int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3; - public const int GL_PROGRAM_TEMPORARIES_ARB = 0x88A4; - public const int GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5; - public const int GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6; - public const int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7; - public const int GL_PROGRAM_PARAMETERS_ARB = 0x88A8; - public const int GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9; - public const int GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA; - public const int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB; - public const int GL_PROGRAM_ATTRIBS_ARB = 0x88AC; - public const int GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD; - public const int GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE; - public const int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF; - public const int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4; - public const int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5; - public const int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6; - public const int GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805; - public const int GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806; - public const int GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807; - public const int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808; - public const int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809; - public const int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A; - public const int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B; - public const int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C; - public const int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D; - public const int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E; - public const int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F; - public const int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810; - public const int GL_PROGRAM_STRING_ARB = 0x8628; - public const int GL_PROGRAM_ERROR_POSITION_ARB = 0x864B; - public const int GL_CURRENT_MATRIX_ARB = 0x8641; - public const int GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7; - public const int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640; - public const int GL_MAX_PROGRAM_MATRICES_ARB = 0x862F; - public const int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E; - public const int GL_MAX_TEXTURE_COORDS_ARB = 0x8871; - public const int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; - public const int GL_PROGRAM_ERROR_STRING_ARB = 0x8874; - public const int GL_MATRIX0_ARB = 0x88C0; - public const int GL_MATRIX1_ARB = 0x88C1; - public const int GL_MATRIX2_ARB = 0x88C2; - public const int GL_MATRIX3_ARB = 0x88C3; - public const int GL_MATRIX4_ARB = 0x88C4; - public const int GL_MATRIX5_ARB = 0x88C5; - public const int GL_MATRIX6_ARB = 0x88C6; - public const int GL_MATRIX7_ARB = 0x88C7; - public const int GL_MATRIX8_ARB = 0x88C8; - public const int GL_MATRIX9_ARB = 0x88C9; - public const int GL_MATRIX10_ARB = 0x88CA; - public const int GL_MATRIX11_ARB = 0x88CB; - public const int GL_MATRIX12_ARB = 0x88CC; - public const int GL_MATRIX13_ARB = 0x88CD; - public const int GL_MATRIX14_ARB = 0x88CE; - public const int GL_MATRIX15_ARB = 0x88CF; - public const int GL_MATRIX16_ARB = 0x88D0; - public const int GL_MATRIX17_ARB = 0x88D1; - public const int GL_MATRIX18_ARB = 0x88D2; - public const int GL_MATRIX19_ARB = 0x88D3; - public const int GL_MATRIX20_ARB = 0x88D4; - public const int GL_MATRIX21_ARB = 0x88D5; - public const int GL_MATRIX22_ARB = 0x88D6; - public const int GL_MATRIX23_ARB = 0x88D7; - public const int GL_MATRIX24_ARB = 0x88D8; - public const int GL_MATRIX25_ARB = 0x88D9; - public const int GL_MATRIX26_ARB = 0x88DA; - public const int GL_MATRIX27_ARB = 0x88DB; - public const int GL_MATRIX28_ARB = 0x88DC; - public const int GL_MATRIX29_ARB = 0x88DD; - public const int GL_MATRIX30_ARB = 0x88DE; - public const int GL_MATRIX31_ARB = 0x88DF; - public const int GL_ARB_fragment_program_shadow = 1; - public const int GL_ARB_fragment_shader = 1; - public const int GL_FRAGMENT_SHADER_ARB = 0x8B30; - public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49; - public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B; - public const int GL_ARB_fragment_shader_interlock = 1; - public const int GL_ARB_framebuffer_no_attachments = 1; - public const int GL_ARB_framebuffer_object = 1; - public const int GL_ARB_framebuffer_sRGB = 1; - public const int GL_ARB_geometry_shader4 = 1; - public const int GL_LINES_ADJACENCY_ARB = 0x000A; - public const int GL_LINE_STRIP_ADJACENCY_ARB = 0x000B; - public const int GL_TRIANGLES_ADJACENCY_ARB = 0x000C; - public const int GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D; - public const int GL_PROGRAM_POINT_SIZE_ARB = 0x8642; - public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29; - public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7; - public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8; - public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9; - public const int GL_GEOMETRY_SHADER_ARB = 0x8DD9; - public const int GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA; - public const int GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB; - public const int GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC; - public const int GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD; - public const int GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE; - public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF; - public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0; - public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1; - public const int GL_ARB_get_program_binary = 1; - public const int GL_ARB_get_texture_sub_image = 1; - public const int GL_ARB_gl_spirv = 1; - public const int GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551; - public const int GL_SPIR_V_BINARY_ARB = 0x9552; - public const int GL_ARB_gpu_shader5 = 1; - public const int GL_ARB_gpu_shader_fp64 = 1; - public const int GL_ARB_gpu_shader_int64 = 1; - public const int GL_INT64_ARB = 0x140E; - public const int GL_INT64_VEC2_ARB = 0x8FE9; - public const int GL_INT64_VEC3_ARB = 0x8FEA; - public const int GL_INT64_VEC4_ARB = 0x8FEB; - public const int GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5; - public const int GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6; - public const int GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7; - public const int GL_ARB_half_float_pixel = 1; - public const int GL_HALF_FLOAT_ARB = 0x140B; - public const int GL_ARB_half_float_vertex = 1; - public const int GL_ARB_imaging = 1; - public const int GL_ARB_indirect_parameters = 1; - public const int GL_PARAMETER_BUFFER_ARB = 0x80EE; - public const int GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF; - public const int GL_ARB_instanced_arrays = 1; - public const int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE; - public const int GL_ARB_internalformat_query = 1; - public const int GL_ARB_internalformat_query2 = 1; - public const int GL_SRGB_DECODE_ARB = 0x8299; - public const int GL_ARB_invalidate_subdata = 1; - public const int GL_ARB_map_buffer_alignment = 1; - public const int GL_ARB_map_buffer_range = 1; - public const int GL_ARB_matrix_palette = 1; - public const int GL_MATRIX_PALETTE_ARB = 0x8840; - public const int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; - public const int GL_MAX_PALETTE_MATRICES_ARB = 0x8842; - public const int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; - public const int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; - public const int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; - public const int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; - public const int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; - public const int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; - public const int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; - public const int GL_ARB_multi_bind = 1; - public const int GL_ARB_multi_draw_indirect = 1; - public const int GL_ARB_multisample = 1; - public const int GL_MULTISAMPLE_ARB = 0x809D; - public const int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; - public const int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; - public const int GL_SAMPLE_COVERAGE_ARB = 0x80A0; - public const int GL_SAMPLE_BUFFERS_ARB = 0x80A8; - public const int GL_SAMPLES_ARB = 0x80A9; - public const int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; - public const int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; - public const int GL_MULTISAMPLE_BIT_ARB = 0x20000000; - public const int GL_ARB_occlusion_query = 1; - public const int GL_QUERY_COUNTER_BITS_ARB = 0x8864; - public const int GL_CURRENT_QUERY_ARB = 0x8865; - public const int GL_QUERY_RESULT_ARB = 0x8866; - public const int GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867; - public const int GL_SAMPLES_PASSED_ARB = 0x8914; - public const int GL_ARB_occlusion_query2 = 1; - public const int GL_ARB_parallel_shader_compile = 1; - public const int GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0; - public const int GL_COMPLETION_STATUS_ARB = 0x91B1; - public const int GL_ARB_pipeline_statistics_query = 1; - public const int GL_VERTICES_SUBMITTED_ARB = 0x82EE; - public const int GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF; - public const int GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0; - public const int GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1; - public const int GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2; - public const int GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3; - public const int GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4; - public const int GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5; - public const int GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6; - public const int GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7; - public const int GL_ARB_pixel_buffer_object = 1; - public const int GL_PIXEL_PACK_BUFFER_ARB = 0x88EB; - public const int GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC; - public const int GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED; - public const int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF; - public const int GL_ARB_point_parameters = 1; - public const int GL_POINT_SIZE_MIN_ARB = 0x8126; - public const int GL_POINT_SIZE_MAX_ARB = 0x8127; - public const int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; - public const int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; - public const int GL_ARB_point_sprite = 1; - public const int GL_POINT_SPRITE_ARB = 0x8861; - public const int GL_COORD_REPLACE_ARB = 0x8862; - public const int GL_ARB_polygon_offset_clamp = 1; - public const int GL_ARB_post_depth_coverage = 1; - public const int GL_ARB_program_interface_query = 1; - public const int GL_ARB_provoking_vertex = 1; - public const int GL_ARB_query_buffer_object = 1; - public const int GL_ARB_robust_buffer_access_behavior = 1; - public const int GL_ARB_robustness = 1; - public const int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004; - public const int GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252; - public const int GL_GUILTY_CONTEXT_RESET_ARB = 0x8253; - public const int GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254; - public const int GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255; - public const int GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256; - public const int GL_NO_RESET_NOTIFICATION_ARB = 0x8261; - public const int GL_ARB_robustness_isolation = 1; - public const int GL_ARB_sample_locations = 1; - public const int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D; - public const int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E; - public const int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F; - public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340; - public const int GL_SAMPLE_LOCATION_ARB = 0x8E50; - public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341; - public const int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342; - public const int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343; - public const int GL_ARB_sample_shading = 1; - public const int GL_SAMPLE_SHADING_ARB = 0x8C36; - public const int GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37; - public const int GL_ARB_sampler_objects = 1; - public const int GL_ARB_seamless_cube_map = 1; - public const int GL_ARB_seamless_cubemap_per_texture = 1; - public const int GL_ARB_separate_shader_objects = 1; - public const int GL_ARB_shader_atomic_counter_ops = 1; - public const int GL_ARB_shader_atomic_counters = 1; - public const int GL_ARB_shader_ballot = 1; - public const int GL_ARB_shader_bit_encoding = 1; - public const int GL_ARB_shader_clock = 1; - public const int GL_ARB_shader_draw_parameters = 1; - public const int GL_ARB_shader_group_vote = 1; - public const int GL_ARB_shader_image_load_store = 1; - public const int GL_ARB_shader_image_size = 1; - public const int GL_ARB_shader_objects = 1; - public const int GL_PROGRAM_OBJECT_ARB = 0x8B40; - public const int GL_SHADER_OBJECT_ARB = 0x8B48; - public const int GL_OBJECT_TYPE_ARB = 0x8B4E; - public const int GL_OBJECT_SUBTYPE_ARB = 0x8B4F; - public const int GL_FLOAT_VEC2_ARB = 0x8B50; - public const int GL_FLOAT_VEC3_ARB = 0x8B51; - public const int GL_FLOAT_VEC4_ARB = 0x8B52; - public const int GL_INT_VEC2_ARB = 0x8B53; - public const int GL_INT_VEC3_ARB = 0x8B54; - public const int GL_INT_VEC4_ARB = 0x8B55; - public const int GL_BOOL_ARB = 0x8B56; - public const int GL_BOOL_VEC2_ARB = 0x8B57; - public const int GL_BOOL_VEC3_ARB = 0x8B58; - public const int GL_BOOL_VEC4_ARB = 0x8B59; - public const int GL_FLOAT_MAT2_ARB = 0x8B5A; - public const int GL_FLOAT_MAT3_ARB = 0x8B5B; - public const int GL_FLOAT_MAT4_ARB = 0x8B5C; - public const int GL_SAMPLER_1D_ARB = 0x8B5D; - public const int GL_SAMPLER_2D_ARB = 0x8B5E; - public const int GL_SAMPLER_3D_ARB = 0x8B5F; - public const int GL_SAMPLER_CUBE_ARB = 0x8B60; - public const int GL_SAMPLER_1D_SHADOW_ARB = 0x8B61; - public const int GL_SAMPLER_2D_SHADOW_ARB = 0x8B62; - public const int GL_SAMPLER_2D_RECT_ARB = 0x8B63; - public const int GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64; - public const int GL_OBJECT_DELETE_STATUS_ARB = 0x8B80; - public const int GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81; - public const int GL_OBJECT_LINK_STATUS_ARB = 0x8B82; - public const int GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83; - public const int GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84; - public const int GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85; - public const int GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86; - public const int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87; - public const int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88; - public const int GL_ARB_shader_precision = 1; - public const int GL_ARB_shader_stencil_export = 1; - public const int GL_ARB_shader_storage_buffer_object = 1; - public const int GL_ARB_shader_subroutine = 1; - public const int GL_ARB_shader_texture_image_samples = 1; - public const int GL_ARB_shader_texture_lod = 1; - public const int GL_ARB_shader_viewport_layer_array = 1; - public const int GL_ARB_shading_language_100 = 1; - public const int GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C; - public const int GL_ARB_shading_language_420pack = 1; - public const int GL_ARB_shading_language_include = 1; - public const int GL_SHADER_INCLUDE_ARB = 0x8DAE; - public const int GL_NAMED_STRING_LENGTH_ARB = 0x8DE9; - public const int GL_NAMED_STRING_TYPE_ARB = 0x8DEA; - public const int GL_ARB_shading_language_packing = 1; - public const int GL_ARB_shadow = 1; - public const int GL_TEXTURE_COMPARE_MODE_ARB = 0x884C; - public const int GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D; - public const int GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E; - public const int GL_ARB_shadow_ambient = 1; - public const int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF; - public const int GL_ARB_sparse_buffer = 1; - public const int GL_SPARSE_STORAGE_BIT_ARB = 0x0400; - public const int GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8; - public const int GL_ARB_sparse_texture = 1; - public const int GL_TEXTURE_SPARSE_ARB = 0x91A6; - public const int GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7; - public const int GL_NUM_SPARSE_LEVELS_ARB = 0x91AA; - public const int GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8; - public const int GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195; - public const int GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196; - public const int GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197; - public const int GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198; - public const int GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199; - public const int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A; - public const int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9; - public const int GL_ARB_sparse_texture2 = 1; - public const int GL_ARB_sparse_texture_clamp = 1; - public const int GL_ARB_spirv_extensions = 1; - public const int GL_ARB_stencil_texturing = 1; - public const int GL_ARB_sync = 1; - public const int GL_ARB_tessellation_shader = 1; - public const int GL_ARB_texture_barrier = 1; - public const int GL_ARB_texture_border_clamp = 1; - public const int GL_CLAMP_TO_BORDER_ARB = 0x812D; - public const int GL_ARB_texture_buffer_object = 1; - public const int GL_TEXTURE_BUFFER_ARB = 0x8C2A; - public const int GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B; - public const int GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C; - public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D; - public const int GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E; - public const int GL_ARB_texture_buffer_object_rgb32 = 1; - public const int GL_ARB_texture_buffer_range = 1; - public const int GL_ARB_texture_compression = 1; - public const int GL_COMPRESSED_ALPHA_ARB = 0x84E9; - public const int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; - public const int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; - public const int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; - public const int GL_COMPRESSED_RGB_ARB = 0x84ED; - public const int GL_COMPRESSED_RGBA_ARB = 0x84EE; - public const int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; - public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; - public const int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; - public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; - public const int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; - public const int GL_ARB_texture_compression_bptc = 1; - public const int GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C; - public const int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D; - public const int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E; - public const int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F; - public const int GL_ARB_texture_compression_rgtc = 1; - public const int GL_ARB_texture_cube_map = 1; - public const int GL_NORMAL_MAP_ARB = 0x8511; - public const int GL_REFLECTION_MAP_ARB = 0x8512; - public const int GL_TEXTURE_CUBE_MAP_ARB = 0x8513; - public const int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A; - public const int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B; - public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C; - public const int GL_ARB_texture_cube_map_array = 1; - public const int GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009; - public const int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A; - public const int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B; - public const int GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C; - public const int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D; - public const int GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E; - public const int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F; - public const int GL_ARB_texture_env_add = 1; - public const int GL_ARB_texture_env_combine = 1; - public const int GL_COMBINE_ARB = 0x8570; - public const int GL_COMBINE_RGB_ARB = 0x8571; - public const int GL_COMBINE_ALPHA_ARB = 0x8572; - public const int GL_SOURCE0_RGB_ARB = 0x8580; - public const int GL_SOURCE1_RGB_ARB = 0x8581; - public const int GL_SOURCE2_RGB_ARB = 0x8582; - public const int GL_SOURCE0_ALPHA_ARB = 0x8588; - public const int GL_SOURCE1_ALPHA_ARB = 0x8589; - public const int GL_SOURCE2_ALPHA_ARB = 0x858A; - public const int GL_OPERAND0_RGB_ARB = 0x8590; - public const int GL_OPERAND1_RGB_ARB = 0x8591; - public const int GL_OPERAND2_RGB_ARB = 0x8592; - public const int GL_OPERAND0_ALPHA_ARB = 0x8598; - public const int GL_OPERAND1_ALPHA_ARB = 0x8599; - public const int GL_OPERAND2_ALPHA_ARB = 0x859A; - public const int GL_RGB_SCALE_ARB = 0x8573; - public const int GL_ADD_SIGNED_ARB = 0x8574; - public const int GL_INTERPOLATE_ARB = 0x8575; - public const int GL_SUBTRACT_ARB = 0x84E7; - public const int GL_CONSTANT_ARB = 0x8576; - public const int GL_PRIMARY_COLOR_ARB = 0x8577; - public const int GL_PREVIOUS_ARB = 0x8578; - public const int GL_ARB_texture_env_crossbar = 1; - public const int GL_ARB_texture_env_dot3 = 1; - public const int GL_DOT3_RGB_ARB = 0x86AE; - public const int GL_DOT3_RGBA_ARB = 0x86AF; - public const int GL_ARB_texture_filter_anisotropic = 1; - public const int GL_ARB_texture_filter_minmax = 1; - public const int GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366; - public const int GL_WEIGHTED_AVERAGE_ARB = 0x9367; - public const int GL_ARB_texture_float = 1; - public const int GL_TEXTURE_RED_TYPE_ARB = 0x8C10; - public const int GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11; - public const int GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12; - public const int GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13; - public const int GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14; - public const int GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15; - public const int GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16; - public const int GL_UNSIGNED_NORMALIZED_ARB = 0x8C17; - public const int GL_RGBA32F_ARB = 0x8814; - public const int GL_RGB32F_ARB = 0x8815; - public const int GL_ALPHA32F_ARB = 0x8816; - public const int GL_INTENSITY32F_ARB = 0x8817; - public const int GL_LUMINANCE32F_ARB = 0x8818; - public const int GL_LUMINANCE_ALPHA32F_ARB = 0x8819; - public const int GL_RGBA16F_ARB = 0x881A; - public const int GL_RGB16F_ARB = 0x881B; - public const int GL_ALPHA16F_ARB = 0x881C; - public const int GL_INTENSITY16F_ARB = 0x881D; - public const int GL_LUMINANCE16F_ARB = 0x881E; - public const int GL_LUMINANCE_ALPHA16F_ARB = 0x881F; - public const int GL_ARB_texture_gather = 1; - public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E; - public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F; - public const int GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F; - public const int GL_ARB_texture_mirror_clamp_to_edge = 1; - public const int GL_ARB_texture_mirrored_repeat = 1; - public const int GL_MIRRORED_REPEAT_ARB = 0x8370; - public const int GL_ARB_texture_multisample = 1; - public const int GL_ARB_texture_non_power_of_two = 1; - public const int GL_ARB_texture_query_levels = 1; - public const int GL_ARB_texture_query_lod = 1; - public const int GL_ARB_texture_rectangle = 1; - public const int GL_TEXTURE_RECTANGLE_ARB = 0x84F5; - public const int GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6; - public const int GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7; - public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8; - public const int GL_ARB_texture_rg = 1; - public const int GL_ARB_texture_rgb10_a2ui = 1; - public const int GL_ARB_texture_stencil8 = 1; - public const int GL_ARB_texture_storage = 1; - public const int GL_ARB_texture_storage_multisample = 1; - public const int GL_ARB_texture_swizzle = 1; - public const int GL_ARB_texture_view = 1; - public const int GL_ARB_timer_query = 1; - public const int GL_ARB_transform_feedback2 = 1; - public const int GL_ARB_transform_feedback3 = 1; - public const int GL_ARB_transform_feedback_instanced = 1; - public const int GL_ARB_transform_feedback_overflow_query = 1; - public const int GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC; - public const int GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED; - public const int GL_ARB_transpose_matrix = 1; - public const int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; - public const int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; - public const int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; - public const int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; - public const int GL_ARB_uniform_buffer_object = 1; - public const int GL_ARB_vertex_array_bgra = 1; - public const int GL_ARB_vertex_array_object = 1; - public const int GL_ARB_vertex_attrib_64bit = 1; - public const int GL_ARB_vertex_attrib_binding = 1; - public const int GL_ARB_vertex_blend = 1; - public const int GL_MAX_VERTEX_UNITS_ARB = 0x86A4; - public const int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; - public const int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; - public const int GL_VERTEX_BLEND_ARB = 0x86A7; - public const int GL_CURRENT_WEIGHT_ARB = 0x86A8; - public const int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; - public const int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; - public const int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; - public const int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; - public const int GL_WEIGHT_ARRAY_ARB = 0x86AD; - public const int GL_MODELVIEW0_ARB = 0x1700; - public const int GL_MODELVIEW1_ARB = 0x850A; - public const int GL_MODELVIEW2_ARB = 0x8722; - public const int GL_MODELVIEW3_ARB = 0x8723; - public const int GL_MODELVIEW4_ARB = 0x8724; - public const int GL_MODELVIEW5_ARB = 0x8725; - public const int GL_MODELVIEW6_ARB = 0x8726; - public const int GL_MODELVIEW7_ARB = 0x8727; - public const int GL_MODELVIEW8_ARB = 0x8728; - public const int GL_MODELVIEW9_ARB = 0x8729; - public const int GL_MODELVIEW10_ARB = 0x872A; - public const int GL_MODELVIEW11_ARB = 0x872B; - public const int GL_MODELVIEW12_ARB = 0x872C; - public const int GL_MODELVIEW13_ARB = 0x872D; - public const int GL_MODELVIEW14_ARB = 0x872E; - public const int GL_MODELVIEW15_ARB = 0x872F; - public const int GL_MODELVIEW16_ARB = 0x8730; - public const int GL_MODELVIEW17_ARB = 0x8731; - public const int GL_MODELVIEW18_ARB = 0x8732; - public const int GL_MODELVIEW19_ARB = 0x8733; - public const int GL_MODELVIEW20_ARB = 0x8734; - public const int GL_MODELVIEW21_ARB = 0x8735; - public const int GL_MODELVIEW22_ARB = 0x8736; - public const int GL_MODELVIEW23_ARB = 0x8737; - public const int GL_MODELVIEW24_ARB = 0x8738; - public const int GL_MODELVIEW25_ARB = 0x8739; - public const int GL_MODELVIEW26_ARB = 0x873A; - public const int GL_MODELVIEW27_ARB = 0x873B; - public const int GL_MODELVIEW28_ARB = 0x873C; - public const int GL_MODELVIEW29_ARB = 0x873D; - public const int GL_MODELVIEW30_ARB = 0x873E; - public const int GL_MODELVIEW31_ARB = 0x873F; - public const int GL_ARB_vertex_buffer_object = 1; - public const int GL_BUFFER_SIZE_ARB = 0x8764; - public const int GL_BUFFER_USAGE_ARB = 0x8765; - public const int GL_ARRAY_BUFFER_ARB = 0x8892; - public const int GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893; - public const int GL_ARRAY_BUFFER_BINDING_ARB = 0x8894; - public const int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895; - public const int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896; - public const int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897; - public const int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898; - public const int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899; - public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A; - public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B; - public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C; - public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D; - public const int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E; - public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F; - public const int GL_READ_ONLY_ARB = 0x88B8; - public const int GL_WRITE_ONLY_ARB = 0x88B9; - public const int GL_READ_WRITE_ARB = 0x88BA; - public const int GL_BUFFER_ACCESS_ARB = 0x88BB; - public const int GL_BUFFER_MAPPED_ARB = 0x88BC; - public const int GL_BUFFER_MAP_POINTER_ARB = 0x88BD; - public const int GL_STREAM_DRAW_ARB = 0x88E0; - public const int GL_STREAM_READ_ARB = 0x88E1; - public const int GL_STREAM_COPY_ARB = 0x88E2; - public const int GL_STATIC_DRAW_ARB = 0x88E4; - public const int GL_STATIC_READ_ARB = 0x88E5; - public const int GL_STATIC_COPY_ARB = 0x88E6; - public const int GL_DYNAMIC_DRAW_ARB = 0x88E8; - public const int GL_DYNAMIC_READ_ARB = 0x88E9; - public const int GL_DYNAMIC_COPY_ARB = 0x88EA; - public const int GL_ARB_vertex_program = 1; - public const int GL_COLOR_SUM_ARB = 0x8458; - public const int GL_VERTEX_PROGRAM_ARB = 0x8620; - public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; - public const int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; - public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; - public const int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; - public const int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; - public const int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; - public const int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; - public const int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; - public const int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; - public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; - public const int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; - public const int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; - public const int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; - public const int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; - public const int GL_ARB_vertex_shader = 1; - public const int GL_VERTEX_SHADER_ARB = 0x8B31; - public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A; - public const int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B; - public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C; - public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D; - public const int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89; - public const int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A; - public const int GL_ARB_vertex_type_10f_11f_11f_rev = 1; - public const int GL_ARB_vertex_type_2_10_10_10_rev = 1; - public const int GL_ARB_viewport_array = 1; - public const int GL_ARB_window_pos = 1; - public const int GL_KHR_blend_equation_advanced = 1; - public const int GL_MULTIPLY_KHR = 0x9294; - public const int GL_SCREEN_KHR = 0x9295; - public const int GL_OVERLAY_KHR = 0x9296; - public const int GL_DARKEN_KHR = 0x9297; - public const int GL_LIGHTEN_KHR = 0x9298; - public const int GL_COLORDODGE_KHR = 0x9299; - public const int GL_COLORBURN_KHR = 0x929A; - public const int GL_HARDLIGHT_KHR = 0x929B; - public const int GL_SOFTLIGHT_KHR = 0x929C; - public const int GL_DIFFERENCE_KHR = 0x929E; - public const int GL_EXCLUSION_KHR = 0x92A0; - public const int GL_HSL_HUE_KHR = 0x92AD; - public const int GL_HSL_SATURATION_KHR = 0x92AE; - public const int GL_HSL_COLOR_KHR = 0x92AF; - public const int GL_HSL_LUMINOSITY_KHR = 0x92B0; - public const int GL_KHR_blend_equation_advanced_coherent = 1; - public const int GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285; - public const int GL_KHR_context_flush_control = 1; - public const int GL_KHR_debug = 1; - public const int GL_KHR_no_error = 1; - public const int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008; - public const int GL_KHR_parallel_shader_compile = 1; - public const int GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0; - public const int GL_COMPLETION_STATUS_KHR = 0x91B1; - public const int GL_KHR_robust_buffer_access_behavior = 1; - public const int GL_KHR_robustness = 1; - public const int GL_CONTEXT_ROBUST_ACCESS = 0x90F3; - public const int GL_KHR_texture_compression_astc_hdr = 1; - public const int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; - public const int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; - public const int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; - public const int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; - public const int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; - public const int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; - public const int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; - public const int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; - public const int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; - public const int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; - public const int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; - public const int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; - public const int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; - public const int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; - public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; - public const int GL_KHR_texture_compression_astc_ldr = 1; - public const int GL_KHR_texture_compression_astc_sliced_3d = 1; - public const int GL_OES_byte_coordinates = 1; - public const int GL_OES_compressed_paletted_texture = 1; - public const int GL_PALETTE4_RGB8_OES = 0x8B90; - public const int GL_PALETTE4_RGBA8_OES = 0x8B91; - public const int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; - public const int GL_PALETTE4_RGBA4_OES = 0x8B93; - public const int GL_PALETTE4_RGB5_A1_OES = 0x8B94; - public const int GL_PALETTE8_RGB8_OES = 0x8B95; - public const int GL_PALETTE8_RGBA8_OES = 0x8B96; - public const int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; - public const int GL_PALETTE8_RGBA4_OES = 0x8B98; - public const int GL_PALETTE8_RGB5_A1_OES = 0x8B99; - public const int GL_OES_fixed_point = 1; - public const int GL_FIXED_OES = 0x140C; - public const int GL_OES_query_matrix = 1; - public const int GL_OES_read_format = 1; - public const int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; - public const int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; - public const int GL_OES_single_precision = 1; - public const int GL_3DFX_multisample = 1; - public const int GL_MULTISAMPLE_3DFX = 0x86B2; - public const int GL_SAMPLE_BUFFERS_3DFX = 0x86B3; - public const int GL_SAMPLES_3DFX = 0x86B4; - public const int GL_MULTISAMPLE_BIT_3DFX = 0x20000000; - public const int GL_3DFX_tbuffer = 1; - public const int GL_3DFX_texture_compression_FXT1 = 1; - public const int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0; - public const int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1; - public const int GL_AMD_blend_minmax_factor = 1; - public const int GL_FACTOR_MIN_AMD = 0x901C; - public const int GL_FACTOR_MAX_AMD = 0x901D; - public const int GL_AMD_conservative_depth = 1; - public const int GL_AMD_debug_output = 1; - public const int GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143; - public const int GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144; - public const int GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145; - public const int GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146; - public const int GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147; - public const int GL_DEBUG_SEVERITY_LOW_AMD = 0x9148; - public const int GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149; - public const int GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A; - public const int GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B; - public const int GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C; - public const int GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D; - public const int GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E; - public const int GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F; - public const int GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150; - public const int GL_AMD_depth_clamp_separate = 1; - public const int GL_DEPTH_CLAMP_NEAR_AMD = 0x901E; - public const int GL_DEPTH_CLAMP_FAR_AMD = 0x901F; - public const int GL_AMD_draw_buffers_blend = 1; - public const int GL_AMD_framebuffer_multisample_advanced = 1; - public const int GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2; - public const int GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3; - public const int GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4; - public const int GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5; - public const int GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6; - public const int GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7; - public const int GL_AMD_framebuffer_sample_positions = 1; - public const int GL_SUBSAMPLE_DISTANCE_AMD = 0x883F; - public const int GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE; - public const int GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF; - public const int GL_ALL_PIXELS_AMD = -1; - public const int GL_AMD_gcn_shader = 1; - public const int GL_AMD_gpu_shader_half_float = 1; - public const int GL_FLOAT16_NV = 0x8FF8; - public const int GL_FLOAT16_VEC2_NV = 0x8FF9; - public const int GL_FLOAT16_VEC3_NV = 0x8FFA; - public const int GL_FLOAT16_VEC4_NV = 0x8FFB; - public const int GL_FLOAT16_MAT2_AMD = 0x91C5; - public const int GL_FLOAT16_MAT3_AMD = 0x91C6; - public const int GL_FLOAT16_MAT4_AMD = 0x91C7; - public const int GL_FLOAT16_MAT2x3_AMD = 0x91C8; - public const int GL_FLOAT16_MAT2x4_AMD = 0x91C9; - public const int GL_FLOAT16_MAT3x2_AMD = 0x91CA; - public const int GL_FLOAT16_MAT3x4_AMD = 0x91CB; - public const int GL_FLOAT16_MAT4x2_AMD = 0x91CC; - public const int GL_FLOAT16_MAT4x3_AMD = 0x91CD; - public const int GL_AMD_gpu_shader_int16 = 1; - public const int GL_AMD_gpu_shader_int64 = 1; - public const int GL_INT64_NV = 0x140E; - public const int GL_UNSIGNED_INT64_NV = 0x140F; - public const int GL_INT8_NV = 0x8FE0; - public const int GL_INT8_VEC2_NV = 0x8FE1; - public const int GL_INT8_VEC3_NV = 0x8FE2; - public const int GL_INT8_VEC4_NV = 0x8FE3; - public const int GL_INT16_NV = 0x8FE4; - public const int GL_INT16_VEC2_NV = 0x8FE5; - public const int GL_INT16_VEC3_NV = 0x8FE6; - public const int GL_INT16_VEC4_NV = 0x8FE7; - public const int GL_INT64_VEC2_NV = 0x8FE9; - public const int GL_INT64_VEC3_NV = 0x8FEA; - public const int GL_INT64_VEC4_NV = 0x8FEB; - public const int GL_UNSIGNED_INT8_NV = 0x8FEC; - public const int GL_UNSIGNED_INT8_VEC2_NV = 0x8FED; - public const int GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE; - public const int GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF; - public const int GL_UNSIGNED_INT16_NV = 0x8FF0; - public const int GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1; - public const int GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2; - public const int GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3; - public const int GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5; - public const int GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6; - public const int GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7; - public const int GL_AMD_interleaved_elements = 1; - public const int GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4; - public const int GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5; - public const int GL_AMD_multi_draw_indirect = 1; - public const int GL_AMD_name_gen_delete = 1; - public const int GL_DATA_BUFFER_AMD = 0x9151; - public const int GL_PERFORMANCE_MONITOR_AMD = 0x9152; - public const int GL_QUERY_OBJECT_AMD = 0x9153; - public const int GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154; - public const int GL_SAMPLER_OBJECT_AMD = 0x9155; - public const int GL_AMD_occlusion_query_event = 1; - public const int GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F; - public const int GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001; - public const int GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002; - public const int GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004; - public const int GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008; - public const int GL_QUERY_ALL_EVENT_BITS_AMD = -1; - public const int GL_AMD_performance_monitor = 1; - public const int GL_COUNTER_TYPE_AMD = 0x8BC0; - public const int GL_COUNTER_RANGE_AMD = 0x8BC1; - public const int GL_UNSIGNED_INT64_AMD = 0x8BC2; - public const int GL_PERCENTAGE_AMD = 0x8BC3; - public const int GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4; - public const int GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5; - public const int GL_PERFMON_RESULT_AMD = 0x8BC6; - public const int GL_AMD_pinned_memory = 1; - public const int GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160; - public const int GL_AMD_query_buffer_object = 1; - public const int GL_QUERY_BUFFER_AMD = 0x9192; - public const int GL_QUERY_BUFFER_BINDING_AMD = 0x9193; - public const int GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194; - public const int GL_AMD_sample_positions = 1; - public const int GL_AMD_seamless_cubemap_per_texture = 1; - public const int GL_AMD_shader_atomic_counter_ops = 1; - public const int GL_AMD_shader_ballot = 1; - public const int GL_AMD_shader_explicit_vertex_parameter = 1; - public const int GL_AMD_shader_gpu_shader_half_float_fetch = 1; - public const int GL_AMD_shader_image_load_store_lod = 1; - public const int GL_AMD_shader_stencil_export = 1; - public const int GL_AMD_shader_trinary_minmax = 1; - public const int GL_AMD_sparse_texture = 1; - public const int GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195; - public const int GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196; - public const int GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197; - public const int GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198; - public const int GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199; - public const int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A; - public const int GL_MIN_SPARSE_LEVEL_AMD = 0x919B; - public const int GL_MIN_LOD_WARNING_AMD = 0x919C; - public const int GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001; - public const int GL_AMD_stencil_operation_extended = 1; - public const int GL_SET_AMD = 0x874A; - public const int GL_REPLACE_VALUE_AMD = 0x874B; - public const int GL_STENCIL_OP_VALUE_AMD = 0x874C; - public const int GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D; - public const int GL_AMD_texture_gather_bias_lod = 1; - public const int GL_AMD_texture_texture4 = 1; - public const int GL_AMD_transform_feedback3_lines_triangles = 1; - public const int GL_AMD_transform_feedback4 = 1; - public const int GL_STREAM_RASTERIZATION_AMD = 0x91A0; - public const int GL_AMD_vertex_shader_layer = 1; - public const int GL_AMD_vertex_shader_tessellator = 1; - public const int GL_SAMPLER_BUFFER_AMD = 0x9001; - public const int GL_INT_SAMPLER_BUFFER_AMD = 0x9002; - public const int GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003; - public const int GL_TESSELLATION_MODE_AMD = 0x9004; - public const int GL_TESSELLATION_FACTOR_AMD = 0x9005; - public const int GL_DISCRETE_AMD = 0x9006; - public const int GL_CONTINUOUS_AMD = 0x9007; - public const int GL_AMD_vertex_shader_viewport_index = 1; - public const int GL_APPLE_aux_depth_stencil = 1; - public const int GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14; - public const int GL_APPLE_client_storage = 1; - public const int GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2; - public const int GL_APPLE_element_array = 1; - public const int GL_ELEMENT_ARRAY_APPLE = 0x8A0C; - public const int GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D; - public const int GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E; - public const int GL_APPLE_fence = 1; - public const int GL_DRAW_PIXELS_APPLE = 0x8A0A; - public const int GL_FENCE_APPLE = 0x8A0B; - public const int GL_APPLE_float_pixels = 1; - public const int GL_HALF_APPLE = 0x140B; - public const int GL_RGBA_FLOAT32_APPLE = 0x8814; - public const int GL_RGB_FLOAT32_APPLE = 0x8815; - public const int GL_ALPHA_FLOAT32_APPLE = 0x8816; - public const int GL_INTENSITY_FLOAT32_APPLE = 0x8817; - public const int GL_LUMINANCE_FLOAT32_APPLE = 0x8818; - public const int GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819; - public const int GL_RGBA_FLOAT16_APPLE = 0x881A; - public const int GL_RGB_FLOAT16_APPLE = 0x881B; - public const int GL_ALPHA_FLOAT16_APPLE = 0x881C; - public const int GL_INTENSITY_FLOAT16_APPLE = 0x881D; - public const int GL_LUMINANCE_FLOAT16_APPLE = 0x881E; - public const int GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F; - public const int GL_COLOR_FLOAT_APPLE = 0x8A0F; - public const int GL_APPLE_flush_buffer_range = 1; - public const int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12; - public const int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13; - public const int GL_APPLE_object_purgeable = 1; - public const int GL_BUFFER_OBJECT_APPLE = 0x85B3; - public const int GL_RELEASED_APPLE = 0x8A19; - public const int GL_VOLATILE_APPLE = 0x8A1A; - public const int GL_RETAINED_APPLE = 0x8A1B; - public const int GL_UNDEFINED_APPLE = 0x8A1C; - public const int GL_PURGEABLE_APPLE = 0x8A1D; - public const int GL_APPLE_rgb_422 = 1; - public const int GL_RGB_422_APPLE = 0x8A1F; - public const int GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; - public const int GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; - public const int GL_RGB_RAW_422_APPLE = 0x8A51; - public const int GL_APPLE_row_bytes = 1; - public const int GL_PACK_ROW_BYTES_APPLE = 0x8A15; - public const int GL_UNPACK_ROW_BYTES_APPLE = 0x8A16; - public const int GL_APPLE_specular_vector = 1; - public const int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; - public const int GL_APPLE_texture_range = 1; - public const int GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7; - public const int GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8; - public const int GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC; - public const int GL_STORAGE_PRIVATE_APPLE = 0x85BD; - public const int GL_STORAGE_CACHED_APPLE = 0x85BE; - public const int GL_STORAGE_SHARED_APPLE = 0x85BF; - public const int GL_APPLE_transform_hint = 1; - public const int GL_TRANSFORM_HINT_APPLE = 0x85B1; - public const int GL_APPLE_vertex_array_object = 1; - public const int GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5; - public const int GL_APPLE_vertex_array_range = 1; - public const int GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D; - public const int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E; - public const int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F; - public const int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521; - public const int GL_STORAGE_CLIENT_APPLE = 0x85B4; - public const int GL_APPLE_vertex_program_evaluators = 1; - public const int GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00; - public const int GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01; - public const int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02; - public const int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03; - public const int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04; - public const int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05; - public const int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06; - public const int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07; - public const int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08; - public const int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09; - public const int GL_APPLE_ycbcr_422 = 1; - public const int GL_YCBCR_422_APPLE = 0x85B9; - public const int GL_ATI_draw_buffers = 1; - public const int GL_MAX_DRAW_BUFFERS_ATI = 0x8824; - public const int GL_DRAW_BUFFER0_ATI = 0x8825; - public const int GL_DRAW_BUFFER1_ATI = 0x8826; - public const int GL_DRAW_BUFFER2_ATI = 0x8827; - public const int GL_DRAW_BUFFER3_ATI = 0x8828; - public const int GL_DRAW_BUFFER4_ATI = 0x8829; - public const int GL_DRAW_BUFFER5_ATI = 0x882A; - public const int GL_DRAW_BUFFER6_ATI = 0x882B; - public const int GL_DRAW_BUFFER7_ATI = 0x882C; - public const int GL_DRAW_BUFFER8_ATI = 0x882D; - public const int GL_DRAW_BUFFER9_ATI = 0x882E; - public const int GL_DRAW_BUFFER10_ATI = 0x882F; - public const int GL_DRAW_BUFFER11_ATI = 0x8830; - public const int GL_DRAW_BUFFER12_ATI = 0x8831; - public const int GL_DRAW_BUFFER13_ATI = 0x8832; - public const int GL_DRAW_BUFFER14_ATI = 0x8833; - public const int GL_DRAW_BUFFER15_ATI = 0x8834; - public const int GL_ATI_element_array = 1; - public const int GL_ELEMENT_ARRAY_ATI = 0x8768; - public const int GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769; - public const int GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A; - public const int GL_ATI_envmap_bumpmap = 1; - public const int GL_BUMP_ROT_MATRIX_ATI = 0x8775; - public const int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; - public const int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; - public const int GL_BUMP_TEX_UNITS_ATI = 0x8778; - public const int GL_DUDV_ATI = 0x8779; - public const int GL_DU8DV8_ATI = 0x877A; - public const int GL_BUMP_ENVMAP_ATI = 0x877B; - public const int GL_BUMP_TARGET_ATI = 0x877C; - public const int GL_ATI_fragment_shader = 1; - public const int GL_FRAGMENT_SHADER_ATI = 0x8920; - public const int GL_REG_0_ATI = 0x8921; - public const int GL_REG_1_ATI = 0x8922; - public const int GL_REG_2_ATI = 0x8923; - public const int GL_REG_3_ATI = 0x8924; - public const int GL_REG_4_ATI = 0x8925; - public const int GL_REG_5_ATI = 0x8926; - public const int GL_REG_6_ATI = 0x8927; - public const int GL_REG_7_ATI = 0x8928; - public const int GL_REG_8_ATI = 0x8929; - public const int GL_REG_9_ATI = 0x892A; - public const int GL_REG_10_ATI = 0x892B; - public const int GL_REG_11_ATI = 0x892C; - public const int GL_REG_12_ATI = 0x892D; - public const int GL_REG_13_ATI = 0x892E; - public const int GL_REG_14_ATI = 0x892F; - public const int GL_REG_15_ATI = 0x8930; - public const int GL_REG_16_ATI = 0x8931; - public const int GL_REG_17_ATI = 0x8932; - public const int GL_REG_18_ATI = 0x8933; - public const int GL_REG_19_ATI = 0x8934; - public const int GL_REG_20_ATI = 0x8935; - public const int GL_REG_21_ATI = 0x8936; - public const int GL_REG_22_ATI = 0x8937; - public const int GL_REG_23_ATI = 0x8938; - public const int GL_REG_24_ATI = 0x8939; - public const int GL_REG_25_ATI = 0x893A; - public const int GL_REG_26_ATI = 0x893B; - public const int GL_REG_27_ATI = 0x893C; - public const int GL_REG_28_ATI = 0x893D; - public const int GL_REG_29_ATI = 0x893E; - public const int GL_REG_30_ATI = 0x893F; - public const int GL_REG_31_ATI = 0x8940; - public const int GL_CON_0_ATI = 0x8941; - public const int GL_CON_1_ATI = 0x8942; - public const int GL_CON_2_ATI = 0x8943; - public const int GL_CON_3_ATI = 0x8944; - public const int GL_CON_4_ATI = 0x8945; - public const int GL_CON_5_ATI = 0x8946; - public const int GL_CON_6_ATI = 0x8947; - public const int GL_CON_7_ATI = 0x8948; - public const int GL_CON_8_ATI = 0x8949; - public const int GL_CON_9_ATI = 0x894A; - public const int GL_CON_10_ATI = 0x894B; - public const int GL_CON_11_ATI = 0x894C; - public const int GL_CON_12_ATI = 0x894D; - public const int GL_CON_13_ATI = 0x894E; - public const int GL_CON_14_ATI = 0x894F; - public const int GL_CON_15_ATI = 0x8950; - public const int GL_CON_16_ATI = 0x8951; - public const int GL_CON_17_ATI = 0x8952; - public const int GL_CON_18_ATI = 0x8953; - public const int GL_CON_19_ATI = 0x8954; - public const int GL_CON_20_ATI = 0x8955; - public const int GL_CON_21_ATI = 0x8956; - public const int GL_CON_22_ATI = 0x8957; - public const int GL_CON_23_ATI = 0x8958; - public const int GL_CON_24_ATI = 0x8959; - public const int GL_CON_25_ATI = 0x895A; - public const int GL_CON_26_ATI = 0x895B; - public const int GL_CON_27_ATI = 0x895C; - public const int GL_CON_28_ATI = 0x895D; - public const int GL_CON_29_ATI = 0x895E; - public const int GL_CON_30_ATI = 0x895F; - public const int GL_CON_31_ATI = 0x8960; - public const int GL_MOV_ATI = 0x8961; - public const int GL_ADD_ATI = 0x8963; - public const int GL_MUL_ATI = 0x8964; - public const int GL_SUB_ATI = 0x8965; - public const int GL_DOT3_ATI = 0x8966; - public const int GL_DOT4_ATI = 0x8967; - public const int GL_MAD_ATI = 0x8968; - public const int GL_LERP_ATI = 0x8969; - public const int GL_CND_ATI = 0x896A; - public const int GL_CND0_ATI = 0x896B; - public const int GL_DOT2_ADD_ATI = 0x896C; - public const int GL_SECONDARY_INTERPOLATOR_ATI = 0x896D; - public const int GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E; - public const int GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F; - public const int GL_NUM_PASSES_ATI = 0x8970; - public const int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971; - public const int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972; - public const int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973; - public const int GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974; - public const int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975; - public const int GL_SWIZZLE_STR_ATI = 0x8976; - public const int GL_SWIZZLE_STQ_ATI = 0x8977; - public const int GL_SWIZZLE_STR_DR_ATI = 0x8978; - public const int GL_SWIZZLE_STQ_DQ_ATI = 0x8979; - public const int GL_SWIZZLE_STRQ_ATI = 0x897A; - public const int GL_SWIZZLE_STRQ_DQ_ATI = 0x897B; - public const int GL_RED_BIT_ATI = 0x00000001; - public const int GL_GREEN_BIT_ATI = 0x00000002; - public const int GL_BLUE_BIT_ATI = 0x00000004; - public const int GL_2X_BIT_ATI = 0x00000001; - public const int GL_4X_BIT_ATI = 0x00000002; - public const int GL_8X_BIT_ATI = 0x00000004; - public const int GL_HALF_BIT_ATI = 0x00000008; - public const int GL_QUARTER_BIT_ATI = 0x00000010; - public const int GL_EIGHTH_BIT_ATI = 0x00000020; - public const int GL_SATURATE_BIT_ATI = 0x00000040; - public const int GL_COMP_BIT_ATI = 0x00000002; - public const int GL_NEGATE_BIT_ATI = 0x00000004; - public const int GL_BIAS_BIT_ATI = 0x00000008; - public const int GL_ATI_map_object_buffer = 1; - public const int GL_ATI_meminfo = 1; - public const int GL_VBO_FREE_MEMORY_ATI = 0x87FB; - public const int GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC; - public const int GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD; - public const int GL_ATI_pixel_format_float = 1; - public const int GL_RGBA_FLOAT_MODE_ATI = 0x8820; - public const int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835; - public const int GL_ATI_pn_triangles = 1; - public const int GL_PN_TRIANGLES_ATI = 0x87F0; - public const int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1; - public const int GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2; - public const int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3; - public const int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4; - public const int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5; - public const int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6; - public const int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7; - public const int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; - public const int GL_ATI_separate_stencil = 1; - public const int GL_STENCIL_BACK_FUNC_ATI = 0x8800; - public const int GL_STENCIL_BACK_FAIL_ATI = 0x8801; - public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802; - public const int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803; - public const int GL_ATI_text_fragment_shader = 1; - public const int GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200; - public const int GL_ATI_texture_env_combine3 = 1; - public const int GL_MODULATE_ADD_ATI = 0x8744; - public const int GL_MODULATE_SIGNED_ADD_ATI = 0x8745; - public const int GL_MODULATE_SUBTRACT_ATI = 0x8746; - public const int GL_ATI_texture_float = 1; - public const int GL_RGBA_FLOAT32_ATI = 0x8814; - public const int GL_RGB_FLOAT32_ATI = 0x8815; - public const int