@ -30,7 +30,7 @@ The build process needs [Xcode](https://developer.apple.com/xcode/) to build the
Linux operating systems ship with their own respective package managers however we will use [Homebrew](https://brew.sh/) to manage packages on macOS. To install follow the instructions [here](https://docs.brew.sh/Installation).
### Install CastXML
### Install CastXML (pre Nov 2020)
Avalonia requires [CastXML](https://github.com/CastXML/CastXML) for XML processing during the build process. The easiest way to install this is via the operating system's package managers, such as below.
On macOS it is necessary to build and manually install the respective native libraries using [Xcode](https://developer.apple.com/xcode/). The steps to get this working correctly are:
- (for revisions after 2 Nov 2020) Run `./build.sh GenerateCppHeaders` to generate `avalonia-native.h` from `avn.idl`
- Navigate to the Avalonia/native/Avalonia.Native/src/OSX folder and open the `Avalonia.Native.OSX.xcodeproj` project
- Build the library via the Product->Build menu. This will generate binaries in your local path under ~/Library/Developer/Xcode/DerivedData/Avalonia.Native.OSX-*guid* where "guid" is uniquely generated every time you build.
- Manually install the native library by copying it from the build artifacts folder into the shared dynamic library path: