diff --git a/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs b/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
index f9b5953e3f..87fa963871 100644
--- a/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
+++ b/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
@@ -387,7 +387,7 @@ namespace Avalonia.Direct2D1.Media
/// The glyph run.
public void DrawGlyphRun(IBrush foreground, IRef glyphRun)
{
- using (var brush = CreateBrush(foreground, glyphRun.Item.Size))
+ using (var brush = CreateBrush(foreground, glyphRun.Item.Bounds.Size))
{
var glyphRunImpl = (GlyphRunImpl)glyphRun.Item;
diff --git a/tests/Avalonia.Skia.UnitTests/Media/GlyphRunTests.cs b/tests/Avalonia.Skia.UnitTests/Media/GlyphRunTests.cs
index c89fe9c09a..acdc242f0d 100644
--- a/tests/Avalonia.Skia.UnitTests/Media/GlyphRunTests.cs
+++ b/tests/Avalonia.Skia.UnitTests/Media/GlyphRunTests.cs
@@ -110,7 +110,7 @@ namespace Avalonia.Skia.UnitTests.Media
if (glyphRun.IsLeftToRight)
{
var characterHit =
- glyphRun.GetCharacterHitFromDistance(glyphRun.Size.Width, out _);
+ glyphRun.GetCharacterHitFromDistance(glyphRun.Bounds.Width, out _);
Assert.Equal(glyphRun.Characters.Length, characterHit.FirstCharacterIndex + characterHit.TrailingLength);
}
@@ -157,9 +157,9 @@ namespace Avalonia.Skia.UnitTests.Media
private static List BuildRects(GlyphRun glyphRun)
{
- var height = glyphRun.Size.Height;
+ var height = glyphRun.Bounds.Height;
- var currentX = glyphRun.IsLeftToRight ? 0d : glyphRun.Size.Width;
+ var currentX = glyphRun.IsLeftToRight ? 0d : glyphRun.Bounds.Width;
var rects = new List(glyphRun.GlyphInfos!.Count);
diff --git a/tests/Avalonia.Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs b/tests/Avalonia.Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs
index 817da33e1c..a24da38fdd 100644
--- a/tests/Avalonia.Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs
+++ b/tests/Avalonia.Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs
@@ -457,7 +457,7 @@ namespace Avalonia.Skia.UnitTests.Media.TextFormatting
var glyphRun = shapedRun.GlyphRun;
- var width = glyphRun.Size.Width;
+ var width = glyphRun.Bounds.Width;
var characterHit = glyphRun.GetCharacterHitFromDistance(width, out _);