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@ -5,6 +5,7 @@ using System.Reactive.Linq; |
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using Avalonia.Input.Raw; |
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using Avalonia.Interactivity; |
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using Avalonia.Platform; |
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using Avalonia.Utilities; |
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using Avalonia.VisualTree; |
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namespace Avalonia.Input |
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@ -334,7 +335,9 @@ namespace Avalonia.Input |
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var hit = HitTest(root, p); |
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var source = GetSource(hit); |
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if (inputModifiers == KeyModifiers.Shift) |
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// KeyModifiers.Shift should scroll in horizontal direction. This does not work on every platform.
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// If Shift-Key is pressed and X is close to 0 we swap the Vector.
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if (inputModifiers == KeyModifiers.Shift && MathUtilities.IsZero(delta.X)) |
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{ |
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delta = new Vector(delta.Y, delta.X); |
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} |
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