committed by
GitHub
52 changed files with 461 additions and 211 deletions
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<?xml version="1.0" encoding="utf-8"?> |
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<!-- |
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This file is for a workaround for this NuGet issue https://github.com/NuGet/Home/issues/4532 |
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It is built from the master branch of NuGet.BuildTasks with a different class name as not to conflict with the original. |
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It can most likely be removed when the next version of NuGet.BuildTasks is released: https://github.com/NuGet/NuGet.BuildTasks/pull/29 |
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--> |
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<UsingTask TaskName="Microsoft.NuGet.Build.Tasks.ResolveNuGetPackageAssetsPatched" AssemblyFile="Microsoft.NuGet.Build.Tasks.Patched.dll" /> |
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|
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<Target Name="ResolveNuGetPackageAssets" |
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DependsOnTargets="$(ResolveNuGetPackageAssetsDependsOn)" |
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Condition="'$(ResolveNuGetPackages)' == 'true' and exists('$(ProjectLockFile)')"> |
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|
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<ResolveNuGetPackageAssetsPatched AllowFallbackOnTargetSelection="$(DesignTimeBuild)" |
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ContinueOnError="$(ContinueOnError)" |
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IncludeFrameworkReferences="$(IncludeFrameworkReferencesFromNuGet)" |
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NuGetPackagesDirectory="$(NuGetPackagesDirectory)" |
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RuntimeIdentifier="$(NuGetRuntimeIdentifier)" |
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ProjectLanguage="$(Language)" |
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ProjectLockFile="$(ProjectLockFile)" |
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ContentPreprocessorValues="@(NuGetPreprocessorValue)" |
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ContentPreprocessorOutputDirectory="$(IntermediateOutputPath)\NuGet" |
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TargetMonikers="$(NuGetTargetMoniker);$(_NuGetTargetFallbackMoniker)"> |
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|
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<Output TaskParameter="ResolvedAnalyzers" ItemName="Analyzer" /> |
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<Output TaskParameter="ResolvedCopyLocalItems" ItemName="ReferenceCopyLocalPaths" /> |
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<Output TaskParameter="ResolvedReferences" ItemName="_ReferencesFromNuGetPackages" /> |
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<Output TaskParameter="ReferencedPackages" ItemName="ReferencedNuGetPackages" /> |
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<Output TaskParameter="ContentItems" ItemName="_NuGetContentItems" /> |
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<Output TaskParameter="FileWrites" ItemName="FileWrites" /> |
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</ResolveNuGetPackageAssetsPatched> |
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|
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<ItemGroup> |
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<!-- Remove exact references, such as if a package had a framework reference to 'System' that we already have --> |
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<Reference Remove="@(_ReferencesFromNuGetPackages)" /> |
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|
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<!-- Remove simple name references that are already implicitly added --> |
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<_ReferencesFromNuGetPackages Remove="%(ReferencePath.FileName)" Condition="'%(ReferencePath.ResolvedFrom)' == 'ImplicitlyExpandTargetFramework'" /> |
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|
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<!-- Include NuGet references in the proper groups. Project-to-project references must go in the |
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_ResolvedProjectReferencePaths group which matches the behavior of the ResolveProjectReferences |
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target. This ensures that even if the assembly is missing on disk, it still makes it to the compiler. --> |
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<Reference Include="@(_ReferencesFromNuGetPackages)" Condition="'%(_ReferencesFromNuGetPackages.NuGetSourceType)' != 'Project'" /> |
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<_ResolvedProjectReferencePaths Include="@(_ReferencesFromNuGetPackages)" Condition="'%(_ReferencesFromNuGetPackages.NuGetSourceType)' == 'Project'" /> |
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|
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<Reference Include="@(_ReferencesFromNuGetPackages)" /> |
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<!-- Remove simple name references if we're directly providing a reference assembly to the compiler. For example, |
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consider a project with an Reference Include="System", and some NuGet package is providing System.dll --> |
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<Reference Remove="%(_ReferencesFromNuGetPackages.FileName)" Condition="'%(_ReferencesFromNuGetPackages.NuGetIsFrameworkReference)' == 'false'"/> |
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</ItemGroup> |
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|
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<PropertyGroup Condition=" '$(AutoUnifyAssemblyReferences)' == 'true' "> |
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<!-- Normally Design Time Assembly Resolution (DTAR) won't consider these references. |
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Put DTAR in a mode where it will prefer the output of RAR and unify. --> |
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<DTARUseReferencesFromProject>true</DTARUseReferencesFromProject> |
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</PropertyGroup> |
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|
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<!-- The items in _NuGetContentItems need to go into the appropriately-named item group, but the names depend upon the items |
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themselves. Split it apart. --> |
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<CreateItem Include="@(_NuGetContentItems)" Condition="'@(_NuGetContentItems)' != ''"> |
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<Output TaskParameter="Include" ItemName="%(_NuGetContentItems.NuGetItemType)" /> |
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</CreateItem> |
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</Target> |
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<PropertyGroup Condition="'$(UseRoslynPathHack)' == 'true'"> |