GL_ALPHA_FLOAT32_ATI = 0x8816; - public const int GL_INTENSITY_FLOAT32_ATI = 0x8817; - public const int GL_LUMINANCE_FLOAT32_ATI = 0x8818; - public const int GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819; - public const int GL_RGBA_FLOAT16_ATI = 0x881A; - public const int GL_RGB_FLOAT16_ATI = 0x881B; - public const int GL_ALPHA_FLOAT16_ATI = 0x881C; - public const int GL_INTENSITY_FLOAT16_ATI = 0x881D; - public const int GL_LUMINANCE_FLOAT16_ATI = 0x881E; - public const int GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F; - public const int GL_ATI_texture_mirror_once = 1; - public const int GL_MIRROR_CLAMP_ATI = 0x8742; - public const int GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743; - public const int GL_ATI_vertex_array_object = 1; - public const int GL_STATIC_ATI = 0x8760; - public const int GL_DYNAMIC_ATI = 0x8761; - public const int GL_PRESERVE_ATI = 0x8762; - public const int GL_DISCARD_ATI = 0x8763; - public const int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; - public const int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; - public const int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; - public const int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; - public const int GL_ATI_vertex_attrib_array_object = 1; - public const int GL_ATI_vertex_streams = 1; - public const int GL_MAX_VERTEX_STREAMS_ATI = 0x876B; - public const int GL_VERTEX_STREAM0_ATI = 0x876C; - public const int GL_VERTEX_STREAM1_ATI = 0x876D; - public const int GL_VERTEX_STREAM2_ATI = 0x876E; - public const int GL_VERTEX_STREAM3_ATI = 0x876F; - public const int GL_VERTEX_STREAM4_ATI = 0x8770; - public const int GL_VERTEX_STREAM5_ATI = 0x8771; - public const int GL_VERTEX_STREAM6_ATI = 0x8772; - public const int GL_VERTEX_STREAM7_ATI = 0x8773; - public const int GL_VERTEX_SOURCE_ATI = 0x8774; - public const int GL_EXT_422_pixels = 1; - public const int GL_422_EXT = 0x80CC; - public const int GL_422_REV_EXT = 0x80CD; - public const int GL_422_AVERAGE_EXT = 0x80CE; - public const int GL_422_REV_AVERAGE_EXT = 0x80CF; - public const int GL_EXT_EGL_image_storage = 1; - public const int GL_EXT_abgr = 1; - public const int GL_ABGR_EXT = 0x8000; - public const int GL_EXT_bgra = 1; - public const int GL_BGR_EXT = 0x80E0; - public const int GL_BGRA_EXT = 0x80E1; - public const int GL_EXT_bindable_uniform = 1; - public const int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2; - public const int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3; - public const int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4; - public const int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED; - public const int GL_UNIFORM_BUFFER_EXT = 0x8DEE; - public const int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF; - public const int GL_EXT_blend_color = 1; - public const int GL_CONSTANT_COLOR_EXT = 0x8001; - public const int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; - public const int GL_CONSTANT_ALPHA_EXT = 0x8003; - public const int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; - public const int GL_BLEND_COLOR_EXT = 0x8005; - public const int GL_EXT_blend_equation_separate = 1; - public const int GL_BLEND_EQUATION_RGB_EXT = 0x8009; - public const int GL_BLEND_EQUATION_ALPHA_EXT = 0x883D; - public const int GL_EXT_blend_func_separate = 1; - public const int GL_BLEND_DST_RGB_EXT = 0x80C8; - public const int GL_BLEND_SRC_RGB_EXT = 0x80C9; - public const int GL_BLEND_DST_ALPHA_EXT = 0x80CA; - public const int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; - public const int GL_EXT_blend_logic_op = 1; - public const int GL_EXT_blend_minmax = 1; - public const int GL_MIN_EXT = 0x8007; - public const int GL_MAX_EXT = 0x8008; - public const int GL_FUNC_ADD_EXT = 0x8006; - public const int GL_BLEND_EQUATION_EXT = 0x8009; - public const int GL_EXT_blend_subtract = 1; - public const int GL_FUNC_SUBTRACT_EXT = 0x800A; - public const int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; - public const int GL_EXT_clip_volume_hint = 1; - public const int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; - public const int GL_EXT_cmyka = 1; - public const int GL_CMYK_EXT = 0x800C; - public const int GL_CMYKA_EXT = 0x800D; - public const int GL_PACK_CMYK_HINT_EXT = 0x800E; - public const int GL_UNPACK_CMYK_HINT_EXT = 0x800F; - public const int GL_EXT_color_subtable = 1; - public const int GL_EXT_compiled_vertex_array = 1; - public const int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; - public const int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; - public const int GL_EXT_convolution = 1; - public const int GL_CONVOLUTION_1D_EXT = 0x8010; - public const int GL_CONVOLUTION_2D_EXT = 0x8011; - public const int GL_SEPARABLE_2D_EXT = 0x8012; - public const int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; - public const int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; - public const int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; - public const int GL_REDUCE_EXT = 0x8016; - public const int GL_CONVOLUTION_FORMAT_EXT = 0x8017; - public const int GL_CONVOLUTION_WIDTH_EXT = 0x8018; - public const int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; - public const int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; - public const int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; - public const int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; - public const int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; - public const int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; - public const int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; - public const int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; - public const int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; - public const int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; - public const int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; - public const int GL_EXT_coordinate_frame = 1; - public const int GL_TANGENT_ARRAY_EXT = 0x8439; - public const int GL_BINORMAL_ARRAY_EXT = 0x843A; - public const int GL_CURRENT_TANGENT_EXT = 0x843B; - public const int GL_CURRENT_BINORMAL_EXT = 0x843C; - public const int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; - public const int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; - public const int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; - public const int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; - public const int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; - public const int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; - public const int GL_MAP1_TANGENT_EXT = 0x8444; - public const int GL_MAP2_TANGENT_EXT = 0x8445; - public const int GL_MAP1_BINORMAL_EXT = 0x8446; - public const int GL_MAP2_BINORMAL_EXT = 0x8447; - public const int GL_EXT_copy_texture = 1; - public const int GL_EXT_cull_vertex = 1; - public const int GL_CULL_VERTEX_EXT = 0x81AA; - public const int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; - public const int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; - public const int GL_EXT_debug_label = 1; - public const int GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F; - public const int GL_PROGRAM_OBJECT_EXT = 0x8B40; - public const int GL_SHADER_OBJECT_EXT = 0x8B48; - public const int GL_BUFFER_OBJECT_EXT = 0x9151; - public const int GL_QUERY_OBJECT_EXT = 0x9153; - public const int GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154; - public const int GL_EXT_debug_marker = 1; - public const int GL_EXT_depth_bounds_test = 1; - public const int GL_DEPTH_BOUNDS_TEST_EXT = 0x8890; - public const int GL_DEPTH_BOUNDS_EXT = 0x8891; - public const int GL_EXT_direct_state_access = 1; - public const int GL_PROGRAM_MATRIX_EXT = 0x8E2D; - public const int GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E; - public const int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F; - public const int GL_EXT_draw_buffers2 = 1; - public const int GL_EXT_draw_instanced = 1; - public const int GL_EXT_draw_range_elements = 1; - public const int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; - public const int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; - public const int GL_EXT_external_buffer = 1; - public const int GL_EXT_fog_coord = 1; - public const int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; - public const int GL_FOG_COORDINATE_EXT = 0x8451; - public const int GL_FRAGMENT_DEPTH_EXT = 0x8452; - public const int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; - public const int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; - public const int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; - public const int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; - public const int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; - public const int GL_EXT_framebuffer_blit = 1; - public const int GL_READ_FRAMEBUFFER_EXT = 0x8CA8; - public const int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9; - public const int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6; - public const int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA; - public const int GL_EXT_framebuffer_multisample = 1; - public const int GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB; - public const int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56; - public const int GL_MAX_SAMPLES_EXT = 0x8D57; - public const int GL_EXT_framebuffer_multisample_blit_scaled = 1; - public const int GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA; - public const int GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB; - public const int GL_EXT_framebuffer_object = 1; - public const int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506; - public const int GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8; - public const int GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6; - public const int GL_RENDERBUFFER_BINDING_EXT = 0x8CA7; - public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0; - public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4; - public const int GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5; - public const int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6; - public const int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7; - public const int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9; - public const int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA; - public const int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB; - public const int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC; - public const int GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD; - public const int GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; - public const int GL_COLOR_ATTACHMENT0_EXT = 0x8CE0; - public const int GL_COLOR_ATTACHMENT1_EXT = 0x8CE1; - public const int GL_COLOR_ATTACHMENT2_EXT = 0x8CE2; - public const int GL_COLOR_ATTACHMENT3_EXT = 0x8CE3; - public const int GL_COLOR_ATTACHMENT4_EXT = 0x8CE4; - public const int GL_COLOR_ATTACHMENT5_EXT = 0x8CE5; - public const int GL_COLOR_ATTACHMENT6_EXT = 0x8CE6; - public const int GL_COLOR_ATTACHMENT7_EXT = 0x8CE7; - public const int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; - public const int GL_COLOR_ATTACHMENT9_EXT = 0x8CE9; - public const int GL_COLOR_ATTACHMENT10_EXT = 0x8CEA; - public const int GL_COLOR_ATTACHMENT11_EXT = 0x8CEB; - public const int GL_COLOR_ATTACHMENT12_EXT = 0x8CEC; - public const int GL_COLOR_ATTACHMENT13_EXT = 0x8CED; - public const int GL_COLOR_ATTACHMENT14_EXT = 0x8CEE; - public const int GL_COLOR_ATTACHMENT15_EXT = 0x8CEF; - public const int GL_DEPTH_ATTACHMENT_EXT = 0x8D00; - public const int GL_STENCIL_ATTACHMENT_EXT = 0x8D20; - public const int GL_FRAMEBUFFER_EXT = 0x8D40; - public const int GL_RENDERBUFFER_EXT = 0x8D41; - public const int GL_RENDERBUFFER_WIDTH_EXT = 0x8D42; - public const int GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43; - public const int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44; - public const int GL_STENCIL_INDEX1_EXT = 0x8D46; - public const int GL_STENCIL_INDEX4_EXT = 0x8D47; - public const int GL_STENCIL_INDEX8_EXT = 0x8D48; - public const int GL_STENCIL_INDEX16_EXT = 0x8D49; - public const int GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50; - public const int GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51; - public const int GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52; - public const int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53; - public const int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54; - public const int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55; - public const int GL_EXT_framebuffer_sRGB = 1; - public const int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9; - public const int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA; - public const int GL_EXT_geometry_shader4 = 1; - public const int GL_GEOMETRY_SHADER_EXT = 0x8DD9; - public const int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA; - public const int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB; - public const int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC; - public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29; - public const int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD; - public const int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE; - public const int GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B; - public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF; - public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0; - public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1; - public const int GL_LINES_ADJACENCY_EXT = 0x000A; - public const int GL_LINE_STRIP_ADJACENCY_EXT = 0x000B; - public const int GL_TRIANGLES_ADJACENCY_EXT = 0x000C; - public const int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D; - public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8; - public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9; - public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4; - public const int GL_PROGRAM_POINT_SIZE_EXT = 0x8642; - public const int GL_EXT_gpu_program_parameters = 1; - public const int GL_EXT_gpu_shader4 = 1; - public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD; - public const int GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0; - public const int GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1; - public const int GL_SAMPLER_BUFFER_EXT = 0x8DC2; - public const int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3; - public const int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4; - public const int GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5; - public const int GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6; - public const int GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7; - public const int GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8; - public const int GL_INT_SAMPLER_1D_EXT = 0x8DC9; - public const int GL_INT_SAMPLER_2D_EXT = 0x8DCA; - public const int GL_INT_SAMPLER_3D_EXT = 0x8DCB; - public const int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC; - public const int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD; - public const int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE; - public const int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF; - public const int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0; - public const int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1; - public const int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2; - public const int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3; - public const int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4; - public const int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5; - public const int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6; - public const int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7; - public const int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; - public const int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904; - public const int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905; - public const int GL_EXT_histogram = 1; - public const int GL_HISTOGRAM_EXT = 0x8024; - public const int GL_PROXY_HISTOGRAM_EXT = 0x8025; - public const int GL_HISTOGRAM_WIDTH_EXT = 0x8026; - public const int GL_HISTOGRAM_FORMAT_EXT = 0x8027; - public const int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; - public const int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; - public const int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; - public const int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; - public const int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; - public const int GL_HISTOGRAM_SINK_EXT = 0x802D; - public const int GL_MINMAX_EXT = 0x802E; - public const int GL_MINMAX_FORMAT_EXT = 0x802F; - public const int GL_MINMAX_SINK_EXT = 0x8030; - public const int GL_TABLE_TOO_LARGE_EXT = 0x8031; - public const int GL_EXT_index_array_formats = 1; - public const int GL_IUI_V2F_EXT = 0x81AD; - public const int GL_IUI_V3F_EXT = 0x81AE; - public const int GL_IUI_N3F_V2F_EXT = 0x81AF; - public const int GL_IUI_N3F_V3F_EXT = 0x81B0; - public const int GL_T2F_IUI_V2F_EXT = 0x81B1; - public const int GL_T2F_IUI_V3F_EXT = 0x81B2; - public const int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; - public const int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; - public const int GL_EXT_index_func = 1; - public const int GL_INDEX_TEST_EXT = 0x81B5; - public const int GL_INDEX_TEST_FUNC_EXT = 0x81B6; - public const int GL_INDEX_TEST_REF_EXT = 0x81B7; - public const int GL_EXT_index_material = 1; - public const int GL_INDEX_MATERIAL_EXT = 0x81B8; - public const int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; - public const int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; - public const int GL_EXT_index_texture = 1; - public const int GL_EXT_light_texture = 1; - public const int GL_FRAGMENT_MATERIAL_EXT = 0x8349; - public const int GL_FRAGMENT_NORMAL_EXT = 0x834A; - public const int GL_FRAGMENT_COLOR_EXT = 0x834C; - public const int GL_ATTENUATION_EXT = 0x834D; - public const int GL_SHADOW_ATTENUATION_EXT = 0x834E; - public const int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; - public const int GL_TEXTURE_LIGHT_EXT = 0x8350; - public const int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; - public const int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; - public const int GL_EXT_memory_object = 1; - public const int GL_TEXTURE_TILING_EXT = 0x9580; - public const int GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581; - public const int GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B; - public const int GL_NUM_TILING_TYPES_EXT = 0x9582; - public const int GL_TILING_TYPES_EXT = 0x9583; - public const int GL_OPTIMAL_TILING_EXT = 0x9584; - public const int GL_LINEAR_TILING_EXT = 0x9585; - public const int GL_NUM_DEVICE_UUIDS_EXT = 0x9596; - public const int GL_DEVICE_UUID_EXT = 0x9597; - public const int GL_DRIVER_UUID_EXT = 0x9598; - public const int GL_UUID_SIZE_EXT = 16; - public const int GL_EXT_memory_object_fd = 1; - public const int GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586; - public const int GL_EXT_memory_object_win32 = 1; - public const int GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587; - public const int GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588; - public const int GL_DEVICE_LUID_EXT = 0x9599; - public const int GL_DEVICE_NODE_MASK_EXT = 0x959A; - public const int GL_LUID_SIZE_EXT = 8; - public const int GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589; - public const int GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A; - public const int GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B; - public const int GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C; - public const int GL_EXT_misc_attribute = 1; - public const int GL_EXT_multi_draw_arrays = 1; - public const int GL_EXT_multisample = 1; - public const int GL_MULTISAMPLE_EXT = 0x809D; - public const int GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E; - public const int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; - public const int GL_SAMPLE_MASK_EXT = 0x80A0; - public const int GL_1PASS_EXT = 0x80A1; - public const int GL_2PASS_0_EXT = 0x80A2; - public const int GL_2PASS_1_EXT = 0x80A3; - public const int GL_4PASS_0_EXT = 0x80A4; - public const int GL_4PASS_1_EXT = 0x80A5; - public const int GL_4PASS_2_EXT = 0x80A6; - public const int GL_4PASS_3_EXT = 0x80A7; - public const int GL_SAMPLE_BUFFERS_EXT = 0x80A8; - public const int GL_SAMPLES_EXT = 0x80A9; - public const int GL_SAMPLE_MASK_VALUE_EXT = 0x80AA; - public const int GL_SAMPLE_MASK_INVERT_EXT = 0x80AB; - public const int GL_SAMPLE_PATTERN_EXT = 0x80AC; - public const int GL_MULTISAMPLE_BIT_EXT = 0x20000000; - public const int GL_EXT_packed_depth_stencil = 1; - public const int GL_DEPTH_STENCIL_EXT = 0x84F9; - public const int GL_UNSIGNED_INT_24_8_EXT = 0x84FA; - public const int GL_DEPTH24_STENCIL8_EXT = 0x88F0; - public const int GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1; - public const int GL_EXT_packed_float = 1; - public const int GL_R11F_G11F_B10F_EXT = 0x8C3A; - public const int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B; - public const int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C; - public const int GL_EXT_packed_pixels = 1; - public const int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; - public const int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; - public const int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; - public const int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; - public const int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; - public const int GL_EXT_paletted_texture = 1; - public const int GL_COLOR_INDEX1_EXT = 0x80E2; - public const int GL_COLOR_INDEX2_EXT = 0x80E3; - public const int GL_COLOR_INDEX4_EXT = 0x80E4; - public const int GL_COLOR_INDEX8_EXT = 0x80E5; - public const int GL_COLOR_INDEX12_EXT = 0x80E6; - public const int GL_COLOR_INDEX16_EXT = 0x80E7; - public const int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; - public const int GL_EXT_pixel_buffer_object = 1; - public const int GL_PIXEL_PACK_BUFFER_EXT = 0x88EB; - public const int GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC; - public const int GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED; - public const int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF; - public const int GL_EXT_pixel_transform = 1; - public const int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; - public const int GL_PIXEL_MAG_FILTER_EXT = 0x8331; - public const int GL_PIXEL_MIN_FILTER_EXT = 0x8332; - public const int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; - public const int GL_CUBIC_EXT = 0x8334; - public const int GL_AVERAGE_EXT = 0x8335; - public const int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; - public const int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; - public const int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; - public const int GL_EXT_pixel_transform_color_table = 1; - public const int GL_EXT_point_parameters = 1; - public const int GL_POINT_SIZE_MIN_EXT = 0x8126; - public const int GL_POINT_SIZE_MAX_EXT = 0x8127; - public const int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; - public const int GL_DISTANCE_ATTENUATION_EXT = 0x8129; - public const int GL_EXT_polygon_offset = 1; - public const int GL_POLYGON_OFFSET_EXT = 0x8037; - public const int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; - public const int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; - public const int GL_EXT_polygon_offset_clamp = 1; - public const int GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B; - public const int GL_EXT_post_depth_coverage = 1; - public const int GL_EXT_provoking_vertex = 1; - public const int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C; - public const int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D; - public const int GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E; - public const int GL_PROVOKING_VERTEX_EXT = 0x8E4F; - public const int GL_EXT_raster_multisample = 1; - public const int GL_RASTER_MULTISAMPLE_EXT = 0x9327; - public const int GL_RASTER_SAMPLES_EXT = 0x9328; - public const int GL_MAX_RASTER_SAMPLES_EXT = 0x9329; - public const int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A; - public const int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B; - public const int GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C; - public const int GL_EXT_rescale_normal = 1; - public const int GL_RESCALE_NORMAL_EXT = 0x803A; - public const int GL_EXT_secondary_color = 1; - public const int GL_COLOR_SUM_EXT = 0x8458; - public const int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; - public const int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; - public const int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; - public const int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; - public const int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; - public const int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; - public const int GL_EXT_semaphore = 1; - public const int GL_LAYOUT_GENERAL_EXT = 0x958D; - public const int GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E; - public const int GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F; - public const int GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590; - public const int GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591; - public const int GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592; - public const int GL_LAYOUT_TRANSFER_DST_EXT = 0x9593; - public const int GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530; - public const int GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531; - public const int GL_EXT_semaphore_fd = 1; - public const int GL_EXT_semaphore_win32 = 1; - public const int GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594; - public const int GL_D3D12_FENCE_VALUE_EXT = 0x9595; - public const int GL_EXT_separate_shader_objects = 1; - public const int GL_ACTIVE_PROGRAM_EXT = 0x8B8D; - public const int GL_EXT_separate_specular_color = 1; - public const int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; - public const int GL_SINGLE_COLOR_EXT = 0x81F9; - public const int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; - public const int GL_EXT_shader_framebuffer_fetch = 1; - public const int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52; - public const int GL_EXT_shader_framebuffer_fetch_non_coherent = 1; - public const int GL_EXT_shader_image_load_formatted = 1; - public const int GL_EXT_shader_image_load_store = 1; - public const int GL_MAX_IMAGE_UNITS_EXT = 0x8F38; - public const int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39; - public const int GL_IMAGE_BINDING_NAME_EXT = 0x8F3A; - public const int GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B; - public const int GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C; - public const int GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D; - public const int GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E; - public const int GL_IMAGE_1D_EXT = 0x904C; - public const int GL_IMAGE_2D_EXT = 0x904D; - public const int GL_IMAGE_3D_EXT = 0x904E; - public const int GL_IMAGE_2D_RECT_EXT = 0x904F; - public const int GL_IMAGE_CUBE_EXT = 0x9050; - public const int GL_IMAGE_BUFFER_EXT = 0x9051; - public const int GL_IMAGE_1D_ARRAY_EXT = 0x9052; - public const int GL_IMAGE_2D_ARRAY_EXT = 0x9053; - public const int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054; - public const int GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055; - public const int GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056; - public const int GL_INT_IMAGE_1D_EXT = 0x9057; - public const int GL_INT_IMAGE_2D_EXT = 0x9058; - public const int GL_INT_IMAGE_3D_EXT = 0x9059; - public const int GL_INT_IMAGE_2D_RECT_EXT = 0x905A; - public const int GL_INT_IMAGE_CUBE_EXT = 0x905B; - public const int GL_INT_IMAGE_BUFFER_EXT = 0x905C; - public const int GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D; - public const int GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E; - public const int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F; - public const int GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060; - public const int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061; - public const int GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062; - public const int GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063; - public const int GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064; - public const int GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065; - public const int GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066; - public const int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067; - public const int GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068; - public const int GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069; - public const int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A; - public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B; - public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C; - public const int GL_MAX_IMAGE_SAMPLES_EXT = 0x906D; - public const int GL_IMAGE_BINDING_FORMAT_EXT = 0x906E; - public const int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001; - public const int GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002; - public const int GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004; - public const int GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008; - public const int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020; - public const int GL_COMMAND_BARRIER_BIT_EXT = 0x00000040; - public const int GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080; - public const int GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100; - public const int GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200; - public const int GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400; - public const int GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800; - public const int GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000; - public const int GL_ALL_BARRIER_BITS_EXT = -1; - public const int GL_EXT_shader_integer_mix = 1; - public const int GL_EXT_shadow_funcs = 1; - public const int GL_EXT_shared_texture_palette = 1; - public const int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; - public const int GL_EXT_sparse_texture2 = 1; - public const int GL_EXT_stencil_clear_tag = 1; - public const int GL_STENCIL_TAG_BITS_EXT = 0x88F2; - public const int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3; - public const int GL_EXT_stencil_two_side = 1; - public const int GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910; - public const int GL_ACTIVE_STENCIL_FACE_EXT = 0x8911; - public const int GL_EXT_stencil_wrap = 1; - public const int GL_INCR_WRAP_EXT = 0x8507; - public const int GL_DECR_WRAP_EXT = 0x8508; - public const int GL_EXT_subtexture = 1; - public const int GL_EXT_texture = 1; - public const int GL_ALPHA4_EXT = 0x803B; - public const int GL_ALPHA8_EXT = 0x803C; - public const int GL_ALPHA12_EXT = 0x803D; - public const int GL_ALPHA16_EXT = 0x803E; - public const int GL_LUMINANCE4_EXT = 0x803F; - public const int GL_LUMINANCE8_EXT = 0x8040; - public const int GL_LUMINANCE12_EXT = 0x8041; - public const int GL_LUMINANCE16_EXT = 0x8042; - public const int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; - public const int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; - public const int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; - public const int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; - public const int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; - public const int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; - public const int GL_INTENSITY_EXT = 0x8049; - public const int GL_INTENSITY4_EXT = 0x804A; - public const int GL_INTENSITY8_EXT = 0x804B; - public const int GL_INTENSITY12_EXT = 0x804C; - public const int GL_INTENSITY16_EXT = 0x804D; - public const int GL_RGB2_EXT = 0x804E; - public const int GL_RGB4_EXT = 0x804F; - public const int GL_RGB5_EXT = 0x8050; - public const int GL_RGB8_EXT = 0x8051; - public const int GL_RGB10_EXT = 0x8052; - public const int GL_RGB12_EXT = 0x8053; - public const int GL_RGB16_EXT = 0x8054; - public const int GL_RGBA2_EXT = 0x8055; - public const int GL_RGBA4_EXT = 0x8056; - public const int GL_RGB5_A1_EXT = 0x8057; - public const int GL_RGBA8_EXT = 0x8058; - public const int GL_RGB10_A2_EXT = 0x8059; - public const int GL_RGBA12_EXT = 0x805A; - public const int GL_RGBA16_EXT = 0x805B; - public const int GL_TEXTURE_RED_SIZE_EXT = 0x805C; - public const int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; - public const int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; - public const int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; - public const int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; - public const int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; - public const int GL_REPLACE_EXT = 0x8062; - public const int GL_PROXY_TEXTURE_1D_EXT = 0x8063; - public const int GL_PROXY_TEXTURE_2D_EXT = 0x8064; - public const int GL_TEXTURE_TOO_LARGE_EXT = 0x8065; - public const int GL_EXT_texture3D = 1; - public const int GL_PACK_SKIP_IMAGES_EXT = 0x806B; - public const int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; - public const int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; - public const int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; - public const int GL_TEXTURE_3D_EXT = 0x806F; - public const int GL_PROXY_TEXTURE_3D_EXT = 0x8070; - public const int GL_TEXTURE_DEPTH_EXT = 0x8071; - public const int GL_TEXTURE_WRAP_R_EXT = 0x8072; - public const int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; - public const int GL_EXT_texture_array = 1; - public const int GL_TEXTURE_1D_ARRAY_EXT = 0x8C18; - public const int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19; - public const int GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A; - public const int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B; - public const int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C; - public const int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D; - public const int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF; - public const int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E; - public const int GL_EXT_texture_buffer_object = 1; - public const int GL_TEXTURE_BUFFER_EXT = 0x8C2A; - public const int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B; - public const int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C; - public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D; - public const int GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E; - public const int GL_EXT_texture_compression_latc = 1; - public const int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70; - public const int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71; - public const int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72; - public const int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73; - public const int GL_EXT_texture_compression_rgtc = 1; - public const int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB; - public const int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC; - public const int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD; - public const int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE; - public const int GL_EXT_texture_compression_s3tc = 1; - public const int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; - public const int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; - public const int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; - public const int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; - public const int GL_EXT_texture_cube_map = 1; - public const int GL_NORMAL_MAP_EXT = 0x8511; - public const int GL_REFLECTION_MAP_EXT = 0x8512; - public const int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; - public const int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; - public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; - public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; - public const int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; - public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; - public const int GL_EXT_texture_env_add = 1; - public const int GL_EXT_texture_env_combine = 1; - public const int GL_COMBINE_EXT = 0x8570; - public const int GL_COMBINE_RGB_EXT = 0x8571; - public const int GL_COMBINE_ALPHA_EXT = 0x8572; - public const int GL_RGB_SCALE_EXT = 0x8573; - public const int GL_ADD_SIGNED_EXT = 0x8574; - public const int GL_INTERPOLATE_EXT = 0x8575; - public const int GL_CONSTANT_EXT = 0x8576; - public const int GL_PRIMARY_COLOR_EXT = 0x8577; - public const int GL_PREVIOUS_EXT = 0x8578; - public const int GL_SOURCE0_RGB_EXT = 0x8580; - public const int GL_SOURCE1_RGB_EXT = 0x8581; - public const int GL_SOURCE2_RGB_EXT = 0x8582; - public const int GL_SOURCE0_ALPHA_EXT = 0x8588; - public const int GL_SOURCE1_ALPHA_EXT = 0x8589; - public const int GL_SOURCE2_ALPHA_EXT = 0x858A; - public const int GL_OPERAND0_RGB_EXT = 0x8590; - public const int GL_OPERAND1_RGB_EXT = 0x8591; - public const int GL_OPERAND2_RGB_EXT = 0x8592; - public const int GL_OPERAND0_ALPHA_EXT = 0x8598; - public const int GL_OPERAND1_ALPHA_EXT = 0x8599; - public const int GL_OPERAND2_ALPHA_EXT = 0x859A; - public const int GL_EXT_texture_env_dot3 = 1; - public const int GL_DOT3_RGB_EXT = 0x8740; - public const int GL_DOT3_RGBA_EXT = 0x8741; - public const int GL_EXT_texture_filter_anisotropic = 1; - public const int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; - public const int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; - public const int GL_EXT_texture_filter_minmax = 1; - public const int GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366; - public const int GL_WEIGHTED_AVERAGE_EXT = 0x9367; - public const int GL_EXT_texture_integer = 1; - public const int GL_RGBA32UI_EXT = 0x8D70; - public const int GL_RGB32UI_EXT = 0x8D71; - public const int GL_ALPHA32UI_EXT = 0x8D72; - public const int GL_INTENSITY32UI_EXT = 0x8D73; - public const int GL_LUMINANCE32UI_EXT = 0x8D74; - public const int GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75; - public const int GL_RGBA16UI_EXT = 0x8D76; - public const int GL_RGB16UI_EXT = 0x8D77; - public const int GL_ALPHA16UI_EXT = 0x8D78; - public const int GL_INTENSITY16UI_EXT = 0x8D79; - public const int GL_LUMINANCE16UI_EXT = 0x8D7A; - public const int GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B; - public const int GL_RGBA8UI_EXT = 0x8D7C; - public const int GL_RGB8UI_EXT = 0x8D7D; - public const int GL_ALPHA8UI_EXT = 0x8D7E; - public const int GL_INTENSITY8UI_EXT = 0x8D7F; - public const int GL_LUMINANCE8UI_EXT = 0x8D80; - public const int GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81; - public const int GL_RGBA32I_EXT = 0x8D82; - public const int GL_RGB32I_EXT = 0x8D83; - public const int GL_ALPHA32I_EXT = 0x8D84; - public const int GL_INTENSITY32I_EXT = 0x8D85; - public const int GL_LUMINANCE32I_EXT = 0x8D86; - public const int GL_LUMINANCE_ALPHA32I_EXT = 0x8D87; - public const int GL_RGBA16I_EXT = 0x8D88; - public const int GL_RGB16I_EXT = 0x8D89; - public const int GL_ALPHA16I_EXT = 0x8D8A; - public const int GL_INTENSITY16I_EXT = 0x8D8B; - public const int GL_LUMINANCE16I_EXT = 0x8D8C; - public const int GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D; - public const int GL_RGBA8I_EXT = 0x8D8E; - public const int GL_RGB8I_EXT = 0x8D8F; - public const int GL_ALPHA8I_EXT = 0x8D90; - public const int GL_INTENSITY8I_EXT = 0x8D91; - public const int GL_LUMINANCE8I_EXT = 0x8D92; - public const int GL_LUMINANCE_ALPHA8I_EXT = 0x8D93; - public const int GL_RED_INTEGER_EXT = 0x8D94; - public const int GL_GREEN_INTEGER_EXT = 0x8D95; - public const int GL_BLUE_INTEGER_EXT = 0x8D96; - public const int GL_ALPHA_INTEGER_EXT = 0x8D97; - public const int GL_RGB_INTEGER_EXT = 0x8D98; - public const int GL_RGBA_INTEGER_EXT = 0x8D99; - public const int GL_BGR_INTEGER_EXT = 0x8D9A; - public const int GL_BGRA_INTEGER_EXT = 0x8D9B; - public const int GL_LUMINANCE_INTEGER_EXT = 0x8D9C; - public const int GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D; - public const int GL_RGBA_INTEGER_MODE_EXT = 0x8D9E; - public const int GL_EXT_texture_lod_bias = 1; - public const int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; - public const int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; - public const int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; - public const int GL_EXT_texture_mirror_clamp = 1; - public const int GL_MIRROR_CLAMP_EXT = 0x8742; - public const int GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743; - public const int GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912; - public const int GL_EXT_texture_object = 1; - public const int GL_TEXTURE_PRIORITY_EXT = 0x8066; - public const int GL_TEXTURE_RESIDENT_EXT = 0x8067; - public const int GL_TEXTURE_1D_BINDING_EXT = 0x8068; - public const int GL_TEXTURE_2D_BINDING_EXT = 0x8069; - public const int GL_TEXTURE_3D_BINDING_EXT = 0x806A; - public const int GL_EXT_texture_perturb_normal = 1; - public const int GL_PERTURB_EXT = 0x85AE; - public const int GL_TEXTURE_NORMAL_EXT = 0x85AF; - public const int GL_EXT_texture_sRGB = 1; - public const int GL_SRGB_EXT = 0x8C40; - public const int GL_SRGB8_EXT = 0x8C41; - public const int GL_SRGB_ALPHA_EXT = 0x8C42; - public const int GL_SRGB8_ALPHA8_EXT = 0x8C43; - public const int GL_SLUMINANCE_ALPHA_EXT = 0x8C44; - public const int GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45; - public const int GL_SLUMINANCE_EXT = 0x8C46; - public const int GL_SLUMINANCE8_EXT = 0x8C47; - public const int GL_COMPRESSED_SRGB_EXT = 0x8C48; - public const int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49; - public const int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A; - public const int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B; - public const int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C; - public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D; - public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E; - public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F; - public const int GL_EXT_texture_sRGB_decode = 1; - public const int GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48; - public const int GL_DECODE_EXT = 0x8A49; - public const int GL_SKIP_DECODE_EXT = 0x8A4A; - public const int GL_EXT_texture_shared_exponent = 1; - public const int GL_RGB9_E5_EXT = 0x8C3D; - public const int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E; - public const int GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F; - public const int GL_EXT_texture_snorm = 1; - public const int GL_ALPHA_SNORM = 0x9010; - public const int GL_LUMINANCE_SNORM = 0x9011; - public const int GL_LUMINANCE_ALPHA_SNORM = 0x9012; - public const int GL_INTENSITY_SNORM = 0x9013; - public const int GL_ALPHA8_SNORM = 0x9014; - public const int GL_LUMINANCE8_SNORM = 0x9015; - public const int GL_LUMINANCE8_ALPHA8_SNORM = 0x9016; - public const int GL_INTENSITY8_SNORM = 0x9017; - public const int GL_ALPHA16_SNORM = 0x9018; - public const int GL_LUMINANCE16_SNORM = 0x9019; - public const int GL_LUMINANCE16_ALPHA16_SNORM = 0x901A; - public const int GL_INTENSITY16_SNORM = 0x901B; - public const int GL_RED_SNORM = 0x8F90; - public const int GL_RG_SNORM = 0x8F91; - public const int GL_RGB_SNORM = 0x8F92; - public const int GL_RGBA_SNORM = 0x8F93; - public const int GL_EXT_texture_swizzle = 1; - public const int GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42; - public const int GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43; - public const int GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44; - public const int GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45; - public const int GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46; - public const int GL_EXT_timer_query = 1; - public const int GL_TIME_ELAPSED_EXT = 0x88BF; - public const int GL_EXT_transform_feedback = 1; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F; - public const int GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C; - public const int GL_SEPARATE_ATTRIBS_EXT = 0x8C8D; - public const int GL_PRIMITIVES_GENERATED_EXT = 0x8C87; - public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88; - public const int GL_RASTERIZER_DISCARD_EXT = 0x8C89; - public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80; - public const int GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F; - public const int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76; - public const int GL_EXT_vertex_array = 1; - public const int GL_VERTEX_ARRAY_EXT = 0x8074; - public const int GL_NORMAL_ARRAY_EXT = 0x8075; - public const int GL_COLOR_ARRAY_EXT = 0x8076; - public const int GL_INDEX_ARRAY_EXT = 0x8077; - public const int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; - public const int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; - public const int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; - public const int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; - public const int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; - public const int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; - public const int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; - public const int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; - public const int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; - public const int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; - public const int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; - public const int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; - public const int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; - public const int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; - public const int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; - public const int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; - public const int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; - public const int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; - public const int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; - public const int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; - public const int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; - public const int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; - public const int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; - public const int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; - public const int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; - public const int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; - public const int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; - public const int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; - public const int GL_EXT_vertex_array_bgra = 1; - public const int GL_EXT_vertex_attrib_64bit = 1; - public const int GL_DOUBLE_VEC2_EXT = 0x8FFC; - public const int GL_DOUBLE_VEC3_EXT = 0x8FFD; - public const int GL_DOUBLE_VEC4_EXT = 0x8FFE; - public const int GL_DOUBLE_MAT2_EXT = 0x8F46; - public const int GL_DOUBLE_MAT3_EXT = 0x8F47; - public const int GL_DOUBLE_MAT4_EXT = 0x8F48; - public const int GL_DOUBLE_MAT2x3_EXT = 0x8F49; - public const int GL_DOUBLE_MAT2x4_EXT = 0x8F4A; - public const int GL_DOUBLE_MAT3x2_EXT = 0x8F4B; - public const int GL_DOUBLE_MAT3x4_EXT = 0x8F4C; - public const int GL_DOUBLE_MAT4x2_EXT = 0x8F4D; - public const int GL_DOUBLE_MAT4x3_EXT = 0x8F4E; - public const int GL_EXT_vertex_shader = 1; - public const int GL_VERTEX_SHADER_EXT = 0x8780; - public const int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; - public const int GL_OP_INDEX_EXT = 0x8782; - public const int GL_OP_NEGATE_EXT = 0x8783; - public const int GL_OP_DOT3_EXT = 0x8784; - public const int GL_OP_DOT4_EXT = 0x8785; - public const int GL_OP_MUL_EXT = 0x8786; - public const int GL_OP_ADD_EXT = 0x8787; - public const int GL_OP_MADD_EXT = 0x8788; - public const int GL_OP_FRAC_EXT = 0x8789; - public const int GL_OP_MAX_EXT = 0x878A; - public const int GL_OP_MIN_EXT = 0x878B; - public const int GL_OP_SET_GE_EXT = 0x878C; - public const int GL_OP_SET_LT_EXT = 0x878D; - public const int GL_OP_CLAMP_EXT = 0x878E; - public const int GL_OP_FLOOR_EXT = 0x878F; - public const int GL_OP_ROUND_EXT = 0x8790; - public const int GL_OP_EXP_BASE_2_EXT = 0x8791; - public const int GL_OP_LOG_BASE_2_EXT = 0x8792; - public const int GL_OP_POWER_EXT = 0x8793; - public const int GL_OP_RECIP_EXT = 0x8794; - public const int GL_OP_RECIP_SQRT_EXT = 0x8795; - public const int GL_OP_SUB_EXT = 0x8796; - public const int GL_OP_CROSS_PRODUCT_EXT = 0x8797; - public const int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; - public const int GL_OP_MOV_EXT = 0x8799; - public const int GL_OUTPUT_VERTEX_EXT = 0x879A; - public const int GL_OUTPUT_COLOR0_EXT = 0x879B; - public const int GL_OUTPUT_COLOR1_EXT = 0x879C; - public const int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; - public const int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; - public const int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; - public const int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; - public const int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; - public const int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; - public const int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; - public const int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; - public const int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; - public const int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; - public const int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; - public const int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; - public const int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; - public const int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; - public const int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; - public const int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; - public const int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; - public const int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; - public const int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; - public const int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; - public const int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; - public const int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; - public const int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; - public const int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; - public const int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; - public const int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; - public const int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; - public const int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; - public const int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; - public const int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; - public const int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; - public const int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; - public const int GL_OUTPUT_FOG_EXT = 0x87BD; - public const int GL_SCALAR_EXT = 0x87BE; - public const int GL_VECTOR_EXT = 0x87BF; - public const int GL_MATRIX_EXT = 0x87C0; - public const int GL_VARIANT_EXT = 0x87C1; - public const int GL_INVARIANT_EXT = 0x87C2; - public const int GL_LOCAL_CONSTANT_EXT = 0x87C3; - public const int GL_LOCAL_EXT = 0x87C4; - public const int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; - public const int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; - public const int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; - public const int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; - public const int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; - public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; - public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; - public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; - public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD; - public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; - public const int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; - public const int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; - public const int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; - public const int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; - public const int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; - public const int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; - public const int GL_X_EXT = 0x87D5; - public const int GL_Y_EXT = 0x87D6; - public const int GL_Z_EXT = 0x87D7; - public const int GL_W_EXT = 0x87D8; - public const int GL_NEGATIVE_X_EXT = 0x87D9; - public const int GL_NEGATIVE_Y_EXT = 0x87DA; - public const int GL_NEGATIVE_Z_EXT = 0x87DB; - public const int GL_NEGATIVE_W_EXT = 0x87DC; - public const int GL_ZERO_EXT = 0x87DD; - public const int GL_ONE_EXT = 0x87DE; - public const int GL_NEGATIVE_ONE_EXT = 0x87DF; - public const int GL_NORMALIZED_RANGE_EXT = 0x87E0; - public const int GL_FULL_RANGE_EXT = 0x87E1; - public const int GL_CURRENT_VERTEX_EXT = 0x87E2; - public const int GL_MVP_MATRIX_EXT = 0x87E3; - public const int GL_VARIANT_VALUE_EXT = 0x87E4; - public const int GL_VARIANT_DATATYPE_EXT = 0x87E5; - public const int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; - public const int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; - public const int GL_VARIANT_ARRAY_EXT = 0x87E8; - public const int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; - public const int GL_INVARIANT_VALUE_EXT = 0x87EA; - public const int GL_INVARIANT_DATATYPE_EXT = 0x87EB; - public const int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; - public const int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; - public const int GL_EXT_vertex_weighting = 1; - public const int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; - public const int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; - public const int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; - public const int GL_MODELVIEW1_MATRIX_EXT = 0x8506; - public const int GL_VERTEX_WEIGHTING_EXT = 0x8509; - public const int GL_MODELVIEW0_EXT = 0x1700; - public const int GL_MODELVIEW1_EXT = 0x850A; - public const int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; - public const int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; - public const int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; - public const int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; - public const int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; - public const int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; - public const int GL_EXT_win32_keyed_mutex = 1; - public const int GL_EXT_window_rectangles = 1; - public const int GL_INCLUSIVE_EXT = 0x8F10; - public const int GL_EXCLUSIVE_EXT = 0x8F11; - public const int GL_WINDOW_RECTANGLE_EXT = 0x8F12; - public const int GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13; - public const int GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14; - public const int GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15; - public const int GL_EXT_x11_sync_object = 1; - public const int GL_SYNC_X11_FENCE_EXT = 0x90E1; - public const int GL_GREMEDY_frame_terminator = 1; - public const int GL_GREMEDY_string_marker = 1; - public const int GL_HP_convolution_border_modes = 1; - public const int GL_IGNORE_BORDER_HP = 0x8150; - public const int GL_CONSTANT_BORDER_HP = 0x8151; - public const int GL_REPLICATE_BORDER_HP = 0x8153; - public const int GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154; - public const int GL_HP_image_transform = 1; - public const int GL_IMAGE_SCALE_X_HP = 0x8155; - public const int GL_IMAGE_SCALE_Y_HP = 0x8156; - public const int GL_IMAGE_TRANSLATE_X_HP = 0x8157; - public const int GL_IMAGE_TRANSLATE_Y_HP = 0x8158; - public const int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159; - public const int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A; - public const