diff --git a/src/Avalonia.Base/Media/HslColor.cs b/src/Avalonia.Base/Media/HslColor.cs
index b4bf6fd217..897c883875 100644
--- a/src/Avalonia.Base/Media/HslColor.cs
+++ b/src/Avalonia.Base/Media/HslColor.cs
@@ -98,43 +98,13 @@ namespace Avalonia.Media
L = hsl.L;
}
- ///
- /// Gets the Alpha (transparency) component in the range from 0..1 (percentage).
- ///
- ///
- ///
- /// - 0 is fully transparent.
- /// - 1 is fully opaque.
- ///
- ///
+ ///
public double A { get; }
- ///
- /// Gets the Hue component in the range from 0..360 (degrees).
- /// This is the color's location, in degrees, on a color wheel/circle from 0 to 360.
- /// Note that 360 is equivalent to 0 and will be adjusted automatically.
- ///
- ///
- ///
- /// - 0/360 degrees is Red.
- /// - 60 degrees is Yellow.
- /// - 120 degrees is Green.
- /// - 180 degrees is Cyan.
- /// - 240 degrees is Blue.
- /// - 300 degrees is Magenta.
- ///
- ///
+ ///
public double H { get; }
- ///
- /// Gets the Saturation component in the range from 0..1 (percentage).
- ///
- ///
- ///
- /// - 0 is a shade of gray (no color).
- /// - 1 is the full color.
- ///
- ///
+ ///
public double S { get; }
///