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<CscToolPath>$(MSBuildToolsPath)\..\Roslyn</CscToolPath> |
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</PropertyGroup> |
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</Project> |
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@ -0,0 +1,208 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Runtime.InteropServices; |
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using System.Text; |
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using System.Threading.Tasks; |
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using System.Windows; |
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using System.Windows.Interop; |
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using Avalonia.Direct2D1; |
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using SharpDX; |
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using SharpDX.Direct2D1; |
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using SharpDX.Direct3D11; |
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using SharpDX.Direct3D9; |
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using SharpDX.DXGI; |
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using AlphaMode = SharpDX.Direct2D1.AlphaMode; |
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using Device = SharpDX.Direct3D11.Device; |
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using Format = SharpDX.DXGI.Format; |
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using MapFlags = SharpDX.Direct3D11.MapFlags; |
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using PresentParameters = SharpDX.DXGI.PresentParameters; |
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using Query = SharpDX.Direct3D11.Query; |
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using QueryType = SharpDX.Direct3D11.QueryType; |
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using RenderTarget = SharpDX.Direct2D1.RenderTarget; |
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using Surface = SharpDX.DXGI.Surface; |
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using SwapEffect = SharpDX.DXGI.SwapEffect; |
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using Usage = SharpDX.Direct3D9.Usage; |
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|
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namespace Avalonia.Win32.Interop.Wpf |
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{ |
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class Direct2DImageSurface : IExternalDirect2DRenderTargetSurface, IDisposable |
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{ |
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class SwapBuffer: IDisposable |
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{ |
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private readonly Query _event; |
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private readonly SharpDX.Direct3D11.Resource _resource; |
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private readonly SharpDX.Direct3D11.Resource _sharedResource; |
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public SharpDX.Direct3D9.Surface Texture { get; } |
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public RenderTarget Target { get;} |
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public IntSize Size { get; } |
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|
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public SwapBuffer(IntSize size, Vector dpi) |
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{ |
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int width = (int) size.Width; |
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int height = (int) size.Height; |
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_event = new Query(s_dxDevice, new QueryDescription {Type = QueryType.Event}); |
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using (var texture = new Texture2D(s_dxDevice, new Texture2DDescription |
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{ |
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Width = width, |
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Height = height, |
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ArraySize = 1, |
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MipLevels = 1, |
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Format = Format.B8G8R8A8_UNorm, |
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Usage = ResourceUsage.Default, |
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SampleDescription = new SampleDescription(2, 0), |
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BindFlags = BindFlags.RenderTarget, |
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})) |
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using (var surface = texture.QueryInterface<Surface>()) |
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|
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{ |
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_resource = texture.QueryInterface<SharpDX.Direct3D11.Resource>(); |
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|
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Target = new RenderTarget(AvaloniaLocator.Current.GetService<SharpDX.Direct2D1.Factory>(), surface, |
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new RenderTargetProperties |
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{ |
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DpiX = (float) dpi.X, |
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DpiY = (float) dpi.Y, |
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MinLevel = FeatureLevel.Level_10, |
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PixelFormat = new PixelFormat(Format.B8G8R8A8_UNorm, AlphaMode.Premultiplied), |
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|
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}); |
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} |
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using (var texture = new Texture2D(s_dxDevice, new Texture2DDescription |
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{ |
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Width = width, |
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Height = height, |
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ArraySize = 1, |
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MipLevels = 1, |
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Format = Format.B8G8R8A8_UNorm, |
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Usage = ResourceUsage.Default, |
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SampleDescription = new SampleDescription(1, 0), |
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BindFlags = BindFlags.RenderTarget|BindFlags.ShaderResource, |
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OptionFlags = ResourceOptionFlags.Shared, |
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})) |
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using (var resource = texture.QueryInterface<SharpDX.DXGI.Resource>()) |
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{ |
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_sharedResource = texture.QueryInterface<SharpDX.Direct3D11.Resource>(); |
