Browse Source
Merge pull request #3715 from AvaloniaUI/remove-headers
Remove copyright headers v2.0
pull/3727/head
Steven Kirk
6 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1002 changed files with
193 additions and
3193 deletions
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native/Avalonia.Native/inc/avalonia-native-guids.h
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native/Avalonia.Native/inc/avalonia-native.h
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native/Avalonia.Native/inc/com.h
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native/Avalonia.Native/inc/key.h
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native/Avalonia.Native/src/OSX/KeyTransform.h
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native/Avalonia.Native/src/OSX/KeyTransform.mm
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native/Avalonia.Native/src/OSX/Screens.mm
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native/Avalonia.Native/src/OSX/SystemDialogs.mm
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native/Avalonia.Native/src/OSX/clipboard.mm
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native/Avalonia.Native/src/OSX/common.h
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native/Avalonia.Native/src/OSX/cursor.h
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native/Avalonia.Native/src/OSX/cursor.mm
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native/Avalonia.Native/src/OSX/main.mm
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native/Avalonia.Native/src/OSX/platformthreading.mm
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native/Avalonia.Native/src/OSX/window.h
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native/Avalonia.Native/src/OSX/window.mm
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samples/BindingDemo/ViewModels/DataAnnotationsErrorViewModel.cs
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samples/BindingDemo/ViewModels/ExceptionErrorViewModel.cs
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samples/BindingDemo/ViewModels/IndeiErrorViewModel.cs
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samples/RenderDemo/App.xaml.cs
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samples/RenderDemo/MainWindow.xaml.cs
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samples/VirtualizationDemo/App.xaml.cs
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samples/VirtualizationDemo/MainWindow.xaml.cs
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samples/VirtualizationDemo/Program.cs
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samples/VirtualizationDemo/ViewModels/ItemViewModel.cs
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samples/VirtualizationDemo/ViewModels/MainWindowViewModel.cs
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samples/interop/Direct3DInteropSample/MainWindow.cs
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src/Avalonia.Animation/Animatable.cs
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src/Avalonia.Animation/Animation.cs
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src/Avalonia.Animation/Animators/Animator`1.cs
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src/Avalonia.Animation/Animators/BoolAnimator.cs
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src/Avalonia.Animation/Animators/ByteAnimator.cs
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src/Avalonia.Animation/Animators/DecimalAnimator.cs
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src/Avalonia.Animation/Animators/DoubleAnimator.cs
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src/Avalonia.Animation/Animators/FloatAnimator.cs
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src/Avalonia.Animation/Animators/Int16Animator.cs
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src/Avalonia.Animation/Animators/Int32Animator.cs
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src/Avalonia.Animation/Animators/Int64Animator.cs
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src/Avalonia.Animation/Animators/UInt16Animator.cs
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src/Avalonia.Animation/Animators/UInt32Animator.cs
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src/Avalonia.Animation/Animators/UInt64Animator.cs
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src/Avalonia.Animation/DisposeAnimationInstanceSubject.cs
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src/Avalonia.Animation/Easing/BackEaseIn.cs
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src/Avalonia.Animation/Easing/BackEaseInOut.cs
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src/Avalonia.Animation/Easing/BackEaseOut.cs
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src/Avalonia.Animation/Easing/BounceEaseIn.cs
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src/Avalonia.Animation/Easing/BounceEaseInOut.cs
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src/Avalonia.Animation/Easing/BounceEaseOut.cs
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src/Avalonia.Animation/Easing/CircularEaseIn.cs
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src/Avalonia.Animation/Easing/CircularEaseInOut.cs
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src/Avalonia.Animation/Easing/CircularEaseOut.cs
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src/Avalonia.Animation/Easing/CubicEaseIn.cs
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src/Avalonia.Animation/Easing/CubicEaseInOut.cs
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src/Avalonia.Animation/Easing/CubicEaseOut.cs
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src/Avalonia.Animation/Easing/EasingTypeConverter.cs
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src/Avalonia.Animation/Easing/ElasticEaseIn.cs
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src/Avalonia.Animation/Easing/ElasticEaseInOut.cs
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src/Avalonia.Animation/Easing/ElasticEaseOut.cs
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src/Avalonia.Animation/Easing/ExponentialEaseIn.cs
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src/Avalonia.Animation/Easing/ExponentialEaseInOut.cs
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src/Avalonia.Animation/Easing/ExponentialEaseOut.cs
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src/Avalonia.Animation/Easing/IEasing.cs
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src/Avalonia.Animation/Easing/LinearEasing.cs
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src/Avalonia.Animation/Easing/QuadraticEaseIn.cs
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src/Avalonia.Animation/Easing/QuadraticEaseInOut.cs
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src/Avalonia.Animation/Easing/QuadraticEaseOut.cs
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src/Avalonia.Animation/Easing/QuarticEaseIn.cs
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src/Avalonia.Animation/Easing/QuarticEaseInOut.cs
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src/Avalonia.Animation/Easing/QuarticEaseOut.cs
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src/Avalonia.Animation/Easing/QuinticEaseIn.cs
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src/Avalonia.Animation/Easing/QuinticEaseInOut.cs
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src/Avalonia.Animation/Easing/QuinticEaseOut.cs
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src/Avalonia.Animation/Easing/SineEaseIn.cs
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src/Avalonia.Animation/Easing/SineEaseInOut.cs
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src/Avalonia.Animation/Easing/SineEaseOut.cs
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src/Avalonia.Animation/FillMode.cs
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src/Avalonia.Animation/IAnimation.cs
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src/Avalonia.Animation/IAnimationSetter.cs
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src/Avalonia.Animation/IAnimator.cs
