workgroupengineering
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src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs
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@ -19,7 +19,7 @@ namespace Avalonia.Rendering.SceneGraph |
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/// <param name="p">The point in global coordinates.</param>
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/// <returns>True if the point hits the node's geometry; otherwise false.</returns>
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/// <remarks>
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/// This method does not recurse to child <see cref="IVisualNode?"/>s, if you want
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/// This method does not recurse to childs, if you want
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/// to hit test children they must be hit tested manually.
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/// </remarks>
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bool HitTest(Point p); |
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