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var handle = resource.SharedHandle; |
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using (var texture9 = new Texture(s_d3DDevice, texture.Description.Width, |
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texture.Description.Height, 1, |
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Usage.RenderTarget, SharpDX.Direct3D9.Format.A8R8G8B8, Pool.Default, ref handle)) |
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Texture = texture9.GetSurfaceLevel(0); |
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} |
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Size = size; |
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} |
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|
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public void Dispose() |
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{ |
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Texture?.Dispose(); |
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Target?.Dispose(); |
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_resource?.Dispose(); |
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_sharedResource?.Dispose(); |
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_event?.Dispose(); |
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} |
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|
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public void Flush() |
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{ |
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s_dxDevice.ImmediateContext.ResolveSubresource(_resource, 0, _sharedResource, 0, Format.B8G8R8A8_UNorm); |
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s_dxDevice.ImmediateContext.Flush(); |
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s_dxDevice.ImmediateContext.End(_event); |
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s_dxDevice.ImmediateContext.GetData(_event).Dispose(); |
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} |
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} |
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|
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private D3DImage _image; |
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private SwapBuffer _backBuffer; |
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private readonly WpfTopLevelImpl _impl; |
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private static Device s_dxDevice; |
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private static Direct3DEx s_d3DContext; |
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private static DeviceEx s_d3DDevice; |
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private Vector _oldDpi; |
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|
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|
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[DllImport("user32.dll", SetLastError = false)] |
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private static extern IntPtr GetDesktopWindow(); |
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void EnsureDirectX() |
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{ |
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if(s_d3DDevice != null) |
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return; |
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s_d3DContext = new Direct3DEx(); |
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|
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SharpDX.Direct3D9.PresentParameters presentparams = new SharpDX.Direct3D9.PresentParameters |
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{ |
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Windowed = true, |
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SwapEffect = SharpDX.Direct3D9.SwapEffect.Discard, |
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DeviceWindowHandle = GetDesktopWindow(), |
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PresentationInterval = PresentInterval.Default |
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}; |
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s_dxDevice = s_dxDevice ?? AvaloniaLocator.Current.GetService<SharpDX.DXGI.Device>() |
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.QueryInterface<SharpDX.Direct3D11.Device>(); |
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s_d3DDevice = new DeviceEx(s_d3DContext, 0, DeviceType.Hardware, IntPtr.Zero, CreateFlags.HardwareVertexProcessing | CreateFlags.Multithreaded | CreateFlags.FpuPreserve, presentparams); |
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|
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} |
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|
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public Direct2DImageSurface(WpfTopLevelImpl impl) |
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{ |
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_impl = impl; |
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} |
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|
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public RenderTarget GetOrCreateRenderTarget() |
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{ |
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EnsureDirectX(); |
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var scale = _impl.GetScaling(); |
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var size = new IntSize(_impl.ActualWidth * scale.X, _impl.ActualHeight * scale.Y); |
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var dpi = scale * 96; |
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|
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if (_backBuffer!=null && _backBuffer.Size == size) |
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return _backBuffer.Target; |
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|
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if (_image == null || _oldDpi.X != dpi.X || _oldDpi.Y != dpi.Y) |
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{ |
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_image = new D3DImage(dpi.X, dpi.Y); |
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} |
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_impl.ImageSource = _image; |
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|
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RemoveAndDispose(ref _backBuffer); |
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if (size == default(IntSize)) |
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{ |
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_image.Lock(); |
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_image.SetBackBuffer(D3DResourceType.IDirect3DSurface9, IntPtr.Zero); |
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_image.Unlock(); |
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return null; |
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} |
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_backBuffer = new SwapBuffer(size, dpi); |
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|
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return _backBuffer.Target; |
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} |
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|