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src/Avalonia.Animation/ITransition.cs
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src/Avalonia.Animation/IterationCount.cs
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src/Avalonia.Animation/IterationCountTypeConverter.cs
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src/Avalonia.Animation/KeyFrame.cs
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src/Avalonia.Animation/KeyFrames.cs
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src/Avalonia.Animation/PlayState.cs
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src/Avalonia.Animation/PlaybackDirection.cs
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src/Avalonia.Animation/Properties/AssemblyInfo.cs
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src/Avalonia.Animation/TransitionInstance.cs
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src/Avalonia.Animation/Transition`1.cs
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src/Avalonia.Animation/Transitions.cs
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src/Avalonia.Animation/Transitions/DoubleTransition.cs
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src/Avalonia.Animation/Transitions/FloatTransition.cs
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src/Avalonia.Animation/Transitions/IntegerTransition.cs
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src/Avalonia.Animation/Utils/BounceEaseUtils.cs
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src/Avalonia.Animation/Utils/EasingUtils.cs
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src/Avalonia.Base/AttachedProperty.cs
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src/Avalonia.Base/AvaloniaInternalException.cs
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src/Avalonia.Base/AvaloniaObject.cs
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src/Avalonia.Base/AvaloniaObjectExtensions.cs
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src/Avalonia.Base/AvaloniaProperty.cs
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#define COM_GUIDS_MATERIALIZE |
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#include "avalonia-native.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#include "com.h" |
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#include "key.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#pragma clang diagnostic push |
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#pragma ide diagnostic ignored "OCUnusedGlobalDeclarationInspection" |
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#ifndef COM_H_INCLUDED |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#ifndef _KEY_H_ |
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#define _KEY_H_ |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#ifndef keytransform_h |
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#define keytransform_h |
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#include "common.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "KeyTransform.h" |
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const int kVK_ANSI_A = 0x00; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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class Screens : public ComSingleObject<IAvnScreens, &IID_IAvnScreens> |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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#include "window.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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#include "AvnString.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#ifndef common_h |
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#define common_h |
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#include "comimpl.h" |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#ifndef cursor_h |
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#define cursor_h |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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#include "cursor.h" |
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#include <map> |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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//This file will contain actual IID structures |
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#define COM_GUIDS_MATERIALIZE |
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#include "common.h" |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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class PlatformThreadingInterface; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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#ifndef window_h |
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#define window_h |
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// Copyright (c) The Avalonia Project. All rights reserved. |
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// Licensed under the MIT license. See licence.md file in the project root for full license information. |
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#include "common.h" |
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#include "window.h" |
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#include "KeyTransform.h" |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System.ComponentModel.DataAnnotations; |
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using System.ComponentModel.DataAnnotations; |
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namespace BindingDemo.ViewModels |
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{ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using ReactiveUI; |
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using ReactiveUI; |
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using System; |
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namespace BindingDemo.ViewModels |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using ReactiveUI; |
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using ReactiveUI; |
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using System; |
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using System.ComponentModel; |
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using System.Collections; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia; |
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using Avalonia.Logging.Serilog; |
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using Avalonia.Markup.Xaml; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia; |
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using Avalonia.Controls; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia; |
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using Avalonia.Markup.Xaml; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia; |
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using Avalonia.Controls; |
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using Avalonia.Markup.Xaml; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using Avalonia; |
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using Avalonia.Controls; |
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using Avalonia.Logging.Serilog; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using ReactiveUI; |
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namespace VirtualizationDemo.ViewModels |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Reactive; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using Avalonia; |
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using Avalonia.Controls; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Reactive.Linq; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Animators |
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namespace Avalonia.Animation.Animators |
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{ |
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/// <summary>
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/// Animator that handles <see cref="bool"/> properties.
