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Merge pull request #3715 from AvaloniaUI/remove-headers

Remove copyright headers v2.0
pull/3727/head
Steven Kirk 6 years ago
committed by GitHub
parent
commit
9b73c1027b
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      native/Avalonia.Native/inc/avalonia-native-guids.h
  2. 3
      native/Avalonia.Native/inc/avalonia-native.h
  3. 3
      native/Avalonia.Native/inc/com.h
  4. 3
      native/Avalonia.Native/inc/key.h
  5. 3
      native/Avalonia.Native/src/OSX/KeyTransform.h
  6. 3
      native/Avalonia.Native/src/OSX/KeyTransform.mm
  7. 3
      native/Avalonia.Native/src/OSX/Screens.mm
  8. 3
      native/Avalonia.Native/src/OSX/SystemDialogs.mm
  9. 3
      native/Avalonia.Native/src/OSX/clipboard.mm
  10. 3
      native/Avalonia.Native/src/OSX/common.h
  11. 3
      native/Avalonia.Native/src/OSX/cursor.h
  12. 3
      native/Avalonia.Native/src/OSX/cursor.mm
  13. 3
      native/Avalonia.Native/src/OSX/main.mm
  14. 3
      native/Avalonia.Native/src/OSX/platformthreading.mm
  15. 3
      native/Avalonia.Native/src/OSX/window.h
  16. 3
      native/Avalonia.Native/src/OSX/window.mm
  17. 5
      samples/BindingDemo/ViewModels/DataAnnotationsErrorViewModel.cs
  18. 5
      samples/BindingDemo/ViewModels/ExceptionErrorViewModel.cs
  19. 5
      samples/BindingDemo/ViewModels/IndeiErrorViewModel.cs
  20. 3
      samples/RenderDemo/App.xaml.cs
  21. 3
      samples/RenderDemo/MainWindow.xaml.cs
  22. 3
      samples/VirtualizationDemo/App.xaml.cs
  23. 3
      samples/VirtualizationDemo/MainWindow.xaml.cs
  24. 5
      samples/VirtualizationDemo/Program.cs
  25. 5
      samples/VirtualizationDemo/ViewModels/ItemViewModel.cs
  26. 5
      samples/VirtualizationDemo/ViewModels/MainWindowViewModel.cs
  27. 5
      samples/interop/Direct3DInteropSample/MainWindow.cs
  28. 3
      src/Avalonia.Animation/Animatable.cs
  29. 3
      src/Avalonia.Animation/Animation.cs
  30. 5
      src/Avalonia.Animation/Animators/Animator`1.cs
  31. 5
      src/Avalonia.Animation/Animators/BoolAnimator.cs
  32. 5
      src/Avalonia.Animation/Animators/ByteAnimator.cs
  33. 5
      src/Avalonia.Animation/Animators/DecimalAnimator.cs
  34. 5
      src/Avalonia.Animation/Animators/DoubleAnimator.cs
  35. 5
      src/Avalonia.Animation/Animators/FloatAnimator.cs
  36. 5
      src/Avalonia.Animation/Animators/Int16Animator.cs
  37. 5
      src/Avalonia.Animation/Animators/Int32Animator.cs
  38. 5
      src/Avalonia.Animation/Animators/Int64Animator.cs
  39. 5
      src/Avalonia.Animation/Animators/UInt16Animator.cs
  40. 5
      src/Avalonia.Animation/Animators/UInt32Animator.cs
  41. 5
      src/Avalonia.Animation/Animators/UInt64Animator.cs
  42. 3
      src/Avalonia.Animation/DisposeAnimationInstanceSubject.cs
  43. 3
      src/Avalonia.Animation/Easing/BackEaseIn.cs
  44. 3
      src/Avalonia.Animation/Easing/BackEaseInOut.cs
  45. 3
      src/Avalonia.Animation/Easing/BackEaseOut.cs
  46. 3
      src/Avalonia.Animation/Easing/BounceEaseIn.cs
  47. 3
      src/Avalonia.Animation/Easing/BounceEaseInOut.cs
  48. 2
