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@ -366,6 +366,7 @@ namespace Avalonia.Win32 |
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case WindowsMessage.WM_SIZE: |
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case WindowsMessage.WM_SIZE: |
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{ |
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{ |
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using(NonPumpingSyncContext.Use()) |
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using (_rendererLock.Lock()) |
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using (_rendererLock.Lock()) |
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{ |
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{ |
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// Do nothing here, just block until the pending frame render is completed on the render thread
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// Do nothing here, just block until the pending frame render is completed on the render thread
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