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void RemoveAndDispose<T>(ref T d) where T : IDisposable |
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{ |
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d?.Dispose(); |
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d = default(T); |
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} |
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|
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void Swap() |
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{ |
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_backBuffer.Flush(); |
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_image.Lock(); |
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_image.SetBackBuffer(D3DResourceType.IDirect3DSurface9, _backBuffer?.Texture?.NativePointer ?? IntPtr.Zero, true); |
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_image.AddDirtyRect(new Int32Rect(0, 0, _image.PixelWidth, _image.PixelHeight)); |
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_image.Unlock(); |
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} |
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|
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public void DestroyRenderTarget() |
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{ |
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RemoveAndDispose(ref _backBuffer); |
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} |
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|
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public void BeforeDrawing() |
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{ |
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|
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} |
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|
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public void AfterDrawing() => Swap(); |
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public void Dispose() |
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{ |
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RemoveAndDispose(ref _backBuffer); |
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} |
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} |
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} |
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@ -0,0 +1,59 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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|
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namespace Avalonia.Win32.Interop.Wpf |
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{ |
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struct IntSize : IEquatable<IntSize> |
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{ |
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public bool Equals(IntSize other) |
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{ |
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return Width == other.Width && Height == other.Height; |
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} |
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|
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public IntSize(int width, int height) |
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{ |
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Width = width; |
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Height = height; |
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} |
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|
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public IntSize(double width, double height) : this((int) width, (int) height) |
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{ |
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|
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} |
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|
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public static implicit operator IntSize(System.Windows.Size size) |
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{ |
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return new IntSize {Width = (int) size.Width, Height = (int) size.Height}; |
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} |
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|
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public override bool Equals(object obj) |
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{ |
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if (ReferenceEquals(null, obj)) return false; |
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return obj is IntSize && Equals((IntSize) obj); |
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} |
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|
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public override int GetHashCode() |
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{ |
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unchecked |
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{ |
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return (Width * 397) ^ Height; |
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} |
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} |
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|
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public static bool operator ==(IntSize left, IntSize right) |
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{ |
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return left.Equals(right); |
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} |
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|
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public static bool operator !=(IntSize left, IntSize right) |
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{ |
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return !left.Equals(right); |
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} |
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|
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public int Width { get; set; } |
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public int Height { get; set; } |
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} |
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} |
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@ -0,0 +1,11 @@ |
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<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="15.0"> |
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<PropertyGroup> |
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<OutputPath>$(MSBuildThisFileDirectory)\bin</OutputPath> |
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<OutDir>$(OutputPath)</OutDir> |
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<TargetFrameworks>net461</TargetFrameworks> |
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<OutputType>Library</OutputType> |
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</PropertyGroup> |
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<ItemGroup> |
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<PackageReference Include="JetBrains.dotMemory.Unit" Version="109.0.20170720.104130-eap09" /> |
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</ItemGroup> |
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</Project> |
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