      src/Avalonia.Animation/Easing/BounceEaseOut.cs
  49. 3
      src/Avalonia.Animation/Easing/CircularEaseIn.cs
  50. 3
      src/Avalonia.Animation/Easing/CircularEaseInOut.cs
  51. 3
      src/Avalonia.Animation/Easing/CircularEaseOut.cs
  52. 3
      src/Avalonia.Animation/Easing/CubicEaseIn.cs
  53. 3
      src/Avalonia.Animation/Easing/CubicEaseInOut.cs
  54. 3
      src/Avalonia.Animation/Easing/CubicEaseOut.cs
  55. 3
      src/Avalonia.Animation/Easing/EasingTypeConverter.cs
  56. 3
      src/Avalonia.Animation/Easing/ElasticEaseIn.cs
  57. 3
      src/Avalonia.Animation/Easing/ElasticEaseInOut.cs
  58. 3
      src/Avalonia.Animation/Easing/ElasticEaseOut.cs
  59. 3
      src/Avalonia.Animation/Easing/ExponentialEaseIn.cs
  60. 3
      src/Avalonia.Animation/Easing/ExponentialEaseInOut.cs
  61. 3
      src/Avalonia.Animation/Easing/ExponentialEaseOut.cs
  62. 3
      src/Avalonia.Animation/Easing/IEasing.cs
  63. 3
      src/Avalonia.Animation/Easing/LinearEasing.cs
  64. 3
      src/Avalonia.Animation/Easing/QuadraticEaseIn.cs
  65. 3
      src/Avalonia.Animation/Easing/QuadraticEaseInOut.cs
  66. 3
      src/Avalonia.Animation/Easing/QuadraticEaseOut.cs
  67. 3
      src/Avalonia.Animation/Easing/QuarticEaseIn.cs
  68. 3
      src/Avalonia.Animation/Easing/QuarticEaseInOut.cs
  69. 3
      src/Avalonia.Animation/Easing/QuarticEaseOut.cs
  70. 3
      src/Avalonia.Animation/Easing/QuinticEaseIn.cs
  71. 3
      src/Avalonia.Animation/Easing/QuinticEaseInOut.cs
  72. 3
      src/Avalonia.Animation/Easing/QuinticEaseOut.cs
  73. 3
      src/Avalonia.Animation/Easing/SineEaseIn.cs
  74. 3
      src/Avalonia.Animation/Easing/SineEaseInOut.cs
  75. 3
      src/Avalonia.Animation/Easing/SineEaseOut.cs
  76. 5
      src/Avalonia.Animation/FillMode.cs
  77. 3
      src/Avalonia.Animation/IAnimation.cs
  78. 3
      src/Avalonia.Animation/IAnimationSetter.cs
  79. 5
      src/Avalonia.Animation/IAnimator.cs
  80. 5
      src/Avalonia.Animation/ITransition.cs
  81. 3
      src/Avalonia.Animation/IterationCount.cs
  82. 3
      src/Avalonia.Animation/IterationCountTypeConverter.cs
  83. 5
      src/Avalonia.Animation/KeyFrame.cs
  84. 5
      src/Avalonia.Animation/KeyFrames.cs
  85. 5
      src/Avalonia.Animation/PlayState.cs
  86. 5
      src/Avalonia.Animation/PlaybackDirection.cs
  87. 3
      src/Avalonia.Animation/Properties/AssemblyInfo.cs
  88. 3
      src/Avalonia.Animation/TransitionInstance.cs
  89. 3
      src/Avalonia.Animation/Transition`1.cs
  90. 3
      src/Avalonia.Animation/Transitions.cs
  91. 3
      src/Avalonia.Animation/Transitions/DoubleTransition.cs
  92. 3
      src/Avalonia.Animation/Transitions/FloatTransition.cs
  93. 3
      src/Avalonia.Animation/Transitions/IntegerTransition.cs
  94. 3
      src/Avalonia.Animation/Utils/BounceEaseUtils.cs
  95. 5
      src/Avalonia.Animation/Utils/EasingUtils.cs
  96. 3
      src/Avalonia.Base/AttachedProperty.cs
  97. 3
      src/Avalonia.Base/AvaloniaInternalException.cs
  98. 3
      src/Avalonia.Base/AvaloniaObject.cs
  99. 3
      src/Avalonia.Base/AvaloniaObjectExtensions.cs
  100. 3
      src/Avalonia.Base/AvaloniaProperty.cs

