diff --git a/src/Avalonia.Controls/Button.cs b/src/Avalonia.Controls/Button.cs index 9c4c33f549..0e8a765e57 100644 --- a/src/Avalonia.Controls/Button.cs +++ b/src/Avalonia.Controls/Button.cs @@ -251,7 +251,6 @@ namespace Avalonia.Controls IsPressed = false; e.Handled = true; - //only renderer (hittesting) know better whether pointer is over the bounds of the button if (ClickMode == ClickMode.Release && (IsPointerOver || new Rect(Bounds.Size).Contains(e.GetPosition(this)))) { diff --git a/tests/Avalonia.Controls.UnitTests/ButtonTests.cs b/tests/Avalonia.Controls.UnitTests/ButtonTests.cs index 9c9d09d4f8..afc53f2fa9 100644 --- a/tests/Avalonia.Controls.UnitTests/ButtonTests.cs +++ b/tests/Avalonia.Controls.UnitTests/ButtonTests.cs @@ -96,7 +96,7 @@ namespace Avalonia.Controls.UnitTests } [Fact] - public void Button_Is_Raising_Click() + public void Button_Raises_Click() { var mouse = Mock.Of(); IInputElement captured = null; @@ -124,7 +124,7 @@ namespace Avalonia.Controls.UnitTests } [Fact] - public void Button_Is_Not_Raising_Click_When_PointerReleased_Outside() + public void Button_Does_Not_Raise_Click_When_PointerReleased_Outside() { var mouse = Mock.Of(); IInputElement captured = null; @@ -153,7 +153,7 @@ namespace Avalonia.Controls.UnitTests } [Fact] - public void Button_With_RenderTransform_Is_Raising_Click() + public void Button_With_RenderTransform_Raises_Click() { var mouse = Mock.Of(); IInputElement captured = null;