int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B; - public const int GL_IMAGE_MAG_FILTER_HP = 0x815C; - public const int GL_IMAGE_MIN_FILTER_HP = 0x815D; - public const int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E; - public const int GL_CUBIC_HP = 0x815F; - public const int GL_AVERAGE_HP = 0x8160; - public const int GL_IMAGE_TRANSFORM_2D_HP = 0x8161; - public const int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162; - public const int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163; - public const int GL_HP_occlusion_test = 1; - public const int GL_OCCLUSION_TEST_HP = 0x8165; - public const int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; - public const int GL_HP_texture_lighting = 1; - public const int GL_TEXTURE_LIGHTING_MODE_HP = 0x8167; - public const int GL_TEXTURE_POST_SPECULAR_HP = 0x8168; - public const int GL_TEXTURE_PRE_SPECULAR_HP = 0x8169; - public const int GL_IBM_cull_vertex = 1; - public const int GL_CULL_VERTEX_IBM = 103050; - public const int GL_IBM_multimode_draw_arrays = 1; - public const int GL_IBM_rasterpos_clip = 1; - public const int GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262; - public const int GL_IBM_static_data = 1; - public const int GL_ALL_STATIC_DATA_IBM = 103060; - public const int GL_STATIC_VERTEX_ARRAY_IBM = 103061; - public const int GL_IBM_texture_mirrored_repeat = 1; - public const int GL_MIRRORED_REPEAT_IBM = 0x8370; - public const int GL_IBM_vertex_array_lists = 1; - public const int GL_VERTEX_ARRAY_LIST_IBM = 103070; - public const int GL_NORMAL_ARRAY_LIST_IBM = 103071; - public const int GL_COLOR_ARRAY_LIST_IBM = 103072; - public const int GL_INDEX_ARRAY_LIST_IBM = 103073; - public const int GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074; - public const int GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075; - public const int GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076; - public const int GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077; - public const int GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080; - public const int GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081; - public const int GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082; - public const int GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083; - public const int GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084; - public const int GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085; - public const int GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086; - public const int GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087; - public const int GL_INGR_blend_func_separate = 1; - public const int GL_INGR_color_clamp = 1; - public const int GL_RED_MIN_CLAMP_INGR = 0x8560; - public const int GL_GREEN_MIN_CLAMP_INGR = 0x8561; - public const int GL_BLUE_MIN_CLAMP_INGR = 0x8562; - public const int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; - public const int GL_RED_MAX_CLAMP_INGR = 0x8564; - public const int GL_GREEN_MAX_CLAMP_INGR = 0x8565; - public const int GL_BLUE_MAX_CLAMP_INGR = 0x8566; - public const int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; - public const int GL_INGR_interlace_read = 1; - public const int GL_INTERLACE_READ_INGR = 0x8568; - public const int GL_INTEL_blackhole_render = 1; - public const int GL_BLACKHOLE_RENDER_INTEL = 0x83FC; - public const int GL_INTEL_conservative_rasterization = 1; - public const int GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE; - public const int GL_INTEL_fragment_shader_ordering = 1; - public const int GL_INTEL_framebuffer_CMAA = 1; - public const int GL_INTEL_map_texture = 1; - public const int GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF; - public const int GL_LAYOUT_DEFAULT_INTEL = 0; - public const int GL_LAYOUT_LINEAR_INTEL = 1; - public const int GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2; - public const int GL_INTEL_parallel_arrays = 1; - public const int GL_PARALLEL_ARRAYS_INTEL = 0x83F4; - public const int GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5; - public const int GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6; - public const int GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7; - public const int GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8; - public const int GL_INTEL_performance_query = 1; - public const int GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000; - public const int GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001; - public const int GL_PERFQUERY_WAIT_INTEL = 0x83FB; - public const int GL_PERFQUERY_FLUSH_INTEL = 0x83FA; - public const int GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9; - public const int GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0; - public const int GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1; - public const int GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2; - public const int GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3; - public const int GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4; - public const int GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5; - public const int GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8; - public const int GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9; - public const int GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA; - public const int GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB; - public const int GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC; - public const int GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD; - public const int GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE; - public const int GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF; - public const int GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500; - public const int GL_MESAX_texture_stack = 1; - public const int GL_TEXTURE_1D_STACK_MESAX = 0x8759; - public const int GL_TEXTURE_2D_STACK_MESAX = 0x875A; - public const int GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B; - public const int GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C; - public const int GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D; - public const int GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E; - public const int GL_MESA_pack_invert = 1; - public const int GL_PACK_INVERT_MESA = 0x8758; - public const int GL_MESA_program_binary_formats = 1; - public const int GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F; - public const int GL_MESA_resize_buffers = 1; - public const int GL_MESA_shader_integer_functions = 1; - public const int GL_MESA_tile_raster_order = 1; - public const int GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8; - public const int GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9; - public const int GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA; - public const int GL_MESA_window_pos = 1; - public const int GL_MESA_ycbcr_texture = 1; - public const int GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA; - public const int GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB; - public const int GL_YCBCR_MESA = 0x8757; - public const int GL_NVX_blend_equation_advanced_multi_draw_buffers = 1; - public const int GL_NVX_conditional_render = 1; - public const int GL_NVX_gpu_memory_info = 1; - public const int GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047; - public const int GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048; - public const int GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049; - public const int GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A; - public const int GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B; - public const int GL_NVX_linked_gpu_multicast = 1; - public const int GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800; - public const int GL_MAX_LGPU_GPUS_NVX = 0x92BA; - public const int GL_NV_alpha_to_coverage_dither_control = 1; - public const int GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D; - public const int GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E; - public const int GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F; - public const int GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF; - public const int GL_NV_bindless_multi_draw_indirect = 1; - public const int GL_NV_bindless_multi_draw_indirect_count = 1; - public const int GL_NV_bindless_texture = 1; - public const int GL_NV_blend_equation_advanced = 1; - public const int GL_BLEND_OVERLAP_NV = 0x9281; - public const int GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280; - public const int GL_BLUE_NV = 0x1905; - public const int GL_COLORBURN_NV = 0x929A; - public const int GL_COLORDODGE_NV = 0x9299; - public const int GL_CONJOINT_NV = 0x9284; - public const int GL_CONTRAST_NV = 0x92A1; - public const int GL_DARKEN_NV = 0x9297; - public const int GL_DIFFERENCE_NV = 0x929E; - public const int GL_DISJOINT_NV = 0x9283; - public const int GL_DST_ATOP_NV = 0x928F; - public const int GL_DST_IN_NV = 0x928B; - public const int GL_DST_NV = 0x9287; - public const int GL_DST_OUT_NV = 0x928D; - public const int GL_DST_OVER_NV = 0x9289; - public const int GL_EXCLUSION_NV = 0x92A0; - public const int GL_GREEN_NV = 0x1904; - public const int GL_HARDLIGHT_NV = 0x929B; - public const int GL_HARDMIX_NV = 0x92A9; - public const int GL_HSL_COLOR_NV = 0x92AF; - public const int GL_HSL_HUE_NV = 0x92AD; - public const int GL_HSL_LUMINOSITY_NV = 0x92B0; - public const int GL_HSL_SATURATION_NV = 0x92AE; - public const int GL_INVERT_OVG_NV = 0x92B4; - public const int GL_INVERT_RGB_NV = 0x92A3; - public const int GL_LIGHTEN_NV = 0x9298; - public const int GL_LINEARBURN_NV = 0x92A5; - public const int GL_LINEARDODGE_NV = 0x92A4; - public const int GL_LINEARLIGHT_NV = 0x92A7; - public const int GL_MINUS_CLAMPED_NV = 0x92B3; - public const int GL_MINUS_NV = 0x929F; - public const int GL_MULTIPLY_NV = 0x9294; - public const int GL_OVERLAY_NV = 0x9296; - public const int GL_PINLIGHT_NV = 0x92A8; - public const int GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2; - public const int GL_PLUS_CLAMPED_NV = 0x92B1; - public const int GL_PLUS_DARKER_NV = 0x9292; - public const int GL_PLUS_NV = 0x9291; - public const int GL_RED_NV = 0x1903; - public const int GL_SCREEN_NV = 0x9295; - public const int GL_SOFTLIGHT_NV = 0x929C; - public const int GL_SRC_ATOP_NV = 0x928E; - public const int GL_SRC_IN_NV = 0x928A; - public const int GL_SRC_NV = 0x9286; - public const int GL_SRC_OUT_NV = 0x928C; - public const int GL_SRC_OVER_NV = 0x9288; - public const int GL_UNCORRELATED_NV = 0x9282; - public const int GL_VIVIDLIGHT_NV = 0x92A6; - public const int GL_XOR_NV = 0x1506; - public const int GL_NV_blend_equation_advanced_coherent = 1; - public const int GL_BLEND_ADVANCED_COHERENT_NV = 0x9285; - public const int GL_NV_blend_minmax_factor = 1; - public const int GL_NV_blend_square = 1; - public const int GL_NV_clip_space_w_scaling = 1; - public const int GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C; - public const int GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D; - public const int GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E; - public const int GL_NV_command_list = 1; - public const int GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000; - public const int GL_NOP_COMMAND_NV = 0x0001; - public const int GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002; - public const int GL_DRAW_ARRAYS_COMMAND_NV = 0x0003; - public const int GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004; - public const int GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005; - public const int GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006; - public const int GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007; - public const int GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008; - public const int GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009; - public const int GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A; - public const int GL_BLEND_COLOR_COMMAND_NV = 0x000B; - public const int GL_STENCIL_REF_COMMAND_NV = 0x000C; - public const int GL_LINE_WIDTH_COMMAND_NV = 0x000D; - public const int GL_POLYGON_OFFSET_COMMAND_NV = 0x000E; - public const int GL_ALPHA_REF_COMMAND_NV = 0x000F; - public const int GL_VIEWPORT_COMMAND_NV = 0x0010; - public const int GL_SCISSOR_COMMAND_NV = 0x0011; - public const int GL_FRONT_FACE_COMMAND_NV = 0x0012; - public const int GL_NV_compute_program5 = 1; - public const int GL_COMPUTE_PROGRAM_NV = 0x90FB; - public const int GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC; - public const int GL_NV_conditional_render = 1; - public const int GL_QUERY_WAIT_NV = 0x8E13; - public const int GL_QUERY_NO_WAIT_NV = 0x8E14; - public const int GL_QUERY_BY_REGION_WAIT_NV = 0x8E15; - public const int GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16; - public const int GL_NV_conservative_raster = 1; - public const int GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346; - public const int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347; - public const int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348; - public const int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349; - public const int GL_NV_conservative_raster_dilate = 1; - public const int GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379; - public const int GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A; - public const int GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B; - public const int GL_NV_conservative_raster_pre_snap = 1; - public const int GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550; - public const int GL_NV_conservative_raster_pre_snap_triangles = 1; - public const int GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D; - public const int GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E; - public const int GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F; - public const int GL_NV_conservative_raster_underestimation = 1; - public const int GL_NV_copy_depth_to_color = 1; - public const int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E; - public const int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F; - public const int GL_NV_copy_image = 1; - public const int GL_NV_deep_texture3D = 1; - public const int GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0; - public const int GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1; - public const int GL_NV_depth_buffer_float = 1; - public const int GL_DEPTH_COMPONENT32F_NV = 0x8DAB; - public const int GL_DEPTH32F_STENCIL8_NV = 0x8DAC; - public const int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD; - public const int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF; - public const int GL_NV_depth_clamp = 1; - public const int GL_DEPTH_CLAMP_NV = 0x864F; - public const int GL_NV_draw_texture = 1; - public const int GL_NV_draw_vulkan_image = 1; - public const int GL_NV_evaluators = 1; - public const int GL_EVAL_2D_NV = 0x86C0; - public const int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1; - public const int GL_MAP_TESSELLATION_NV = 0x86C2; - public const int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3; - public const int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4; - public const int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5; - public const int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6; - public const int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7; - public const int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8; - public const int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9; - public const int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA; - public const int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB; - public const int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC; - public const int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD; - public const int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE; - public const int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF; - public const int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0; - public const int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1; - public const int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2; - public const int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3; - public const int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4; - public const int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5; - public const int GL_MAX_MAP_TESSELLATION_NV = 0x86D6; - public const int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7; - public const int GL_NV_explicit_multisample = 1; - public const int GL_SAMPLE_POSITION_NV = 0x8E50; - public const int GL_SAMPLE_MASK_NV = 0x8E51; - public const int GL_SAMPLE_MASK_VALUE_NV = 0x8E52; - public const int GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53; - public const int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54; - public const int GL_TEXTURE_RENDERBUFFER_NV = 0x8E55; - public const int GL_SAMPLER_RENDERBUFFER_NV = 0x8E56; - public const int GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57; - public const int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58; - public const int GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59; - public const int GL_NV_fence = 1; - public const int GL_ALL_COMPLETED_NV = 0x84F2; - public const int GL_FENCE_STATUS_NV = 0x84F3; - public const int GL_FENCE_CONDITION_NV = 0x84F4; - public const int GL_NV_fill_rectangle = 1; - public const int GL_FILL_RECTANGLE_NV = 0x933C; - public const int GL_NV_float_buffer = 1; - public const int GL_FLOAT_R_NV = 0x8880; - public const int GL_FLOAT_RG_NV = 0x8881; - public const int GL_FLOAT_RGB_NV = 0x8882; - public const int GL_FLOAT_RGBA_NV = 0x8883; - public const int GL_FLOAT_R16_NV = 0x8884; - public const int GL_FLOAT_R32_NV = 0x8885; - public const int GL_FLOAT_RG16_NV = 0x8886; - public const int GL_FLOAT_RG32_NV = 0x8887; - public const int GL_FLOAT_RGB16_NV = 0x8888; - public const int GL_FLOAT_RGB32_NV = 0x8889; - public const int GL_FLOAT_RGBA16_NV = 0x888A; - public const int GL_FLOAT_RGBA32_NV = 0x888B; - public const int GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C; - public const int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D; - public const int GL_FLOAT_RGBA_MODE_NV = 0x888E; - public const int GL_NV_fog_distance = 1; - public const int GL_FOG_DISTANCE_MODE_NV = 0x855A; - public const int GL_EYE_RADIAL_NV = 0x855B; - public const int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; - public const int GL_NV_fragment_coverage_to_color = 1; - public const int GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD; - public const int GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE; - public const int GL_NV_fragment_program = 1; - public const int GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868; - public const int GL_FRAGMENT_PROGRAM_NV = 0x8870; - public const int GL_MAX_TEXTURE_COORDS_NV = 0x8871; - public const int GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872; - public const int GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873; - public const int GL_PROGRAM_ERROR_STRING_NV = 0x8874; - public const int GL_NV_fragment_program2 = 1; - public const int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4; - public const int GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; - public const int GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6; - public const int GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7; - public const int GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8; - public const int GL_NV_fragment_program4 = 1; - public const int GL_NV_fragment_program_option = 1; - public const int GL_NV_fragment_shader_interlock = 1; - public const int GL_NV_framebuffer_mixed_samples = 1; - public const int GL_COVERAGE_MODULATION_TABLE_NV = 0x9331; - public const int GL_COLOR_SAMPLES_NV = 0x8E20; - public const int GL_DEPTH_SAMPLES_NV = 0x932D; - public const int GL_STENCIL_SAMPLES_NV = 0x932E; - public const int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F; - public const int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330; - public const int GL_COVERAGE_MODULATION_NV = 0x9332; - public const int GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333; - public const int GL_NV_framebuffer_multisample_coverage = 1; - public const int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB; - public const int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10; - public const int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11; - public const int GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12; - public const int GL_NV_geometry_program4 = 1; - public const int GL_GEOMETRY_PROGRAM_NV = 0x8C26; - public const int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27; - public const int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28; - public const int GL_NV_geometry_shader4 = 1; - public const int GL_NV_geometry_shader_passthrough = 1; - public const int GL_NV_gpu_multicast = 1; - public const int GL_PER_GPU_STORAGE_BIT_NV = 0x0800; - public const int GL_MULTICAST_GPUS_NV = 0x92BA; - public const int GL_RENDER_GPU_MASK_NV = 0x9558; - public const int GL_PER_GPU_STORAGE_NV = 0x9548; - public const int GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549; - public const int GL_NV_gpu_program4 = 1; - public const int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904; - public const int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905; - public const int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906; - public const int GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907; - public const int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908; - public const int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909; - public const int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5; - public const int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6; - public const int GL_NV_gpu_program5 = 1; - public const int GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A; - public const int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B; - public const int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C; - public const int GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D; - public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E; - public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F; - public const int GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44; - public const int GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45; - public const int GL_NV_gpu_program5_mem_extended = 1; - public const int GL_NV_gpu_shader5 = 1; - public const int GL_NV_half_float = 1; - public const int GL_HALF_FLOAT_NV = 0x140B; - public const int GL_NV_internalformat_sample_query = 1; - public const int GL_MULTISAMPLES_NV = 0x9371; - public const int GL_SUPERSAMPLE_SCALE_X_NV = 0x9372; - public const int GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373; - public const int GL_CONFORMANT_NV = 0x9374; - public const int GL_NV_light_max_exponent = 1; - public const int GL_MAX_SHININESS_NV = 0x8504; - public const int GL_MAX_SPOT_EXPONENT_NV = 0x8505; - public const int GL_NV_multisample_coverage = 1; - public const int GL_NV_multisample_filter_hint = 1; - public const int GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534; - public const int GL_NV_occlusion_query = 1; - public const int GL_PIXEL_COUNTER_BITS_NV = 0x8864; - public const int GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865; - public const int GL_PIXEL_COUNT_NV = 0x8866; - public const int GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867; - public const int GL_NV_packed_depth_stencil = 1; - public const int GL_DEPTH_STENCIL_NV = 0x84F9; - public const int GL_UNSIGNED_INT_24_8_NV = 0x84FA; - public const int GL_NV_parameter_buffer_object = 1; - public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0; - public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1; - public const int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2; - public const int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3; - public const int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4; - public const int GL_NV_parameter_buffer_object2 = 1; - public const int GL_NV_path_rendering = 1; - public const int GL_PATH_FORMAT_SVG_NV = 0x9070; - public const int GL_PATH_FORMAT_PS_NV = 0x9071; - public const int GL_STANDARD_FONT_NAME_NV = 0x9072; - public const int GL_SYSTEM_FONT_NAME_NV = 0x9073; - public const int GL_FILE_NAME_NV = 0x9074; - public const int GL_PATH_STROKE_WIDTH_NV = 0x9075; - public const int GL_PATH_END_CAPS_NV = 0x9076; - public const int GL_PATH_INITIAL_END_CAP_NV = 0x9077; - public const int GL_PATH_TERMINAL_END_CAP_NV = 0x9078; - public const int GL_PATH_JOIN_STYLE_NV = 0x9079; - public const int GL_PATH_MITER_LIMIT_NV = 0x907A; - public const int GL_PATH_DASH_CAPS_NV = 0x907B; - public const int GL_PATH_INITIAL_DASH_CAP_NV = 0x907C; - public const int GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D; - public const int GL_PATH_DASH_OFFSET_NV = 0x907E; - public const int GL_PATH_CLIENT_LENGTH_NV = 0x907F; - public const int GL_PATH_FILL_MODE_NV = 0x9080; - public const int GL_PATH_FILL_MASK_NV = 0x9081; - public const int GL_PATH_FILL_COVER_MODE_NV = 0x9082; - public const int GL_PATH_STROKE_COVER_MODE_NV = 0x9083; - public const int GL_PATH_STROKE_MASK_NV = 0x9084; - public const int GL_COUNT_UP_NV = 0x9088; - public const int GL_COUNT_DOWN_NV = 0x9089; - public const int GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A; - public const int GL_CONVEX_HULL_NV = 0x908B; - public const int GL_BOUNDING_BOX_NV = 0x908D; - public const int GL_TRANSLATE_X_NV = 0x908E; - public const int GL_TRANSLATE_Y_NV = 0x908F; - public const int GL_TRANSLATE_2D_NV = 0x9090; - public const int GL_TRANSLATE_3D_NV = 0x9091; - public const int GL_AFFINE_2D_NV = 0x9092; - public const int GL_AFFINE_3D_NV = 0x9094; - public const int GL_TRANSPOSE_AFFINE_2D_NV = 0x9096; - public const int GL_TRANSPOSE_AFFINE_3D_NV = 0x9098; - public const int GL_UTF8_NV = 0x909A; - public const int GL_UTF16_NV = 0x909B; - public const int GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C; - public const int GL_PATH_COMMAND_COUNT_NV = 0x909D; - public const int GL_PATH_COORD_COUNT_NV = 0x909E; - public const int GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F; - public const int GL_PATH_COMPUTED_LENGTH_NV = 0x90A0; - public const int GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1; - public const int GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2; - public const int GL_SQUARE_NV = 0x90A3; - public const int GL_ROUND_NV = 0x90A4; - public const int GL_TRIANGULAR_NV = 0x90A5; - public const int GL_BEVEL_NV = 0x90A6; - public const int GL_MITER_REVERT_NV = 0x90A7; - public const int GL_MITER_TRUNCATE_NV = 0x90A8; - public const int GL_SKIP_MISSING_GLYPH_NV = 0x90A9; - public const int GL_USE_MISSING_GLYPH_NV = 0x90AA; - public const int GL_PATH_ERROR_POSITION_NV = 0x90AB; - public const int GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD; - public const int GL_ADJACENT_PAIRS_NV = 0x90AE; - public const int GL_FIRST_TO_REST_NV = 0x90AF; - public const int GL_PATH_GEN_MODE_NV = 0x90B0; - public const int GL_PATH_GEN_COEFF_NV = 0x90B1; - public const int GL_PATH_GEN_COMPONENTS_NV = 0x90B3; - public const int GL_PATH_STENCIL_FUNC_NV = 0x90B7; - public const int GL_PATH_STENCIL_REF_NV = 0x90B8; - public const int GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9; - public const int GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD; - public const int GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE; - public const int GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF; - public const int GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4; - public const int GL_MOVE_TO_RESETS_NV = 0x90B5; - public const int GL_MOVE_TO_CONTINUES_NV = 0x90B6; - public const int GL_CLOSE_PATH_NV = 0x00; - public const int GL_MOVE_TO_NV = 0x02; - public const int GL_RELATIVE_MOVE_TO_NV = 0x03; - public const int GL_LINE_TO_NV = 0x04; - public const int GL_RELATIVE_LINE_TO_NV = 0x05; - public const int GL_HORIZONTAL_LINE_TO_NV = 0x06; - public const int GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07; - public const int GL_VERTICAL_LINE_TO_NV = 0x08; - public const int GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09; - public const int GL_QUADRATIC_CURVE_TO_NV = 0x0A; - public const int GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B; - public const int GL_CUBIC_CURVE_TO_NV = 0x0C; - public const int GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D; - public const int GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E; - public const int GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F; - public const int GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10; - public const int GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11; - public const int GL_SMALL_CCW_ARC_TO_NV = 0x12; - public const int GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13; - public const int GL_SMALL_CW_ARC_TO_NV = 0x14; - public const int GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15; - public const int GL_LARGE_CCW_ARC_TO_NV = 0x16; - public const int GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17; - public const int GL_LARGE_CW_ARC_TO_NV = 0x18; - public const int GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19; - public const int GL_RESTART_PATH_NV = 0xF0; - public const int GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2; - public const int GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4; - public const int GL_RECT_NV = 0xF6; - public const int GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8; - public const int GL_CIRCULAR_CW_ARC_TO_NV = 0xFA; - public const int GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC; - public const int GL_ARC_TO_NV = 0xFE; - public const int GL_RELATIVE_ARC_TO_NV = 0xFF; - public const int GL_BOLD_BIT_NV = 0x01; - public const int GL_ITALIC_BIT_NV = 0x02; - public const int GL_GLYPH_WIDTH_BIT_NV = 0x01; - public const int GL_GLYPH_HEIGHT_BIT_NV = 0x02; - public const int GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04; - public const int GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08; - public const int GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10; - public const int GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20; - public const int GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40; - public const int GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80; - public const int GL_GLYPH_HAS_KERNING_BIT_NV = 0x100; - public const int GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000; - public const int GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000; - public const int GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000; - public const int GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000; - public const int GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000; - public const int GL_FONT_ASCENDER_BIT_NV = 0x00200000; - public const int GL_FONT_DESCENDER_BIT_NV = 0x00400000; - public const int GL_FONT_HEIGHT_BIT_NV = 0x00800000; - public const int GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000; - public const int GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000; - public const int GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000; - public const int GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000; - public const int GL_FONT_HAS_KERNING_BIT_NV = 0x10000000; - public const int GL_ROUNDED_RECT_NV = 0xE8; - public const int GL_RELATIVE_ROUNDED_RECT_NV = 0xE9; - public const int GL_ROUNDED_RECT2_NV = 0xEA; - public const int GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB; - public const int GL_ROUNDED_RECT4_NV = 0xEC; - public const int GL_RELATIVE_ROUNDED_RECT4_NV = 0xED; - public const int GL_ROUNDED_RECT8_NV = 0xEE; - public const int GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF; - public const int GL_RELATIVE_RECT_NV = 0xF7; - public const int GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368; - public const int GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369; - public const int GL_FONT_UNAVAILABLE_NV = 0x936A; - public const int GL_FONT_UNINTELLIGIBLE_NV = 0x936B; - public const int GL_CONIC_CURVE_TO_NV = 0x1A; - public const int GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B; - public const int GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000; - public const int GL_STANDARD_FONT_FORMAT_NV = 0x936C; - public const int GL_2_BYTES_NV = 0x1407; - public const int GL_3_BYTES_NV = 0x1408; - public const int GL_4_BYTES_NV = 0x1409; - public const int GL_EYE_LINEAR_NV = 0x2400; - public const int GL_OBJECT_LINEAR_NV = 0x2401; - public const int GL_CONSTANT_NV = 0x8576; - public const int GL_PATH_FOG_GEN_MODE_NV = 0x90AC; - public const int GL_PRIMARY_COLOR_NV = 0x852C; - public const int GL_SECONDARY_COLOR_NV = 0x852D; - public const int GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2; - public const int GL_PATH_PROJECTION_NV = 0x1701; - public const int GL_PATH_MODELVIEW_NV = 0x1700; - public const int GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3; - public const int GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6; - public const int GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36; - public const int GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3; - public const int GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4; - public const int GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7; - public const int GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38; - public const int GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4; - public const int GL_FRAGMENT_INPUT_NV = 0x936D; - public const int GL_NV_path_rendering_shared_edge = 1; - public const int GL_SHARED_EDGE_NV = 0xC0; - public const int GL_NV_pixel_data_range = 1; - public const int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878; - public const int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879; - public const int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A; - public const int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B; - public const int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C; - public const int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D; - public const int GL_NV_point_sprite = 1; - public const int GL_POINT_SPRITE_NV = 0x8861; - public const int GL_COORD_REPLACE_NV = 0x8862; - public const int GL_POINT_SPRITE_R_MODE_NV = 0x8863; - public const int GL_NV_present_video = 1; - public const int GL_FRAME_NV = 0x8E26; - public const int GL_FIELDS_NV = 0x8E27; - public const int GL_CURRENT_TIME_NV = 0x8E28; - public const int GL_NUM_FILL_STREAMS_NV = 0x8E29; - public const int GL_PRESENT_TIME_NV = 0x8E2A; - public const int GL_PRESENT_DURATION_NV = 0x8E2B; - public const int GL_NV_primitive_restart = 1; - public const int GL_PRIMITIVE_RESTART_NV = 0x8558; - public const int GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559; - public const int GL_NV_query_resource = 1; - public const int GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540; - public const int GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542; - public const int GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544; - public const int GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545; - public const int GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546; - public const int GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547; - public const int GL_NV_query_resource_tag = 1; - public const int GL_NV_register_combiners = 1; - public const int GL_REGISTER_COMBINERS_NV = 0x8522; - public const int GL_VARIABLE_A_NV = 0x8523; - public const int GL_VARIABLE_B_NV = 0x8524; - public const int GL_VARIABLE_C_NV = 0x8525; - public const int GL_VARIABLE_D_NV = 0x8526; - public const int GL_VARIABLE_E_NV = 0x8527; - public const int GL_VARIABLE_F_NV = 0x8528; - public const int GL_VARIABLE_G_NV = 0x8529; - public const int GL_CONSTANT_COLOR0_NV = 0x852A; - public const int GL_CONSTANT_COLOR1_NV = 0x852B; - public const int GL_SPARE0_NV = 0x852E; - public const int GL_SPARE1_NV = 0x852F; - public const int GL_DISCARD_NV = 0x8530; - public const int GL_E_TIMES_F_NV = 0x8531; - public const int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; - public const int GL_UNSIGNED_IDENTITY_NV = 0x8536; - public const int GL_UNSIGNED_INVERT_NV = 0x8537; - public const int GL_EXPAND_NORMAL_NV = 0x8538; - public const int GL_EXPAND_NEGATE_NV = 0x8539; - public const int GL_HALF_BIAS_NORMAL_NV = 0x853A; - public const int GL_HALF_BIAS_NEGATE_NV = 0x853B; - public const int GL_SIGNED_IDENTITY_NV = 0x853C; - public const int GL_SIGNED_NEGATE_NV = 0x853D; - public const int GL_SCALE_BY_TWO_NV = 0x853E; - public const int GL_SCALE_BY_FOUR_NV = 0x853F; - public const int GL_SCALE_BY_ONE_HALF_NV = 0x8540; - public const int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; - public const int GL_COMBINER_INPUT_NV = 0x8542; - public const int GL_COMBINER_MAPPING_NV = 0x8543; - public const int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; - public const int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; - public const int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; - public const int GL_COMBINER_MUX_SUM_NV = 0x8547; - public const int GL_COMBINER_SCALE_NV = 0x8548; - public const int GL_COMBINER_BIAS_NV = 0x8549; - public const int GL_COMBINER_AB_OUTPUT_NV = 0x854A; - public const int GL_COMBINER_CD_OUTPUT_NV = 0x854B; - public const int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; - public const int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; - public const int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; - public const int GL_COLOR_SUM_CLAMP_NV = 0x854F; - public const int GL_COMBINER0_NV = 0x8550; - public const int GL_COMBINER1_NV = 0x8551; - public const int GL_COMBINER2_NV = 0x8552; - public const int GL_COMBINER3_NV = 0x8553; - public const int GL_COMBINER4_NV = 0x8554; - public const int GL_COMBINER5_NV = 0x8555; - public const int GL_COMBINER6_NV = 0x8556; - public const int GL_COMBINER7_NV = 0x8557; - public const int GL_NV_register_combiners2 = 1; - public const int GL_PER_STAGE_CONSTANTS_NV = 0x8535; - public const int GL_NV_robustness_video_memory_purge = 1; - public const int GL_PURGED_CONTEXT_RESET_NV = 0x92BB; - public const int GL_NV_sample_locations = 1; - public const int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D; - public const int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E; - public const int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F; - public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340; - public const int GL_SAMPLE_LOCATION_NV = 0x8E50; - public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341; - public const int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342; - public const int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343; - public const int GL_NV_sample_mask_override_coverage = 1; - public const int GL_NV_shader_atomic_counters = 1; - public const int GL_NV_shader_atomic_float = 1; - public const int GL_NV_shader_atomic_float64 = 1; - public const int GL_NV_shader_atomic_fp16_vector = 1; - public const int GL_NV_shader_atomic_int64 = 1; - public const int GL_NV_shader_buffer_load = 1; - public const int GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D; - public const int GL_GPU_ADDRESS_NV = 0x8F34; - public const int GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35; - public const int GL_NV_shader_buffer_store = 1; - public const int GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010; - public const int GL_NV_shader_storage_buffer_object = 1; - public const int GL_NV_shader_thread_group = 1; - public const int GL_WARP_SIZE_NV = 0x9339; - public const int GL_WARPS_PER_SM_NV = 0x933A; - public const int GL_SM_COUNT_NV = 0x933B; - public const int GL_NV_shader_thread_shuffle = 1; - public const int GL_NV_stereo_view_rendering = 1; - public const int GL_NV_tessellation_program5 = 1; - public const int GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8; - public const int GL_TESS_CONTROL_PROGRAM_NV = 0x891E; - public const int GL_TESS_EVALUATION_PROGRAM_NV = 0x891F; - public const int GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74; - public const int GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75; - public const int GL_NV_texgen_emboss = 1; - public const int GL_EMBOSS_LIGHT_NV = 0x855D; - public const int GL_EMBOSS_CONSTANT_NV = 0x855E; - public const int GL_EMBOSS_MAP_NV = 0x855F; - public const int GL_NV_texgen_reflection = 1; - public const int GL_NORMAL_MAP_NV = 0x8511; - public const int GL_REFLECTION_MAP_NV = 0x8512; - public const int GL_NV_texture_barrier = 1; - public const int GL_NV_texture_compression_vtc = 1; - public const int GL_NV_texture_env_combine4 = 1; - public const int GL_COMBINE4_NV = 0x8503; - public const int GL_SOURCE3_RGB_NV = 0x8583; - public const int GL_SOURCE3_ALPHA_NV = 0x858B; - public const int GL_OPERAND3_RGB_NV = 0x8593; - public const int GL_OPERAND3_ALPHA_NV = 0x859B; - public const int GL_NV_texture_expand_normal = 1; - public const int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F; - public const int GL_NV_texture_multisample = 1; - public const int GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045; - public const int GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046; - public const int GL_NV_texture_rectangle = 1; - public const int GL_TEXTURE_RECTANGLE_NV = 0x84F5; - public const int GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6; - public const int GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7; - public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8; - public const int GL_NV_texture_rectangle_compressed = 1; - public const int GL_NV_texture_shader = 1; - public const int GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C; - public const int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D; - public const int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E; - public const int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9; - public const int GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA; - public const int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB; - public const int GL_DSDT_MAG_INTENSITY_NV = 0x86DC; - public const int GL_SHADER_CONSISTENT_NV = 0x86DD; - public const int GL_TEXTURE_SHADER_NV = 0x86DE; - public const int GL_SHADER_OPERATION_NV = 0x86DF; - public const int GL_CULL_MODES_NV = 0x86E0; - public const int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; - public const int GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2; - public const int GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3; - public const int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1; - public const int GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2; - public const int GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3; - public const int GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4; - public const int GL_CONST_EYE_NV = 0x86E5; - public const int GL_PASS_THROUGH_NV = 0x86E6; - public const int GL_CULL_FRAGMENT_NV = 0x86E7; - public const int GL_OFFSET_TEXTURE_2D_NV = 0x86E8; - public const int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9; - public const int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA; - public const int GL_DOT_PRODUCT_NV = 0x86EC; - public const int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED; - public const int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE; - public const int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0; - public const int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1; - public const int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2; - public const int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3; - public const int GL_HILO_NV = 0x86F4; - public const int GL_DSDT_NV = 0x86F5; - public const int GL_DSDT_MAG_NV = 0x86F6; - public const int GL_DSDT_MAG_VIB_NV = 0x86F7; - public const int GL_HILO16_NV = 0x86F8; - public const int GL_SIGNED_HILO_NV = 0x86F9; - public const int GL_SIGNED_HILO16_NV = 0x86FA; - public const int GL_SIGNED_RGBA_NV = 0x86FB; - public const int GL_SIGNED_RGBA8_NV = 0x86FC; - public const int GL_SIGNED_RGB_NV = 0x86FE; - public const int GL_SIGNED_RGB8_NV = 0x86FF; - public const int GL_SIGNED_LUMINANCE_NV = 0x8701; - public const int GL_SIGNED_LUMINANCE8_NV = 0x8702; - public const int GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703; - public const int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704; - public const int GL_SIGNED_ALPHA_NV = 0x8705; - public const int GL_SIGNED_ALPHA8_NV = 0x8706; - public const int GL_SIGNED_INTENSITY_NV = 0x8707; - public const int GL_SIGNED_INTENSITY8_NV = 0x8708; - public const int GL_DSDT8_NV = 0x8709; - public const int GL_DSDT8_MAG8_NV = 0x870A; - public const int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; - public const int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C; - public const int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D; - public const int GL_HI_SCALE_NV = 0x870E; - public const int GL_LO_SCALE_NV = 0x870F; - public const int GL_DS_SCALE_NV = 0x8710; - public const int GL_DT_SCALE_NV = 0x8711; - public const int GL_MAGNITUDE_SCALE_NV = 0x8712; - public const int GL_VIBRANCE_SCALE_NV = 0x8713; - public const int GL_HI_BIAS_NV = 0x8714; - public const int GL_LO_BIAS_NV = 0x8715; - public const int GL_DS_BIAS_NV = 0x8716; - public const int GL_DT_BIAS_NV = 0x8717; - public const int GL_MAGNITUDE_BIAS_NV = 0x8718; - public const int GL_VIBRANCE_BIAS_NV = 0x8719; - public const int GL_TEXTURE_BORDER_VALUES_NV = 0x871A; - public const int GL_TEXTURE_HI_SIZE_NV = 0x871B; - public const int GL_TEXTURE_LO_SIZE_NV = 0x871C; - public const int GL_TEXTURE_DS_SIZE_NV = 0x871D; - public const int GL_TEXTURE_DT_SIZE_NV = 0x871E; - public const int GL_TEXTURE_MAG_SIZE_NV = 0x871F; - public const int GL_NV_texture_shader2 = 1; - public const int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; - public const int GL_NV_texture_shader3 = 1; - public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850; - public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851; - public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852; - public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853; - public const int GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854; - public const int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855; - public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856; - public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857; - public const int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858; - public const int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859; - public const int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A; - public const int GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B; - public const int GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C; - public const int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D; - public const int GL_HILO8_NV = 0x885E; - public const int GL_SIGNED_HILO8_NV = 0x885F; - public const int GL_FORCE_BLUE_TO_ONE_NV = 0x8860; - public const int GL_NV_transform_feedback = 1; - public const int GL_BACK_PRIMARY_COLOR_NV = 0x8C77; - public const int GL_BACK_SECONDARY_COLOR_NV = 0x8C78; - public const int GL_TEXTURE_COORD_NV = 0x8C79; - public const int GL_CLIP_DISTANCE_NV = 0x8C7A; - public const int GL_VERTEX_ID_NV = 0x8C7B; - public const int GL_PRIMITIVE_ID_NV = 0x8C7C; - public const int GL_GENERIC_ATTRIB_NV = 0x8C7D; - public const int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80; - public const int GL_ACTIVE_VARYINGS_NV = 0x8C81; - public const int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82; - public const int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85; - public const int GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86; - public const int GL_PRIMITIVES_GENERATED_NV = 0x8C87; - public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88; - public const int GL_RASTERIZER_DISCARD_NV = 0x8C89; - public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A; - public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B; - public const int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C; - public const int GL_SEPARATE_ATTRIBS_NV = 0x8C8D; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F; - public const int GL_LAYER_NV = 0x8DAA; - public const int GL_NEXT_BUFFER_NV = -2; - public const int GL_SKIP_COMPONENTS4_NV = -3; - public const int GL_SKIP_COMPONENTS3_NV = -4; - public const int GL_SKIP_COMPONENTS2_NV = -5; - public const int GL_SKIP_COMPONENTS1_NV = -6; - public const int GL_NV_transform_feedback2 = 1; - public const int GL_TRANSFORM_FEEDBACK_NV = 0x8E22; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23; - public const int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24; - public const int GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25; - public const int GL_NV_uniform_buffer_unified_memory = 1; - public const int GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E; - public const int GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F; - public const int GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370; - public const int GL_NV_vdpau_interop = 1; - public const int GL_SURFACE_STATE_NV = 0x86EB; - public const int GL_SURFACE_REGISTERED_NV = 0x86FD; - public const int GL_SURFACE_MAPPED_NV = 0x8700; - public const int GL_WRITE_DISCARD_NV = 0x88BE; - public const int GL_NV_vertex_array_range = 1; - public const int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; - public const int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; - public const int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; - public const int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; - public const int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; - public const int GL_NV_vertex_array_range2 = 1; - public const int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533; - public const int GL_NV_vertex_attrib_integer_64bit = 1; - public const int GL_NV_vertex_buffer_unified_memory = 1; - public const int GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E; - public const int GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F; - public const int GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20; - public const int GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21; - public const int GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22; - public const int GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23; - public const int GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24; - public const int GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25; - public const int GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26; - public const int GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27; - public const int GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28; - public const int GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29; - public const int GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A; - public const int GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B; - public const int GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C; - public const int GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D; - public const int GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E; - public const int GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F; - public const int GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30; - public const int GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31; - public const int GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32; - public const int GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33; - public const int GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40; - public const int GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41; - public const int GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42; - public const int GL_NV_vertex_program = 1; - public const int GL_VERTEX_PROGRAM_NV = 0x8620; - public const int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; - public const int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; - public const int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; - public const int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; - public const int GL_CURRENT_ATTRIB_NV = 0x8626; - public const int GL_PROGRAM_LENGTH_NV = 0x8627; - public const int GL_PROGRAM_STRING_NV = 0x8628; - public const int GL_MODELVIEW_PROJECTION_NV = 0x8629; - public const int GL_IDENTITY_NV = 0x862A; - public const int GL_INVERSE_NV = 0x862B; - public const int GL_TRANSPOSE_NV = 0x862C; - public const int GL_INVERSE_TRANSPOSE_NV = 0x862D; - public const int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; - public const int GL_MAX_TRACK_MATRICES_NV = 0x862F; - public const int GL_MATRIX0_NV = 0x8630; - public const int GL_MATRIX1_NV = 0x8631; - public const int GL_MATRIX2_NV = 0x8632; - public const int GL_MATRIX3_NV = 0x8633; - public const int GL_MATRIX4_NV = 0x8634; - public const int GL_MATRIX5_NV = 0x8635; - public const int GL_MATRIX6_NV = 0x8636; - public const int GL_MATRIX7_NV = 0x8637; - public const int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; - public const int GL_CURRENT_MATRIX_NV = 0x8641; - public const int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; - public const int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; - public const int GL_PROGRAM_PARAMETER_NV = 0x8644; - public const int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; - public const int GL_PROGRAM_TARGET_NV = 0x8646; - public const int GL_PROGRAM_RESIDENT_NV = 0x8647; - public const int GL_TRACK_MATRIX_NV = 0x8648; - public const int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; - public const int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; - public const int GL_PROGRAM_ERROR_POSITION_NV = 0x864B; - public const int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; - public const int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; - public const int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; - public const int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; - public const int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; - public const int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; - public const int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; - public const int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; - public const int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; - public const int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; - public const int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; - public const int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; - public const int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; - public const int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; - public const int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; - public const int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; - public const int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; - public const int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; - public const int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; - public const int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; - public const int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; - public const int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; - public const int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; - public const int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; - public const int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; - public const int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; - public const int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; - public const int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; - public const int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; - public const int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; - public const int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; - public const int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; - public const int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; - public const int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; - public const int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; - public const int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; - public const int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; - public const int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; - public const int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; - public const int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; - public const int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; - public const int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; - public const int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; - public const int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; - public const int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; - public const int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; - public const int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; - public const int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; - public const int GL_NV_vertex_program1_1 = 1; - public const int GL_NV_vertex_program2 = 1; - public const int GL_NV_vertex_program2_option = 1; - public const int GL_NV_vertex_program3 = 1; - public const int GL_NV_vertex_program4 = 1; - public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD; - public const int GL_NV_video_capture = 1; - public const int GL_VIDEO_BUFFER_NV = 0x9020; - public const int GL_VIDEO_BUFFER_BINDING_NV = 0x9021; - public const int GL_FIELD_UPPER_NV = 0x9022; - public const int GL_FIELD_LOWER_NV = 0x9023; - public const int GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024; - public const int GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025; - public const int GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026; - public const int GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027; - public const int GL_VIDEO_BUFFER_PITCH_NV = 0x9028; - public const int GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029; - public const int GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A; - public const int GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B; - public const int GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C; - public const int GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D; - public const int GL_PARTIAL_SUCCESS_NV = 0x902E; - public const int GL_SUCCESS_NV = 0x902F; - public const int GL_FAILURE_NV = 0x9030; - public const int GL_YCBYCR8_422_NV = 0x9031; - public const int GL_YCBAYCR8A_4224_NV = 0x9032; - public const int GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033; - public const int GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034; - public const int GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035; - public const int GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036; - public const int GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037; - public const int GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038; - public const int GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039; - public const int GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A; - public const int GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B; - public const int GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C; - public const int GL_NV_viewport_array2 = 1; - public const int GL_NV_viewport_swizzle = 1; - public const int GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350; - public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351; - public const int GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352; - public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353; - public const int GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354; - public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355; - public const int GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356; - public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357; - public const int GL_VIEWPORT_SWIZZLE_X_NV = 0x9358; - public const int GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359; - public const int GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A; - public const int GL_VIEWPORT_SWIZZLE_W_NV = 0x935B; - public const int GL_OML_interlace = 1; - public const int GL_INTERLACE_OML = 0x8980; - public const int GL_INTERLACE_READ_OML = 0x8981; - public const int GL_OML_resample = 1; - public const int GL_PACK_RESAMPLE_OML = 0x8984; - public const int GL_UNPACK_RESAMPLE_OML = 0x8985; - public const int GL_RESAMPLE_REPLICATE_OML = 0x8986; - public const int GL_RESAMPLE_ZERO_FILL_OML = 0x8987; - public const int GL_RESAMPLE_AVERAGE_OML = 0x8988; - public const int GL_RESAMPLE_DECIMATE_OML = 0x8989; - public const int GL_OML_subsample = 1; - public const int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982; - public const int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983; - public const int GL_OVR_multiview = 1; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630; - public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632; - public const int GL_MAX_VIEWS_OVR = 0x9631; - public const int GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633; - public const int GL_OVR_multiview2 = 1; - public const int GL_PGI_misc_hints = 1; - public const int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8; - public const int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD; - public const int GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE; - public const int GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202; - public const int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203; - public const int GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204; - public const int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C; - public const int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D; - public const int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E; - public const int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F; - public const int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210; - public const int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211; - public const int GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216; - public const int GL_STRICT_LIGHTING_HINT_PGI = 0x1A217; - public const int GL_STRICT_SCISSOR_HINT_PGI = 0x1A218; - public const int GL_FULL_STIPPLE_HINT_PGI = 0x1A219; - public const int GL_CLIP_NEAR_HINT_PGI = 0x1A220; - public const int GL_CLIP_FAR_HINT_PGI = 0x1A221; - public const int GL_WIDE_LINE_HINT_PGI = 0x1A222; - public const int GL_BACK_NORMALS_HINT_PGI = 0x1A223; - public const int GL_PGI_vertex_hints = 1; - public const int GL_VERTEX_DATA_HINT_PGI = 0x1A22A; - public const int GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B; - public const int GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C; - public const int GL_MAX_VERTEX_HINT_PGI = 0x1A22D; - public const int GL_COLOR3_BIT_PGI = 0x00010000; - public const int GL_COLOR4_BIT_PGI = 0x00020000; - public const int GL_EDGEFLAG_BIT_PGI = 0x00040000; - public const int GL_INDEX_BIT_PGI = 0x00080000; - public const int GL_MAT_AMBIENT_BIT_PGI = 0x00100000; - public const int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; - public const int GL_MAT_DIFFUSE_BIT_PGI = 0x00400000; - public const int GL_MAT_EMISSION_BIT_PGI = 0x00800000; - public const int GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000; - public const int GL_MAT_SHININESS_BIT_PGI = 0x02000000; - public const int GL_MAT_SPECULAR_BIT_PGI = 0x04000000; - public const int GL_NORMAL_BIT_PGI = 0x08000000; - public const int GL_TEXCOORD1_BIT_PGI = 0x10000000; - public const int GL_TEXCOORD2_BIT_PGI = 0x20000000; - public const int GL_TEXCOORD3_BIT_PGI = 0x40000000; - public const int GL_TEXCOORD4_BIT_PGI = unchecked((int)0x80000000); - public const int GL_VERTEX23_BIT_PGI = 0x00000004; - public const int GL_VERTEX4_BIT_PGI = 0x00000008; - public const int GL_REND_screen_coordinates = 1; - public const int GL_SCREEN_COORDINATES_REND = 0x8490; - public const int GL_INVERTED_SCREEN_W_REND = 0x8491; - public const int GL_S3_s3tc = 1; - public const int GL_RGB_S3TC = 0x83A0; - public const int GL_RGB4_S3TC = 0x83A1; - public const int GL_RGBA_S3TC = 0x83A2; - public const int GL_RGBA4_S3TC = 0x83A3; - public const int GL_RGBA_DXT5_S3TC = 0x83A4; - public const int GL_RGBA4_DXT5_S3TC = 0x83A5; - public const int GL_SGIS_detail_texture = 1; - public const int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; - public const int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; - public const int GL_LINEAR_DETAIL_SGIS = 0x8097; - public const int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; - public const int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; - public const int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; - public const int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; - public const int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; - public const int GL_SGIS_fog_function = 1; - public const int GL_FOG_FUNC_SGIS = 0x812A; - public const int GL_FOG_FUNC_POINTS_SGIS = 0x812B; - public const int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; - public const int GL_SGIS_generate_mipmap = 1; - public const int GL_GENERATE_MIPMAP_SGIS = 0x8191; - public const int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; - public const int GL_SGIS_multisample = 1; - public const int GL_MULTISAMPLE_SGIS = 0x809D; - public const int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; - public const int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; - public const int GL_SAMPLE_MASK_SGIS = 0x80A0; - public const int GL_1PASS_SGIS = 0x80A1; - public const int GL_2PASS_0_SGIS = 0x80A2; - public const int GL_2PASS_1_SGIS = 0x80A3; - public const int GL_4PASS_0_SGIS = 0x80A4; - public const int GL_4PASS_1_SGIS = 0x80A5; - public const int GL_4PASS_2_SGIS = 0x80A6; - public const int GL_4PASS_3_SGIS = 0x80A7; - public const int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; - public const int GL_SAMPLES_SGIS = 0x80A9; - public const int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; - public const int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; - public const int GL_SAMPLE_PATTERN_SGIS = 0x80AC; - public const int GL_SGIS_pixel_texture = 1; - public const int GL_PIXEL_TEXTURE_SGIS = 0x8353; - public const int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; - public const int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; - public const int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; - public const int GL_SGIS_point_line_texgen = 1; - public const int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; - public const int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; - public const int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; - public const int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; - public const int GL_EYE_POINT_SGIS = 0x81F4; - public const int GL_OBJECT_POINT_SGIS = 0x81F5; - public const int GL_EYE_LINE_SGIS = 0x81F6; - public const int GL_OBJECT_LINE_SGIS = 0x81F7; - public const int GL_SGIS_point_parameters = 1; - public const int GL_POINT_SIZE_MIN_SGIS = 0x8126; - public const int GL_POINT_SIZE_MAX_SGIS = 0x8127; - public const int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; - public const int GL_DISTANCE_ATTENUATION_SGIS = 0x8129; - public const int GL_SGIS_sharpen_texture = 1; - public const int GL_LINEAR_SHARPEN_SGIS = 0x80AD; - public const int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; - public const int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; - public const int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; - public const int GL_SGIS_texture4D = 1; - public const int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; - public const int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; - public const int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; - public const int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; - public const int GL_TEXTURE_4D_SGIS = 0x8134; - public const int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; - public const int GL_TEXTURE_4DSIZE_SGIS = 0x8136; - public const int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; - public const int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; - public const int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; - public const int GL_SGIS_texture_border_clamp = 1; - public const int GL_CLAMP_TO_BORDER_SGIS = 0x812D; - public const int GL_SGIS_texture_color_mask = 1; - public const int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; - public const int GL_SGIS_texture_edge_clamp = 1; - public const int GL_CLAMP_TO_EDGE_SGIS = 0x812F; - public const int GL_SGIS_texture_filter4 = 1; - public const int GL_FILTER4_SGIS = 0x8146; - public const int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; - public const int GL_SGIS_texture_lod = 1; - public const int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; - public const int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; - public const int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; - public const int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; - public const int GL_SGIS_texture_select = 1; - public const int GL_DUAL_ALPHA4_SGIS = 0x8110; - public const int GL_DUAL_ALPHA8_SGIS = 0x8111; - public const int GL_DUAL_ALPHA12_SGIS = 0x8112; - public const int GL_DUAL_ALPHA16_SGIS = 0x8113; - public const int GL_DUAL_LUMINANCE4_SGIS = 0x8114; - public const int GL_DUAL_LUMINANCE8_SGIS = 0x8115; - public const int GL_DUAL_LUMINANCE12_SGIS = 0x8116; - public const int GL_DUAL_LUMINANCE16_SGIS = 0x8117; - public const int GL_DUAL_INTENSITY4_SGIS = 0x8118; - public const int GL_DUAL_INTENSITY8_SGIS = 0x8119; - public const int GL_DUAL_INTENSITY12_SGIS = 0x811A; - public const int GL_DUAL_INTENSITY16_SGIS = 0x811B; - public const int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; - public const int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; - public const int GL_QUAD_ALPHA4_SGIS = 0x811E; - public const int GL_QUAD_ALPHA8_SGIS = 0x811F; - public const int GL_QUAD_LUMINANCE4_SGIS = 0x8120; - public const int GL_QUAD_LUMINANCE8_SGIS = 0x8121; - public const int GL_QUAD_INTENSITY4_SGIS = 0x8122; - public const int GL_QUAD_INTENSITY8_SGIS = 0x8123; - public const int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; - public const int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; - public const int GL_SGIX_async = 1; - public const int GL_ASYNC_MARKER_SGIX = 0x8329; - public const int GL_SGIX_async_histogram = 1; - public const int GL_ASYNC_HISTOGRAM_SGIX = 0x832C; - public const int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; - public const int GL_SGIX_async_pixel = 1; - public const int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; - public const int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; - public const int GL_ASYNC_READ_PIXELS_SGIX = 0x835E; - public const int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; - public const int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; - public const int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; - public const int GL_SGIX_blend_alpha_minmax = 1; - public const int GL_ALPHA_MIN_SGIX = 0x8320; - public const int GL_ALPHA_MAX_SGIX = 0x8321; - public const int GL_SGIX_calligraphic_fragment = 1; - public const int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; - public const int GL_SGIX_clipmap = 1; - public const int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; - public const int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; - public const int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; - public const int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; - public const int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; - public const int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; - public const int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; - public const int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; - public const int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; - public const int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; - public const int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; - public const int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; - public const int GL_SGIX_convolution_accuracy = 1; - public const int GL_CONVOLUTION_HINT_SGIX = 0x8316; - public const int GL_SGIX_depth_pass_instrument = 1; - public const int GL_SGIX_depth_texture = 1; - public const int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; - public const int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; - public const int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; - public const int GL_SGIX_flush_raster = 1; - public const int GL_SGIX_fog_offset = 1; - public const int GL_FOG_OFFSET_SGIX = 0x8198; - public const int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; - public const int GL_SGIX_fragment_lighting = 1; - public const int GL_FRAGMENT_LIGHTING_SGIX = 0x8400; - public const int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; - public const int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; - public const int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; - public const int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; - public const int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; - public const int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; - public const int GL_LIGHT_ENV_MODE_SGIX = 0x8407; - public const int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; - public const int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; - public const int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; - public const int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; - public const int GL_FRAGMENT_LIGHT0_SGIX = 0x840C; - public const int GL_FRAGMENT_LIGHT1_SGIX = 0x840D; - public const int GL_FRAGMENT_LIGHT2_SGIX = 0x840E; - public const int GL_FRAGMENT_LIGHT3_SGIX = 0x840F; - public const int GL_FRAGMENT_LIGHT4_SGIX = 0x8410; - public const int GL_FRAGMENT_LIGHT5_SGIX = 0x8411; - public const int GL_FRAGMENT_LIGHT6_SGIX = 0x8412; - public const int GL_FRAGMENT_LIGHT7_SGIX = 0x8413; - public const int GL_SGIX_framezoom = 1; - public const int GL_FRAMEZOOM_SGIX = 0x818B; - public const int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; - public const int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; - public const int GL_SGIX_igloo_interface = 1; - public const int GL_SGIX_instruments = 1; - public const int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; - public const int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; - public const int GL_SGIX_interlace = 1; - public const int GL_INTERLACE_SGIX = 0x8094; - public const int GL_SGIX_ir_instrument1 = 1; - public const int GL_IR_INSTRUMENT1_SGIX = 0x817F; - public const int GL_SGIX_list_priority = 1; - public const int GL_LIST_PRIORITY_SGIX = 0x8182; - public const int GL_SGIX_pixel_texture = 1; - public const int GL_PIXEL_TEX_GEN_SGIX = 0x8139; - public const int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; - public const int GL_SGIX_pixel_tiles = 1; - public const int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; - public const int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; - public const int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; - public const int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; - public const int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; - public const int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; - public const int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; - public const int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; - public const int GL_SGIX_polynomial_ffd = 1; - public const int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; - public const int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; - public const int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; - public const int GL_TEXTURE_DEFORMATION_SGIX = 0x8195; - public const int GL_DEFORMATIONS_MASK_SGIX = 0x8196; - public const int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; - public const int GL_SGIX_reference_plane = 1; - public const int GL_REFERENCE_PLANE_SGIX = 0x817D; - public const int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; - public const int GL_SGIX_resample = 1; - public const int GL_PACK_RESAMPLE_SGIX = 0x842E; - public const int GL_UNPACK_RESAMPLE_SGIX = 0x842F; - public const int GL_RESAMPLE_REPLICATE_SGIX = 0x8433; - public const int GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434; - public const int GL_RESAMPLE_DECIMATE_SGIX = 0x8430; - public const int GL_SGIX_scalebias_hint = 1; - public const int GL_SCALEBIAS_HINT_SGIX = 0x8322; - public const int GL_SGIX_shadow = 1; - public const int GL_TEXTURE_COMPARE_SGIX = 0x819A; - public const int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; - public const int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; - public const int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; - public const int GL_SGIX_shadow_ambient = 1; - public const int GL_SHADOW_AMBIENT_SGIX = 0x80BF; - public const int GL_SGIX_sprite = 1; - public const int GL_SPRITE_SGIX = 0x8148; - public const int GL_SPRITE_MODE_SGIX = 0x8149; - public const int GL_SPRITE_AXIS_SGIX = 0x814A; - public const int GL_SPRITE_TRANSLATION_SGIX = 0x814B; - public const int GL_SPRITE_AXIAL_SGIX = 0x814C; - public const int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; - public const int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; - public const int GL_SGIX_subsample = 1; - public const int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; - public const int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; - public const int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; - public const int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; - public const int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; - public const int GL_SGIX_tag_sample_buffer = 1; - public const int GL_SGIX_texture_add_env = 1; - public const int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; - public const int GL_SGIX_texture_coordinate_clamp = 1; - public const int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; - public const int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; - public const int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; - public const int GL_SGIX_texture_lod_bias = 1; - public const int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; - public const int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; - public const int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; - public const int GL_SGIX_texture_multi_buffer = 1; - public const int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; - public const int GL_SGIX_texture_scale_bias = 1; - public const int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; - public const int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; - public const int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; - public const int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; - public const int GL_SGIX_vertex_preclip = 1; - public const int GL_VERTEX_PRECLIP_SGIX = 0x83EE; - public const int GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; - public const int GL_SGIX_ycrcb = 1; - public const int GL_YCRCB_422_SGIX = 0x81BB; - public const int GL_YCRCB_444_SGIX = 0x81BC; - public const int GL_SGIX_ycrcb_subsample = 1; - public const int GL_SGIX_ycrcba = 1; - public const int GL_YCRCB_SGIX = 0x8318; - public const int GL_YCRCBA_SGIX = 0x8319; - public const int GL_SGI_color_matrix = 1; - public const int GL_COLOR_MATRIX_SGI = 0x80B1; - public const int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; - public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; - public const int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; - public const int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; - public const int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; - public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; - public const int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; - public const int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; - public const int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; - public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; - public const int GL_SGI_color_table = 1; - public const int GL_COLOR_TABLE_SGI = 0x80D0; - public const int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; - public const int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; - public const int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; - public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; - public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; - public const int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; - public const int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; - public const int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; - public const int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; - public const int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; - public const int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; - public const int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; - public const int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; - public const int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; - public const int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; - public const int GL_SGI_texture_color_table = 1; - public const int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; - public const int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; - public const int GL_SUNX_constant_data = 1; - public const int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; - public const int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; - public const int GL_SUN_convolution_border_modes = 1; - public const int GL_WRAP_BORDER_SUN = 0x81D4; - public const int GL_SUN_global_alpha = 1; - public const int GL_GLOBAL_ALPHA_SUN = 0x81D9; - public const int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; - public const int GL_SUN_mesh_array = 1; - public const int GL_QUAD_MESH_SUN = 0x8614; - public const int GL_TRIANGLE_MESH_SUN = 0x8615; - public const int GL_SUN_slice_accum = 1; - public const int GL_SLICE_ACCUM_SUN = 0x85CC; - public const int GL_SUN_triangle_list = 1; - public const int GL_RESTART_SUN = 0x0001; - public const int GL_REPLACE_MIDDLE_SUN = 0x0002; - public const int GL_REPLACE_OLDEST_SUN = 0x0003; - public const int GL_TRIANGLE_LIST_SUN = 0x81D7; - public const int GL_REPLACEMENT_CODE_SUN = 0x81D8; - public const int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; - public const int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; - public const int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; - public const int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; - public const int GL_R1UI_V3F_SUN = 0x85C4; - public const int GL_R1UI_C4UB_V3F_SUN = 0x85C5; - public const int GL_R1UI_C3F_V3F_SUN = 0x85C6; - public const int GL_R1UI_N3F_V3F_SUN = 0x85C7; - public const int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; - public const int GL_R1UI_T2F_V3F_SUN = 0x85C9; - public const int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; - public const int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; - public const int GL_SUN_vertex = 1; - public const int GL_WIN_phong_shading = 1; - public const int GL_PHONG_WIN = 0x80EA; - public const int GL_PHONG_HINT_WIN = 0x80EB; - public const int GL_WIN_specular_fog = 1; - public const int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; +// public const int GL_STENCIL_INDEX16 = 0x8D49; +// public const int GL_RENDERBUFFER_RED_SIZE = 0x8D50; +// public const int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; +// public const int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; +// public const int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; +// public const int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; +// public const int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; +// public const int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; +// public const int GL_MAX_SAMPLES = 0x8D57; +// public const int GL_INDEX = 0x8222; +// public const int GL_TEXTURE_LUMINANCE_TYPE = 0x8C14; +// public const int GL_TEXTURE_INTENSITY_TYPE = 0x8C15; +// public const int GL_FRAMEBUFFER_SRGB = 0x8DB9; +// public const int GL_HALF_FLOAT = 0x140B; +// public const int GL_MAP_READ_BIT = 0x0001; +// public const int GL_MAP_WRITE_BIT = 0x0002; +// public const int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; +// public const int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; +// public const int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; +// public const int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; +// public const int GL_COMPRESSED_RED_RGTC1 = 0x8DBB; +// public const int GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; +// public const int GL_COMPRESSED_RG_RGTC2 = 0x8DBD; +// public const int GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; +// public const int GL_RG = 0x8227; +// public const int GL_RG_INTEGER = 0x8228; +// public const int GL_R8 = 0x8229; +// public const int GL_R16 = 0x822A; +// public const int GL_RG8 = 0x822B; +// public const int GL_RG16 = 0x822C; +// public const int GL_R16F = 0x822D; +// public const int GL_R32F = 0x822E; +// public const int GL_RG16F = 0x822F; +// public const int GL_RG32F = 0x8230; +// public const int GL_R8I = 0x8231; +// public const int GL_R8UI = 0x8232; +// public const int GL_R16I = 0x8233; +// public const int GL_R16UI = 0x8234; +// public const int GL_R32I = 0x8235; +// public const int GL_R32UI = 0x8236; +// public const int GL_RG8I = 0x8237; +// public const int GL_RG8UI = 0x8238; +// public const int GL_RG16I = 0x8239; +// public const int GL_RG16UI = 0x823A; +// public const int GL_RG32I = 0x823B; +// public const int GL_RG32UI = 0x823C; +// public const int GL_VERTEX_ARRAY_BINDING = 0x85B5; +// public const int GL_CLAMP_VERTEX_COLOR = 0x891A; +// public const int GL_CLAMP_FRAGMENT_COLOR = 0x891B; +// public const int GL_ALPHA_INTEGER = 0x8D97; +// public const int GL_VERSION_3_1 = 1; +// public const int GL_SAMPLER_2D_RECT = 0x8B63; +// public const int GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; +// public const int GL_SAMPLER_BUFFER = 0x8DC2; +// public const int GL_INT_SAMPLER_2D_RECT = 0x8DCD; +// public const int GL_INT_SAMPLER_BUFFER = 0x8DD0; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; +// public const int GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; +// public const int GL_TEXTURE_BUFFER = 0x8C2A; +// public const int GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; +// public const int GL_TEXTURE_BINDING_BUFFER = 0x8C2C; +// public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; +// public const int GL_TEXTURE_RECTANGLE = 0x84F5; +// public const int GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; +// public const int GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; +// public const int GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; +// public const int GL_R8_SNORM = 0x8F94; +// public const int GL_RG8_SNORM = 0x8F95; +// public const int GL_RGB8_SNORM = 0x8F96; +// public const int GL_RGBA8_SNORM = 0x8F97; +// public const int GL_R16_SNORM = 0x8F98; +// public const int GL_RG16_SNORM = 0x8F99; +// public const int GL_RGB16_SNORM = 0x8F9A; +// public const int GL_RGBA16_SNORM = 0x8F9B; +// public const int GL_SIGNED_NORMALIZED = 0x8F9C; +// public const int GL_PRIMITIVE_RESTART = 0x8F9D; +// public const int GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; +// public const int GL_COPY_READ_BUFFER = 0x8F36; +// public const int GL_COPY_WRITE_BUFFER = 0x8F37; +// public const int GL_UNIFORM_BUFFER = 0x8A11; +// public const int GL_UNIFORM_BUFFER_BINDING = 0x8A28; +// public const int GL_UNIFORM_BUFFER_START = 0x8A29; +// public const int GL_UNIFORM_BUFFER_SIZE = 0x8A2A; +// public const int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; +// public const int GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; +// public const int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; +// public const int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; +// public const int GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; +// public const int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; +// public const int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; +// public const int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; +// public const int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; +// public const int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; +// public const int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; +// public const int GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; +// public const int GL_UNIFORM_TYPE = 0x8A37; +// public const int GL_UNIFORM_SIZE = 0x8A38; +// public const int GL_UNIFORM_NAME_LENGTH = 0x8A39; +// public const int GL_UNIFORM_BLOCK_INDEX = 0x8A3A; +// public const int GL_UNIFORM_OFFSET = 0x8A3B; +// public const int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; +// public const int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; +// public const int GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; +// public const int GL_UNIFORM_BLOCK_BINDING = 0x8A3F; +// public const int GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; +// public const int GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; +// public const int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; +// public const int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; +// public const int GL_INVALID_INDEX = -1; +// public const int GL_VERSION_3_2 = 1; +// public const int GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; +// public const int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; +// public const int GL_LINES_ADJACENCY = 0x000A; +// public const int GL_LINE_STRIP_ADJACENCY = 0x000B; +// public const int GL_TRIANGLES_ADJACENCY = 0x000C; +// public const int GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; +// public const int GL_PROGRAM_POINT_SIZE = 0x8642; +// public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; +// public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; +// public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; +// public const int GL_GEOMETRY_SHADER = 0x8DD9; +// public const int GL_GEOMETRY_VERTICES_OUT = 0x8916; +// public const int GL_GEOMETRY_INPUT_TYPE = 0x8917; +// public const int GL_GEOMETRY_OUTPUT_TYPE = 0x8918; +// public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; +// public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; +// public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; +// public const int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; +// public const int GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; +// public const int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; +// public const int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; +// public const int GL_CONTEXT_PROFILE_MASK = 0x9126; +// public const int GL_DEPTH_CLAMP = 0x864F; +// public const int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; +// public const int GL_FIRST_VERTEX_CONVENTION = 0x8E4D; +// public const int GL_LAST_VERTEX_CONVENTION = 0x8E4E; +// public const int GL_PROVOKING_VERTEX = 0x8E4F; +// public const int GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; +// public const int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; +// public const int GL_OBJECT_TYPE = 0x9112; +// public const int GL_SYNC_CONDITION = 0x9113; +// public const int GL_SYNC_STATUS = 0x9114; +// public const int GL_SYNC_FLAGS = 0x9115; +// public const int GL_SYNC_FENCE = 0x9116; +// public const int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; +// public const int GL_UNSIGNALED = 0x9118; +// public const int GL_SIGNALED = 0x9119; +// public const int GL_ALREADY_SIGNALED = 0x911A; +// public const int GL_TIMEOUT_EXPIRED = 0x911B; +// public const int GL_CONDITION_SATISFIED = 0x911C; +// public const int GL_WAIT_FAILED = 0x911D; +// public const int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; +// public const int GL_SAMPLE_POSITION = 0x8E50; +// public const int GL_SAMPLE_MASK = 0x8E51; +// public const int GL_SAMPLE_MASK_VALUE = 0x8E52; +// public const int GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; +// public const int GL_TEXTURE_2D_MULTISAMPLE = 0x9100; +// public const int GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; +// public const int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; +// public const int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; +// public const int GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; +// public const int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; +// public const int GL_TEXTURE_SAMPLES = 0x9106; +// public const int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; +// public const int GL_SAMPLER_2D_MULTISAMPLE = 0x9108; +// public const int GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; +// public const int GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; +// public const int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; +// public const int GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; +// public const int GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; +// public const int GL_MAX_INTEGER_SAMPLES = 0x9110; +// public const int GL_VERSION_3_3 = 1; +// public const int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; +// public const int GL_SRC1_COLOR = 0x88F9; +// public const int GL_ONE_MINUS_SRC1_COLOR = 0x88FA; +// public const int GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; +// public const int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; +// public const int GL_ANY_SAMPLES_PASSED = 0x8C2F; +// public const int GL_SAMPLER_BINDING = 0x8919; +// public const int GL_RGB10_A2UI = 0x906F; +// public const int GL_TEXTURE_SWIZZLE_R = 0x8E42; +// public const int GL_TEXTURE_SWIZZLE_G = 0x8E43; +// public const int GL_TEXTURE_SWIZZLE_B = 0x8E44; +// public const int GL_TEXTURE_SWIZZLE_A = 0x8E45; +// public const int GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; +// public const int GL_TIME_ELAPSED = 0x88BF; +// public const int GL_TIMESTAMP = 0x8E28; +// public const int GL_INT_2_10_10_10_REV = 0x8D9F; +// public const int GL_VERSION_4_0 = 1; +// public const int GL_SAMPLE_SHADING = 0x8C36; +// public const int GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; +// public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; +// public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; +// public const int GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; +// public const int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; +// public const int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; +// public const int GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; +// public const int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; +// public const int GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; +// public const int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; +// public const int GL_DRAW_INDIRECT_BUFFER = 0x8F3F; +// public const int GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; +// public const int GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; +// public const int GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; +// public const int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; +// public const int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; +// public const int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; +// public const int GL_MAX_VERTEX_STREAMS = 0x8E71; +// public const int GL_DOUBLE_VEC2 = 0x8FFC; +// public const int GL_DOUBLE_VEC3 = 0x8FFD; +// public const int GL_DOUBLE_VEC4 = 0x8FFE; +// public const int GL_DOUBLE_MAT2 = 0x8F46; +// public const int GL_DOUBLE_MAT3 = 0x8F47; +// public const int GL_DOUBLE_MAT4 = 0x8F48; +// public const int GL_DOUBLE_MAT2x3 = 0x8F49; +// public const int GL_DOUBLE_MAT2x4 = 0x8F4A; +// public const int GL_DOUBLE_MAT3x2 = 0x8F4B; +// public const int GL_DOUBLE_MAT3x4 = 0x8F4C; +// public const int GL_DOUBLE_MAT4x2 = 0x8F4D; +// public const int GL_DOUBLE_MAT4x3 = 0x8F4E; +// public const int GL_ACTIVE_SUBROUTINES = 0x8DE5; +// public const int GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; +// public const int GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; +// public const int GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; +// public const int GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; +// public const int GL_MAX_SUBROUTINES = 0x8DE7; +// public const int GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; +// public const int GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; +// public const int GL_COMPATIBLE_SUBROUTINES = 0x8E4B; +// public const int GL_PATCHES = 0x000E; +// public const int GL_PATCH_VERTICES = 0x8E72; +// public const int GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73; +// public const int GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; +// public const int GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; +// public const int GL_TESS_GEN_MODE = 0x8E76; +// public const int GL_TESS_GEN_SPACING = 0x8E77; +// public const int GL_TESS_GEN_VERTEX_ORDER = 0x8E78; +// public const int GL_TESS_GEN_POINT_MODE = 0x8E79; +// public const int GL_ISOLINES = 0x8E7A; +// public const int GL_FRACTIONAL_ODD = 0x8E7B; +// public const int GL_FRACTIONAL_EVEN = 0x8E7C; +// public const int GL_MAX_PATCH_VERTICES = 0x8E7D; +// public const int GL_MAX_TESS_GEN_LEVEL = 0x8E7E; +// public const int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; +// public const int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; +// public const int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; +// public const int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; +// public const int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; +// public const int GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; +// public const int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; +// public const int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; +// public const int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; +// public const int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; +// public const int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; +// public const int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; +// public const int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; +// public const int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; +// public const int GL_TESS_EVALUATION_SHADER = 0x8E87; +// public const int GL_TESS_CONTROL_SHADER = 0x8E88; +// public const int GL_TRANSFORM_FEEDBACK = 0x8E22; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; +// public const int GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; +// public const int GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; +// public const int GL_VERSION_4_1 = 1; +// public const int GL_FIXED = 0x140C; +// public const int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; +// public const int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; +// public const int GL_LOW_FLOAT = 0x8DF0; +// public const int GL_MEDIUM_FLOAT = 0x8DF1; +// public const int GL_HIGH_FLOAT = 0x8DF2; +// public const int GL_LOW_INT = 0x8DF3; +// public const int GL_MEDIUM_INT = 0x8DF4; +// public const int GL_HIGH_INT = 0x8DF5; +// public const int GL_SHADER_COMPILER = 0x8DFA; +// public const int GL_SHADER_BINARY_FORMATS = 0x8DF8; +// public const int GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; +// public const int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; +// public const int GL_MAX_VARYING_VECTORS = 0x8DFC; +// public const int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; +// public const int GL_RGB565 = 0x8D62; +// public const int GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; +// public const int GL_PROGRAM_BINARY_LENGTH = 0x8741; +// public const int GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; +// public const int GL_PROGRAM_BINARY_FORMATS = 0x87FF; +// public const int GL_VERTEX_SHADER_BIT = 0x00000001; +// public const int GL_FRAGMENT_SHADER_BIT = 0x00000002; +// public const int GL_GEOMETRY_SHADER_BIT = 0x00000004; +// public const int GL_TESS_CONTROL_SHADER_BIT = 0x00000008; +// public const int GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; +// public const int GL_ALL_SHADER_BITS = -1; +// public const int GL_PROGRAM_SEPARABLE = 0x8258; +// public const int GL_ACTIVE_PROGRAM = 0x8259; +// public const int GL_PROGRAM_PIPELINE_BINDING = 0x825A; +// public const int GL_MAX_VIEWPORTS = 0x825B; +// public const int GL_VIEWPORT_SUBPIXEL_BITS = 0x825C; +// public const int GL_VIEWPORT_BOUNDS_RANGE = 0x825D; +// public const int GL_LAYER_PROVOKING_VERTEX = 0x825E; +// public const int GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; +// public const int GL_UNDEFINED_VERTEX = 0x8260; +// public const int GL_VERSION_4_2 = 1; +// public const int GL_COPY_READ_BUFFER_BINDING = 0x8F36; +// public const int GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; +// public const int GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; +// public const int GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; +// public const int GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; +// public const int GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; +// public const int GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; +// public const int GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; +// public const int GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; +// public const int GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; +// public const int GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; +// public const int GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E; +// public const int GL_NUM_SAMPLE_COUNTS = 0x9380; +// public const int GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; +// public const int GL_ATOMIC_COUNTER_BUFFER = 0x92C0; +// public const int GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; +// public const int GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2; +// public const int GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; +// public const int GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; +// public const int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; +// public const int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; +// public const int GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; +// public const int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; +// public const int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; +// public const int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; +// public const int GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; +// public const int GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; +// public const int GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; +// public const int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; +// public const int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; +// public const int GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; +// public const int GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; +// public const int GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; +// public const int GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; +// public const int GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; +// public const int GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; +// public const int GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; +// public const int GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; +// public const int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; +// public const int GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; +// public const int GL_UNIFORM_BARRIER_BIT = 0x00000004; +// public const int GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008; +// public const int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; +// public const int GL_COMMAND_BARRIER_BIT = 0x00000040; +// public const int GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080; +// public const int GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; +// public const int GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200; +// public const int GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400; +// public const int GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; +// public const int GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; +// public const int GL_ALL_BARRIER_BITS = -1; +// public const int GL_MAX_IMAGE_UNITS = 0x8F38; +// public const int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; +// public const int GL_IMAGE_BINDING_NAME = 0x8F3A; +// public const int GL_IMAGE_BINDING_LEVEL = 0x8F3B; +// public const int GL_IMAGE_BINDING_LAYERED = 0x8F3C; +// public const int GL_IMAGE_BINDING_LAYER = 0x8F3D; +// public const int GL_IMAGE_BINDING_ACCESS = 0x8F3E; +// public const int GL_IMAGE_1D = 0x904C; +// public const int GL_IMAGE_2D = 0x904D; +// public const int GL_IMAGE_3D = 0x904E; +// public const int GL_IMAGE_2D_RECT = 0x904F; +// public const int GL_IMAGE_CUBE = 0x9050; +// public const int GL_IMAGE_BUFFER = 0x9051; +// public const int GL_IMAGE_1D_ARRAY = 0x9052; +// public const int GL_IMAGE_2D_ARRAY = 0x9053; +// public const int GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; +// public const int GL_IMAGE_2D_MULTISAMPLE = 0x9055; +// public const int GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; +// public const int GL_INT_IMAGE_1D = 0x9057; +// public const int GL_INT_IMAGE_2D = 0x9058; +// public const int GL_INT_IMAGE_3D = 0x9059; +// public const int GL_INT_IMAGE_2D_RECT = 0x905A; +// public const int GL_INT_IMAGE_CUBE = 0x905B; +// public const int GL_INT_IMAGE_BUFFER = 0x905C; +// public const int GL_INT_IMAGE_1D_ARRAY = 0x905D; +// public const int GL_INT_IMAGE_2D_ARRAY = 0x905E; +// public const int GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; +// public const int GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060; +// public const int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; +// public const int GL_UNSIGNED_INT_IMAGE_1D = 0x9062; +// public const int GL_UNSIGNED_INT_IMAGE_2D = 0x9063; +// public const int GL_UNSIGNED_INT_IMAGE_3D = 0x9064; +// public const int GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; +// public const int GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066; +// public const int GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; +// public const int GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; +// public const int GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; +// public const int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; +// public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; +// public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; +// public const int GL_MAX_IMAGE_SAMPLES = 0x906D; +// public const int GL_IMAGE_BINDING_FORMAT = 0x906E; +// public const int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; +// public const int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; +// public const int GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; +// public const int GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; +// public const int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; +// public const int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; +// public const int GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; +// public const int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; +// public const int GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; +// public const int GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; +// public const int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; +// public const int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; +// public const int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; +// public const int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; +// public const int GL_VERSION_4_3 = 1; +// public const int GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; +// public const int GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E; +// public const int GL_COMPRESSED_RGB8_ETC2 = 0x9274; +// public const int GL_COMPRESSED_SRGB8_ETC2 = 0x9275; +// public const int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; +// public const int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; +// public const int GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; +// public const int GL_COMPRESSED_R11_EAC = 0x9270; +// public const int GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; +// public const int GL_COMPRESSED_RG11_EAC = 0x9272; +// public const int GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; +// public const int GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; +// public const int GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; +// public const int GL_MAX_ELEMENT_INDEX = 0x8D6B; +// public const int GL_COMPUTE_SHADER = 0x91B9; +// public const int GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; +// public const int GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; +// public const int GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; +// public const int GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; +// public const int GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; +// public const int GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; +// public const int GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; +// public const int GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; +// public const int GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; +// public const int GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; +// public const int GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; +// public const int GL_COMPUTE_WORK_GROUP_SIZE = 0x8267; +// public const int GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; +// public const int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; +// public const int GL_DISPATCH_INDIRECT_BUFFER = 0x90EE; +// public const int GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; +// public const int GL_COMPUTE_SHADER_BIT = 0x00000020; +// public const int GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; +// public const int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; +// public const int GL_DEBUG_CALLBACK_FUNCTION = 0x8244; +// public const int GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; +// public const int GL_DEBUG_SOURCE_API = 0x8246; +// public const int GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; +// public const int GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; +// public const int GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; +// public const int GL_DEBUG_SOURCE_APPLICATION = 0x824A; +// public const int GL_DEBUG_SOURCE_OTHER = 0x824B; +// public const int GL_DEBUG_TYPE_ERROR = 0x824C; +// public const int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; +// public const int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; +// public const int GL_DEBUG_TYPE_PORTABILITY = 0x824F; +// public const int GL_DEBUG_TYPE_PERFORMANCE = 0x8250; +// public const int GL_DEBUG_TYPE_OTHER = 0x8251; +// public const int GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; +// public const int GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; +// public const int GL_DEBUG_LOGGED_MESSAGES = 0x9145; +// public const int GL_DEBUG_SEVERITY_HIGH = 0x9146; +// public const int GL_DEBUG_SEVERITY_MEDIUM = 0x9147; +// public const int GL_DEBUG_SEVERITY_LOW = 0x9148; +// public const int GL_DEBUG_TYPE_MARKER = 0x8268; +// public const int GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; +// public const int GL_DEBUG_TYPE_POP_GROUP = 0x826A; +// public const int GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; +// public const int GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; +// public const int GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; +// public const int GL_BUFFER = 0x82E0; +// public const int GL_SHADER = 0x82E1; +// public const int GL_PROGRAM = 0x82E2; +// public const int GL_QUERY = 0x82E3; +// public const int GL_PROGRAM_PIPELINE = 0x82E4; +// public const int GL_SAMPLER = 0x82E6; +// public const int GL_MAX_LABEL_LENGTH = 0x82E8; +// public const int GL_DEBUG_OUTPUT = 0x92E0; +// public const int GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; +// public const int GL_MAX_UNIFORM_LOCATIONS = 0x826E; +// public const int GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; +// public const int GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; +// public const int GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; +// public const int GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; +// public const int GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; +// public const int GL_MAX_FRAMEBUFFER_WIDTH = 0x9315; +// public const int GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316; +// public const int GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; +// public const int GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318; +// public const int GL_INTERNALFORMAT_SUPPORTED = 0x826F; +// public const int GL_INTERNALFORMAT_PREFERRED = 0x8270; +// public const int GL_INTERNALFORMAT_RED_SIZE = 0x8271; +// public const int GL_INTERNALFORMAT_GREEN_SIZE = 0x8272; +// public const int GL_INTERNALFORMAT_BLUE_SIZE = 0x8273; +// public const int GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274; +// public const int GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275; +// public const int GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276; +// public const int GL_INTERNALFORMAT_SHARED_SIZE = 0x8277; +// public const int GL_INTERNALFORMAT_RED_TYPE = 0x8278; +// public const int GL_INTERNALFORMAT_GREEN_TYPE = 0x8279; +// public const int GL_INTERNALFORMAT_BLUE_TYPE = 0x827A; +// public const int GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B; +// public const int GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C; +// public const int GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D; +// public const int GL_MAX_WIDTH = 0x827E; +// public const int GL_MAX_HEIGHT = 0x827F; +// public const int GL_MAX_DEPTH = 0x8280; +// public const int GL_MAX_LAYERS = 0x8281; +// public const int GL_MAX_COMBINED_DIMENSIONS = 0x8282; +// public const int GL_COLOR_COMPONENTS = 0x8283; +// public const int GL_DEPTH_COMPONENTS = 0x8284; +// public const int GL_STENCIL_COMPONENTS = 0x8285; +// public const int GL_COLOR_RENDERABLE = 0x8286; +// public const int GL_DEPTH_RENDERABLE = 0x8287; +// public const int GL_STENCIL_RENDERABLE = 0x8288; +// public const int GL_FRAMEBUFFER_RENDERABLE = 0x8289; +// public const int GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; +// public const int GL_FRAMEBUFFER_BLEND = 0x828B; +// public const int GL_READ_PIXELS = 0x828C; +// public const int GL_READ_PIXELS_FORMAT = 0x828D; +// public const int GL_READ_PIXELS_TYPE = 0x828E; +// public const int GL_TEXTURE_IMAGE_FORMAT = 0x828F; +// public const int GL_TEXTURE_IMAGE_TYPE = 0x8290; +// public const int GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291; +// public const int GL_GET_TEXTURE_IMAGE_TYPE = 0x8292; +// public const int GL_MIPMAP = 0x8293; +// public const int GL_MANUAL_GENERATE_MIPMAP = 0x8294; +// public const int GL_AUTO_GENERATE_MIPMAP = 0x8295; +// public const int GL_COLOR_ENCODING = 0x8296; +// public const int GL_SRGB_READ = 0x8297; +// public const int GL_SRGB_WRITE = 0x8298; +// public const int GL_FILTER = 0x829A; +// public const int GL_VERTEX_TEXTURE = 0x829B; +// public const int GL_TESS_CONTROL_TEXTURE = 0x829C; +// public const int GL_TESS_EVALUATION_TEXTURE = 0x829D; +// public const int GL_GEOMETRY_TEXTURE = 0x829E; +// public const int GL_FRAGMENT_TEXTURE = 0x829F; +// public const int GL_COMPUTE_TEXTURE = 0x82A0; +// public const int GL_TEXTURE_SHADOW = 0x82A1; +// public const int GL_TEXTURE_GATHER = 0x82A2; +// public const int GL_TEXTURE_GATHER_SHADOW = 0x82A3; +// public const int GL_SHADER_IMAGE_LOAD = 0x82A4; +// public const int GL_SHADER_IMAGE_STORE = 0x82A5; +// public const int GL_SHADER_IMAGE_ATOMIC = 0x82A6; +// public const int GL_IMAGE_TEXEL_SIZE = 0x82A7; +// public const int GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8; +// public const int GL_IMAGE_PIXEL_FORMAT = 0x82A9; +// public const int GL_IMAGE_PIXEL_TYPE = 0x82AA; +// public const int GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; +// public const int GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; +// public const int GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; +// public const int GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; +// public const int GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; +// public const int GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; +// public const int GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; +// public const int GL_CLEAR_BUFFER = 0x82B4; +// public const int GL_TEXTURE_VIEW = 0x82B5; +// public const int GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; +// public const int GL_FULL_SUPPORT = 0x82B7; +// public const int GL_CAVEAT_SUPPORT = 0x82B8; +// public const int GL_IMAGE_CLASS_4_X_32 = 0x82B9; +// public const int GL_IMAGE_CLASS_2_X_32 = 0x82BA; +// public const int GL_IMAGE_CLASS_1_X_32 = 0x82BB; +// public const int GL_IMAGE_CLASS_4_X_16 = 0x82BC; +// public const int GL_IMAGE_CLASS_2_X_16 = 0x82BD; +// public const int GL_IMAGE_CLASS_1_X_16 = 0x82BE; +// public const int GL_IMAGE_CLASS_4_X_8 = 0x82BF; +// public const int GL_IMAGE_CLASS_2_X_8 = 0x82C0; +// public const int GL_IMAGE_CLASS_1_X_8 = 0x82C1; +// public const int GL_IMAGE_CLASS_11_11_10 = 0x82C2; +// public const int GL_IMAGE_CLASS_10_10_10_2 = 0x82C3; +// public const int GL_VIEW_CLASS_128_BITS = 0x82C4; +// public const int GL_VIEW_CLASS_96_BITS = 0x82C5; +// public const int GL_VIEW_CLASS_64_BITS = 0x82C6; +// public const int GL_VIEW_CLASS_48_BITS = 0x82C7; +// public const int GL_VIEW_CLASS_32_BITS = 0x82C8; +// public const int GL_VIEW_CLASS_24_BITS = 0x82C9; +// public const int GL_VIEW_CLASS_16_BITS = 0x82CA; +// public const int GL_VIEW_CLASS_8_BITS = 0x82CB; +// public const int GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; +// public const int GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; +// public const int GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; +// public const int GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; +// public const int GL_VIEW_CLASS_RGTC1_RED = 0x82D0; +// public const int GL_VIEW_CLASS_RGTC2_RG = 0x82D1; +// public const int GL_VIEW_CLASS_BPTC_UNORM = 0x82D2; +// public const int GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; +// public const int GL_UNIFORM = 0x92E1; +// public const int GL_UNIFORM_BLOCK = 0x92E2; +// public const int GL_PROGRAM_INPUT = 0x92E3; +// public const int GL_PROGRAM_OUTPUT = 0x92E4; +// public const int GL_BUFFER_VARIABLE = 0x92E5; +// public const int GL_SHADER_STORAGE_BLOCK = 0x92E6; +// public const int GL_VERTEX_SUBROUTINE = 0x92E8; +// public const int GL_TESS_CONTROL_SUBROUTINE = 0x92E9; +// public const int GL_TESS_EVALUATION_SUBROUTINE = 0x92EA; +// public const int GL_GEOMETRY_SUBROUTINE = 0x92EB; +// public const int GL_FRAGMENT_SUBROUTINE = 0x92EC; +// public const int GL_COMPUTE_SUBROUTINE = 0x92ED; +// public const int GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE; +// public const int GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; +// public const int GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; +// public const int GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; +// public const int GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; +// public const int GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; +// public const int GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4; +// public const int GL_ACTIVE_RESOURCES = 0x92F5; +// public const int GL_MAX_NAME_LENGTH = 0x92F6; +// public const int GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7; +// public const int GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; +// public const int GL_NAME_LENGTH = 0x92F9; +// public const int GL_TYPE = 0x92FA; +// public const int GL_ARRAY_SIZE = 0x92FB; +// public const int GL_OFFSET = 0x92FC; +// public const int GL_BLOCK_INDEX = 0x92FD; +// public const int GL_ARRAY_STRIDE = 0x92FE; +// public const int GL_MATRIX_STRIDE = 0x92FF; +// public const int GL_IS_ROW_MAJOR = 0x9300; +// public const int GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; +// public const int GL_BUFFER_BINDING = 0x9302; +// public const int GL_BUFFER_DATA_SIZE = 0x9303; +// public const int GL_NUM_ACTIVE_VARIABLES = 0x9304; +// public const int GL_ACTIVE_VARIABLES = 0x9305; +// public const int GL_REFERENCED_BY_VERTEX_SHADER = 0x9306; +// public const int GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; +// public const int GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; +// public const int GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; +// public const int GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A; +// public const int GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B; +// public const int GL_TOP_LEVEL_ARRAY_SIZE = 0x930C; +// public const int GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; +// public const int GL_LOCATION = 0x930E; +// public const int GL_LOCATION_INDEX = 0x930F; +// public const int GL_IS_PER_PATCH = 0x92E7; +// public const int GL_SHADER_STORAGE_BUFFER = 0x90D2; +// public const int GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3; +// public const int GL_SHADER_STORAGE_BUFFER_START = 0x90D4; +// public const int GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5; +// public const int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; +// public const int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; +// public const int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; +// public const int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; +// public const int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; +// public const int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; +// public const int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; +// public const int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; +// public const int GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; +// public const int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; +// public const int GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000; +// public const int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; +// public const int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; +// public const int GL_TEXTURE_BUFFER_OFFSET = 0x919D; +// public const int GL_TEXTURE_BUFFER_SIZE = 0x919E; +// public const int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; +// public const int GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB; +// public const int GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC; +// public const int GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD; +// public const int GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE; +// public const int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; +// public const int GL_VERTEX_ATTRIB_BINDING = 0x82D4; +// public const int GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; +// public const int GL_VERTEX_BINDING_DIVISOR = 0x82D6; +// public const int GL_VERTEX_BINDING_OFFSET = 0x82D7; +// public const int GL_VERTEX_BINDING_STRIDE = 0x82D8; +// public const int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; +// public const int GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; +// public const int GL_VERTEX_BINDING_BUFFER = 0x8F4F; +// public const int GL_DISPLAY_LIST = 0x82E7; +// public const int GL_VERSION_4_4 = 1; +// public const int GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; +// public const int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; +// public const int GL_TEXTURE_BUFFER_BINDING = 0x8C2A; +// public const int GL_MAP_PERSISTENT_BIT = 0x0040; +// public const int GL_MAP_COHERENT_BIT = 0x0080; +// public const int GL_DYNAMIC_STORAGE_BIT = 0x0100; +// public const int GL_CLIENT_STORAGE_BIT = 0x0200; +// public const int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; +// public const int GL_BUFFER_IMMUTABLE_STORAGE = 0x821F; +// public const int GL_BUFFER_STORAGE_FLAGS = 0x8220; +// public const int GL_CLEAR_TEXTURE = 0x9365; +// public const int GL_LOCATION_COMPONENT = 0x934A; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; +// public const int GL_QUERY_BUFFER = 0x9192; +// public const int GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000; +// public const int GL_QUERY_BUFFER_BINDING = 0x9193; +// public const int GL_QUERY_RESULT_NO_WAIT = 0x9194; +// public const int GL_MIRROR_CLAMP_TO_EDGE = 0x8743; +// public const int GL_NEGATIVE_ONE_TO_ONE = 0x935E; +// public const int GL_ZERO_TO_ONE = 0x935F; +// public const int GL_CLIP_ORIGIN = 0x935C; +// public const int GL_CLIP_DEPTH_MODE = 0x935D; +// public const int GL_QUERY_WAIT_INVERTED = 0x8E17; +// public const int GL_QUERY_NO_WAIT_INVERTED = 0x8E18; +// public const int GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19; +// public const int GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A; +// public const int GL_MAX_CULL_DISTANCES = 0x82F9; +// public const int GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA; +// public const int GL_TEXTURE_TARGET = 0x1006; +// public const int GL_QUERY_TARGET = 0x82EA; +// public const int GL_GUILTY_CONTEXT_RESET = 0x8253; +// public const int GL_INNOCENT_CONTEXT_RESET = 0x8254; +// public const int GL_UNKNOWN_CONTEXT_RESET = 0x8255; +// public const int GL_RESET_NOTIFICATION_STRATEGY = 0x8256; +// public const int GL_LOSE_CONTEXT_ON_RESET = 0x8252; +// public const int GL_NO_RESET_NOTIFICATION = 0x8261; +// public const int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; +// public const int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB; +// public const int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC; +// public const int GL_VERSION_4_6 = 1; +// public const int GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551; +// public const int GL_SPIR_V_BINARY = 0x9552; +// public const int GL_PARAMETER_BUFFER = 0x80EE; +// public const int GL_PARAMETER_BUFFER_BINDING = 0x80EF; +// public const int GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008; +// public const int GL_VERTICES_SUBMITTED = 0x82EE; +// public const int GL_PRIMITIVES_SUBMITTED = 0x82EF; +// public const int GL_VERTEX_SHADER_INVOCATIONS = 0x82F0; +// public const int GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1; +// public const int GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2; +// public const int GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3; +// public const int GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4; +// public const int GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5; +// public const int GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6; +// public const int GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7; +// public const int GL_POLYGON_OFFSET_CLAMP = 0x8E1B; +// public const int GL_SPIR_V_EXTENSIONS = 0x9553; +// public const int GL_NUM_SPIR_V_EXTENSIONS = 0x9554; +// public const int GL_TEXTURE_MAX_ANISOTROPY = 0x84FE; +// public const int GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF; +// public const int GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC; +// public const int GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED; +// public const int GL_ARB_ES2_compatibility = 1; +// public const int GL_ARB_ES3_1_compatibility = 1; +// public const int GL_ARB_ES3_2_compatibility = 1; +// public const int GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE; +// public const int GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381; +// public const int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382; +// public const int GL_ARB_ES3_compatibility = 1; +// public const int GL_ARB_arrays_of_arrays = 1; +// public const int GL_ARB_base_instance = 1; +// public const int GL_ARB_bindless_texture = 1; +// public const int GL_UNSIGNED_INT64_ARB = 0x140F; +// public const int GL_ARB_blend_func_extended = 1; +// public const int GL_ARB_buffer_storage = 1; +// public const int GL_ARB_cl_event = 1; +// public const int GL_SYNC_CL_EVENT_ARB = 0x8240; +// public const int GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241; +// public const int GL_ARB_clear_buffer_object = 1; +// public const int GL_ARB_clear_texture = 1; +// public const int GL_ARB_clip_control = 1; +// public const int GL_ARB_color_buffer_float = 1; +// public const int GL_RGBA_FLOAT_MODE_ARB = 0x8820; +// public const int GL_CLAMP_VERTEX_COLOR_ARB = 0x891A; +// public const int GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B; +// public const int GL_CLAMP_READ_COLOR_ARB = 0x891C; +// public const int GL_FIXED_ONLY_ARB = 0x891D; +// public const int GL_ARB_compatibility = 1; +// public const int GL_ARB_compressed_texture_pixel_storage = 1; +// public const int GL_ARB_compute_shader = 1; +// public const int GL_ARB_compute_variable_group_size = 1; +// public const int GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344; +// public const int GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB; +// public const int GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345; +// public const int GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF; +// public const int GL_ARB_conditional_render_inverted = 1; +// public const int GL_ARB_conservative_depth = 1; +// public const int GL_ARB_copy_buffer = 1; +// public const int GL_ARB_copy_image = 1; +// public const int GL_ARB_cull_distance = 1; +// public const int GL_ARB_debug_output = 1; +// public const int GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242; +// public const int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243; +// public const int GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244; +// public const int GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245; +// public const int GL_DEBUG_SOURCE_API_ARB = 0x8246; +// public const int GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247; +// public const int GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248; +// public const int GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249; +// public const int GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A; +// public const int GL_DEBUG_SOURCE_OTHER_ARB = 0x824B; +// public const int GL_DEBUG_TYPE_ERROR_ARB = 0x824C; +// public const int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D; +// public const int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E; +// public const int GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F; +// public const int GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250; +// public const int GL_DEBUG_TYPE_OTHER_ARB = 0x8251; +// public const int GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143; +// public const int GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144; +// public const int GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145; +// public const int GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146; +// public const int GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147; +// public const int GL_DEBUG_SEVERITY_LOW_ARB = 0x9148; +// public const int GL_ARB_depth_buffer_float = 1; +// public const int GL_ARB_depth_clamp = 1; +// public const int GL_ARB_depth_texture = 1; +// public const int GL_DEPTH_COMPONENT16_ARB = 0x81A5; +// public const int GL_DEPTH_COMPONENT24_ARB = 0x81A6; +// public const int GL_DEPTH_COMPONENT32_ARB = 0x81A7; +// public const int GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A; +// public const int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; +// public const int GL_ARB_derivative_control = 1; +// public const int GL_ARB_direct_state_access = 1; +// public const int GL_ARB_draw_buffers = 1; +// public const int GL_MAX_DRAW_BUFFERS_ARB = 0x8824; +// public const int GL_DRAW_BUFFER0_ARB = 0x8825; +// public const int GL_DRAW_BUFFER1_ARB = 0x8826; +// public const int GL_DRAW_BUFFER2_ARB = 0x8827; +// public const int GL_DRAW_BUFFER3_ARB = 0x8828; +// public const int GL_DRAW_BUFFER4_ARB = 0x8829; +// public const int GL_DRAW_BUFFER5_ARB = 0x882A; +// public const int GL_DRAW_BUFFER6_ARB = 0x882B; +// public const int GL_DRAW_BUFFER7_ARB = 0x882C; +// public const int GL_DRAW_BUFFER8_ARB = 0x882D; +// public const int GL_DRAW_BUFFER9_ARB = 0x882E; +// public const int GL_DRAW_BUFFER10_ARB = 0x882F; +// public const int GL_DRAW_BUFFER11_ARB = 0x8830; +// public const int GL_DRAW_BUFFER12_ARB = 0x8831; +// public const int GL_DRAW_BUFFER13_ARB = 0x8832; +// public const int GL_DRAW_BUFFER14_ARB = 0x8833; +// public const int GL_DRAW_BUFFER15_ARB = 0x8834; +// public const int GL_ARB_draw_buffers_blend = 1; +// public const int GL_ARB_draw_elements_base_vertex = 1; +// public const int GL_ARB_draw_indirect = 1; +// public const int GL_ARB_draw_instanced = 1; +// public const int GL_ARB_enhanced_layouts = 1; +// public const int GL_ARB_explicit_attrib_location = 1; +// public const int GL_ARB_explicit_uniform_location = 1; +// public const int GL_ARB_fragment_coord_conventions = 1; +// public const int GL_ARB_fragment_layer_viewport = 1; +// public const int GL_ARB_fragment_program = 1; +// public const int GL_FRAGMENT_PROGRAM_ARB = 0x8804; +// public const int GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875; +// public const int GL_PROGRAM_LENGTH_ARB = 0x8627; +// public const int GL_PROGRAM_FORMAT_ARB = 0x8876; +// public const int GL_PROGRAM_BINDING_ARB = 0x8677; +// public const int GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0; +// public const int GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1; +// public const int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2; +// public const int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3; +// public const int GL_PROGRAM_TEMPORARIES_ARB = 0x88A4; +// public const int GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5; +// public const int GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6; +// public const int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7; +// public const int GL_PROGRAM_PARAMETERS_ARB = 0x88A8; +// public const int GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9; +// public const int GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA; +// public const int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB; +// public const int GL_PROGRAM_ATTRIBS_ARB = 0x88AC; +// public const int GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD; +// public const int GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE; +// public const int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF; +// public const int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4; +// public const int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5; +// public const int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6; +// public const int GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805; +// public const int GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806; +// public const int GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807; +// public const int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808; +// public const int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809; +// public const int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A; +// public const int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B; +// public const int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C; +// public const int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D; +// public const int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E; +// public const int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F; +// public const int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810; +// public const int GL_PROGRAM_STRING_ARB = 0x8628; +// public const int GL_PROGRAM_ERROR_POSITION_ARB = 0x864B; +// public const int GL_CURRENT_MATRIX_ARB = 0x8641; +// public const int GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7; +// public const int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640; +// public const int GL_MAX_PROGRAM_MATRICES_ARB = 0x862F; +// public const int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E; +// public const int GL_MAX_TEXTURE_COORDS_ARB = 0x8871; +// public const int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; +// public const int GL_PROGRAM_ERROR_STRING_ARB = 0x8874; +// public const int GL_MATRIX0_ARB = 0x88C0; +// public const int GL_MATRIX1_ARB = 0x88C1; +// public const int GL_MATRIX2_ARB = 0x88C2; +// public const int GL_MATRIX3_ARB = 0x88C3; +// public const int GL_MATRIX4_ARB = 0x88C4; +// public const int GL_MATRIX5_ARB = 0x88C5; +// public const int GL_MATRIX6_ARB = 0x88C6; +// public const int GL_MATRIX7_ARB = 0x88C7; +// public const int GL_MATRIX8_ARB = 0x88C8; +// public const int GL_MATRIX9_ARB = 0x88C9; +// public const int GL_MATRIX10_ARB = 0x88CA; +// public const int GL_MATRIX11_ARB = 0x88CB; +// public const int GL_MATRIX12_ARB = 0x88CC; +// public const int GL_MATRIX13_ARB = 0x88CD; +// public const int GL_MATRIX14_ARB = 0x88CE; +// public const int GL_MATRIX15_ARB = 0x88CF; +// public const int GL_MATRIX16_ARB = 0x88D0; +// public const int GL_MATRIX17_ARB = 0x88D1; +// public const int GL_MATRIX18_ARB = 0x88D2; +// public const int GL_MATRIX19_ARB = 0x88D3; +// public const int GL_MATRIX20_ARB = 0x88D4; +// public const int GL_MATRIX21_ARB = 0x88D5; +// public const int GL_MATRIX22_ARB = 0x88D6; +// public const int GL_MATRIX23_ARB = 0x88D7; +// public const int GL_MATRIX24_ARB = 0x88D8; +// public const int GL_MATRIX25_ARB = 0x88D9; +// public const int GL_MATRIX26_ARB = 0x88DA; +// public const int GL_MATRIX27_ARB = 0x88DB; +// public const int GL_MATRIX28_ARB = 0x88DC; +// public const int GL_MATRIX29_ARB = 0x88DD; +// public const int GL_MATRIX30_ARB = 0x88DE; +// public const int GL_MATRIX31_ARB = 0x88DF; +// public const int GL_ARB_fragment_program_shadow = 1; +// public const int GL_ARB_fragment_shader = 1; +// public const int GL_FRAGMENT_SHADER_ARB = 0x8B30; +// public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49; +// public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B; +// public const int GL_ARB_fragment_shader_interlock = 1; +// public const int GL_ARB_framebuffer_no_attachments = 1; +// public const int GL_ARB_framebuffer_object = 1; +// public const int GL_ARB_framebuffer_sRGB = 1; +// public const int GL_ARB_geometry_shader4 = 1; +// public const int GL_LINES_ADJACENCY_ARB = 0x000A; +// public const int GL_LINE_STRIP_ADJACENCY_ARB = 0x000B; +// public const int GL_TRIANGLES_ADJACENCY_ARB = 0x000C; +// public const int GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D; +// public const int GL_PROGRAM_POINT_SIZE_ARB = 0x8642; +// public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29; +// public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7; +// public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8; +// public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9; +// public const int GL_GEOMETRY_SHADER_ARB = 0x8DD9; +// public const int GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA; +// public const int GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB; +// public const int GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC; +// public const int GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD; +// public const int GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE; +// public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF; +// public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0; +// public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1; +// public const int GL_ARB_get_program_binary = 1; +// public const int GL_ARB_get_texture_sub_image = 1; +// public const int GL_ARB_gl_spirv = 1; +// public const int GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551; +// public const int GL_SPIR_V_BINARY_ARB = 0x9552; +// public const int GL_ARB_gpu_shader5 = 1; +// public const int GL_ARB_gpu_shader_fp64 = 1; +// public const int GL_ARB_gpu_shader_int64 = 1; +// public const int GL_INT64_ARB = 0x140E; +// public const int GL_INT64_VEC2_ARB = 0x8FE9; +// public const int GL_INT64_VEC3_ARB = 0x8FEA; +// public const int GL_INT64_VEC4_ARB = 0x8FEB; +// public const int GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5; +// public const int GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6; +// public const int GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7; +// public const int GL_ARB_half_float_pixel = 1; +// public const int GL_HALF_FLOAT_ARB = 0x140B; +// public const int GL_ARB_half_float_vertex = 1; +// public const int GL_ARB_imaging = 1; +// public const int GL_ARB_indirect_parameters = 1; +// public const int GL_PARAMETER_BUFFER_ARB = 0x80EE; +// public const int GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF; +// public const int GL_ARB_instanced_arrays = 1; +// public const int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE; +// public const int GL_ARB_internalformat_query = 1; +// public const int GL_ARB_internalformat_query2 = 1; +// public const int GL_SRGB_DECODE_ARB = 0x8299; +// public const int GL_ARB_invalidate_subdata = 1; +// public const int GL_ARB_map_buffer_alignment = 1; +// public const int GL_ARB_map_buffer_range = 1; +// public const int GL_ARB_matrix_palette = 1; +// public const int GL_MATRIX_PALETTE_ARB = 0x8840; +// public const int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; +// public const int GL_MAX_PALETTE_MATRICES_ARB = 0x8842; +// public const int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; +// public const int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; +// public const int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; +// public const int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; +// public const int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; +// public const int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; +// public const int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; +// public const int GL_ARB_multi_bind = 1; +// public const int GL_ARB_multi_draw_indirect = 1; +// public const int GL_ARB_multisample = 1; +// public const int GL_MULTISAMPLE_ARB = 0x809D; +// public const int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; +// public const int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; +// public const int GL_SAMPLE_COVERAGE_ARB = 0x80A0; +// public const int GL_SAMPLE_BUFFERS_ARB = 0x80A8; +// public const int GL_SAMPLES_ARB = 0x80A9; +// public const int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; +// public const int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; +// public const int GL_MULTISAMPLE_BIT_ARB = 0x20000000; +// public const int GL_ARB_occlusion_query = 1; +// public const int GL_QUERY_COUNTER_BITS_ARB = 0x8864; +// public const int GL_CURRENT_QUERY_ARB = 0x8865; +// public const int GL_QUERY_RESULT_ARB = 0x8866; +// public const int GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867; +// public const int GL_SAMPLES_PASSED_ARB = 0x8914; +// public const int GL_ARB_occlusion_query2 = 1; +// public const int GL_ARB_parallel_shader_compile = 1; +// public const int GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0; +// public const int GL_COMPLETION_STATUS_ARB = 0x91B1; +// public const int GL_ARB_pipeline_statistics_query = 1; +// public const int GL_VERTICES_SUBMITTED_ARB = 0x82EE; +// public const int GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF; +// public const int GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0; +// public const int GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1; +// public const int GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2; +// public const int GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3; +// public const int GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4; +// public const int GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5; +// public const int GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6; +// public const int GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7; +// public const int GL_ARB_pixel_buffer_object = 1; +// public const int GL_PIXEL_PACK_BUFFER_ARB = 0x88EB; +// public const int GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC; +// public const int GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED; +// public const int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF; +// public const int GL_ARB_point_parameters = 1; +// public const int GL_POINT_SIZE_MIN_ARB = 0x8126; +// public const int GL_POINT_SIZE_MAX_ARB = 0x8127; +// public const int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; +// public const int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; +// public const int GL_ARB_point_sprite = 1; +// public const int GL_POINT_SPRITE_ARB = 0x8861; +// public const int GL_COORD_REPLACE_ARB = 0x8862; +// public const int GL_ARB_polygon_offset_clamp = 1; +// public const int GL_ARB_post_depth_coverage = 1; +// public const int GL_ARB_program_interface_query = 1; +// public const int GL_ARB_provoking_vertex = 1; +// public const int GL_ARB_query_buffer_object = 1; +// public const int GL_ARB_robust_buffer_access_behavior = 1; +// public const int GL_ARB_robustness = 1; +// public const int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004; +// public const int GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252; +// public const int GL_GUILTY_CONTEXT_RESET_ARB = 0x8253; +// public const int GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254; +// public const int GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255; +// public const int GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256; +// public const int GL_NO_RESET_NOTIFICATION_ARB = 0x8261; +// public const int GL_ARB_robustness_isolation = 1; +// public const int GL_ARB_sample_locations = 1; +// public const int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D; +// public const int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E; +// public const int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F; +// public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340; +// public const int GL_SAMPLE_LOCATION_ARB = 0x8E50; +// public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341; +// public const int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342; +// public const int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343; +// public const int GL_ARB_sample_shading = 1; +// public const int GL_SAMPLE_SHADING_ARB = 0x8C36; +// public const int GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37; +// public const int GL_ARB_sampler_objects = 1; +// public const int GL_ARB_seamless_cube_map = 1; +// public const int GL_ARB_seamless_cubemap_per_texture = 1; +// public const int GL_ARB_separate_shader_objects = 1; +// public const int GL_ARB_shader_atomic_counter_ops = 1; +// public const int GL_ARB_shader_atomic_counters = 1; +// public const int GL_ARB_shader_ballot = 1; +// public const int GL_ARB_shader_bit_encoding = 1; +// public const int GL_ARB_shader_clock = 1; +// public const int GL_ARB_shader_draw_parameters = 1; +// public const int GL_ARB_shader_group_vote = 1; +// public const int GL_ARB_shader_image_load_store = 1; +// public const int GL_ARB_shader_image_size = 1; +// public const int GL_ARB_shader_objects = 1; +// public const int GL_PROGRAM_OBJECT_ARB = 0x8B40; +// public const int GL_SHADER_OBJECT_ARB = 0x8B48; +// public const int GL_OBJECT_TYPE_ARB = 0x8B4E; +// public const int GL_OBJECT_SUBTYPE_ARB = 0x8B4F; +// public const int GL_FLOAT_VEC2_ARB = 0x8B50; +// public const int GL_FLOAT_VEC3_ARB = 0x8B51; +// public const int GL_FLOAT_VEC4_ARB = 0x8B52; +// public const int GL_INT_VEC2_ARB = 0x8B53; +// public const int GL_INT_VEC3_ARB = 0x8B54; +// public const int GL_INT_VEC4_ARB = 0x8B55; +// public const int GL_BOOL_ARB = 0x8B56; +// public const int GL_BOOL_VEC2_ARB = 0x8B57; +// public const int GL_BOOL_VEC3_ARB = 0x8B58; +// public const int GL_BOOL_VEC4_ARB = 0x8B59; +// public const int GL_FLOAT_MAT2_ARB = 0x8B5A; +// public const int GL_FLOAT_MAT3_ARB = 0x8B5B; +// public const int GL_FLOAT_MAT4_ARB = 0x8B5C; +// public const int GL_SAMPLER_1D_ARB = 0x8B5D; +// public const int GL_SAMPLER_2D_ARB = 0x8B5E; +// public const int GL_SAMPLER_3D_ARB = 0x8B5F; +// public const int GL_SAMPLER_CUBE_ARB = 0x8B60; +// public const int GL_SAMPLER_1D_SHADOW_ARB = 0x8B61; +// public const int GL_SAMPLER_2D_SHADOW_ARB = 0x8B62; +// public const int GL_SAMPLER_2D_RECT_ARB = 0x8B63; +// public const int GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64; +// public const int GL_OBJECT_DELETE_STATUS_ARB = 0x8B80; +// public const int GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81; +// public const int GL_OBJECT_LINK_STATUS_ARB = 0x8B82; +// public const int GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83; +// public const int GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84; +// public const int GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85; +// public const int GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86; +// public const int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87; +// public const int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88; +// public const int GL_ARB_shader_precision = 1; +// public const int GL_ARB_shader_stencil_export = 1; +// public const int GL_ARB_shader_storage_buffer_object = 1; +// public const int GL_ARB_shader_subroutine = 1; +// public const int GL_ARB_shader_texture_image_samples = 1; +// public const int GL_ARB_shader_texture_lod = 1; +// public const int GL_ARB_shader_viewport_layer_array = 1; +// public const int GL_ARB_shading_language_100 = 1; +// public const int GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C; +// public const int GL_ARB_shading_language_420pack = 1; +// public const int GL_ARB_shading_language_include = 1; +// public const int GL_SHADER_INCLUDE_ARB = 0x8DAE; +// public const int GL_NAMED_STRING_LENGTH_ARB = 0x8DE9; +// public const int GL_NAMED_STRING_TYPE_ARB = 0x8DEA; +// public const int GL_ARB_shading_language_packing = 1; +// public const int GL_ARB_shadow = 1; +// public const int GL_TEXTURE_COMPARE_MODE_ARB = 0x884C; +// public const int GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D; +// public const int GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E; +// public const int GL_ARB_shadow_ambient = 1; +// public const int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF; +// public const int GL_ARB_sparse_buffer = 1; +// public const int GL_SPARSE_STORAGE_BIT_ARB = 0x0400; +// public const int GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8; +// public const int GL_ARB_sparse_texture = 1; +// public const int GL_TEXTURE_SPARSE_ARB = 0x91A6; +// public const int GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7; +// public const int GL_NUM_SPARSE_LEVELS_ARB = 0x91AA; +// public const int GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8; +// public const int GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195; +// public const int GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196; +// public const int GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197; +// public const int GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198; +// public const int GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199; +// public const int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A; +// public const int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9; +// public const int GL_ARB_sparse_texture2 = 1; +// public const int GL_ARB_sparse_texture_clamp = 1; +// public const int GL_ARB_spirv_extensions = 1; +// public const int GL_ARB_stencil_texturing = 1; +// public const int GL_ARB_sync = 1; +// public const int GL_ARB_tessellation_shader = 1; +// public const int GL_ARB_texture_barrier = 1; +// public const int GL_ARB_texture_border_clamp = 1; +// public const int GL_CLAMP_TO_BORDER_ARB = 0x812D; +// public const int GL_ARB_texture_buffer_object = 1; +// public const int GL_TEXTURE_BUFFER_ARB = 0x8C2A; +// public const int GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B; +// public const int GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C; +// public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D; +// public const int GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E; +// public const int GL_ARB_texture_buffer_object_rgb32 = 1; +// public const int GL_ARB_texture_buffer_range = 1; +// public const int GL_ARB_texture_compression = 1; +// public const int GL_COMPRESSED_ALPHA_ARB = 0x84E9; +// public const int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; +// public const int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; +// public const int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; +// public const int GL_COMPRESSED_RGB_ARB = 0x84ED; +// public const int GL_COMPRESSED_RGBA_ARB = 0x84EE; +// public const int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; +// public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; +// public const int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; +// public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; +// public const int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; +// public const int GL_ARB_texture_compression_bptc = 1; +// public const int GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C; +// public const int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D; +// public const int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E; +// public const int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F; +// public const int GL_ARB_texture_compression_rgtc = 1; +// public const int GL_ARB_texture_cube_map = 1; +// public const int GL_NORMAL_MAP_ARB = 0x8511; +// public const int GL_REFLECTION_MAP_ARB = 0x8512; +// public const int GL_TEXTURE_CUBE_MAP_ARB = 0x8513; +// public const int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A; +// public const int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B; +// public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C; +// public const int GL_ARB_texture_cube_map_array = 1; +// public const int GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009; +// public const int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A; +// public const int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B; +// public const int GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C; +// public const int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D; +// public const int GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E; +// public const int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F; +// public const int GL_ARB_texture_env_add = 1; +// public const int GL_ARB_texture_env_combine = 1; +// public const int GL_COMBINE_ARB = 0x8570; +// public const int GL_COMBINE_RGB_ARB = 0x8571; +// public const int GL_COMBINE_ALPHA_ARB = 0x8572; +// public const int GL_SOURCE0_RGB_ARB = 0x8580; +// public const int GL_SOURCE1_RGB_ARB = 0x8581; +// public const int GL_SOURCE2_RGB_ARB = 0x8582; +// public const int GL_SOURCE0_ALPHA_ARB = 0x8588; +// public const int GL_SOURCE1_ALPHA_ARB = 0x8589; +// public const int GL_SOURCE2_ALPHA_ARB = 0x858A; +// public const int GL_OPERAND0_RGB_ARB = 0x8590; +// public const int GL_OPERAND1_RGB_ARB = 0x8591; +// public const int GL_OPERAND2_RGB_ARB = 0x8592; +// public const int GL_OPERAND0_ALPHA_ARB = 0x8598; +// public const int GL_OPERAND1_ALPHA_ARB = 0x8599; +// public const int GL_OPERAND2_ALPHA_ARB = 0x859A; +// public const int GL_RGB_SCALE_ARB = 0x8573; +// public const int GL_ADD_SIGNED_ARB = 0x8574; +// public const int GL_INTERPOLATE_ARB = 0x8575; +// public const int GL_SUBTRACT_ARB = 0x84E7; +// public const int GL_CONSTANT_ARB = 0x8576; +// public const int GL_PRIMARY_COLOR_ARB = 0x8577; +// public const int GL_PREVIOUS_ARB = 0x8578; +// public const int GL_ARB_texture_env_crossbar = 1; +// public const int GL_ARB_texture_env_dot3 = 1; +// public const int GL_DOT3_RGB_ARB = 0x86AE; +// public const int GL_DOT3_RGBA_ARB = 0x86AF; +// public const int GL_ARB_texture_filter_anisotropic = 1; +// public const int GL_ARB_texture_filter_minmax = 1; +// public const int GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366; +// public const int GL_WEIGHTED_AVERAGE_ARB = 0x9367; +// public const int GL_ARB_texture_float = 1; +// public const int GL_TEXTURE_RED_TYPE_ARB = 0x8C10; +// public const int GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11; +// public const int GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12; +// public const int GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13; +// public const int GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14; +// public const int GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15; +// public const int GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16; +// public const int GL_UNSIGNED_NORMALIZED_ARB = 0x8C17; +// public const int GL_RGBA32F_ARB = 0x8814; +// public const int GL_RGB32F_ARB = 0x8815; +// public const int GL_ALPHA32F_ARB = 0x8816; +// public const int GL_INTENSITY32F_ARB = 0x8817; +// public const int GL_LUMINANCE32F_ARB = 0x8818; +// public const int GL_LUMINANCE_ALPHA32F_ARB = 0x8819; +// public const int GL_RGBA16F_ARB = 0x881A; +// public const int GL_RGB16F_ARB = 0x881B; +// public const int GL_ALPHA16F_ARB = 0x881C; +// public const int GL_INTENSITY16F_ARB = 0x881D; +// public const int GL_LUMINANCE16F_ARB = 0x881E; +// public const int GL_LUMINANCE_ALPHA16F_ARB = 0x881F; +// public const int GL_ARB_texture_gather = 1; +// public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E; +// public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F; +// public const int GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F; +// public const int GL_ARB_texture_mirror_clamp_to_edge = 1; +// public const int GL_ARB_texture_mirrored_repeat = 1; +// public const int GL_MIRRORED_REPEAT_ARB = 0x8370; +// public const int GL_ARB_texture_multisample = 1; +// public const int GL_ARB_texture_non_power_of_two = 1; +// public const int GL_ARB_texture_query_levels = 1; +// public const int GL_ARB_texture_query_lod = 1; +// public const int GL_ARB_texture_rectangle = 1; +// public const int GL_TEXTURE_RECTANGLE_ARB = 0x84F5; +// public const int GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6; +// public const int GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7; +// public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8; +// public const int GL_ARB_texture_rg = 1; +// public const int GL_ARB_texture_rgb10_a2ui = 1; +// public const int GL_ARB_texture_stencil8 = 1; +// public const int GL_ARB_texture_storage = 1; +// public const int GL_ARB_texture_storage_multisample = 1; +// public const int GL_ARB_texture_swizzle = 1; +// public const int GL_ARB_texture_view = 1; +// public const int GL_ARB_timer_query = 1; +// public const int GL_ARB_transform_feedback2 = 1; +// public const int GL_ARB_transform_feedback3 = 1; +// public const int GL_ARB_transform_feedback_instanced = 1; +// public const int GL_ARB_transform_feedback_overflow_query = 1; +// public const int GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC; +// public const int GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED; +// public const int GL_ARB_transpose_matrix = 1; +// public const int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; +// public const int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; +// public const int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; +// public const int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; +// public const int GL_ARB_uniform_buffer_object = 1; +// public const int GL_ARB_vertex_array_bgra = 1; +// public const int GL_ARB_vertex_array_object = 1; +// public const int GL_ARB_vertex_attrib_64bit = 1; +// public const int GL_ARB_vertex_attrib_binding = 1; +// public const int GL_ARB_vertex_blend = 1; +// public const int GL_MAX_VERTEX_UNITS_ARB = 0x86A4; +// public const int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; +// public const int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; +// public const int GL_VERTEX_BLEND_ARB = 0x86A7; +// public const int GL_CURRENT_WEIGHT_ARB = 0x86A8; +// public const int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; +// public const int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; +// public const int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; +// public const int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; +// public const int GL_WEIGHT_ARRAY_ARB = 0x86AD; +// public const int GL_MODELVIEW0_ARB = 0x1700; +// public const int GL_MODELVIEW1_ARB = 0x850A; +// public const int GL_MODELVIEW2_ARB = 0x8722; +// public const int GL_MODELVIEW3_ARB = 0x8723; +// public const int GL_MODELVIEW4_ARB = 0x8724; +// public const int GL_MODELVIEW5_ARB = 0x8725; +// public const int GL_MODELVIEW6_ARB = 0x8726; +// public const int GL_MODELVIEW7_ARB = 0x8727; +// public const int GL_MODELVIEW8_ARB = 0x8728; +// public const int GL_MODELVIEW9_ARB = 0x8729; +// public const int GL_MODELVIEW10_ARB = 0x872A; +// public const int GL_MODELVIEW11_ARB = 0x872B; +// public const int GL_MODELVIEW12_ARB = 0x872C; +// public const int GL_MODELVIEW13_ARB = 0x872D; +// public const int GL_MODELVIEW14_ARB = 0x872E; +// public const int GL_MODELVIEW15_ARB = 0x872F; +// public const int GL_MODELVIEW16_ARB = 0x8730; +// public const int GL_MODELVIEW17_ARB = 0x8731; +// public const int GL_MODELVIEW18_ARB = 0x8732; +// public const int GL_MODELVIEW19_ARB = 0x8733; +// public const int GL_MODELVIEW20_ARB = 0x8734; +// public const int GL_MODELVIEW21_ARB = 0x8735; +// public const int GL_MODELVIEW22_ARB = 0x8736; +// public const int GL_MODELVIEW23_ARB = 0x8737; +// public const int GL_MODELVIEW24_ARB = 0x8738; +// public const int GL_MODELVIEW25_ARB = 0x8739; +// public const int GL_MODELVIEW26_ARB = 0x873A; +// public const int GL_MODELVIEW27_ARB = 0x873B; +// public const int GL_MODELVIEW28_ARB = 0x873C; +// public const int GL_MODELVIEW29_ARB = 0x873D; +// public const int GL_MODELVIEW30_ARB = 0x873E; +// public const int GL_MODELVIEW31_ARB = 0x873F; +// public const int GL_ARB_vertex_buffer_object = 1; +// public const int GL_BUFFER_SIZE_ARB = 0x8764; +// public const int GL_BUFFER_USAGE_ARB = 0x8765; +// public const int GL_ARRAY_BUFFER_ARB = 0x8892; +// public const int GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893; +// public const int GL_ARRAY_BUFFER_BINDING_ARB = 0x8894; +// public const int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895; +// public const int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896; +// public const int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897; +// public const int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898; +// public const int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899; +// public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A; +// public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B; +// public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C; +// public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D; +// public const int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E; +// public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F; +// public const int GL_READ_ONLY_ARB = 0x88B8; +// public const int GL_WRITE_ONLY_ARB = 0x88B9; +// public const int GL_READ_WRITE_ARB = 0x88BA; +// public const int GL_BUFFER_ACCESS_ARB = 0x88BB; +// public const int GL_BUFFER_MAPPED_ARB = 0x88BC; +// public const int GL_BUFFER_MAP_POINTER_ARB = 0x88BD; +// public const int GL_STREAM_DRAW_ARB = 0x88E0; +// public const int GL_STREAM_READ_ARB = 0x88E1; +// public const int GL_STREAM_COPY_ARB = 0x88E2; +// public const int GL_STATIC_DRAW_ARB = 0x88E4; +// public const int GL_STATIC_READ_ARB = 0x88E5; +// public const int GL_STATIC_COPY_ARB = 0x88E6; +// public const int GL_DYNAMIC_DRAW_ARB = 0x88E8; +// public const int GL_DYNAMIC_READ_ARB = 0x88E9; +// public const int GL_DYNAMIC_COPY_ARB = 0x88EA; +// public const int GL_ARB_vertex_program = 1; +// public const int GL_COLOR_SUM_ARB = 0x8458; +// public const int GL_VERTEX_PROGRAM_ARB = 0x8620; +// public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; +// public const int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; +// public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; +// public const int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; +// public const int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; +// public const int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; +// public const int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; +// public const int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; +// public const int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; +// public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; +// public const int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; +// public const int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; +// public const int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; +// public const int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; +// public const int GL_ARB_vertex_shader = 1; +// public const int GL_VERTEX_SHADER_ARB = 0x8B31; +// public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A; +// public const int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B; +// public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C; +// public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D; +// public const int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89; +// public const int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A; +// public const int GL_ARB_vertex_type_10f_11f_11f_rev = 1; +// public const int GL_ARB_vertex_type_2_10_10_10_rev = 1; +// public const int GL_ARB_viewport_array = 1; +// public const int GL_ARB_window_pos = 1; +// public const int GL_KHR_blend_equation_advanced = 1; +// public const int GL_MULTIPLY_KHR = 0x9294; +// public const int GL_SCREEN_KHR = 0x9295; +// public const int GL_OVERLAY_KHR = 0x9296; +// public const int GL_DARKEN_KHR = 0x9297; +// public const int GL_LIGHTEN_KHR = 0x9298; +// public const int GL_COLORDODGE_KHR = 0x9299; +// public const int GL_COLORBURN_KHR = 0x929A; +// public const int GL_HARDLIGHT_KHR = 0x929B; +// public const int GL_SOFTLIGHT_KHR = 0x929C; +// public const int GL_DIFFERENCE_KHR = 0x929E; +// public const int GL_EXCLUSION_KHR = 0x92A0; +// public const int GL_HSL_HUE_KHR = 0x92AD; +// public const int GL_HSL_SATURATION_KHR = 0x92AE; +// public const int GL_HSL_COLOR_KHR = 0x92AF; +// public const int GL_HSL_LUMINOSITY_KHR = 0x92B0; +// public const int GL_KHR_blend_equation_advanced_coherent = 1; +// public const int GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285; +// public const int GL_KHR_context_flush_control = 1; +// public const int GL_KHR_debug = 1; +// public const int GL_KHR_no_error = 1; +// public const int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008; +// public const int GL_KHR_parallel_shader_compile = 1; +// public const int GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0; +// public const int GL_COMPLETION_STATUS_KHR = 0x91B1; +// public const int GL_KHR_robust_buffer_access_behavior = 1; +// public const int GL_KHR_robustness = 1; +// public const int GL_CONTEXT_ROBUST_ACCESS = 0x90F3; +// public const int GL_KHR_texture_compression_astc_hdr = 1; +// public const int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; +// public const int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; +// public const int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; +// public const int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; +// public const int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; +// public const int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; +// public const int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; +// public const int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; +// public const int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; +// public const int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; +// public const