3
native/Avalonia.Native/inc/avalonia-native-guids.h

@ -1,5 +1,2 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#define COM_GUIDS_MATERIALIZE
#include "avalonia-native.h"

3
native/Avalonia.Native/inc/avalonia-native.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "com.h"
#include "key.h"

3
native/Avalonia.Native/inc/com.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "OCUnusedGlobalDeclarationInspection"
#ifndef COM_H_INCLUDED

3
native/Avalonia.Native/inc/key.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#ifndef _KEY_H_
#define _KEY_H_

3
native/Avalonia.Native/src/OSX/KeyTransform.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#ifndef keytransform_h
#define keytransform_h
#include "common.h"

3
native/Avalonia.Native/src/OSX/KeyTransform.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "KeyTransform.h"
const int kVK_ANSI_A = 0x00;

3
native/Avalonia.Native/src/OSX/Screens.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
class Screens : public ComSingleObject<IAvnScreens, &IID_IAvnScreens>

3
native/Avalonia.Native/src/OSX/SystemDialogs.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
#include "window.h"

3
native/Avalonia.Native/src/OSX/clipboard.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
#include "AvnString.h"

3
native/Avalonia.Native/src/OSX/common.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#ifndef common_h
#define common_h
#include "comimpl.h"

3
native/Avalonia.Native/src/OSX/cursor.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#ifndef cursor_h
#define cursor_h

3
native/Avalonia.Native/src/OSX/cursor.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
#include "cursor.h"
#include <map>

3
native/Avalonia.Native/src/OSX/main.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
//This file will contain actual IID structures
#define COM_GUIDS_MATERIALIZE
#include "common.h"

3
native/Avalonia.Native/src/OSX/platformthreading.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
class PlatformThreadingInterface;

3
native/Avalonia.Native/src/OSX/window.h

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#ifndef window_h
#define window_h

3
native/Avalonia.Native/src/OSX/window.mm

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
#include "common.h"
#include "window.h"
#include "KeyTransform.h"

5
samples/BindingDemo/ViewModels/DataAnnotationsErrorViewModel.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations;
namespace BindingDemo.ViewModels
{

5
samples/BindingDemo/ViewModels/ExceptionErrorViewModel.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using ReactiveUI;
using ReactiveUI;
using System;
namespace BindingDemo.ViewModels

5
samples/BindingDemo/ViewModels/IndeiErrorViewModel.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using ReactiveUI;
using ReactiveUI;
using System;
using System.ComponentModel;
using System.Collections;

3
samples/RenderDemo/App.xaml.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia;
using Avalonia.Logging.Serilog;
using Avalonia.Markup.Xaml;

3
samples/RenderDemo/MainWindow.xaml.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia;
using Avalonia.Controls;

3
samples/VirtualizationDemo/App.xaml.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia;
using Avalonia.Markup.Xaml;

3
samples/VirtualizationDemo/MainWindow.xaml.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;

5
samples/VirtualizationDemo/Program.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Logging.Serilog;

5
samples/VirtualizationDemo/ViewModels/ItemViewModel.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using ReactiveUI;
namespace VirtualizationDemo.ViewModels

5
samples/VirtualizationDemo/ViewModels/MainWindowViewModel.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive;

5
samples/interop/Direct3DInteropSample/MainWindow.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using Avalonia;
using Avalonia.Controls;

3
src/Avalonia.Animation/Animatable.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;

3
src/Avalonia.Animation/Animation.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;

5
src/Avalonia.Animation/Animators/Animator`1.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;

5
src/Avalonia.Animation/Animators/BoolAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Animators
namespace Avalonia.Animation.Animators
{
/// <summary>
/// Animator that handles <see cref="bool"/> properties.

5
src/Avalonia.Animation/Animators/ByteAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/DecimalAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Animators
namespace Avalonia.Animation.Animators
{
/// <summary>
/// Animator that handles <see cref="decimal"/> properties.

5
src/Avalonia.Animation/Animators/DoubleAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Animators
namespace Avalonia.Animation.Animators
{
/// <summary>
/// Animator that handles <see cref="double"/> properties.

5
src/Avalonia.Animation/Animators/FloatAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Animators
namespace Avalonia.Animation.Animators
{
/// <summary>
/// Animator that handles <see cref="float"/> properties.

