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@ -89,7 +89,7 @@ namespace Avalonia.Animation.Animators |
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else |
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newValue = (T)lastKeyframe.Value; |
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if (lastKeyframe.KeySpline != null) // TODO: do we use firstKeyFrame or lastKeyframe?!
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if (lastKeyframe.KeySpline != null) |
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progress = lastKeyframe.KeySpline.GetSplineProgress(progress); |
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return Interpolate(progress, oldValue, newValue); |
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