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Animators |
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namespace Avalonia.Animation.Animators |
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{ |
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/// <summary>
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/// Animator that handles <see cref="decimal"/> properties.
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Animators |
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namespace Avalonia.Animation.Animators |
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{ |
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/// <summary>
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/// Animator that handles <see cref="double"/> properties.
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Animators |
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namespace Avalonia.Animation.Animators |
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{ |
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/// <summary>
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/// Animator that handles <see cref="float"/> properties.
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Animators |
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{ |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Animators; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Animation.Utils; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Animation.Utils; |
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namespace Avalonia.Animation.Easings |
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@ -1,5 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Animation.Utils; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.ComponentModel; |
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using System.Globalization; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Utils; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Utils; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Utils; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Easings |
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{ |
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/// <summary>
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Utils; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia.Animation.Easings |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using Avalonia.Animation.Utils; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation |
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namespace Avalonia.Animation |
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{ |
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public enum FillMode |
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{ |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Threading.Tasks; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation |
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{ |
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public interface IAnimationSetter |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using System.Collections.Generic; |
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namespace Avalonia.Animation |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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|
// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation |
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{ |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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|
// Licensed under the MIT license. See licence.md file in the project root for full license information.
|
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|
using System; |
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using System.ComponentModel; |
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using System.Globalization; |
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|
@ -1,6 +1,3 @@ |
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|
// Copyright (c) The Avalonia Project. All rights reserved.
|
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|
// Licensed under the MIT license. See licence.md file in the project root for full license information.
|
|
|
|
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|
|
using System; |
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using System.ComponentModel; |
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using System.Globalization; |
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|
@ -1,7 +1,4 @@ |
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|
// Copyright (c) The Avalonia Project. All rights reserved.
|
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|
|
// Licensed under the MIT license. See licence.md file in the project root for full license information.
|
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|
using System; |
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|
using System; |
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using System.Collections.Generic; |
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using Avalonia.Collections; |
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using Avalonia.Metadata; |
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@ -1,7 +1,4 @@ |
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|
// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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using System.Collections.Generic; |
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using Avalonia.Collections; |
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation |
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namespace Avalonia.Animation |
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{ |
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/// <summary>
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/// Determines the playback state of an animation.
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation |
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namespace Avalonia.Animation |
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{ |
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/// <summary>
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/// Determines the playback direction of an animation.
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Metadata; |
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using System.Reflection; |
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using System.Runtime.CompilerServices; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Metadata; |
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using System; |
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using System.Reactive.Linq; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Reactive.Linq; |
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using Avalonia.Animation.Easings; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using Avalonia.Collections; |
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namespace Avalonia.Animation |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Reactive.Linq; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Reactive.Linq; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Reactive.Linq; |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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namespace Avalonia.Animation.Utils |
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{ |
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/// <summary>
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@ -1,7 +1,4 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System; |
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namespace Avalonia.Animation.Utils |
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{ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia |
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@ -1,6 +1,3 @@ |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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namespace Avalonia |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Collections.Generic; |
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using System.ComponentModel; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Reactive; |
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using System.Reactive.Disposables; |
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// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System; |
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using System.Collections.Generic; |
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using System.Reactive.Subjects; |
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