5
src/Avalonia.Animation/Animators/Int16Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/Int32Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/Int64Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/UInt16Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/UInt32Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

5
src/Avalonia.Animation/Animators/UInt64Animator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Animators
{

3
src/Avalonia.Animation/DisposeAnimationInstanceSubject.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Animators;

3
src/Avalonia.Animation/Easing/BackEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/BackEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/BackEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/BounceEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Animation.Utils;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/BounceEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Animation.Utils;
namespace Avalonia.Animation.Easings

2
src/Avalonia.Animation/Easing/BounceEaseOut.cs

@ -1,5 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Animation.Utils;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/CircularEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/CircularEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/CircularEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/CubicEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/CubicEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/CubicEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/EasingTypeConverter.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.ComponentModel;
using System.Globalization;

3
src/Avalonia.Animation/Easing/ElasticEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Utils;

3
src/Avalonia.Animation/Easing/ElasticEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Utils;

3
src/Avalonia.Animation/Easing/ElasticEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Utils;

3
src/Avalonia.Animation/Easing/ExponentialEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/ExponentialEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/ExponentialEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/IEasing.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/LinearEasing.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuadraticEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuadraticEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuadraticEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuarticEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuarticEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuarticEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuinticEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuinticEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/QuinticEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Easings
{
/// <summary>

3
src/Avalonia.Animation/Easing/SineEaseIn.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Utils;

3
src/Avalonia.Animation/Easing/SineEaseInOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia.Animation.Easings

3
src/Avalonia.Animation/Easing/SineEaseOut.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Animation.Utils;

5
src/Avalonia.Animation/FillMode.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation
namespace Avalonia.Animation
{
public enum FillMode
{

3
src/Avalonia.Animation/IAnimation.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Threading.Tasks;

3
src/Avalonia.Animation/IAnimationSetter.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation
{
public interface IAnimationSetter

5
src/Avalonia.Animation/IAnimator.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using System.Collections.Generic;
namespace Avalonia.Animation

5
src/Avalonia.Animation/ITransition.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation
{

3
src/Avalonia.Animation/IterationCount.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.ComponentModel;
using System.Globalization;

3
src/Avalonia.Animation/IterationCountTypeConverter.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.ComponentModel;
using System.Globalization;

5
src/Avalonia.Animation/KeyFrame.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using System.Collections.Generic;
using Avalonia.Collections;
using Avalonia.Metadata;

5
src/Avalonia.Animation/KeyFrames.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
using System.Collections.Generic;
using Avalonia.Collections;

5
src/Avalonia.Animation/PlayState.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation
namespace Avalonia.Animation
{
/// <summary>
/// Determines the playback state of an animation.

5
src/Avalonia.Animation/PlaybackDirection.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation
namespace Avalonia.Animation
{
/// <summary>
/// Determines the playback direction of an animation.

3
src/Avalonia.Animation/Properties/AssemblyInfo.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Metadata;
using System.Reflection;
using System.Runtime.CompilerServices;

3
src/Avalonia.Animation/TransitionInstance.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Metadata;
using System;
using System.Reactive.Linq;

3
src/Avalonia.Animation/Transition`1.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;
using Avalonia.Animation.Easings;

3
src/Avalonia.Animation/Transitions.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Collections;
namespace Avalonia.Animation

3
src/Avalonia.Animation/Transitions/DoubleTransition.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;

3
src/Avalonia.Animation/Transitions/FloatTransition.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;

3
src/Avalonia.Animation/Transitions/IntegerTransition.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;

3
src/Avalonia.Animation/Utils/BounceEaseUtils.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
namespace Avalonia.Animation.Utils
{
/// <summary>

5
src/Avalonia.Animation/Utils/EasingUtils.cs

@ -1,7 +1,4 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System;
namespace Avalonia.Animation.Utils
{

3
src/Avalonia.Base/AttachedProperty.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia

3
src/Avalonia.Base/AvaloniaInternalException.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Avalonia

3
src/Avalonia.Base/AvaloniaObject.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.ComponentModel;

3
src/Avalonia.Base/AvaloniaObjectExtensions.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive;
using System.Reactive.Disposables;

3
src/Avalonia.Base/AvaloniaProperty.cs

@ -1,6 +1,3 @@
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Reactive.Subjects;

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