int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; +// public const int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; +// public const int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; +// public const int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; +// public const int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; +// public const int GL_KHR_texture_compression_astc_ldr = 1; +// public const int GL_KHR_texture_compression_astc_sliced_3d = 1; +// public const int GL_OES_byte_coordinates = 1; +// public const int GL_OES_compressed_paletted_texture = 1; +// public const int GL_PALETTE4_RGB8_OES = 0x8B90; +// public const int GL_PALETTE4_RGBA8_OES = 0x8B91; +// public const int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; +// public const int GL_PALETTE4_RGBA4_OES = 0x8B93; +// public const int GL_PALETTE4_RGB5_A1_OES = 0x8B94; +// public const int GL_PALETTE8_RGB8_OES = 0x8B95; +// public const int GL_PALETTE8_RGBA8_OES = 0x8B96; +// public const int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; +// public const int GL_PALETTE8_RGBA4_OES = 0x8B98; +// public const int GL_PALETTE8_RGB5_A1_OES = 0x8B99; +// public const int GL_OES_fixed_point = 1; +// public const int GL_FIXED_OES = 0x140C; +// public const int GL_OES_query_matrix = 1; +// public const int GL_OES_read_format = 1; +// public const int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; +// public const int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; +// public const int GL_OES_single_precision = 1; +// public const int GL_3DFX_multisample = 1; +// public const int GL_MULTISAMPLE_3DFX = 0x86B2; +// public const int GL_SAMPLE_BUFFERS_3DFX = 0x86B3; +// public const int GL_SAMPLES_3DFX = 0x86B4; +// public const int GL_MULTISAMPLE_BIT_3DFX = 0x20000000; +// public const int GL_3DFX_tbuffer = 1; +// public const int GL_3DFX_texture_compression_FXT1 = 1; +// public const int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0; +// public const int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1; +// public const int GL_AMD_blend_minmax_factor = 1; +// public const int GL_FACTOR_MIN_AMD = 0x901C; +// public const int GL_FACTOR_MAX_AMD = 0x901D; +// public const int GL_AMD_conservative_depth = 1; +// public const int GL_AMD_debug_output = 1; +// public const int GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143; +// public const int GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144; +// public const int GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145; +// public const int GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146; +// public const int GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147; +// public const int GL_DEBUG_SEVERITY_LOW_AMD = 0x9148; +// public const int GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149; +// public const int GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A; +// public const int GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B; +// public const int GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C; +// public const int GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D; +// public const int GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E; +// public const int GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F; +// public const int GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150; +// public const int GL_AMD_depth_clamp_separate = 1; +// public const int GL_DEPTH_CLAMP_NEAR_AMD = 0x901E; +// public const int GL_DEPTH_CLAMP_FAR_AMD = 0x901F; +// public const int GL_AMD_draw_buffers_blend = 1; +// public const int GL_AMD_framebuffer_multisample_advanced = 1; +// public const int GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2; +// public const int GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3; +// public const int GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4; +// public const int GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5; +// public const int GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6; +// public const int GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7; +// public const int GL_AMD_framebuffer_sample_positions = 1; +// public const int GL_SUBSAMPLE_DISTANCE_AMD = 0x883F; +// public const int GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE; +// public const int GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF; +// public const int GL_ALL_PIXELS_AMD = -1; +// public const int GL_AMD_gcn_shader = 1; +// public const int GL_AMD_gpu_shader_half_float = 1; +// public const int GL_FLOAT16_NV = 0x8FF8; +// public const int GL_FLOAT16_VEC2_NV = 0x8FF9; +// public const int GL_FLOAT16_VEC3_NV = 0x8FFA; +// public const int GL_FLOAT16_VEC4_NV = 0x8FFB; +// public const int GL_FLOAT16_MAT2_AMD = 0x91C5; +// public const int GL_FLOAT16_MAT3_AMD = 0x91C6; +// public const int GL_FLOAT16_MAT4_AMD = 0x91C7; +// public const int GL_FLOAT16_MAT2x3_AMD = 0x91C8; +// public const int GL_FLOAT16_MAT2x4_AMD = 0x91C9; +// public const int GL_FLOAT16_MAT3x2_AMD = 0x91CA; +// public const int GL_FLOAT16_MAT3x4_AMD = 0x91CB; +// public const int GL_FLOAT16_MAT4x2_AMD = 0x91CC; +// public const int GL_FLOAT16_MAT4x3_AMD = 0x91CD; +// public const int GL_AMD_gpu_shader_int16 = 1; +// public const int GL_AMD_gpu_shader_int64 = 1; +// public const int GL_INT64_NV = 0x140E; +// public const int GL_UNSIGNED_INT64_NV = 0x140F; +// public const int GL_INT8_NV = 0x8FE0; +// public const int GL_INT8_VEC2_NV = 0x8FE1; +// public const int GL_INT8_VEC3_NV = 0x8FE2; +// public const int GL_INT8_VEC4_NV = 0x8FE3; +// public const int GL_INT16_NV = 0x8FE4; +// public const int GL_INT16_VEC2_NV = 0x8FE5; +// public const int GL_INT16_VEC3_NV = 0x8FE6; +// public const int GL_INT16_VEC4_NV = 0x8FE7; +// public const int GL_INT64_VEC2_NV = 0x8FE9; +// public const int GL_INT64_VEC3_NV = 0x8FEA; +// public const int GL_INT64_VEC4_NV = 0x8FEB; +// public const int GL_UNSIGNED_INT8_NV = 0x8FEC; +// public const int GL_UNSIGNED_INT8_VEC2_NV = 0x8FED; +// public const int GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE; +// public const int GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF; +// public const int GL_UNSIGNED_INT16_NV = 0x8FF0; +// public const int GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1; +// public const int GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2; +// public const int GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3; +// public const int GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5; +// public const int GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6; +// public const int GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7; +// public const int GL_AMD_interleaved_elements = 1; +// public const int GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4; +// public const int GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5; +// public const int GL_AMD_multi_draw_indirect = 1; +// public const int GL_AMD_name_gen_delete = 1; +// public const int GL_DATA_BUFFER_AMD = 0x9151; +// public const int GL_PERFORMANCE_MONITOR_AMD = 0x9152; +// public const int GL_QUERY_OBJECT_AMD = 0x9153; +// public const int GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154; +// public const int GL_SAMPLER_OBJECT_AMD = 0x9155; +// public const int GL_AMD_occlusion_query_event = 1; +// public const int GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F; +// public const int GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001; +// public const int GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002; +// public const int GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004; +// public const int GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008; +// public const int GL_QUERY_ALL_EVENT_BITS_AMD = -1; +// public const int GL_AMD_performance_monitor = 1; +// public const int GL_COUNTER_TYPE_AMD = 0x8BC0; +// public const int GL_COUNTER_RANGE_AMD = 0x8BC1; +// public const int GL_UNSIGNED_INT64_AMD = 0x8BC2; +// public const int GL_PERCENTAGE_AMD = 0x8BC3; +// public const int GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4; +// public const int GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5; +// public const int GL_PERFMON_RESULT_AMD = 0x8BC6; +// public const int GL_AMD_pinned_memory = 1; +// public const int GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160; +// public const int GL_AMD_query_buffer_object = 1; +// public const int GL_QUERY_BUFFER_AMD = 0x9192; +// public const int GL_QUERY_BUFFER_BINDING_AMD = 0x9193; +// public const int GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194; +// public const int GL_AMD_sample_positions = 1; +// public const int GL_AMD_seamless_cubemap_per_texture = 1; +// public const int GL_AMD_shader_atomic_counter_ops = 1; +// public const int GL_AMD_shader_ballot = 1; +// public const int GL_AMD_shader_explicit_vertex_parameter = 1; +// public const int GL_AMD_shader_gpu_shader_half_float_fetch = 1; +// public const int GL_AMD_shader_image_load_store_lod = 1; +// public const int GL_AMD_shader_stencil_export = 1; +// public const int GL_AMD_shader_trinary_minmax = 1; +// public const int GL_AMD_sparse_texture = 1; +// public const int GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195; +// public const int GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196; +// public const int GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197; +// public const int GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198; +// public const int GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199; +// public const int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A; +// public const int GL_MIN_SPARSE_LEVEL_AMD = 0x919B; +// public const int GL_MIN_LOD_WARNING_AMD = 0x919C; +// public const int GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001; +// public const int GL_AMD_stencil_operation_extended = 1; +// public const int GL_SET_AMD = 0x874A; +// public const int GL_REPLACE_VALUE_AMD = 0x874B; +// public const int GL_STENCIL_OP_VALUE_AMD = 0x874C; +// public const int GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D; +// public const int GL_AMD_texture_gather_bias_lod = 1; +// public const int GL_AMD_texture_texture4 = 1; +// public const int GL_AMD_transform_feedback3_lines_triangles = 1; +// public const int GL_AMD_transform_feedback4 = 1; +// public const int GL_STREAM_RASTERIZATION_AMD = 0x91A0; +// public const int GL_AMD_vertex_shader_layer = 1; +// public const int GL_AMD_vertex_shader_tessellator = 1; +// public const int GL_SAMPLER_BUFFER_AMD = 0x9001; +// public const int GL_INT_SAMPLER_BUFFER_AMD = 0x9002; +// public const int GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003; +// public const int GL_TESSELLATION_MODE_AMD = 0x9004; +// public const int GL_TESSELLATION_FACTOR_AMD = 0x9005; +// public const int GL_DISCRETE_AMD = 0x9006; +// public const int GL_CONTINUOUS_AMD = 0x9007; +// public const int GL_AMD_vertex_shader_viewport_index = 1; +// public const int GL_APPLE_aux_depth_stencil = 1; +// public const int GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14; +// public const int GL_APPLE_client_storage = 1; +// public const int GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2; +// public const int GL_APPLE_element_array = 1; +// public const int GL_ELEMENT_ARRAY_APPLE = 0x8A0C; +// public const int GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D; +// public const int GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E; +// public const int GL_APPLE_fence = 1; +// public const int GL_DRAW_PIXELS_APPLE = 0x8A0A; +// public const int GL_FENCE_APPLE = 0x8A0B; +// public const int GL_APPLE_float_pixels = 1; +// public const int GL_HALF_APPLE = 0x140B; +// public const int GL_RGBA_FLOAT32_APPLE = 0x8814; +// public const int GL_RGB_FLOAT32_APPLE = 0x8815; +// public const int GL_ALPHA_FLOAT32_APPLE = 0x8816; +// public const int GL_INTENSITY_FLOAT32_APPLE = 0x8817; +// public const int GL_LUMINANCE_FLOAT32_APPLE = 0x8818; +// public const int GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819; +// public const int GL_RGBA_FLOAT16_APPLE = 0x881A; +// public const int GL_RGB_FLOAT16_APPLE = 0x881B; +// public const int GL_ALPHA_FLOAT16_APPLE = 0x881C; +// public const int GL_INTENSITY_FLOAT16_APPLE = 0x881D; +// public const int GL_LUMINANCE_FLOAT16_APPLE = 0x881E; +// public const int GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F; +// public const int GL_COLOR_FLOAT_APPLE = 0x8A0F; +// public const int GL_APPLE_flush_buffer_range = 1; +// public const int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12; +// public const int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13; +// public const int GL_APPLE_object_purgeable = 1; +// public const int GL_BUFFER_OBJECT_APPLE = 0x85B3; +// public const int GL_RELEASED_APPLE = 0x8A19; +// public const int GL_VOLATILE_APPLE = 0x8A1A; +// public const int GL_RETAINED_APPLE = 0x8A1B; +// public const int GL_UNDEFINED_APPLE = 0x8A1C; +// public const int GL_PURGEABLE_APPLE = 0x8A1D; +// public const int GL_APPLE_rgb_422 = 1; +// public const int GL_RGB_422_APPLE = 0x8A1F; +// public const int GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; +// public const int GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; +// public const int GL_RGB_RAW_422_APPLE = 0x8A51; +// public const int GL_APPLE_row_bytes = 1; +// public const int GL_PACK_ROW_BYTES_APPLE = 0x8A15; +// public const int GL_UNPACK_ROW_BYTES_APPLE = 0x8A16; +// public const int GL_APPLE_specular_vector = 1; +// public const int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; +// public const int GL_APPLE_texture_range = 1; +// public const int GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7; +// public const int GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8; +// public const int GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC; +// public const int GL_STORAGE_PRIVATE_APPLE = 0x85BD; +// public const int GL_STORAGE_CACHED_APPLE = 0x85BE; +// public const int GL_STORAGE_SHARED_APPLE = 0x85BF; +// public const int GL_APPLE_transform_hint = 1; +// public const int GL_TRANSFORM_HINT_APPLE = 0x85B1; +// public const int GL_APPLE_vertex_array_object = 1; +// public const int GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5; +// public const int GL_APPLE_vertex_array_range = 1; +// public const int GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D; +// public const int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E; +// public const int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F; +// public const int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521; +// public const int GL_STORAGE_CLIENT_APPLE = 0x85B4; +// public const int GL_APPLE_vertex_program_evaluators = 1; +// public const int GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00; +// public const int GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01; +// public const int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02; +// public const int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03; +// public const int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04; +// public const int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05; +// public const int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06; +// public const int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07; +// public const int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08; +// public const int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09; +// public const int GL_APPLE_ycbcr_422 = 1; +// public const int GL_YCBCR_422_APPLE = 0x85B9; +// public const int GL_ATI_draw_buffers = 1; +// public const int GL_MAX_DRAW_BUFFERS_ATI = 0x8824; +// public const int GL_DRAW_BUFFER0_ATI = 0x8825; +// public const int GL_DRAW_BUFFER1_ATI = 0x8826; +// public const int GL_DRAW_BUFFER2_ATI = 0x8827; +// public const int GL_DRAW_BUFFER3_ATI = 0x8828; +// public const int GL_DRAW_BUFFER4_ATI = 0x8829; +// public const int GL_DRAW_BUFFER5_ATI = 0x882A; +// public const int GL_DRAW_BUFFER6_ATI = 0x882B; +// public const int GL_DRAW_BUFFER7_ATI = 0x882C; +// public const int GL_DRAW_BUFFER8_ATI = 0x882D; +// public const int GL_DRAW_BUFFER9_ATI = 0x882E; +// public const int GL_DRAW_BUFFER10_ATI = 0x882F; +// public const int GL_DRAW_BUFFER11_ATI = 0x8830; +// public const int GL_DRAW_BUFFER12_ATI = 0x8831; +// public const int GL_DRAW_BUFFER13_ATI = 0x8832; +// public const int GL_DRAW_BUFFER14_ATI = 0x8833; +// public const int GL_DRAW_BUFFER15_ATI = 0x8834; +// public const int GL_ATI_element_array = 1; +// public const int GL_ELEMENT_ARRAY_ATI = 0x8768; +// public const int GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769; +// public const int GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A; +// public const int GL_ATI_envmap_bumpmap = 1; +// public const int GL_BUMP_ROT_MATRIX_ATI = 0x8775; +// public const int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; +// public const int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; +// public const int GL_BUMP_TEX_UNITS_ATI = 0x8778; +// public const int GL_DUDV_ATI = 0x8779; +// public const int GL_DU8DV8_ATI = 0x877A; +// public const int GL_BUMP_ENVMAP_ATI = 0x877B; +// public const int GL_BUMP_TARGET_ATI = 0x877C; +// public const int GL_ATI_fragment_shader = 1; +// public const int GL_FRAGMENT_SHADER_ATI = 0x8920; +// public const int GL_REG_0_ATI = 0x8921; +// public const int GL_REG_1_ATI = 0x8922; +// public const int GL_REG_2_ATI = 0x8923; +// public const int GL_REG_3_ATI = 0x8924; +// public const int GL_REG_4_ATI = 0x8925; +// public const int GL_REG_5_ATI = 0x8926; +// public const int GL_REG_6_ATI = 0x8927; +// public const int GL_REG_7_ATI = 0x8928; +// public const int GL_REG_8_ATI = 0x8929; +// public const int GL_REG_9_ATI = 0x892A; +// public const int GL_REG_10_ATI = 0x892B; +// public const int GL_REG_11_ATI = 0x892C; +// public const int GL_REG_12_ATI = 0x892D; +// public const int GL_REG_13_ATI = 0x892E; +// public const int GL_REG_14_ATI = 0x892F; +// public const int GL_REG_15_ATI = 0x8930; +// public const int GL_REG_16_ATI = 0x8931; +// public const int GL_REG_17_ATI = 0x8932; +// public const int GL_REG_18_ATI = 0x8933; +// public const int GL_REG_19_ATI = 0x8934; +// public const int GL_REG_20_ATI = 0x8935; +// public const int GL_REG_21_ATI = 0x8936; +// public const int GL_REG_22_ATI = 0x8937; +// public const int GL_REG_23_ATI = 0x8938; +// public const int GL_REG_24_ATI = 0x8939; +// public const int GL_REG_25_ATI = 0x893A; +// public const int GL_REG_26_ATI = 0x893B; +// public const int GL_REG_27_ATI = 0x893C; +// public const int GL_REG_28_ATI = 0x893D; +// public const int GL_REG_29_ATI = 0x893E; +// public const int GL_REG_30_ATI = 0x893F; +// public const int GL_REG_31_ATI = 0x8940; +// public const int GL_CON_0_ATI = 0x8941; +// public const int GL_CON_1_ATI = 0x8942; +// public const int GL_CON_2_ATI = 0x8943; +// public const int GL_CON_3_ATI = 0x8944; +// public const int GL_CON_4_ATI = 0x8945; +// public const int GL_CON_5_ATI = 0x8946; +// public const int GL_CON_6_ATI = 0x8947; +// public const int GL_CON_7_ATI = 0x8948; +// public const int GL_CON_8_ATI = 0x8949; +// public const int GL_CON_9_ATI = 0x894A; +// public const int GL_CON_10_ATI = 0x894B; +// public const int GL_CON_11_ATI = 0x894C; +// public const int GL_CON_12_ATI = 0x894D; +// public const int GL_CON_13_ATI = 0x894E; +// public const int GL_CON_14_ATI = 0x894F; +// public const int GL_CON_15_ATI = 0x8950; +// public const int GL_CON_16_ATI = 0x8951; +// public const int GL_CON_17_ATI = 0x8952; +// public const int GL_CON_18_ATI = 0x8953; +// public const int GL_CON_19_ATI = 0x8954; +// public const int GL_CON_20_ATI = 0x8955; +// public const int GL_CON_21_ATI = 0x8956; +// public const int GL_CON_22_ATI = 0x8957; +// public const int GL_CON_23_ATI = 0x8958; +// public const int GL_CON_24_ATI = 0x8959; +// public const int GL_CON_25_ATI = 0x895A; +// public const int GL_CON_26_ATI = 0x895B; +// public const int GL_CON_27_ATI = 0x895C; +// public const int GL_CON_28_ATI = 0x895D; +// public const int GL_CON_29_ATI = 0x895E; +// public const int GL_CON_30_ATI = 0x895F; +// public const int GL_CON_31_ATI = 0x8960; +// public const int GL_MOV_ATI = 0x8961; +// public const int GL_ADD_ATI = 0x8963; +// public const int GL_MUL_ATI = 0x8964; +// public const int GL_SUB_ATI = 0x8965; +// public const int GL_DOT3_ATI = 0x8966; +// public const int GL_DOT4_ATI = 0x8967; +// public const int GL_MAD_ATI = 0x8968; +// public const int GL_LERP_ATI = 0x8969; +// public const int GL_CND_ATI = 0x896A; +// public const int GL_CND0_ATI = 0x896B; +// public const int GL_DOT2_ADD_ATI = 0x896C; +// public const int GL_SECONDARY_INTERPOLATOR_ATI = 0x896D; +// public const int GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E; +// public const int GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F; +// public const int GL_NUM_PASSES_ATI = 0x8970; +// public const int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971; +// public const int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972; +// public const int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973; +// public const int GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974; +// public const int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975; +// public const int GL_SWIZZLE_STR_ATI = 0x8976; +// public const int GL_SWIZZLE_STQ_ATI = 0x8977; +// public const int GL_SWIZZLE_STR_DR_ATI = 0x8978; +// public const int GL_SWIZZLE_STQ_DQ_ATI = 0x8979; +// public const int GL_SWIZZLE_STRQ_ATI = 0x897A; +// public const int GL_SWIZZLE_STRQ_DQ_ATI = 0x897B; +// public const int GL_RED_BIT_ATI = 0x00000001; +// public const int GL_GREEN_BIT_ATI = 0x00000002; +// public const int GL_BLUE_BIT_ATI = 0x00000004; +// public const int GL_2X_BIT_ATI = 0x00000001; +// public const int GL_4X_BIT_ATI = 0x00000002; +// public const int GL_8X_BIT_ATI = 0x00000004; +// public const int GL_HALF_BIT_ATI = 0x00000008; +// public const int GL_QUARTER_BIT_ATI = 0x00000010; +// public const int GL_EIGHTH_BIT_ATI = 0x00000020; +// public const int GL_SATURATE_BIT_ATI = 0x00000040; +// public const int GL_COMP_BIT_ATI = 0x00000002; +// public const int GL_NEGATE_BIT_ATI = 0x00000004; +// public const int GL_BIAS_BIT_ATI = 0x00000008; +// public const int GL_ATI_map_object_buffer = 1; +// public const int GL_ATI_meminfo = 1; +// public const int GL_VBO_FREE_MEMORY_ATI = 0x87FB; +// public const int GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC; +// public const int GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD; +// public const int GL_ATI_pixel_format_float = 1; +// public const int GL_RGBA_FLOAT_MODE_ATI = 0x8820; +// public const int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835; +// public const int GL_ATI_pn_triangles = 1; +// public const int GL_PN_TRIANGLES_ATI = 0x87F0; +// public const int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1; +// public const int GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2; +// public const int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3; +// public const int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4; +// public const int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5; +// public const int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6; +// public const int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7; +// public const int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; +// public const int GL_ATI_separate_stencil = 1; +// public const int GL_STENCIL_BACK_FUNC_ATI = 0x8800; +// public const int GL_STENCIL_BACK_FAIL_ATI = 0x8801; +// public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802; +// public const int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803; +// public const int GL_ATI_text_fragment_shader = 1; +// public const int GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200; +// public const int GL_ATI_texture_env_combine3 = 1; +// public const int GL_MODULATE_ADD_ATI = 0x8744; +// public const int GL_MODULATE_SIGNED_ADD_ATI = 0x8745; +// public const int GL_MODULATE_SUBTRACT_ATI = 0x8746; +// public const int GL_ATI_texture_float = 1; +// public const int GL_RGBA_FLOAT32_ATI = 0x8814; +// public const int GL_RGB_FLOAT32_ATI = 0x8815; +// public const int GL_ALPHA_FLOAT32_ATI = 0x8816; +// public const int GL_INTENSITY_FLOAT32_ATI = 0x8817; +// public const int GL_LUMINANCE_FLOAT32_ATI = 0x8818; +// public const int GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819; +// public const int GL_RGBA_FLOAT16_ATI = 0x881A; +// public const int GL_RGB_FLOAT16_ATI = 0x881B; +// public const int GL_ALPHA_FLOAT16_ATI = 0x881C; +// public const int GL_INTENSITY_FLOAT16_ATI = 0x881D; +// public const int GL_LUMINANCE_FLOAT16_ATI = 0x881E; +// public const int GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F; +// public const int GL_ATI_texture_mirror_once = 1; +// public const int GL_MIRROR_CLAMP_ATI = 0x8742; +// public const int GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743; +// public const int GL_ATI_vertex_array_object = 1; +// public const int GL_STATIC_ATI = 0x8760; +// public const int GL_DYNAMIC_ATI = 0x8761; +// public const int GL_PRESERVE_ATI = 0x8762; +// public const int GL_DISCARD_ATI = 0x8763; +// public const int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; +// public const int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; +// public const int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; +// public const int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; +// public const int GL_ATI_vertex_attrib_array_object = 1; +// public const int GL_ATI_vertex_streams = 1; +// public const int GL_MAX_VERTEX_STREAMS_ATI = 0x876B; +// public const int GL_VERTEX_STREAM0_ATI = 0x876C; +// public const int GL_VERTEX_STREAM1_ATI = 0x876D; +// public const int GL_VERTEX_STREAM2_ATI = 0x876E; +// public const int GL_VERTEX_STREAM3_ATI = 0x876F; +// public const int GL_VERTEX_STREAM4_ATI = 0x8770; +// public const int GL_VERTEX_STREAM5_ATI = 0x8771; +// public const int GL_VERTEX_STREAM6_ATI = 0x8772; +// public const int GL_VERTEX_STREAM7_ATI = 0x8773; +// public const int GL_VERTEX_SOURCE_ATI = 0x8774; +// public const int GL_EXT_422_pixels = 1; +// public const int GL_422_EXT = 0x80CC; +// public const int GL_422_REV_EXT = 0x80CD; +// public const int GL_422_AVERAGE_EXT = 0x80CE; +// public const int GL_422_REV_AVERAGE_EXT = 0x80CF; +// public const int GL_EXT_EGL_image_storage = 1; +// public const int GL_EXT_abgr = 1; +// public const int GL_ABGR_EXT = 0x8000; +// public const int GL_EXT_bgra = 1; +// public const int GL_BGR_EXT = 0x80E0; +// public const int GL_BGRA_EXT = 0x80E1; +// public const int GL_EXT_bindable_uniform = 1; +// public const int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2; +// public const int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3; +// public const int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4; +// public const int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED; +// public const int GL_UNIFORM_BUFFER_EXT = 0x8DEE; +// public const int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF; +// public const int GL_EXT_blend_color = 1; +// public const int GL_CONSTANT_COLOR_EXT = 0x8001; +// public const int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; +// public const int GL_CONSTANT_ALPHA_EXT = 0x8003; +// public const int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; +// public const int GL_BLEND_COLOR_EXT = 0x8005; +// public const int GL_EXT_blend_equation_separate = 1; +// public const int GL_BLEND_EQUATION_RGB_EXT = 0x8009; +// public const int GL_BLEND_EQUATION_ALPHA_EXT = 0x883D; +// public const int GL_EXT_blend_func_separate = 1; +// public const int GL_BLEND_DST_RGB_EXT = 0x80C8; +// public const int GL_BLEND_SRC_RGB_EXT = 0x80C9; +// public const int GL_BLEND_DST_ALPHA_EXT = 0x80CA; +// public const int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; +// public const int GL_EXT_blend_logic_op = 1; +// public const int GL_EXT_blend_minmax = 1; +// public const int GL_MIN_EXT = 0x8007; +// public const int GL_MAX_EXT = 0x8008; +// public const int GL_FUNC_ADD_EXT = 0x8006; +// public const int GL_BLEND_EQUATION_EXT = 0x8009; +// public const int GL_EXT_blend_subtract = 1; +// public const int GL_FUNC_SUBTRACT_EXT = 0x800A; +// public const int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; +// public const int GL_EXT_clip_volume_hint = 1; +// public const int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; +// public const int GL_EXT_cmyka = 1; +// public const int GL_CMYK_EXT = 0x800C; +// public const int GL_CMYKA_EXT = 0x800D; +// public const int GL_PACK_CMYK_HINT_EXT = 0x800E; +// public const int GL_UNPACK_CMYK_HINT_EXT = 0x800F; +// public const int GL_EXT_color_subtable = 1; +// public const int GL_EXT_compiled_vertex_array = 1; +// public const int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; +// public const int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; +// public const int GL_EXT_convolution = 1; +// public const int GL_CONVOLUTION_1D_EXT = 0x8010; +// public const int GL_CONVOLUTION_2D_EXT = 0x8011; +// public const int GL_SEPARABLE_2D_EXT = 0x8012; +// public const int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; +// public const int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; +// public const int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; +// public const int GL_REDUCE_EXT = 0x8016; +// public const int GL_CONVOLUTION_FORMAT_EXT = 0x8017; +// public const int GL_CONVOLUTION_WIDTH_EXT = 0x8018; +// public const int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; +// public const int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; +// public const int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; +// public const int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; +// public const int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; +// public const int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; +// public const int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; +// public const int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; +// public const int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; +// public const int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; +// public const int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; +// public const int GL_EXT_coordinate_frame = 1; +// public const int GL_TANGENT_ARRAY_EXT = 0x8439; +// public const int GL_BINORMAL_ARRAY_EXT = 0x843A; +// public const int GL_CURRENT_TANGENT_EXT = 0x843B; +// public const int GL_CURRENT_BINORMAL_EXT = 0x843C; +// public const int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; +// public const int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; +// public const int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; +// public const int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; +// public const int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; +// public const int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; +// public const int GL_MAP1_TANGENT_EXT = 0x8444; +// public const int GL_MAP2_TANGENT_EXT = 0x8445; +// public const int GL_MAP1_BINORMAL_EXT = 0x8446; +// public const int GL_MAP2_BINORMAL_EXT = 0x8447; +// public const int GL_EXT_copy_texture = 1; +// public const int GL_EXT_cull_vertex = 1; +// public const int GL_CULL_VERTEX_EXT = 0x81AA; +// public const int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; +// public const int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; +// public const int GL_EXT_debug_label = 1; +// public const int GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F; +// public const int GL_PROGRAM_OBJECT_EXT = 0x8B40; +// public const int GL_SHADER_OBJECT_EXT = 0x8B48; +// public const int GL_BUFFER_OBJECT_EXT = 0x9151; +// public const int GL_QUERY_OBJECT_EXT = 0x9153; +// public const int GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154; +// public const int GL_EXT_debug_marker = 1; +// public const int GL_EXT_depth_bounds_test = 1; +// public const int GL_DEPTH_BOUNDS_TEST_EXT = 0x8890; +// public const int GL_DEPTH_BOUNDS_EXT = 0x8891; +// public const int GL_EXT_direct_state_access = 1; +// public const int GL_PROGRAM_MATRIX_EXT = 0x8E2D; +// public const int GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E; +// public const int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F; +// public const int GL_EXT_draw_buffers2 = 1; +// public const int GL_EXT_draw_instanced = 1; +// public const int GL_EXT_draw_range_elements = 1; +// public const int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; +// public const int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; +// public const int GL_EXT_external_buffer = 1; +// public const int GL_EXT_fog_coord = 1; +// public const int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; +// public const int GL_FOG_COORDINATE_EXT = 0x8451; +// public const int GL_FRAGMENT_DEPTH_EXT = 0x8452; +// public const int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; +// public const int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; +// public const int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; +// public const int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; +// public const int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; +// public const int GL_EXT_framebuffer_blit = 1; +// public const int GL_READ_FRAMEBUFFER_EXT = 0x8CA8; +// public const int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9; +// public const int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6; +// public const int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA; +// public const int GL_EXT_framebuffer_multisample = 1; +// public const int GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB; +// public const int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56; +// public const int GL_MAX_SAMPLES_EXT = 0x8D57; +// public const int GL_EXT_framebuffer_multisample_blit_scaled = 1; +// public const int GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA; +// public const int GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB; +// public const int GL_EXT_framebuffer_object = 1; +// public const int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506; +// public const int GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8; +// public const int GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6; +// public const int GL_RENDERBUFFER_BINDING_EXT = 0x8CA7; +// public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0; +// public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4; +// public const int GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5; +// public const int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6; +// public const int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7; +// public const int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9; +// public const int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA; +// public const int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB; +// public const int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC; +// public const int GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD; +// public const int GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; +// public const int GL_COLOR_ATTACHMENT0_EXT = 0x8CE0; +// public const int GL_COLOR_ATTACHMENT1_EXT = 0x8CE1; +// public const int GL_COLOR_ATTACHMENT2_EXT = 0x8CE2; +// public const int GL_COLOR_ATTACHMENT3_EXT = 0x8CE3; +// public const int GL_COLOR_ATTACHMENT4_EXT = 0x8CE4; +// public const int GL_COLOR_ATTACHMENT5_EXT = 0x8CE5; +// public const int GL_COLOR_ATTACHMENT6_EXT = 0x8CE6; +// public const int GL_COLOR_ATTACHMENT7_EXT = 0x8CE7; +// public const int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; +// public const int GL_COLOR_ATTACHMENT9_EXT = 0x8CE9; +// public const int GL_COLOR_ATTACHMENT10_EXT = 0x8CEA; +// public const int GL_COLOR_ATTACHMENT11_EXT = 0x8CEB; +// public const int GL_COLOR_ATTACHMENT12_EXT = 0x8CEC; +// public const int GL_COLOR_ATTACHMENT13_EXT = 0x8CED; +// public const int GL_COLOR_ATTACHMENT14_EXT = 0x8CEE; +// public const int GL_COLOR_ATTACHMENT15_EXT = 0x8CEF; +// public const int GL_DEPTH_ATTACHMENT_EXT = 0x8D00; +// public const int GL_STENCIL_ATTACHMENT_EXT = 0x8D20; +// public const int GL_FRAMEBUFFER_EXT = 0x8D40; +// public const int GL_RENDERBUFFER_EXT = 0x8D41; +// public const int GL_RENDERBUFFER_WIDTH_EXT = 0x8D42; +// public const int GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43; +// public const int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44; +// public const int GL_STENCIL_INDEX1_EXT = 0x8D46; +// public const int GL_STENCIL_INDEX4_EXT = 0x8D47; +// public const int GL_STENCIL_INDEX8_EXT = 0x8D48; +// public const int GL_STENCIL_INDEX16_EXT = 0x8D49; +// public const int GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50; +// public const int GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51; +// public const int GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52; +// public const int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53; +// public const int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54; +// public const int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55; +// public const int GL_EXT_framebuffer_sRGB = 1; +// public const int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9; +// public const int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA; +// public const int GL_EXT_geometry_shader4 = 1; +// public const int GL_GEOMETRY_SHADER_EXT = 0x8DD9; +// public const int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA; +// public const int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB; +// public const int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC; +// public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29; +// public const int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD; +// public const int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE; +// public const int GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B; +// public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF; +// public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0; +// public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1; +// public const int GL_LINES_ADJACENCY_EXT = 0x000A; +// public const int GL_LINE_STRIP_ADJACENCY_EXT = 0x000B; +// public const int GL_TRIANGLES_ADJACENCY_EXT = 0x000C; +// public const int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D; +// public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8; +// public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9; +// public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4; +// public const int GL_PROGRAM_POINT_SIZE_EXT = 0x8642; +// public const int GL_EXT_gpu_program_parameters = 1; +// public const int GL_EXT_gpu_shader4 = 1; +// public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD; +// public const int GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0; +// public const int GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1; +// public const int GL_SAMPLER_BUFFER_EXT = 0x8DC2; +// public const int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3; +// public const int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4; +// public const int GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5; +// public const int GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6; +// public const int GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7; +// public const int GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8; +// public const int GL_INT_SAMPLER_1D_EXT = 0x8DC9; +// public const int GL_INT_SAMPLER_2D_EXT = 0x8DCA; +// public const int GL_INT_SAMPLER_3D_EXT = 0x8DCB; +// public const int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC; +// public const int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD; +// public const int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE; +// public const int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF; +// public const int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0; +// public const int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2; +// public const int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3; +// public const int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5; +// public const int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6; +// public const int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7; +// public const int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; +// public const int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904; +// public const int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905; +// public const int GL_EXT_histogram = 1; +// public const int GL_HISTOGRAM_EXT = 0x8024; +// public const int GL_PROXY_HISTOGRAM_EXT = 0x8025; +// public const int GL_HISTOGRAM_WIDTH_EXT = 0x8026; +// public const int GL_HISTOGRAM_FORMAT_EXT = 0x8027; +// public const int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; +// public const int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; +// public const int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; +// public const int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; +// public const int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; +// public const int GL_HISTOGRAM_SINK_EXT = 0x802D; +// public const int GL_MINMAX_EXT = 0x802E; +// public const int GL_MINMAX_FORMAT_EXT = 0x802F; +// public const int GL_MINMAX_SINK_EXT = 0x8030; +// public const int GL_TABLE_TOO_LARGE_EXT = 0x8031; +// public const int GL_EXT_index_array_formats = 1; +// public const int GL_IUI_V2F_EXT = 0x81AD; +// public const int GL_IUI_V3F_EXT = 0x81AE; +// public const int GL_IUI_N3F_V2F_EXT = 0x81AF; +// public const int GL_IUI_N3F_V3F_EXT = 0x81B0; +// public const int GL_T2F_IUI_V2F_EXT = 0x81B1; +// public const int GL_T2F_IUI_V3F_EXT = 0x81B2; +// public const int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; +// public const int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; +// public const int GL_EXT_index_func = 1; +// public const int GL_INDEX_TEST_EXT = 0x81B5; +// public const int GL_INDEX_TEST_FUNC_EXT = 0x81B6; +// public const int GL_INDEX_TEST_REF_EXT = 0x81B7; +// public const int GL_EXT_index_material = 1; +// public const int GL_INDEX_MATERIAL_EXT = 0x81B8; +// public const int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; +// public const int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; +// public const int GL_EXT_index_texture = 1; +// public const int GL_EXT_light_texture = 1; +// public const int GL_FRAGMENT_MATERIAL_EXT = 0x8349; +// public const int GL_FRAGMENT_NORMAL_EXT = 0x834A; +// public const int GL_FRAGMENT_COLOR_EXT = 0x834C; +// public const int GL_ATTENUATION_EXT = 0x834D; +// public const int GL_SHADOW_ATTENUATION_EXT = 0x834E; +// public const int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; +// public const int GL_TEXTURE_LIGHT_EXT = 0x8350; +// public const int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; +// public const int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; +// public const int GL_EXT_memory_object = 1; +// public const int GL_TEXTURE_TILING_EXT = 0x9580; +// public const int GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581; +// public const int GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B; +// public const int GL_NUM_TILING_TYPES_EXT = 0x9582; +// public const int GL_TILING_TYPES_EXT = 0x9583; +// public const int GL_OPTIMAL_TILING_EXT = 0x9584; +// public const int GL_LINEAR_TILING_EXT = 0x9585; +// public const int GL_NUM_DEVICE_UUIDS_EXT = 0x9596; +// public const int GL_DEVICE_UUID_EXT = 0x9597; +// public const int GL_DRIVER_UUID_EXT = 0x9598; +// public const int GL_UUID_SIZE_EXT = 16; +// public const int GL_EXT_memory_object_fd = 1; +// public const int GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586; +// public const int GL_EXT_memory_object_win32 = 1; +// public const int GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587; +// public const int GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588; +// public const int GL_DEVICE_LUID_EXT = 0x9599; +// public const int GL_DEVICE_NODE_MASK_EXT = 0x959A; +// public const int GL_LUID_SIZE_EXT = 8; +// public const int GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589; +// public const int GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A; +// public const int GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B; +// public const int GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C; +// public const int GL_EXT_misc_attribute = 1; +// public const int GL_EXT_multi_draw_arrays = 1; +// public const int GL_EXT_multisample = 1; +// public const int GL_MULTISAMPLE_EXT = 0x809D; +// public const int GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E; +// public const int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; +// public const int GL_SAMPLE_MASK_EXT = 0x80A0; +// public const int GL_1PASS_EXT = 0x80A1; +// public const int GL_2PASS_0_EXT = 0x80A2; +// public const int GL_2PASS_1_EXT = 0x80A3; +// public const int GL_4PASS_0_EXT = 0x80A4; +// public const int GL_4PASS_1_EXT = 0x80A5; +// public const int GL_4PASS_2_EXT = 0x80A6; +// public const int GL_4PASS_3_EXT = 0x80A7; +// public const int GL_SAMPLE_BUFFERS_EXT = 0x80A8; +// public const int GL_SAMPLES_EXT = 0x80A9; +// public const int GL_SAMPLE_MASK_VALUE_EXT = 0x80AA; +// public const int GL_SAMPLE_MASK_INVERT_EXT = 0x80AB; +// public const int GL_SAMPLE_PATTERN_EXT = 0x80AC; +// public const int GL_MULTISAMPLE_BIT_EXT = 0x20000000; +// public const int GL_EXT_packed_depth_stencil = 1; +// public const int GL_DEPTH_STENCIL_EXT = 0x84F9; +// public const int GL_UNSIGNED_INT_24_8_EXT = 0x84FA; +// public const int GL_DEPTH24_STENCIL8_EXT = 0x88F0; +// public const int GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1; +// public const int GL_EXT_packed_float = 1; +// public const int GL_R11F_G11F_B10F_EXT = 0x8C3A; +// public const int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B; +// public const int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C; +// public const int GL_EXT_packed_pixels = 1; +// public const int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; +// public const int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; +// public const int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; +// public const int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; +// public const int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; +// public const int GL_EXT_paletted_texture = 1; +// public const int GL_COLOR_INDEX1_EXT = 0x80E2; +// public const int GL_COLOR_INDEX2_EXT = 0x80E3; +// public const int GL_COLOR_INDEX4_EXT = 0x80E4; +// public const int GL_COLOR_INDEX8_EXT = 0x80E5; +// public const int GL_COLOR_INDEX12_EXT = 0x80E6; +// public const int GL_COLOR_INDEX16_EXT = 0x80E7; +// public const int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; +// public const int GL_EXT_pixel_buffer_object = 1; +// public const int GL_PIXEL_PACK_BUFFER_EXT = 0x88EB; +// public const int GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC; +// public const int GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED; +// public const int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF; +// public const int GL_EXT_pixel_transform = 1; +// public const int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; +// public const int GL_PIXEL_MAG_FILTER_EXT = 0x8331; +// public const int GL_PIXEL_MIN_FILTER_EXT = 0x8332; +// public const int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; +// public const int GL_CUBIC_EXT = 0x8334; +// public const int GL_AVERAGE_EXT = 0x8335; +// public const int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; +// public const int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; +// public const int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; +// public const int GL_EXT_pixel_transform_color_table = 1; +// public const int GL_EXT_point_parameters = 1; +// public const int GL_POINT_SIZE_MIN_EXT = 0x8126; +// public const int GL_POINT_SIZE_MAX_EXT = 0x8127; +// public const int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; +// public const int GL_DISTANCE_ATTENUATION_EXT = 0x8129; +// public const int GL_EXT_polygon_offset = 1; +// public const int GL_POLYGON_OFFSET_EXT = 0x8037; +// public const int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; +// public const int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; +// public const int GL_EXT_polygon_offset_clamp = 1; +// public const int GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B; +// public const int GL_EXT_post_depth_coverage = 1; +// public const int GL_EXT_provoking_vertex = 1; +// public const int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C; +// public const int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D; +// public const int GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E; +// public const int GL_PROVOKING_VERTEX_EXT = 0x8E4F; +// public const int GL_EXT_raster_multisample = 1; +// public const int GL_RASTER_MULTISAMPLE_EXT = 0x9327; +// public const int GL_RASTER_SAMPLES_EXT = 0x9328; +// public const int GL_MAX_RASTER_SAMPLES_EXT = 0x9329; +// public const int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A; +// public const int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B; +// public const int GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C; +// public const int GL_EXT_rescale_normal = 1; +// public const int GL_RESCALE_NORMAL_EXT = 0x803A; +// public const int GL_EXT_secondary_color = 1; +// public const int GL_COLOR_SUM_EXT = 0x8458; +// public const int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; +// public const int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; +// public const int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; +// public const int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; +// public const int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; +// public const int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; +// public const int GL_EXT_semaphore = 1; +// public const int GL_LAYOUT_GENERAL_EXT = 0x958D; +// public const int GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E; +// public const int GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F; +// public const int GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590; +// public const int GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591; +// public const int GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592; +// public const int GL_LAYOUT_TRANSFER_DST_EXT = 0x9593; +// public const int GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530; +// public const int GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531; +// public const int GL_EXT_semaphore_fd = 1; +// public const int GL_EXT_semaphore_win32 = 1; +// public const int GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594; +// public const int GL_D3D12_FENCE_VALUE_EXT = 0x9595; +// public const int GL_EXT_separate_shader_objects = 1; +// public const int GL_ACTIVE_PROGRAM_EXT = 0x8B8D; +// public const int GL_EXT_separate_specular_color = 1; +// public const int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; +// public const int GL_SINGLE_COLOR_EXT = 0x81F9; +// public const int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; +// public const int GL_EXT_shader_framebuffer_fetch = 1; +// public const int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52; +// public const int GL_EXT_shader_framebuffer_fetch_non_coherent = 1; +// public const int GL_EXT_shader_image_load_formatted = 1; +// public const int GL_EXT_shader_image_load_store = 1; +// public const int GL_MAX_IMAGE_UNITS_EXT = 0x8F38; +// public const int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39; +// public const int GL_IMAGE_BINDING_NAME_EXT = 0x8F3A; +// public const int GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B; +// public const int GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C; +// public const int GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D; +// public const int GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E; +// public const int GL_IMAGE_1D_EXT = 0x904C; +// public const int GL_IMAGE_2D_EXT = 0x904D; +// public const int GL_IMAGE_3D_EXT = 0x904E; +// public const int GL_IMAGE_2D_RECT_EXT = 0x904F; +// public const int GL_IMAGE_CUBE_EXT = 0x9050; +// public const int GL_IMAGE_BUFFER_EXT = 0x9051; +// public const int GL_IMAGE_1D_ARRAY_EXT = 0x9052; +// public const int GL_IMAGE_2D_ARRAY_EXT = 0x9053; +// public const int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054; +// public const int GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055; +// public const int GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056; +// public const int GL_INT_IMAGE_1D_EXT = 0x9057; +// public const int GL_INT_IMAGE_2D_EXT = 0x9058; +// public const int GL_INT_IMAGE_3D_EXT = 0x9059; +// public const int GL_INT_IMAGE_2D_RECT_EXT = 0x905A; +// public const int GL_INT_IMAGE_CUBE_EXT = 0x905B; +// public const int GL_INT_IMAGE_BUFFER_EXT = 0x905C; +// public const int GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D; +// public const int GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E; +// public const int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F; +// public const int GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060; +// public const int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061; +// public const int GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062; +// public const int GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063; +// public const int GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064; +// public const int GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065; +// public const int GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066; +// public const int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067; +// public const int GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068; +// public const int GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069; +// public const int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A; +// public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B; +// public const int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C; +// public const int GL_MAX_IMAGE_SAMPLES_EXT = 0x906D; +// public const int GL_IMAGE_BINDING_FORMAT_EXT = 0x906E; +// public const int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001; +// public const int GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002; +// public const int GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004; +// public const int GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008; +// public const int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020; +// public const int GL_COMMAND_BARRIER_BIT_EXT = 0x00000040; +// public const int GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080; +// public const int GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100; +// public const int GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200; +// public const int GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400; +// public const int GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800; +// public const int GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000; +// public const int GL_ALL_BARRIER_BITS_EXT = -1; +// public const int GL_EXT_shader_integer_mix = 1; +// public const int GL_EXT_shadow_funcs = 1; +// public const int GL_EXT_shared_texture_palette = 1; +// public const int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; +// public const int GL_EXT_sparse_texture2 = 1; +// public const int GL_EXT_stencil_clear_tag = 1; +// public const int GL_STENCIL_TAG_BITS_EXT = 0x88F2; +// public const int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3; +// public const int GL_EXT_stencil_two_side = 1; +// public const int GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910; +// public const int GL_ACTIVE_STENCIL_FACE_EXT = 0x8911; +// public const int GL_EXT_stencil_wrap = 1; +// public const int GL_INCR_WRAP_EXT = 0x8507; +// public const int GL_DECR_WRAP_EXT = 0x8508; +// public const int GL_EXT_subtexture = 1; +// public const int GL_EXT_texture = 1; +// public const int GL_ALPHA4_EXT = 0x803B; +// public const int GL_ALPHA8_EXT = 0x803C; +// public const int GL_ALPHA12_EXT = 0x803D; +// public const int GL_ALPHA16_EXT = 0x803E; +// public const int GL_LUMINANCE4_EXT = 0x803F; +// public const int GL_LUMINANCE8_EXT = 0x8040; +// public const int GL_LUMINANCE12_EXT = 0x8041; +// public const int GL_LUMINANCE16_EXT = 0x8042; +// public const int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; +// public const int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; +// public const int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; +// public const int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; +// public const int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; +// public const int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; +// public const int GL_INTENSITY_EXT = 0x8049; +// public const int GL_INTENSITY4_EXT = 0x804A; +// public const int GL_INTENSITY8_EXT = 0x804B; +// public const int GL_INTENSITY12_EXT = 0x804C; +// public const int GL_INTENSITY16_EXT = 0x804D; +// public const int GL_RGB2_EXT = 0x804E; +// public const int GL_RGB4_EXT = 0x804F; +// public const int GL_RGB5_EXT = 0x8050; +// public const int GL_RGB8_EXT = 0x8051; +// public const int GL_RGB10_EXT = 0x8052; +// public const int GL_RGB12_EXT = 0x8053; +// public const int GL_RGB16_EXT = 0x8054; +// public const int GL_RGBA2_EXT = 0x8055; +// public const int GL_RGBA4_EXT = 0x8056; +// public const int GL_RGB5_A1_EXT = 0x8057; +// public const int GL_RGBA8_EXT = 0x8058; +// public const int GL_RGB10_A2_EXT = 0x8059; +// public const int GL_RGBA12_EXT = 0x805A; +// public const int GL_RGBA16_EXT = 0x805B; +// public const int GL_TEXTURE_RED_SIZE_EXT = 0x805C; +// public const int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; +// public const int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; +// public const int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; +// public const int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; +// public const int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; +// public const int GL_REPLACE_EXT = 0x8062; +// public const int GL_PROXY_TEXTURE_1D_EXT = 0x8063; +// public const int GL_PROXY_TEXTURE_2D_EXT = 0x8064; +// public const int GL_TEXTURE_TOO_LARGE_EXT = 0x8065; +// public const int GL_EXT_texture3D = 1; +// public const int GL_PACK_SKIP_IMAGES_EXT = 0x806B; +// public const int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; +// public const int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; +// public const int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; +// public const int GL_TEXTURE_3D_EXT = 0x806F; +// public const int GL_PROXY_TEXTURE_3D_EXT = 0x8070; +// public const int GL_TEXTURE_DEPTH_EXT = 0x8071; +// public const int GL_TEXTURE_WRAP_R_EXT = 0x8072; +// public const int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; +// public const int GL_EXT_texture_array = 1; +// public const int GL_TEXTURE_1D_ARRAY_EXT = 0x8C18; +// public const int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19; +// public const int GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A; +// public const int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B; +// public const int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C; +// public const int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D; +// public const int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF; +// public const int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E; +// public const int GL_EXT_texture_buffer_object = 1; +// public const int GL_TEXTURE_BUFFER_EXT = 0x8C2A; +// public const int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B; +// public const int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C; +// public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D; +// public const int GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E; +// public const int GL_EXT_texture_compression_latc = 1; +// public const int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70; +// public const int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71; +// public const int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72; +// public const int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73; +// public const int GL_EXT_texture_compression_rgtc = 1; +// public const int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB; +// public const int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC; +// public const int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD; +// public const int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE; +// public const int GL_EXT_texture_compression_s3tc = 1; +// public const int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; +// public const int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; +// public const int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; +// public const int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; +// public const int GL_EXT_texture_cube_map = 1; +// public const int GL_NORMAL_MAP_EXT = 0x8511; +// public const int GL_REFLECTION_MAP_EXT = 0x8512; +// public const int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; +// public const int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; +// public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; +// public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; +// public const int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; +// public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; +// public const int GL_EXT_texture_env_add = 1; +// public const int GL_EXT_texture_env_combine = 1; +// public const int GL_COMBINE_EXT = 0x8570; +// public const int GL_COMBINE_RGB_EXT = 0x8571; +// public const int GL_COMBINE_ALPHA_EXT = 0x8572; +// public const int GL_RGB_SCALE_EXT = 0x8573; +// public const int GL_ADD_SIGNED_EXT = 0x8574; +// public const int GL_INTERPOLATE_EXT = 0x8575; +// public const int GL_CONSTANT_EXT = 0x8576; +// public const int GL_PRIMARY_COLOR_EXT = 0x8577; +// public const int GL_PREVIOUS_EXT = 0x8578; +// public const int GL_SOURCE0_RGB_EXT = 0x8580; +// public const int GL_SOURCE1_RGB_EXT = 0x8581; +// public const int GL_SOURCE2_RGB_EXT = 0x8582; +// public const int GL_SOURCE0_ALPHA_EXT = 0x8588; +// public const int GL_SOURCE1_ALPHA_EXT = 0x8589; +// public const int GL_SOURCE2_ALPHA_EXT = 0x858A; +// public const int GL_OPERAND0_RGB_EXT = 0x8590; +// public const int GL_OPERAND1_RGB_EXT = 0x8591; +// public const int GL_OPERAND2_RGB_EXT = 0x8592; +// public const int GL_OPERAND0_ALPHA_EXT = 0x8598; +// public const int GL_OPERAND1_ALPHA_EXT = 0x8599; +// public const int GL_OPERAND2_ALPHA_EXT = 0x859A; +// public const int GL_EXT_texture_env_dot3 = 1; +// public const int GL_DOT3_RGB_EXT = 0x8740; +// public const int GL_DOT3_RGBA_EXT = 0x8741; +// public const int GL_EXT_texture_filter_anisotropic = 1; +// public const int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; +// public const int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; +// public const int GL_EXT_texture_filter_minmax = 1; +// public const int GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366; +// public const int GL_WEIGHTED_AVERAGE_EXT = 0x9367; +// public const int GL_EXT_texture_integer = 1; +// public const int GL_RGBA32UI_EXT = 0x8D70; +// public const int GL_RGB32UI_EXT = 0x8D71; +// public const int GL_ALPHA32UI_EXT = 0x8D72; +// public const int GL_INTENSITY32UI_EXT = 0x8D73; +// public const int GL_LUMINANCE32UI_EXT = 0x8D74; +// public const int GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75; +// public const int GL_RGBA16UI_EXT = 0x8D76; +// public const int GL_RGB16UI_EXT = 0x8D77; +// public const int GL_ALPHA16UI_EXT = 0x8D78; +// public const int GL_INTENSITY16UI_EXT = 0x8D79; +// public const int GL_LUMINANCE16UI_EXT = 0x8D7A; +// public const int GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B; +// public const int GL_RGBA8UI_EXT = 0x8D7C; +// public const int GL_RGB8UI_EXT = 0x8D7D; +// public const int GL_ALPHA8UI_EXT = 0x8D7E; +// public const int GL_INTENSITY8UI_EXT = 0x8D7F; +// public const int GL_LUMINANCE8UI_EXT = 0x8D80; +// public const int GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81; +// public const int GL_RGBA32I_EXT = 0x8D82; +// public const int GL_RGB32I_EXT = 0x8D83; +// public const int GL_ALPHA32I_EXT = 0x8D84; +// public const int GL_INTENSITY32I_EXT = 0x8D85; +// public const int GL_LUMINANCE32I_EXT = 0x8D86; +// public const int GL_LUMINANCE_ALPHA32I_EXT = 0x8D87; +// public const int GL_RGBA16I_EXT = 0x8D88; +// public const int GL_RGB16I_EXT = 0x8D89; +// public const int GL_ALPHA16I_EXT = 0x8D8A; +// public const int GL_INTENSITY16I_EXT = 0x8D8B; +// public const int GL_LUMINANCE16I_EXT = 0x8D8C; +// public const int GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D; +// public const int GL_RGBA8I_EXT = 0x8D8E; +// public const int GL_RGB8I_EXT = 0x8D8F; +// public const int GL_ALPHA8I_EXT = 0x8D90; +// public const int GL_INTENSITY8I_EXT = 0x8D91; +// public const int GL_LUMINANCE8I_EXT = 0x8D92; +// public const int GL_LUMINANCE_ALPHA8I_EXT = 0x8D93; +// public const int GL_RED_INTEGER_EXT = 0x8D94; +// public const int GL_GREEN_INTEGER_EXT = 0x8D95; +// public const int GL_BLUE_INTEGER_EXT = 0x8D96; +// public const int GL_ALPHA_INTEGER_EXT = 0x8D97; +// public const int GL_RGB_INTEGER_EXT = 0x8D98; +// public const int GL_RGBA_INTEGER_EXT = 0x8D99; +// public const int GL_BGR_INTEGER_EXT = 0x8D9A; +// public const int GL_BGRA_INTEGER_EXT = 0x8D9B; +// public const int GL_LUMINANCE_INTEGER_EXT = 0x8D9C; +// public const int GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D; +// public const int GL_RGBA_INTEGER_MODE_EXT = 0x8D9E; +// public const int GL_EXT_texture_lod_bias = 1; +// public const int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; +// public const int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; +// public const int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; +// public const int GL_EXT_texture_mirror_clamp = 1; +// public const int GL_MIRROR_CLAMP_EXT = 0x8742; +// public const int GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743; +// public const int GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912; +// public const int GL_EXT_texture_object = 1; +// public const int GL_TEXTURE_PRIORITY_EXT = 0x8066; +// public const int GL_TEXTURE_RESIDENT_EXT = 0x8067; +// public const int GL_TEXTURE_1D_BINDING_EXT = 0x8068; +// public const int GL_TEXTURE_2D_BINDING_EXT = 0x8069; +// public const int GL_TEXTURE_3D_BINDING_EXT = 0x806A; +// public const int GL_EXT_texture_perturb_normal = 1; +// public const int GL_PERTURB_EXT = 0x85AE; +// public const int GL_TEXTURE_NORMAL_EXT = 0x85AF; +// public const int GL_EXT_texture_sRGB = 1; +// public const int GL_SRGB_EXT = 0x8C40; +// public const int GL_SRGB8_EXT = 0x8C41; +// public const int GL_SRGB_ALPHA_EXT = 0x8C42; +// public const int GL_SRGB8_ALPHA8_EXT = 0x8C43; +// public const int GL_SLUMINANCE_ALPHA_EXT = 0x8C44; +// public const int GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45; +// public const int GL_SLUMINANCE_EXT = 0x8C46; +// public const int GL_SLUMINANCE8_EXT = 0x8C47; +// public const int GL_COMPRESSED_SRGB_EXT = 0x8C48; +// public const int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49; +// public const int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A; +// public const int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B; +// public const int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C; +// public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D; +// public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E; +// public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F; +// public const int GL_EXT_texture_sRGB_decode = 1; +// public const int GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48; +// public const int GL_DECODE_EXT = 0x8A49; +// public const int GL_SKIP_DECODE_EXT = 0x8A4A; +// public const int GL_EXT_texture_shared_exponent = 1; +// public const int GL_RGB9_E5_EXT = 0x8C3D; +// public const int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E; +// public const int GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F; +// public const int GL_EXT_texture_snorm = 1; +// public const int GL_ALPHA_SNORM = 0x9010; +// public const int GL_LUMINANCE_SNORM = 0x9011; +// public const int GL_LUMINANCE_ALPHA_SNORM = 0x9012; +// public const int GL_INTENSITY_SNORM = 0x9013; +// public const int GL_ALPHA8_SNORM = 0x9014; +// public const int GL_LUMINANCE8_SNORM = 0x9015; +// public const int GL_LUMINANCE8_ALPHA8_SNORM = 0x9016; +// public const int GL_INTENSITY8_SNORM = 0x9017; +// public const int GL_ALPHA16_SNORM = 0x9018; +// public const int GL_LUMINANCE16_SNORM = 0x9019; +// public const int GL_LUMINANCE16_ALPHA16_SNORM = 0x901A; +// public const int GL_INTENSITY16_SNORM = 0x901B; +// public const int GL_RED_SNORM = 0x8F90; +// public const int GL_RG_SNORM = 0x8F91; +// public const int GL_RGB_SNORM = 0x8F92; +// public const int GL_RGBA_SNORM = 0x8F93; +// public const int GL_EXT_texture_swizzle = 1; +// public const int GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42; +// public const int GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43; +// public const int GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44; +// public const int GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45; +// public const int GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46; +// public const int GL_EXT_timer_query = 1; +// public const int GL_TIME_ELAPSED_EXT = 0x88BF; +// public const int GL_EXT_transform_feedback = 1; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F; +// public const int GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C; +// public const int GL_SEPARATE_ATTRIBS_EXT = 0x8C8D; +// public const int GL_PRIMITIVES_GENERATED_EXT = 0x8C87; +// public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88; +// public const int GL_RASTERIZER_DISCARD_EXT = 0x8C89; +// public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80; +// public const int GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F; +// public const int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76; +// public const int GL_EXT_vertex_array = 1; +// public const int GL_VERTEX_ARRAY_EXT = 0x8074; +// public const int GL_NORMAL_ARRAY_EXT = 0x8075; +// public const int GL_COLOR_ARRAY_EXT = 0x8076; +// public const int GL_INDEX_ARRAY_EXT = 0x8077; +// public const int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; +// public const int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; +// public const int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; +// public const int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; +// public const int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; +// public const int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; +// public const int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; +// public const int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; +// public const int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; +// public const int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; +// public const int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; +// public const int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; +// public const int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; +// public const int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; +// public const int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; +// public const int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; +// public const int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; +// public const int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; +// public const int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; +// public const int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; +// public const int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; +// public const int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; +// public const int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; +// public const int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; +// public const int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; +// public const int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; +// public const int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; +// public const int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; +// public const int GL_EXT_vertex_array_bgra = 1; +// public const int GL_EXT_vertex_attrib_64bit = 1; +// public const int GL_DOUBLE_VEC2_EXT = 0x8FFC; +// public const int GL_DOUBLE_VEC3_EXT = 0x8FFD; +// public const int GL_DOUBLE_VEC4_EXT = 0x8FFE; +// public const int GL_DOUBLE_MAT2_EXT = 0x8F46; +// public const int GL_DOUBLE_MAT3_EXT = 0x8F47; +// public const int GL_DOUBLE_MAT4_EXT = 0x8F48; +// public const int GL_DOUBLE_MAT2x3_EXT = 0x8F49; +// public const int GL_DOUBLE_MAT2x4_EXT = 0x8F4A; +// public const int GL_DOUBLE_MAT3x2_EXT = 0x8F4B; +// public const int GL_DOUBLE_MAT3x4_EXT = 0x8F4C; +// public const int GL_DOUBLE_MAT4x2_EXT = 0x8F4D; +// public const int GL_DOUBLE_MAT4x3_EXT = 0x8F4E; +// public const int GL_EXT_vertex_shader = 1; +// public const int GL_VERTEX_SHADER_EXT = 0x8780; +// public const int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; +// public const int GL_OP_INDEX_EXT = 0x8782; +// public const int GL_OP_NEGATE_EXT = 0x8783; +// public const int GL_OP_DOT3_EXT = 0x8784; +// public const int GL_OP_DOT4_EXT = 0x8785; +// public const int GL_OP_MUL_EXT = 0x8786; +// public const int GL_OP_ADD_EXT = 0x8787; +// public const int GL_OP_MADD_EXT = 0x8788; +// public const int GL_OP_FRAC_EXT = 0x8789; +// public const int GL_OP_MAX_EXT = 0x878A; +// public const int GL_OP_MIN_EXT = 0x878B; +// public const int GL_OP_SET_GE_EXT = 0x878C; +// public const int GL_OP_SET_LT_EXT = 0x878D; +// public const int GL_OP_CLAMP_EXT = 0x878E; +// public const int GL_OP_FLOOR_EXT = 0x878F; +// public const int GL_OP_ROUND_EXT = 0x8790; +// public const int GL_OP_EXP_BASE_2_EXT = 0x8791; +// public const int GL_OP_LOG_BASE_2_EXT = 0x8792; +// public const int GL_OP_POWER_EXT = 0x8793; +// public const int GL_OP_RECIP_EXT = 0x8794; +// public const int GL_OP_RECIP_SQRT_EXT = 0x8795; +// public const int GL_OP_SUB_EXT = 0x8796; +// public const int GL_OP_CROSS_PRODUCT_EXT = 0x8797; +// public const int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; +// public const int GL_OP_MOV_EXT = 0x8799; +// public const int GL_OUTPUT_VERTEX_EXT = 0x879A; +// public const int GL_OUTPUT_COLOR0_EXT = 0x879B; +// public const int GL_OUTPUT_COLOR1_EXT = 0x879C; +// public const int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; +// public const int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; +// public const int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; +// public const int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; +// public const int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; +// public const int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; +// public const int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; +// public const int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; +// public const int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; +// public const int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; +// public const int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; +// public const int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; +// public const int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; +// public const int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; +// public const int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; +// public const int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; +// public const int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; +// public const int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; +// public const int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; +// public const int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; +// public const int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; +// public const int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; +// public const int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; +// public const int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; +// public const int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; +// public const int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; +// public const int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; +// public const int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; +// public const int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; +// public const int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; +// public const int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; +// public const int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; +// public const int GL_OUTPUT_FOG_EXT = 0x87BD; +// public const int GL_SCALAR_EXT = 0x87BE; +// public const int GL_VECTOR_EXT = 0x87BF; +// public const int GL_MATRIX_EXT = 0x87C0; +// public const int GL_VARIANT_EXT = 0x87C1; +// public const int GL_INVARIANT_EXT = 0x87C2; +// public const int GL_LOCAL_CONSTANT_EXT = 0x87C3; +// public const int GL_LOCAL_EXT = 0x87C4; +// public const int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; +// public const int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; +// public const int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; +// public const int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; +// public const int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; +// public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; +// public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; +// public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; +// public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD; +// public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; +// public const int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; +// public const int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; +// public const int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; +// public const int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; +// public const int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; +// public const int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; +// public const int GL_X_EXT = 0x87D5; +// public const int GL_Y_EXT = 0x87D6; +// public const int GL_Z_EXT = 0x87D7; +// public const int GL_W_EXT = 0x87D8; +// public const int GL_NEGATIVE_X_EXT = 0x87D9; +// public const int GL_NEGATIVE_Y_EXT = 0x87DA; +// public const int GL_NEGATIVE_Z_EXT = 0x87DB; +// public const int GL_NEGATIVE_W_EXT = 0x87DC; +// public const int GL_ZERO_EXT = 0x87DD; +// public const int GL_ONE_EXT = 0x87DE; +// public const int GL_NEGATIVE_ONE_EXT = 0x87DF; +// public const int GL_NORMALIZED_RANGE_EXT = 0x87E0; +// public const int GL_FULL_RANGE_EXT = 0x87E1; +// public const int GL_CURRENT_VERTEX_EXT = 0x87E2; +// public const int GL_MVP_MATRIX_EXT = 0x87E3; +// public const int GL_VARIANT_VALUE_EXT = 0x87E4; +// public const int GL_VARIANT_DATATYPE_EXT = 0x87E5; +// public const int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; +// public const int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; +// public const int GL_VARIANT_ARRAY_EXT = 0x87E8; +// public const int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; +// public const int GL_INVARIANT_VALUE_EXT = 0x87EA; +// public const int GL_INVARIANT_DATATYPE_EXT = 0x87EB; +// public const int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; +// public const int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; +// public const int GL_EXT_vertex_weighting = 1; +// public const int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; +// public const int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; +// public const int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; +// public const int GL_MODELVIEW1_MATRIX_EXT = 0x8506; +// public const int GL_VERTEX_WEIGHTING_EXT = 0x8509; +// public const int GL_MODELVIEW0_EXT = 0x1700; +// public const int GL_MODELVIEW1_EXT = 0x850A; +// public const int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; +// public const int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; +// public const int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; +// public const int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; +// public const int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; +// public const int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; +// public const int GL_EXT_win32_keyed_mutex = 1; +// public const int GL_EXT_window_rectangles = 1; +// public const int GL_INCLUSIVE_EXT = 0x8F10; +// public const int GL_EXCLUSIVE_EXT = 0x8F11; +// public const int GL_WINDOW_RECTANGLE_EXT = 0x8F12; +// public const int GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13; +// public const int GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14; +// public const int GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15; +// public const int GL_EXT_x11_sync_object = 1; +// public const int GL_SYNC_X11_FENCE_EXT = 0x90E1; +// public const int GL_GREMEDY_frame_terminator = 1; +// public const int GL_GREMEDY_string_marker = 1; +// public const int GL_HP_convolution_border_modes = 1; +// public const int GL_IGNORE_BORDER_HP = 0x8150; +// public const int GL_CONSTANT_BORDER_HP = 0x8151; +// public const int GL_REPLICATE_BORDER_HP = 0x8153; +// public const int GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154; +// public const int GL_HP_image_transform = 1; +// public const int GL_IMAGE_SCALE_X_HP = 0x8155; +// public const int GL_IMAGE_SCALE_Y_HP = 0x8156; +// public const int GL_IMAGE_TRANSLATE_X_HP = 0x8157; +// public const int GL_IMAGE_TRANSLATE_Y_HP = 0x8158; +// public const int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159; +// public const int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A; +// public const int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B; +// public const int GL_IMAGE_MAG_FILTER_HP = 0x815C; +// public const int GL_IMAGE_MIN_FILTER_HP = 0x815D; +// public const int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E; +// public const int GL_CUBIC_HP = 0x815F; +// public const int GL_AVERAGE_HP = 0x8160; +// public const int GL_IMAGE_TRANSFORM_2D_HP = 0x8161; +// public const int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162; +// public const int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163; +// public const int GL_HP_occlusion_test = 1; +// public const int GL_OCCLUSION_TEST_HP = 0x8165; +// public const int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; +// public const int GL_HP_texture_lighting = 1; +// public const int GL_TEXTURE_LIGHTING_MODE_HP = 0x8167; +// public const int GL_TEXTURE_POST_SPECULAR_HP = 0x8168; +// public const int GL_TEXTURE_PRE_SPECULAR_HP = 0x8169; +// public const int GL_IBM_cull_vertex = 1; +// public const int GL_CULL_VERTEX_IBM = 103050; +// public const int GL_IBM_multimode_draw_arrays = 1; +// public const int GL_IBM_rasterpos_clip = 1; +// public const int GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262; +// public const int GL_IBM_static_data = 1; +// public const int GL_ALL_STATIC_DATA_IBM = 103060; +// public const int GL_STATIC_VERTEX_ARRAY_IBM = 103061; +// public const int GL_IBM_texture_mirrored_repeat = 1; +// public const int GL_MIRRORED_REPEAT_IBM = 0x8370; +// public const int GL_IBM_vertex_array_lists = 1; +// public const int GL_VERTEX_ARRAY_LIST_IBM = 103070; +// public const int GL_NORMAL_ARRAY_LIST_IBM = 103071; +// public const int GL_COLOR_ARRAY_LIST_IBM = 103072; +// public const int GL_INDEX_ARRAY_LIST_IBM = 103073; +// public const int GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074; +// public const int GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075; +// public const int GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076; +// public const int GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077; +// public const int GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080; +// public const int GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081; +// public const int GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082; +// public const int GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083; +// public const int GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084; +// public const int GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085; +// public const int GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086; +// public const int GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087; +// public const int GL_INGR_blend_func_separate = 1; +// public const int GL_INGR_color_clamp = 1; +// public const int GL_RED_MIN_CLAMP_INGR = 0x8560; +// public const int GL_GREEN_MIN_CLAMP_INGR = 0x8561; +// public const int GL_BLUE_MIN_CLAMP_INGR = 0x8562; +// public const int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; +// public const int GL_RED_MAX_CLAMP_INGR = 0x8564; +// public const int GL_GREEN_MAX_CLAMP_INGR = 0x8565; +// public const int GL_BLUE_MAX_CLAMP_INGR = 0x8566; +// public const int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; +// public const int GL_INGR_interlace_read = 1; +// public const int GL_INTERLACE_READ_INGR = 0x8568; +// public const int GL_INTEL_blackhole_render = 1; +// public const int GL_BLACKHOLE_RENDER_INTEL = 0x83FC; +// public const int GL_INTEL_conservative_rasterization = 1; +// public const int GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE; +// public const int GL_INTEL_fragment_shader_ordering = 1; +// public const int GL_INTEL_framebuffer_CMAA = 1; +// public const int GL_INTEL_map_texture = 1; +// public const int GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF; +// public const int GL_LAYOUT_DEFAULT_INTEL = 0; +// public const int GL_LAYOUT_LINEAR_INTEL = 1; +// public const int GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2; +// public const int GL_INTEL_parallel_arrays = 1; +// public const int GL_PARALLEL_ARRAYS_INTEL = 0x83F4; +// public const int GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5; +// public const int GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6; +// public const int GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7; +// public const int GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8; +// public const int GL_INTEL_performance_query = 1; +// public const int GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000; +// public const int GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001; +// public const int GL_PERFQUERY_WAIT_INTEL = 0x83FB; +// public const int GL_PERFQUERY_FLUSH_INTEL = 0x83FA; +// public const int GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9; +// public const int GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0; +// public const int GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1; +// public const int GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2; +// public const int GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3; +// public const int GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4; +// public const int GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5; +// public const int GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8; +// public const int GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9; +// public const int GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA; +// public const int GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB; +// public const int GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC; +// public const int GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD; +// public const int GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE; +// public const int GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF; +// public const int GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500; +// public const int GL_MESAX_texture_stack = 1; +// public const int GL_TEXTURE_1D_STACK_MESAX = 0x8759; +// public const int GL_TEXTURE_2D_STACK_MESAX = 0x875A; +// public const int GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B; +// public const int GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C; +// public const int GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D; +// public const int GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E; +// public const int GL_MESA_pack_invert = 1; +// public const int GL_PACK_INVERT_MESA = 0x8758; +// public const int GL_MESA_program_binary_formats = 1; +// public const int GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F; +// public const int GL_MESA_resize_buffers = 1; +// public const int GL_MESA_shader_integer_functions = 1; +// public const int GL_MESA_tile_raster_order = 1; +// public const int GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8; +// public const int GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9; +// public const int GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA; +// public const int GL_MESA_window_pos = 1; +// public const int GL_MESA_ycbcr_texture = 1; +// public const int GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA; +// public const int GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB; +// public const int GL_YCBCR_MESA = 0x8757; +// public const int GL_NVX_blend_equation_advanced_multi_draw_buffers = 1; +// public const int GL_NVX_conditional_render = 1; +// public const int GL_NVX_gpu_memory_info = 1; +// public const int GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047; +// public const int GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048; +// public const int GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049; +// public const int GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A; +// public const int GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B; +// public const int GL_NVX_linked_gpu_multicast = 1; +// public const int GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800; +// public const int GL_MAX_LGPU_GPUS_NVX = 0x92BA; +// public const int GL_NV_alpha_to_coverage_dither_control = 1; +// public const int GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D; +// public const int GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E; +// public const int GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F; +// public const int GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF; +// public const int GL_NV_bindless_multi_draw_indirect = 1; +// public const int GL_NV_bindless_multi_draw_indirect_count = 1; +// public const int GL_NV_bindless_texture = 1; +// public const int GL_NV_blend_equation_advanced = 1; +// public const int GL_BLEND_OVERLAP_NV = 0x9281; +// public const int GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280; +// public const int GL_BLUE_NV = 0x1905; +// public const int GL_COLORBURN_NV = 0x929A; +// public const int GL_COLORDODGE_NV = 0x9299; +// public const int GL_CONJOINT_NV = 0x9284; +// public const int GL_CONTRAST_NV = 0x92A1; +// public const int GL_DARKEN_NV = 0x9297; +// public const int GL_DIFFERENCE_NV = 0x929E; +// public const int GL_DISJOINT_NV = 0x9283; +// public const int GL_DST_ATOP_NV = 0x928F; +// public const int GL_DST_IN_NV = 0x928B; +// public const int GL_DST_NV = 0x9287; +// public const int GL_DST_OUT_NV = 0x928D; +// public const int GL_DST_OVER_NV = 0x9289; +// public const int GL_EXCLUSION_NV = 0x92A0; +// public const int GL_GREEN_NV = 0x1904; +// public const int GL_HARDLIGHT_NV = 0x929B; +// public const int GL_HARDMIX_NV = 0x92A9; +// public const int GL_HSL_COLOR_NV = 0x92AF; +// public const int GL_HSL_HUE_NV = 0x92AD; +// public const int GL_HSL_LUMINOSITY_NV = 0x92B0; +// public const int GL_HSL_SATURATION_NV = 0x92AE; +// public const int GL_INVERT_OVG_NV = 0x92B4; +// public const int GL_INVERT_RGB_NV = 0x92A3; +// public const int GL_LIGHTEN_NV = 0x9298; +// public const int GL_LINEARBURN_NV = 0x92A5; +// public const int GL_LINEARDODGE_NV = 0x92A4; +// public const int GL_LINEARLIGHT_NV = 0x92A7; +// public const int GL_MINUS_CLAMPED_NV = 0x92B3; +// public const int GL_MINUS_NV = 0x929F; +// public const int GL_MULTIPLY_NV = 0x9294; +// public const int GL_OVERLAY_NV = 0x9296; +// public const int GL_PINLIGHT_NV = 0x92A8; +// public const int GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2; +// public const int GL_PLUS_CLAMPED_NV = 0x92B1; +// public const int GL_PLUS_DARKER_NV = 0x9292; +// public const int GL_PLUS_NV = 0x9291; +// public const int GL_RED_NV = 0x1903; +// public const int GL_SCREEN_NV = 0x9295; +// public const int GL_SOFTLIGHT_NV = 0x929C; +// public const int GL_SRC_ATOP_NV = 0x928E; +// public const int GL_SRC_IN_NV = 0x928A; +// public const int GL_SRC_NV = 0x9286; +// public const int GL_SRC_OUT_NV = 0x928C; +// public const int GL_SRC_OVER_NV = 0x9288; +// public const int GL_UNCORRELATED_NV = 0x9282; +// public const int GL_VIVIDLIGHT_NV = 0x92A6; +// public const int GL_XOR_NV = 0x1506; +// public const int GL_NV_blend_equation_advanced_coherent = 1; +// public const int GL_BLEND_ADVANCED_COHERENT_NV = 0x9285; +// public const int GL_NV_blend_minmax_factor = 1; +// public const int GL_NV_blend_square = 1; +// public const int GL_NV_clip_space_w_scaling = 1; +// public const int GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C; +// public const int GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D; +// public const int GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E; +// public const int GL_NV_command_list = 1; +// public const int GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000; +// public const int GL_NOP_COMMAND_NV = 0x0001; +// public const int GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002; +// public const int GL_DRAW_ARRAYS_COMMAND_NV = 0x0003; +// public const int GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004; +// public const int GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005; +// public const int GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006; +// public const int GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007; +// public const int GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008; +// public const int GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009; +// public const int GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A; +// public const int GL_BLEND_COLOR_COMMAND_NV = 0x000B; +// public const int GL_STENCIL_REF_COMMAND_NV = 0x000C; +// public const int GL_LINE_WIDTH_COMMAND_NV = 0x000D; +// public const int GL_POLYGON_OFFSET_COMMAND_NV = 0x000E; +// public const int GL_ALPHA_REF_COMMAND_NV = 0x000F; +// public const int GL_VIEWPORT_COMMAND_NV = 0x0010; +// public const int GL_SCISSOR_COMMAND_NV = 0x0011; +// public const int GL_FRONT_FACE_COMMAND_NV = 0x0012; +// public const int GL_NV_compute_program5 = 1; +// public const int GL_COMPUTE_PROGRAM_NV = 0x90FB; +// public const int GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC; +// public const int GL_NV_conditional_render = 1; +// public const int GL_QUERY_WAIT_NV = 0x8E13; +// public const int GL_QUERY_NO_WAIT_NV = 0x8E14; +// public const int GL_QUERY_BY_REGION_WAIT_NV = 0x8E15; +// public const int GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16; +// public const int GL_NV_conservative_raster = 1; +// public const int GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346; +// public const int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347; +// public const int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348; +// public const int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349; +// public const int GL_NV_conservative_raster_dilate = 1; +// public const int GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379; +// public const int GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A; +// public const int GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B; +// public const int GL_NV_conservative_raster_pre_snap = 1; +// public const int GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550; +// public const int GL_NV_conservative_raster_pre_snap_triangles = 1; +// public const int GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D; +// public const int GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E; +// public const int GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F; +// public const int GL_NV_conservative_raster_underestimation = 1; +// public const int GL_NV_copy_depth_to_color = 1; +// public const int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E; +// public const int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F; +// public const int GL_NV_copy_image = 1; +// public const int GL_NV_deep_texture3D = 1; +// public const int GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0; +// public const int GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1; +// public const int GL_NV_depth_buffer_float = 1; +// public const int GL_DEPTH_COMPONENT32F_NV = 0x8DAB; +// public const int GL_DEPTH32F_STENCIL8_NV = 0x8DAC; +// public const int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD; +// public const int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF; +// public const int GL_NV_depth_clamp = 1; +// public const int GL_DEPTH_CLAMP_NV = 0x864F; +// public const int GL_NV_draw_texture = 1; +// public const int GL_NV_draw_vulkan_image = 1; +// public const int GL_NV_evaluators = 1; +// public const int GL_EVAL_2D_NV = 0x86C0; +// public const int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1; +// public const int GL_MAP_TESSELLATION_NV = 0x86C2; +// public const int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3; +// public const int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4; +// public const int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5; +// public const int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6; +// public const int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7; +// public const int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8; +// public const int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9; +// public const int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA; +// public const int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB; +// public const int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC; +// public const int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD; +// public const int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE; +// public const int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF; +// public const int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0; +// public const int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1; +// public const int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2; +// public const int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3; +// public const int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4; +// public const int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5; +// public const int GL_MAX_MAP_TESSELLATION_NV = 0x86D6; +// public const int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7; +// public const int GL_NV_explicit_multisample = 1; +// public const int GL_SAMPLE_POSITION_NV = 0x8E50; +// public const int GL_SAMPLE_MASK_NV = 0x8E51; +// public const int GL_SAMPLE_MASK_VALUE_NV = 0x8E52; +// public const int GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53; +// public const int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54; +// public const int GL_TEXTURE_RENDERBUFFER_NV = 0x8E55; +// public const int GL_SAMPLER_RENDERBUFFER_NV = 0x8E56; +// public const int GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57; +// public const int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58; +// public const int GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59; +// public const int GL_NV_fence = 1; +// public const int GL_ALL_COMPLETED_NV = 0x84F2; +// public const int GL_FENCE_STATUS_NV = 0x84F3; +// public const int GL_FENCE_CONDITION_NV = 0x84F4; +// public const int GL_NV_fill_rectangle = 1; +// public const int GL_FILL_RECTANGLE_NV = 0x933C; +// public const int GL_NV_float_buffer = 1; +// public const int GL_FLOAT_R_NV = 0x8880; +// public const int GL_FLOAT_RG_NV = 0x8881; +// public const int GL_FLOAT_RGB_NV = 0x8882; +// public const int GL_FLOAT_RGBA_NV = 0x8883; +// public const int GL_FLOAT_R16_NV = 0x8884; +// public const int GL_FLOAT_R32_NV = 0x8885; +// public const int GL_FLOAT_RG16_NV = 0x8886; +// public const int GL_FLOAT_RG32_NV = 0x8887; +// public const int GL_FLOAT_RGB16_NV = 0x8888; +// public const int GL_FLOAT_RGB32_NV = 0x8889; +// public const int GL_FLOAT_RGBA16_NV = 0x888A; +// public const int GL_FLOAT_RGBA32_NV = 0x888B; +// public const int GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C; +// public const int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D; +// public const int GL_FLOAT_RGBA_MODE_NV = 0x888E; +// public const int GL_NV_fog_distance = 1; +// public const int GL_FOG_DISTANCE_MODE_NV = 0x855A; +// public const int GL_EYE_RADIAL_NV = 0x855B; +// public const int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; +// public const int GL_NV_fragment_coverage_to_color = 1; +// public const int GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD; +// public const int GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE; +// public const int GL_NV_fragment_program = 1; +// public const int GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868; +// public const int GL_FRAGMENT_PROGRAM_NV = 0x8870; +// public const int GL_MAX_TEXTURE_COORDS_NV = 0x8871; +// public const int GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872; +// public const int GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873; +// public const int GL_PROGRAM_ERROR_STRING_NV = 0x8874; +// public const int GL_NV_fragment_program2 = 1; +// public const int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4; +// public const int GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; +// public const int GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6; +// public const int GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7; +// public const int GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8; +// public const int GL_NV_fragment_program4 = 1; +// public const int GL_NV_fragment_program_option = 1; +// public const int GL_NV_fragment_shader_interlock = 1; +// public const int GL_NV_framebuffer_mixed_samples = 1; +// public const int GL_COVERAGE_MODULATION_TABLE_NV = 0x9331; +// public const int GL_COLOR_SAMPLES_NV = 0x8E20; +// public const int GL_DEPTH_SAMPLES_NV = 0x932D; +// public const int GL_STENCIL_SAMPLES_NV = 0x932E; +// public const int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F; +// public const int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330; +// public const int GL_COVERAGE_MODULATION_NV = 0x9332; +// public const int GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333; +// public const int GL_NV_framebuffer_multisample_coverage = 1; +// public const int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB; +// public const int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10; +// public const int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11; +// public const int GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12; +// public const int GL_NV_geometry_program4 = 1; +// public const int GL_GEOMETRY_PROGRAM_NV = 0x8C26; +// public const int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27; +// public const int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28; +// public const int GL_NV_geometry_shader4 = 1; +// public const int GL_NV_geometry_shader_passthrough = 1; +// public const int GL_NV_gpu_multicast = 1; +// public const int GL_PER_GPU_STORAGE_BIT_NV = 0x0800; +// public const int GL_MULTICAST_GPUS_NV = 0x92BA; +// public const int GL_RENDER_GPU_MASK_NV = 0x9558; +// public const int GL_PER_GPU_STORAGE_NV = 0x9548; +// public const int GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549; +// public const int GL_NV_gpu_program4 = 1; +// public const int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904; +// public const int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905; +// public const int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906; +// public const int GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907; +// public const int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908; +// public const int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909; +// public const int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5; +// public const int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6; +// public const int GL_NV_gpu_program5 = 1; +// public const int GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A; +// public const int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B; +// public const int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C; +// public const int GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D; +// public const int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E; +// public const int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F; +// public const int GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44; +// public const int GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45; +// public const int GL_NV_gpu_program5_mem_extended = 1; +// public const int GL_NV_gpu_shader5 = 1; +// public const int GL_NV_half_float = 1; +// public const int GL_HALF_FLOAT_NV = 0x140B; +// public const int GL_NV_internalformat_sample_query = 1; +// public const int GL_MULTISAMPLES_NV = 0x9371; +// public const int GL_SUPERSAMPLE_SCALE_X_NV = 0x9372; +// public const int GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373; +// public const int GL_CONFORMANT_NV = 0x9374; +// public const int GL_NV_light_max_exponent = 1; +// public const int GL_MAX_SHININESS_NV = 0x8504; +// public const int GL_MAX_SPOT_EXPONENT_NV = 0x8505; +// public const int GL_NV_multisample_coverage = 1; +// public const int GL_NV_multisample_filter_hint = 1; +// public const int GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534; +// public const int GL_NV_occlusion_query = 1; +// public const int GL_PIXEL_COUNTER_BITS_NV = 0x8864; +// public const int GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865; +// public const int GL_PIXEL_COUNT_NV = 0x8866; +// public const int GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867; +// public const int GL_NV_packed_depth_stencil = 1; +// public const int GL_DEPTH_STENCIL_NV = 0x84F9; +// public const int GL_UNSIGNED_INT_24_8_NV = 0x84FA; +// public const int GL_NV_parameter_buffer_object = 1; +// public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0; +// public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1; +// public const int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2; +// public const int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3; +// public const int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4; +// public const int GL_NV_parameter_buffer_object2 = 1; +// public const int GL_NV_path_rendering = 1; +// public const int GL_PATH_FORMAT_SVG_NV = 0x9070; +// public const int GL_PATH_FORMAT_PS_NV = 0x9071; +// public const int GL_STANDARD_FONT_NAME_NV = 0x9072; +// public const int GL_SYSTEM_FONT_NAME_NV = 0x9073; +// public const int GL_FILE_NAME_NV = 0x9074; +// public const int GL_PATH_STROKE_WIDTH_NV = 0x9075; +// public const int GL_PATH_END_CAPS_NV = 0x9076; +// public const int GL_PATH_INITIAL_END_CAP_NV = 0x9077; +// public const int GL_PATH_TERMINAL_END_CAP_NV = 0x9078; +// public const int GL_PATH_JOIN_STYLE_NV = 0x9079; +// public const int GL_PATH_MITER_LIMIT_NV = 0x907A; +// public const int GL_PATH_DASH_CAPS_NV = 0x907B; +// public const int GL_PATH_INITIAL_DASH_CAP_NV = 0x907C; +// public const int GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D; +// public const int GL_PATH_DASH_OFFSET_NV = 0x907E; +// public const int GL_PATH_CLIENT_LENGTH_NV = 0x907F; +// public const int GL_PATH_FILL_MODE_NV = 0x9080; +// public const int GL_PATH_FILL_MASK_NV = 0x9081; +// public const int GL_PATH_FILL_COVER_MODE_NV = 0x9082; +// public const int GL_PATH_STROKE_COVER_MODE_NV = 0x9083; +// public const int GL_PATH_STROKE_MASK_NV = 0x9084; +// public const int GL_COUNT_UP_NV = 0x9088; +// public const int GL_COUNT_DOWN_NV = 0x9089; +// public const int GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A; +// public const int GL_CONVEX_HULL_NV = 0x908B; +// public const int GL_BOUNDING_BOX_NV = 0x908D; +// public const int GL_TRANSLATE_X_NV = 0x908E; +// public const int GL_TRANSLATE_Y_NV = 0x908F; +// public const int GL_TRANSLATE_2D_NV = 0x9090; +// public const int GL_TRANSLATE_3D_NV = 0x9091; +// public const int GL_AFFINE_2D_NV = 0x9092; +// public const int GL_AFFINE_3D_NV = 0x9094; +// public const int GL_TRANSPOSE_AFFINE_2D_NV = 0x9096; +// public const int GL_TRANSPOSE_AFFINE_3D_NV = 0x9098; +// public const int GL_UTF8_NV = 0x909A; +// public const int GL_UTF16_NV = 0x909B; +// public const int GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C; +// public const int GL_PATH_COMMAND_COUNT_NV = 0x909D; +// public const int GL_PATH_COORD_COUNT_NV = 0x909E; +// public const int GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F; +// public const int GL_PATH_COMPUTED_LENGTH_NV = 0x90A0; +// public const int GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1; +// public const int GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2; +// public const int GL_SQUARE_NV = 0x90A3; +// public const int GL_ROUND_NV = 0x90A4; +// public const int GL_TRIANGULAR_NV = 0x90A5; +// public const int GL_BEVEL_NV = 0x90A6; +// public const int GL_MITER_REVERT_NV = 0x90A7; +// public const int GL_MITER_TRUNCATE_NV = 0x90A8; +// public const int GL_SKIP_MISSING_GLYPH_NV = 0x90A9; +// public const int GL_USE_MISSING_GLYPH_NV = 0x90AA; +// public const int GL_PATH_ERROR_POSITION_NV = 0x90AB; +// public const int GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD; +// public const int GL_ADJACENT_PAIRS_NV = 0x90AE; +// public const int GL_FIRST_TO_REST_NV = 0x90AF; +// public const int GL_PATH_GEN_MODE_NV = 0x90B0; +// public const int GL_PATH_GEN_COEFF_NV = 0x90B1; +// public const int GL_PATH_GEN_COMPONENTS_NV = 0x90B3; +// public const int GL_PATH_STENCIL_FUNC_NV = 0x90B7; +// public const int GL_PATH_STENCIL_REF_NV = 0x90B8; +// public const int GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9; +// public const int GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD; +// public const int GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE; +// public const int GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF; +// public const int GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4; +// public const int GL_MOVE_TO_RESETS_NV = 0x90B5; +// public const int GL_MOVE_TO_CONTINUES_NV = 0x90B6; +// public const int GL_CLOSE_PATH_NV = 0x00; +// public const int GL_MOVE_TO_NV = 0x02; +// public const int GL_RELATIVE_MOVE_TO_NV = 0x03; +// public const int GL_LINE_TO_NV = 0x04; +// public const int GL_RELATIVE_LINE_TO_NV = 0x05; +// public const int GL_HORIZONTAL_LINE_TO_NV = 0x06; +// public const int GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07; +// public const int GL_VERTICAL_LINE_TO_NV = 0x08; +// public const int GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09; +// public const int GL_QUADRATIC_CURVE_TO_NV = 0x0A; +// public const int GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B; +// public const int GL_CUBIC_CURVE_TO_NV = 0x0C; +// public const int GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D; +// public const int GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E; +// public const int GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F; +// public const int GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10; +// public const int GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11; +// public const int GL_SMALL_CCW_ARC_TO_NV = 0x12; +// public const int GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13; +// public const int GL_SMALL_CW_ARC_TO_NV = 0x14; +// public const int GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15; +// public const int GL_LARGE_CCW_ARC_TO_NV = 0x16; +// public const int GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17; +// public const int GL_LARGE_CW_ARC_TO_NV = 0x18; +// public const int GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19; +// public const int GL_RESTART_PATH_NV = 0xF0; +// public const int GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2; +// public const int GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4; +// public const int GL_RECT_NV = 0xF6; +// public const int GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8; +// public const int GL_CIRCULAR_CW_ARC_TO_NV = 0xFA; +// public const int GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC; +// public const int GL_ARC_TO_NV = 0xFE; +// public const int GL_RELATIVE_ARC_TO_NV = 0xFF; +// public const int GL_BOLD_BIT_NV = 0x01; +// public const int GL_ITALIC_BIT_NV = 0x02; +// public const int GL_GLYPH_WIDTH_BIT_NV = 0x01; +// public const int GL_GLYPH_HEIGHT_BIT_NV = 0x02; +// public const int GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04; +// public const int GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08; +// public const int GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10; +// public const int GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20; +// public const int GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40; +// public const int GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80; +// public const int GL_GLYPH_HAS_KERNING_BIT_NV = 0x100; +// public const int GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000; +// public const int GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000; +// public const int GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000; +// public const int GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000; +// public const int GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000; +// public const int GL_FONT_ASCENDER_BIT_NV = 0x00200000; +// public const int GL_FONT_DESCENDER_BIT_NV = 0x00400000; +// public const int GL_FONT_HEIGHT_BIT_NV = 0x00800000; +// public const int GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000; +// public const int GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000; +// public const int GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000; +// public const int GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000; +// public const int GL_FONT_HAS_KERNING_BIT_NV = 0x10000000; +// public const int GL_ROUNDED_RECT_NV = 0xE8; +// public const int GL_RELATIVE_ROUNDED_RECT_NV = 0xE9; +// public const int GL_ROUNDED_RECT2_NV = 0xEA; +// public const int GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB; +// public const int GL_ROUNDED_RECT4_NV = 0xEC; +// public const int GL_RELATIVE_ROUNDED_RECT4_NV = 0xED; +// public const int GL_ROUNDED_RECT8_NV = 0xEE; +// public const int GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF; +// public const int GL_RELATIVE_RECT_NV = 0xF7; +// public const int GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368; +// public const int GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369; +// public const int GL_FONT_UNAVAILABLE_NV = 0x936A; +// public const int GL_FONT_UNINTELLIGIBLE_NV = 0x936B; +// public const int GL_CONIC_CURVE_TO_NV = 0x1A; +// public const int GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B; +// public const int GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000; +// public const int GL_STANDARD_FONT_FORMAT_NV = 0x936C; +// public const int GL_2_BYTES_NV = 0x1407; +// public const int GL_3_BYTES_NV = 0x1408; +// public const int GL_4_BYTES_NV = 0x1409; +// public const int GL_EYE_LINEAR_NV = 0x2400; +// public const int GL_OBJECT_LINEAR_NV = 0x2401; +// public const int GL_CONSTANT_NV = 0x8576; +// public const int GL_PATH_FOG_GEN_MODE_NV = 0x90AC; +// public const int GL_PRIMARY_COLOR_NV = 0x852C; +// public const int GL_SECONDARY_COLOR_NV = 0x852D; +// public const int GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2; +// public const int GL_PATH_PROJECTION_NV = 0x1701; +// public const int GL_PATH_MODELVIEW_NV = 0x1700; +// public const int GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3; +// public const int GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6; +// public const int GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36; +// public const int GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3; +// public const int GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4; +// public const int GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7; +// public const int GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38; +// public const int GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4; +// public const int GL_FRAGMENT_INPUT_NV = 0x936D; +// public const int GL_NV_path_rendering_shared_edge = 1; +// public const int GL_SHARED_EDGE_NV = 0xC0; +// public const int GL_NV_pixel_data_range = 1; +// public const int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878; +// public const int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879; +// public const int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A; +// public const int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B; +// public const int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C; +// public const int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D; +// public const int GL_NV_point_sprite = 1; +// public const int GL_POINT_SPRITE_NV = 0x8861; +// public const int GL_COORD_REPLACE_NV = 0x8862; +// public const int GL_POINT_SPRITE_R_MODE_NV = 0x8863; +// public const int GL_NV_present_video = 1; +// public const int GL_FRAME_NV = 0x8E26; +// public const int GL_FIELDS_NV = 0x8E27; +// public const int GL_CURRENT_TIME_NV = 0x8E28; +// public const int GL_NUM_FILL_STREAMS_NV = 0x8E29; +// public const int GL_PRESENT_TIME_NV = 0x8E2A; +// public const int GL_PRESENT_DURATION_NV = 0x8E2B; +// public const int GL_NV_primitive_restart = 1; +// public const int GL_PRIMITIVE_RESTART_NV = 0x8558; +// public const int GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559; +// public const int GL_NV_query_resource = 1; +// public const int GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540; +// public const int GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542; +// public const int GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544; +// public const int GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545; +// public const int GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546; +// public const int GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547; +// public const int GL_NV_query_resource_tag = 1; +// public const int GL_NV_register_combiners = 1; +// public const int GL_REGISTER_COMBINERS_NV = 0x8522; +// public const int GL_VARIABLE_A_NV = 0x8523; +// public const int GL_VARIABLE_B_NV = 0x8524; +// public const int GL_VARIABLE_C_NV = 0x8525; +// public const int GL_VARIABLE_D_NV = 0x8526; +// public const int GL_VARIABLE_E_NV = 0x8527; +// public const int GL_VARIABLE_F_NV = 0x8528; +// public const int GL_VARIABLE_G_NV = 0x8529; +// public const int GL_CONSTANT_COLOR0_NV = 0x852A; +// public const int GL_CONSTANT_COLOR1_NV = 0x852B; +// public const int GL_SPARE0_NV = 0x852E; +// public const int GL_SPARE1_NV = 0x852F; +// public const int GL_DISCARD_NV = 0x8530; +// public const int GL_E_TIMES_F_NV = 0x8531; +// public const int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; +// public const int GL_UNSIGNED_IDENTITY_NV = 0x8536; +// public const int GL_UNSIGNED_INVERT_NV = 0x8537; +// public const int GL_EXPAND_NORMAL_NV = 0x8538; +// public const int GL_EXPAND_NEGATE_NV = 0x8539; +// public const int GL_HALF_BIAS_NORMAL_NV = 0x853A; +// public const int GL_HALF_BIAS_NEGATE_NV = 0x853B; +// public const int GL_SIGNED_IDENTITY_NV = 0x853C; +// public const int GL_SIGNED_NEGATE_NV = 0x853D; +// public const int GL_SCALE_BY_TWO_NV = 0x853E; +// public const int GL_SCALE_BY_FOUR_NV = 0x853F; +// public const int GL_SCALE_BY_ONE_HALF_NV = 0x8540; +// public const int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; +// public const int GL_COMBINER_INPUT_NV = 0x8542; +// public const int GL_COMBINER_MAPPING_NV = 0x8543; +// public const int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; +// public const int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; +// public const int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; +// public const int GL_COMBINER_MUX_SUM_NV = 0x8547; +// public const int GL_COMBINER_SCALE_NV = 0x8548; +// public const int GL_COMBINER_BIAS_NV = 0x8549; +// public const int GL_COMBINER_AB_OUTPUT_NV = 0x854A; +// public const int GL_COMBINER_CD_OUTPUT_NV = 0x854B; +// public const int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; +// public const int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; +// public const int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; +// public const int GL_COLOR_SUM_CLAMP_NV = 0x854F; +// public const int GL_COMBINER0_NV = 0x8550; +// public const int GL_COMBINER1_NV = 0x8551; +// public const int GL_COMBINER2_NV = 0x8552; +// public const int GL_COMBINER3_NV = 0x8553; +// public const int GL_COMBINER4_NV = 0x8554; +// public const int GL_COMBINER5_NV = 0x8555; +// public const int GL_COMBINER6_NV = 0x8556; +// public const int GL_COMBINER7_NV = 0x8557; +// public const int GL_NV_register_combiners2 = 1; +// public const int GL_PER_STAGE_CONSTANTS_NV = 0x8535; +// public const int GL_NV_robustness_video_memory_purge = 1; +// public const int GL_PURGED_CONTEXT_RESET_NV = 0x92BB; +// public const int GL_NV_sample_locations = 1; +// public const int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D; +// public const int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E; +// public const int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F; +// public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340; +// public const int GL_SAMPLE_LOCATION_NV = 0x8E50; +// public const int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341; +// public const int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342; +// public const int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343; +// public const int GL_NV_sample_mask_override_coverage = 1; +// public const int GL_NV_shader_atomic_counters = 1; +// public const int GL_NV_shader_atomic_float = 1; +// public const int GL_NV_shader_atomic_float64 = 1; +// public const int GL_NV_shader_atomic_fp16_vector = 1; +// public const int GL_NV_shader_atomic_int64 = 1; +// public const int GL_NV_shader_buffer_load = 1; +// public const int GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D; +// public const int GL_GPU_ADDRESS_NV = 0x8F34; +// public const int GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35; +// public const int GL_NV_shader_buffer_store = 1; +// public const int GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010; +// public const int GL_NV_shader_storage_buffer_object = 1; +// public const int GL_NV_shader_thread_group = 1; +// public const int GL_WARP_SIZE_NV = 0x9339; +// public const int GL_WARPS_PER_SM_NV = 0x933A; +// public const int GL_SM_COUNT_NV = 0x933B; +// public const int GL_NV_shader_thread_shuffle = 1; +// public const int GL_NV_stereo_view_rendering = 1; +// public const int GL_NV_tessellation_program5 = 1; +// public const int GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8; +// public const int GL_TESS_CONTROL_PROGRAM_NV = 0x891E; +// public const int GL_TESS_EVALUATION_PROGRAM_NV = 0x891F; +// public const int GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74; +// public const int GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75; +// public const int GL_NV_texgen_emboss = 1; +// public const int GL_EMBOSS_LIGHT_NV = 0x855D; +// public const int GL_EMBOSS_CONSTANT_NV = 0x855E; +// public const int GL_EMBOSS_MAP_NV = 0x855F; +// public const int GL_NV_texgen_reflection = 1; +// public const int GL_NORMAL_MAP_NV = 0x8511; +// public const int GL_REFLECTION_MAP_NV = 0x8512; +// public const int GL_NV_texture_barrier = 1; +// public const int GL_NV_texture_compression_vtc = 1; +// public const int GL_NV_texture_env_combine4 = 1; +// public const int GL_COMBINE4_NV = 0x8503; +// public const int GL_SOURCE3_RGB_NV = 0x8583; +// public const int GL_SOURCE3_ALPHA_NV = 0x858B; +// public const int GL_OPERAND3_RGB_NV = 0x8593; +// public const int GL_OPERAND3_ALPHA_NV = 0x859B; +// public const int GL_NV_texture_expand_normal = 1; +// public const int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F; +// public const int GL_NV_texture_multisample = 1; +// public const int GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045; +// public const int GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046; +// public const int GL_NV_texture_rectangle = 1; +// public const int GL_TEXTURE_RECTANGLE_NV = 0x84F5; +// public const int GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6; +// public const int GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7; +// public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8; +// public const int GL_NV_texture_rectangle_compressed = 1; +// public const int GL_NV_texture_shader = 1; +// public const int GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C; +// public const int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D; +// public const int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E; +// public const int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9; +// public const int GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA; +// public const int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB; +// public const int GL_DSDT_MAG_INTENSITY_NV = 0x86DC; +// public const int GL_SHADER_CONSISTENT_NV = 0x86DD; +// public const int GL_TEXTURE_SHADER_NV = 0x86DE; +// public const int GL_SHADER_OPERATION_NV = 0x86DF; +// public const int GL_CULL_MODES_NV = 0x86E0; +// public const int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; +// public const int GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2; +// public const int GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3; +// public const int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1; +// public const int GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2; +// public const int GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3; +// public const int GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4; +// public const int GL_CONST_EYE_NV = 0x86E5; +// public const int GL_PASS_THROUGH_NV = 0x86E6; +// public const int GL_CULL_FRAGMENT_NV = 0x86E7; +// public const int GL_OFFSET_TEXTURE_2D_NV = 0x86E8; +// public const int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9; +// public const int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA; +// public const int GL_DOT_PRODUCT_NV = 0x86EC; +// public const int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED; +// public const int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE; +// public const int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0; +// public const int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1; +// public const int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2; +// public const int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3; +// public const int GL_HILO_NV = 0x86F4; +// public const int GL_DSDT_NV = 0x86F5; +// public const int GL_DSDT_MAG_NV = 0x86F6; +// public const int GL_DSDT_MAG_VIB_NV = 0x86F7; +// public const int GL_HILO16_NV = 0x86F8; +// public const int GL_SIGNED_HILO_NV = 0x86F9; +// public const int GL_SIGNED_HILO16_NV = 0x86FA; +// public const int GL_SIGNED_RGBA_NV = 0x86FB; +// public const int GL_SIGNED_RGBA8_NV = 0x86FC; +// public const int GL_SIGNED_RGB_NV = 0x86FE; +// public const int GL_SIGNED_RGB8_NV = 0x86FF; +// public const int GL_SIGNED_LUMINANCE_NV = 0x8701; +// public const int GL_SIGNED_LUMINANCE8_NV = 0x8702; +// public const int GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703; +// public const int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704; +// public const int GL_SIGNED_ALPHA_NV = 0x8705; +// public const int GL_SIGNED_ALPHA8_NV = 0x8706; +// public const int GL_SIGNED_INTENSITY_NV = 0x8707; +// public const int GL_SIGNED_INTENSITY8_NV = 0x8708; +// public const int GL_DSDT8_NV = 0x8709; +// public const int GL_DSDT8_MAG8_NV = 0x870A; +// public const int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; +// public const int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C; +// public const int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D; +// public const int GL_HI_SCALE_NV = 0x870E; +// public const int GL_LO_SCALE_NV = 0x870F; +// public const int GL_DS_SCALE_NV = 0x8710; +// public const int GL_DT_SCALE_NV = 0x8711; +// public const int GL_MAGNITUDE_SCALE_NV = 0x8712; +// public const int GL_VIBRANCE_SCALE_NV = 0x8713; +// public const int GL_HI_BIAS_NV = 0x8714; +// public const int GL_LO_BIAS_NV = 0x8715; +// public const int GL_DS_BIAS_NV = 0x8716; +// public const int GL_DT_BIAS_NV = 0x8717; +// public const int GL_MAGNITUDE_BIAS_NV = 0x8718; +// public const int GL_VIBRANCE_BIAS_NV = 0x8719; +// public const int GL_TEXTURE_BORDER_VALUES_NV = 0x871A; +// public const int GL_TEXTURE_HI_SIZE_NV = 0x871B; +// public const int GL_TEXTURE_LO_SIZE_NV = 0x871C; +// public const int GL_TEXTURE_DS_SIZE_NV = 0x871D; +// public const int GL_TEXTURE_DT_SIZE_NV = 0x871E; +// public const int GL_TEXTURE_MAG_SIZE_NV = 0x871F; +// public const int GL_NV_texture_shader2 = 1; +// public const int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; +// public const int GL_NV_texture_shader3 = 1; +// public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850; +// public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851; +// public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852; +// public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853; +// public const int GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854; +// public const int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855; +// public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856; +// public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857; +// public const int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858; +// public const int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859; +// public const int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A; +// public const int GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B; +// public const int GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C; +// public const int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D; +// public const int GL_HILO8_NV = 0x885E; +// public const int GL_SIGNED_HILO8_NV = 0x885F; +// public const int GL_FORCE_BLUE_TO_ONE_NV = 0x8860; +// public const int GL_NV_transform_feedback = 1; +// public const int GL_BACK_PRIMARY_COLOR_NV = 0x8C77; +// public const int GL_BACK_SECONDARY_COLOR_NV = 0x8C78; +// public const int GL_TEXTURE_COORD_NV = 0x8C79; +// public const int GL_CLIP_DISTANCE_NV = 0x8C7A; +// public const int GL_VERTEX_ID_NV = 0x8C7B; +// public const int GL_PRIMITIVE_ID_NV = 0x8C7C; +// public const int GL_GENERIC_ATTRIB_NV = 0x8C7D; +// public const int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80; +// public const int GL_ACTIVE_VARYINGS_NV = 0x8C81; +// public const int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82; +// public const int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85; +// public const int GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86; +// public const int GL_PRIMITIVES_GENERATED_NV = 0x8C87; +// public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88; +// public const int GL_RASTERIZER_DISCARD_NV = 0x8C89; +// public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A; +// public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B; +// public const int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C; +// public const int GL_SEPARATE_ATTRIBS_NV = 0x8C8D; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F; +// public const int GL_LAYER_NV = 0x8DAA; +// public const int GL_NEXT_BUFFER_NV = -2; +// public const int GL_SKIP_COMPONENTS4_NV = -3; +// public const int GL_SKIP_COMPONENTS3_NV = -4; +// public const int GL_SKIP_COMPONENTS2_NV = -5; +// public const int GL_SKIP_COMPONENTS1_NV = -6; +// public const int GL_NV_transform_feedback2 = 1; +// public const int GL_TRANSFORM_FEEDBACK_NV = 0x8E22; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23; +// public const int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24; +// public const int GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25; +// public const int GL_NV_uniform_buffer_unified_memory = 1; +// public const int GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E; +// public const int GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F; +// public const int GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370; +// public const int GL_NV_vdpau_interop = 1; +// public const int GL_SURFACE_STATE_NV = 0x86EB; +// public const int GL_SURFACE_REGISTERED_NV = 0x86FD; +// public const int GL_SURFACE_MAPPED_NV = 0x8700; +// public const int GL_WRITE_DISCARD_NV = 0x88BE; +// public const int GL_NV_vertex_array_range = 1; +// public const int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; +// public const int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; +// public const int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; +// public const int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; +// public const int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; +// public const int GL_NV_vertex_array_range2 = 1; +// public const int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533; +// public const int GL_NV_vertex_attrib_integer_64bit = 1; +// public const int GL_NV_vertex_buffer_unified_memory = 1; +// public const int GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E; +// public const int GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F; +// public const int GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20; +// public const int GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21; +// public const int GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22; +// public const int GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23; +// public const int GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24; +// public const int GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25; +// public const int GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26; +// public const int GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27; +// public const int GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28; +// public const int GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29; +// public const int GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A; +// public const int GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B; +// public const int GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C; +// public const int GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D; +// public const int GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E; +// public const int GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F; +// public const int GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30; +// public const int GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31; +// public const int GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32; +// public const int GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33; +// public const int GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40; +// public const int GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41; +// public const int GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42; +// public const int GL_NV_vertex_program = 1; +// public const int GL_VERTEX_PROGRAM_NV = 0x8620; +// public const int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; +// public const int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; +// public const int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; +// public const int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; +// public const int GL_CURRENT_ATTRIB_NV = 0x8626; +// public const int GL_PROGRAM_LENGTH_NV = 0x8627; +// public const int GL_PROGRAM_STRING_NV = 0x8628; +// public const int GL_MODELVIEW_PROJECTION_NV = 0x8629; +// public const int GL_IDENTITY_NV = 0x862A; +// public const int GL_INVERSE_NV = 0x862B; +// public const int GL_TRANSPOSE_NV = 0x862C; +// public const int GL_INVERSE_TRANSPOSE_NV = 0x862D; +// public const int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; +// public const int GL_MAX_TRACK_MATRICES_NV = 0x862F; +// public const int GL_MATRIX0_NV = 0x8630; +// public const int GL_MATRIX1_NV = 0x8631; +// public const int GL_MATRIX2_NV = 0x8632; +// public const int GL_MATRIX3_NV = 0x8633; +// public const int GL_MATRIX4_NV = 0x8634; +// public const int GL_MATRIX5_NV = 0x8635; +// public const int GL_MATRIX6_NV = 0x8636; +// public const int GL_MATRIX7_NV = 0x8637; +// public const int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; +// public const int GL_CURRENT_MATRIX_NV = 0x8641; +// public const int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; +// public const int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; +// public const int GL_PROGRAM_PARAMETER_NV = 0x8644; +// public const int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; +// public const int GL_PROGRAM_TARGET_NV = 0x8646; +// public const int GL_PROGRAM_RESIDENT_NV = 0x8647; +// public const int GL_TRACK_MATRIX_NV = 0x8648; +// public const int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; +// public const int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; +// public const int GL_PROGRAM_ERROR_POSITION_NV = 0x864B; +// public const int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; +// public const int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; +// public const int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; +// public const int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; +// public const int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; +// public const int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; +// public const int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; +// public const int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; +// public const int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; +// public const int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; +// public const int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; +// public const int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; +// public const int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; +// public const int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; +// public const int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; +// public const int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; +// public const int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; +// public const int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; +// public const int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; +// public const int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; +// public const int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; +// public const int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; +// public const int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; +// public const int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; +// public const int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; +// public const int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; +// public const int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; +// public const int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; +// public const int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; +// public const int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; +// public const int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; +// public const int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; +// public const int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; +// public const int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; +// public const int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; +// public const int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; +// public const int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; +// public const int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; +// public const int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; +// public const int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; +// public const int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; +// public const int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; +// public const int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; +// public const int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; +// public const int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; +// public const int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; +// public const int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; +// public const int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; +// public const int GL_NV_vertex_program1_1 = 1; +// public const int GL_NV_vertex_program2 = 1; +// public const int GL_NV_vertex_program2_option = 1; +// public const int GL_NV_vertex_program3 = 1; +// public const int GL_NV_vertex_program4 = 1; +// public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD; +// public const int GL_NV_video_capture = 1; +// public const int GL_VIDEO_BUFFER_NV = 0x9020; +// public const int GL_VIDEO_BUFFER_BINDING_NV = 0x9021; +// public const int GL_FIELD_UPPER_NV = 0x9022; +// public const int GL_FIELD_LOWER_NV = 0x9023; +// public const int GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024; +// public const int GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025; +// public const int GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026; +// public const int GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027; +// public const int GL_VIDEO_BUFFER_PITCH_NV = 0x9028; +// public const int GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029; +// public const int GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A; +// public const int GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B; +// public const int GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C; +// public const int GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D; +// public const int GL_PARTIAL_SUCCESS_NV = 0x902E; +// public const int GL_SUCCESS_NV = 0x902F; +// public const int GL_FAILURE_NV = 0x9030; +// public const int GL_YCBYCR8_422_NV = 0x9031; +// public const int GL_YCBAYCR8A_4224_NV = 0x9032; +// public const int GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033; +// public const int GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034; +// public const int GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035; +// public const int GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036; +// public const int GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037; +// public const int GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038; +// public const int GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039; +// public const int GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A; +// public const int GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B; +// public const int GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C; +// public const int GL_NV_viewport_array2 = 1; +// public const int GL_NV_viewport_swizzle = 1; +// public const int GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350; +// public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351; +// public const int GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352; +// public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353; +// public const int GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354; +// public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355; +// public const int GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356; +// public const int GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357; +// public const int GL_VIEWPORT_SWIZZLE_X_NV = 0x9358; +// public const int GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359; +// public const int GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A; +// public const int GL_VIEWPORT_SWIZZLE_W_NV = 0x935B; +// public const int GL_OML_interlace = 1; +// public const int GL_INTERLACE_OML = 0x8980; +// public const int GL_INTERLACE_READ_OML = 0x8981; +// public const int GL_OML_resample = 1; +// public const int GL_PACK_RESAMPLE_OML = 0x8984; +// public const int GL_UNPACK_RESAMPLE_OML = 0x8985; +// public const int GL_RESAMPLE_REPLICATE_OML = 0x8986; +// public const int GL_RESAMPLE_ZERO_FILL_OML = 0x8987; +// public const int GL_RESAMPLE_AVERAGE_OML = 0x8988; +// public const int GL_RESAMPLE_DECIMATE_OML = 0x8989; +// public const int GL_OML_subsample = 1; +// public const int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982; +// public const int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983; +// public const int GL_OVR_multiview = 1; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630; +// public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632; +// public const int GL_MAX_VIEWS_OVR = 0x9631; +// public const int GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633; +// public const int GL_OVR_multiview2 = 1; +// public const int GL_PGI_misc_hints = 1; +// public const int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8; +// public const int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD; +// public const int GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE; +// public const int GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202; +// public const int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203; +// public const int GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204; +// public const int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C; +// public const int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D; +// public const int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E; +// public const int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F; +// public const int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210; +// public const int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211; +// public const int GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216; +// public const int GL_STRICT_LIGHTING_HINT_PGI = 0x1A217; +// public const int GL_STRICT_SCISSOR_HINT_PGI = 0x1A218; +// public const int GL_FULL_STIPPLE_HINT_PGI = 0x1A219; +// public const int GL_CLIP_NEAR_HINT_PGI = 0x1A220; +// public const int GL_CLIP_FAR_HINT_PGI = 0x1A221; +// public const int GL_WIDE_LINE_HINT_PGI = 0x1A222; +// public const int GL_BACK_NORMALS_HINT_PGI = 0x1A223; +// public const int GL_PGI_vertex_hints = 1; +// public const int GL_VERTEX_DATA_HINT_PGI = 0x1A22A; +// public const int GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B; +// public const int GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C; +// public const int GL_MAX_VERTEX_HINT_PGI = 0x1A22D; +// public const int GL_COLOR3_BIT_PGI = 0x00010000; +// public const int GL_COLOR4_BIT_PGI = 0x00020000; +// public const int GL_EDGEFLAG_BIT_PGI = 0x00040000; +// public const int GL_INDEX_BIT_PGI = 0x00080000; +// public const int GL_MAT_AMBIENT_BIT_PGI = 0x00100000; +// public const int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; +// public const int GL_MAT_DIFFUSE_BIT_PGI = 0x00400000; +// public const int GL_MAT_EMISSION_BIT_PGI = 0x00800000; +// public const int GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000; +// public const int GL_MAT_SHININESS_BIT_PGI = 0x02000000; +// public const int GL_MAT_SPECULAR_BIT_PGI = 0x04000000; +// public const int GL_NORMAL_BIT_PGI = 0x08000000; +// public const int GL_TEXCOORD1_BIT_PGI = 0x10000000; +// public const int GL_TEXCOORD2_BIT_PGI = 0x20000000; +// public const int GL_TEXCOORD3_BIT_PGI = 0x40000000; +// public const int GL_TEXCOORD4_BIT_PGI = unchecked((int)0x80000000); +// public const int GL_VERTEX23_BIT_PGI = 0x00000004; +// public const int GL_VERTEX4_BIT_PGI = 0x00000008; +// public const int GL_REND_screen_coordinates = 1; +// public const int GL_SCREEN_COORDINATES_REND = 0x8490; +// public const int GL_INVERTED_SCREEN_W_REND = 0x8491; +// public const int GL_S3_s3tc = 1; +// public const int GL_RGB_S3TC = 0x83A0; +// public const int GL_RGB4_S3TC = 0x83A1; +// public const int GL_RGBA_S3TC = 0x83A2; +// public const int GL_RGBA4_S3TC = 0x83A3; +// public const int GL_RGBA_DXT5_S3TC = 0x83A4; +// public const int GL_RGBA4_DXT5_S3TC = 0x83A5; +// public const int GL_SGIS_detail_texture = 1; +// public const int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; +// public const int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; +// public const int GL_LINEAR_DETAIL_SGIS = 0x8097; +// public const int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; +// public const int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; +// public const int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; +// public const int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; +// public const int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; +// public const int GL_SGIS_fog_function = 1; +// public const int GL_FOG_FUNC_SGIS = 0x812A; +// public const int GL_FOG_FUNC_POINTS_SGIS = 0x812B; +// public const int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; +// public const int GL_SGIS_generate_mipmap = 1; +// public const int GL_GENERATE_MIPMAP_SGIS = 0x8191; +// public const int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; +// public const int GL_SGIS_multisample = 1; +// public const int GL_MULTISAMPLE_SGIS = 0x809D; +// public const int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; +// public const int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; +// public const int GL_SAMPLE_MASK_SGIS = 0x80A0; +// public const int GL_1PASS_SGIS = 0x80A1; +// public const int GL_2PASS_0_SGIS = 0x80A2; +// public const int GL_2PASS_1_SGIS = 0x80A3; +// public const int GL_4PASS_0_SGIS = 0x80A4; +// public const int GL_4PASS_1_SGIS = 0x80A5; +// public const int GL_4PASS_2_SGIS = 0x80A6; +// public const int GL_4PASS_3_SGIS = 0x80A7; +// public const int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; +// public const int GL_SAMPLES_SGIS = 0x80A9; +// public const int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; +// public const int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; +// public const int GL_SAMPLE_PATTERN_SGIS = 0x80AC; +// public const int GL_SGIS_pixel_texture = 1; +// public const int GL_PIXEL_TEXTURE_SGIS = 0x8353; +// public const int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; +// public const int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; +// public const int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; +// public const int GL_SGIS_point_line_texgen = 1; +// public const int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; +// public const int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; +// public const int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; +// public const int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; +// public const int GL_EYE_POINT_SGIS = 0x81F4; +// public const int GL_OBJECT_POINT_SGIS = 0x81F5; +// public const int GL_EYE_LINE_SGIS = 0x81F6; +// public const int GL_OBJECT_LINE_SGIS = 0x81F7; +// public const int GL_SGIS_point_parameters = 1; +// public const int GL_POINT_SIZE_MIN_SGIS = 0x8126; +// public const int GL_POINT_SIZE_MAX_SGIS = 0x8127; +// public const int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; +// public const int GL_DISTANCE_ATTENUATION_SGIS = 0x8129; +// public const int GL_SGIS_sharpen_texture = 1; +// public const int GL_LINEAR_SHARPEN_SGIS = 0x80AD; +// public const int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; +// public const int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; +// public const int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; +// public const int GL_SGIS_texture4D = 1; +// public const int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; +// public const int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; +// public const int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; +// public const int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; +// public const int GL_TEXTURE_4D_SGIS = 0x8134; +// public const int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; +// public const int GL_TEXTURE_4DSIZE_SGIS = 0x8136; +// public const int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; +// public const int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; +// public const int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; +// public const int GL_SGIS_texture_border_clamp = 1; +// public const int GL_CLAMP_TO_BORDER_SGIS = 0x812D; +// public const int GL_SGIS_texture_color_mask = 1; +// public const int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; +// public const int GL_SGIS_texture_edge_clamp = 1; +// public const int GL_CLAMP_TO_EDGE_SGIS = 0x812F; +// public const int GL_SGIS_texture_filter4 = 1; +// public const int GL_FILTER4_SGIS = 0x8146; +// public const int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; +// public const int GL_SGIS_texture_lod = 1; +// public const int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; +// public const int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; +// public const int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; +// public const int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; +// public const int GL_SGIS_texture_select = 1; +// public const int GL_DUAL_ALPHA4_SGIS = 0x8110; +// public const int GL_DUAL_ALPHA8_SGIS = 0x8111; +// public const int GL_DUAL_ALPHA12_SGIS = 0x8112; +// public const int GL_DUAL_ALPHA16_SGIS = 0x8113; +// public const int GL_DUAL_LUMINANCE4_SGIS = 0x8114; +// public const int GL_DUAL_LUMINANCE8_SGIS = 0x8115; +// public const int GL_DUAL_LUMINANCE12_SGIS = 0x8116; +// public const int GL_DUAL_LUMINANCE16_SGIS = 0x8117; +// public const int GL_DUAL_INTENSITY4_SGIS = 0x8118; +// public const int GL_DUAL_INTENSITY8_SGIS = 0x8119; +// public const int GL_DUAL_INTENSITY12_SGIS = 0x811A; +// public const int GL_DUAL_INTENSITY16_SGIS = 0x811B; +// public const int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; +// public const int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; +// public const int GL_QUAD_ALPHA4_SGIS = 0x811E; +// public const int GL_QUAD_ALPHA8_SGIS = 0x811F; +// public const int GL_QUAD_LUMINANCE4_SGIS = 0x8120; +// public const int GL_QUAD_LUMINANCE8_SGIS = 0x8121; +// public const int GL_QUAD_INTENSITY4_SGIS = 0x8122; +// public const int GL_QUAD_INTENSITY8_SGIS = 0x8123; +// public const int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; +// public const int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; +// public const int GL_SGIX_async = 1; +// public const int GL_ASYNC_MARKER_SGIX = 0x8329; +// public const int GL_SGIX_async_histogram = 1; +// public const int GL_ASYNC_HISTOGRAM_SGIX = 0x832C; +// public const int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; +// public const int GL_SGIX_async_pixel = 1; +// public const int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; +// public const int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; +// public const int GL_ASYNC_READ_PIXELS_SGIX = 0x835E; +// public const int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; +// public const int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; +// public const int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; +// public const int GL_SGIX_blend_alpha_minmax = 1; +// public const int GL_ALPHA_MIN_SGIX = 0x8320; +// public const int GL_ALPHA_MAX_SGIX = 0x8321; +// public const int GL_SGIX_calligraphic_fragment = 1; +// public const int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; +// public const int GL_SGIX_clipmap = 1; +// public const int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; +// public const int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; +// public const int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; +// public const int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; +// public const int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; +// public const int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; +// public const int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; +// public const int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; +// public const int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; +// public const int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; +// public const int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; +// public const int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; +// public const int GL_SGIX_convolution_accuracy = 1; +// public const int GL_CONVOLUTION_HINT_SGIX = 0x8316; +// public const int GL_SGIX_depth_pass_instrument = 1; +// public const int GL_SGIX_depth_texture = 1; +// public const int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; +// public const int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; +// public const int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; +// public const int GL_SGIX_flush_raster = 1; +// public const int GL_SGIX_fog_offset = 1; +// public const int GL_FOG_OFFSET_SGIX = 0x8198; +// public const int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; +// public const int GL_SGIX_fragment_lighting = 1; +// public const int GL_FRAGMENT_LIGHTING_SGIX = 0x8400; +// public const int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; +// public const int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; +// public const int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; +// public const int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; +// public const int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; +// public const int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; +// public const int GL_LIGHT_ENV_MODE_SGIX = 0x8407; +// public const int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; +// public const int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; +// public const int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; +// public const int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; +// public const int GL_FRAGMENT_LIGHT0_SGIX = 0x840C; +// public const int GL_FRAGMENT_LIGHT1_SGIX = 0x840D; +// public const int GL_FRAGMENT_LIGHT2_SGIX = 0x840E; +// public const int GL_FRAGMENT_LIGHT3_SGIX = 0x840F; +// public const int GL_FRAGMENT_LIGHT4_SGIX = 0x8410; +// public const int GL_FRAGMENT_LIGHT5_SGIX = 0x8411; +// public const int GL_FRAGMENT_LIGHT6_SGIX = 0x8412; +// public const int GL_FRAGMENT_LIGHT7_SGIX = 0x8413; +// public const int GL_SGIX_framezoom = 1; +// public const int GL_FRAMEZOOM_SGIX = 0x818B; +// public const int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; +// public const int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; +// public const int GL_SGIX_igloo_interface = 1; +// public const int GL_SGIX_instruments = 1; +// public const int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; +// public const int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; +// public const int GL_SGIX_interlace = 1; +// public const int GL_INTERLACE_SGIX = 0x8094; +// public const int GL_SGIX_ir_instrument1 = 1; +// public const int GL_IR_INSTRUMENT1_SGIX = 0x817F; +// public const int GL_SGIX_list_priority = 1; +// public const int GL_LIST_PRIORITY_SGIX = 0x8182; +// public const int GL_SGIX_pixel_texture = 1; +// public const int GL_PIXEL_TEX_GEN_SGIX = 0x8139; +// public const int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; +// public const int GL_SGIX_pixel_tiles = 1; +// public const int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; +// public const int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; +// public const int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; +// public const int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; +// public const int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; +// public const int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; +// public const int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; +// public const int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; +// public const int GL_SGIX_polynomial_ffd = 1; +// public const int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; +// public const int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; +// public const int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; +// public const int GL_TEXTURE_DEFORMATION_SGIX = 0x8195; +// public const int GL_DEFORMATIONS_MASK_SGIX = 0x8196; +// public const int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; +// public const int GL_SGIX_reference_plane = 1; +// public const int GL_REFERENCE_PLANE_SGIX = 0x817D; +// public const int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; +// public const int GL_SGIX_resample = 1; +// public const int GL_PACK_RESAMPLE_SGIX = 0x842E; +// public const int GL_UNPACK_RESAMPLE_SGIX = 0x842F; +// public const int GL_RESAMPLE_REPLICATE_SGIX = 0x8433; +// public const int GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434; +// public const int GL_RESAMPLE_DECIMATE_SGIX = 0x8430; +// public const int GL_SGIX_scalebias_hint = 1; +// public const int GL_SCALEBIAS_HINT_SGIX = 0x8322; +// public const int GL_SGIX_shadow = 1; +// public const int GL_TEXTURE_COMPARE_SGIX = 0x819A; +// public const int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; +// public const int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; +// public const int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; +// public const int GL_SGIX_shadow_ambient = 1; +// public const int GL_SHADOW_AMBIENT_SGIX = 0x80BF; +// public const int GL_SGIX_sprite = 1; +// public const int GL_SPRITE_SGIX = 0x8148; +// public const int GL_SPRITE_MODE_SGIX = 0x8149; +// public const int GL_SPRITE_AXIS_SGIX = 0x814A; +// public const int GL_SPRITE_TRANSLATION_SGIX = 0x814B; +// public const int GL_SPRITE_AXIAL_SGIX = 0x814C; +// public const int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; +// public const int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; +// public const int GL_SGIX_subsample = 1; +// public const int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; +// public const int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; +// public const int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; +// public const int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; +// public const int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; +// public const int GL_SGIX_tag_sample_buffer = 1; +// public const int GL_SGIX_texture_add_env = 1; +// public const int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; +// public const int GL_SGIX_texture_coordinate_clamp = 1; +// public const int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; +// public const int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; +// public const int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; +// public const int GL_SGIX_texture_lod_bias = 1; +// public const int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; +// public const int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; +// public const int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; +// public const int GL_SGIX_texture_multi_buffer = 1; +// public const int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; +// public const int GL_SGIX_texture_scale_bias = 1; +// public const int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; +// public const int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; +// public const int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; +// public const int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; +// public const int GL_SGIX_vertex_preclip = 1; +// public const int GL_VERTEX_PRECLIP_SGIX = 0x83EE; +// public const int GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; +// public const int GL_SGIX_ycrcb = 1; +// public const int GL_YCRCB_422_SGIX = 0x81BB; +// public const int GL_YCRCB_444_SGIX = 0x81BC; +// public const int GL_SGIX_ycrcb_subsample = 1; +// public const int GL_SGIX_ycrcba = 1; +// public const int GL_YCRCB_SGIX = 0x8318; +// public const int GL_YCRCBA_SGIX = 0x8319; +// public const int GL_SGI_color_matrix = 1; +// public const int GL_COLOR_MATRIX_SGI = 0x80B1; +// public const int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; +// public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; +// public const int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; +// public const int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; +// public const int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; +// public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; +// public const int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; +// public const int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; +// public const int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; +// public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; +// public const int GL_SGI_color_table = 1; +// public const int GL_COLOR_TABLE_SGI = 0x80D0; +// public const int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; +// public const int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; +// public const int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; +// public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; +// public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; +// public const int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; +// public const int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; +// public const int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; +// public const int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; +// public const int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; +// public const int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; +// public const int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; +// public const int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; +// public const int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; +// public const int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; +// public const int GL_SGI_texture_color_table = 1; +// public const int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; +// public const int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; +// public const int GL_SUNX_constant_data = 1; +// public const int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; +// public const int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; +// public const int GL_SUN_convolution_border_modes = 1; +// public const int GL_WRAP_BORDER_SUN = 0x81D4; +// public const int GL_SUN_global_alpha = 1; +// public const int GL_GLOBAL_ALPHA_SUN = 0x81D9; +// public const int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; +// public const int GL_SUN_mesh_array = 1; +// public const int GL_QUAD_MESH_SUN = 0x8614; +// public const int GL_TRIANGLE_MESH_SUN = 0x8615; +// public const int GL_SUN_slice_accum = 1; +// public const int GL_SLICE_ACCUM_SUN = 0x85CC; +// public const int GL_SUN_triangle_list = 1; +// public const int GL_RESTART_SUN = 0x0001; +// public const int GL_REPLACE_MIDDLE_SUN = 0x0002; +// public const int GL_REPLACE_OLDEST_SUN = 0x0003; +// public const int GL_TRIANGLE_LIST_SUN = 0x81D7; +// public const int GL_REPLACEMENT_CODE_SUN = 0x81D8; +// public const int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; +// public const int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; +// public const int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; +// public const int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; +// public const int GL_R1UI_V3F_SUN = 0x85C4; +// public const int GL_R1UI_C4UB_V3F_SUN = 0x85C5; +// public const int GL_R1UI_C3F_V3F_SUN = 0x85C6; +// public const int GL_R1UI_N3F_V3F_SUN = 0x85C7; +// public const int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; +// public const int GL_R1UI_T2F_V3F_SUN = 0x85C9; +// public const int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; +// public const int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; +// public const int GL_SUN_vertex = 1; +// public const int GL_WIN_phong_shading = 1; +// public const int GL_PHONG_WIN = 0x80EA; +// public const int GL_PHONG_HINT_WIN = 0x80EB; +// public const int GL_WIN_specular_fog = 1; +// public const int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; } }