diff --git a/src/Avalonia.Controls/GridWPF.cs b/src/Avalonia.Controls/GridWPF.cs
new file mode 100644
index 0000000000..3a4b41314f
--- /dev/null
+++ b/src/Avalonia.Controls/GridWPF.cs
@@ -0,0 +1,4420 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+using System.Reactive.Linq;
+using System.Runtime.CompilerServices;
+using Avalonia.Collections;
+using Avalonia.Controls.Utils;
+using Avalonia.VisualTree;
+using JetBrains.Annotations;
+
+
+using MS.Internal;
+using MS.Internal.Controls;
+using MS.Internal.PresentationFramework;
+using MS.Internal.Telemetry.PresentationFramework;
+using MS.Utility;
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Diagnostics;
+using System.Windows.Threading;
+using System.Threading;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Documents;
+using System.Windows.Media;
+using System.Windows.Markup;
+
+#pragma warning disable 1634, 1691 // suppressing PreSharp warnings
+
+namespace System.Windows.Controls
+{
+ ///
+ /// Grid
+ ///
+ public class Grid : Panel, IAddChild
+ {
+ //------------------------------------------------------
+ //
+ // Constructors
+ //
+ //------------------------------------------------------
+
+ #region Constructors
+
+ static Grid()
+ {
+ ControlsTraceLogger.AddControl(TelemetryControls.Grid);
+ }
+
+ ///
+ /// Default constructor.
+ ///
+ public Grid()
+ {
+ SetFlags((bool) ShowGridLinesProperty.GetDefaultValue(DependencyObjectType), Flags.ShowGridLinesPropertyValue);
+ }
+
+ #endregion Constructors
+
+ //------------------------------------------------------
+ //
+ // Public Methods
+ //
+ //------------------------------------------------------
+
+ #region Public Methods
+
+ ///
+ ///
+ ///
+ void IAddChild.AddChild(object value)
+ {
+ if (value == null)
+ {
+ throw new ArgumentNullException("value");
+ }
+
+ UIElement cell = value as UIElement;
+ if (cell != null)
+ {
+ Children.Add(cell);
+ return;
+ }
+
+ throw (new ArgumentException(SR.Get(SRID.Grid_UnexpectedParameterType, value.GetType(), typeof(UIElement)), "value"));
+ }
+
+ ///
+ ///
+ ///
+ void IAddChild.AddText(string text)
+ {
+ XamlSerializerUtil.ThrowIfNonWhiteSpaceInAddText(text, this);
+ }
+
+ ///
+ ///
+ ///
+ protected internal override IEnumerator LogicalChildren
+ {
+ get
+ {
+ // empty panel or a panel being used as the items
+ // host has *no* logical children; give empty enumerator
+ bool noChildren = (base.VisualChildrenCount == 0) || IsItemsHost;
+
+ if (noChildren)
+ {
+ ExtendedData extData = ExtData;
+
+ if ( extData == null
+ || ( (extData.ColumnDefinitions == null || extData.ColumnDefinitions.Count == 0)
+ && (extData.RowDefinitions == null || extData.RowDefinitions.Count == 0) )
+ )
+ {
+ // grid is empty
+ return EmptyEnumerator.Instance;
+ }
+ }
+
+ return (new GridChildrenCollectionEnumeratorSimple(this, !noChildren));
+ }
+ }
+
+ ///
+ /// Helper for setting Column property on a UIElement.
+ ///
+ /// UIElement to set Column property on.
+ /// Column property value.
+ public static void SetColumn(UIElement element, int value)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ element.SetValue(ColumnProperty, value);
+ }
+
+ ///
+ /// Helper for reading Column property from a UIElement.
+ ///
+ /// UIElement to read Column property from.
+ /// Column property value.
+ [AttachedPropertyBrowsableForChildren()]
+ public static int GetColumn(UIElement element)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ return ((int)element.GetValue(ColumnProperty));
+ }
+
+ ///
+ /// Helper for setting Row property on a UIElement.
+ ///
+ /// UIElement to set Row property on.
+ /// Row property value.
+ public static void SetRow(UIElement element, int value)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ element.SetValue(RowProperty, value);
+ }
+
+ ///
+ /// Helper for reading Row property from a UIElement.
+ ///
+ /// UIElement to read Row property from.
+ /// Row property value.
+ [AttachedPropertyBrowsableForChildren()]
+ public static int GetRow(UIElement element)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ return ((int)element.GetValue(RowProperty));
+ }
+
+ ///
+ /// Helper for setting ColumnSpan property on a UIElement.
+ ///
+ /// UIElement to set ColumnSpan property on.
+ /// ColumnSpan property value.
+ public static void SetColumnSpan(UIElement element, int value)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ element.SetValue(ColumnSpanProperty, value);
+ }
+
+ ///
+ /// Helper for reading ColumnSpan property from a UIElement.
+ ///
+ /// UIElement to read ColumnSpan property from.
+ /// ColumnSpan property value.
+ [AttachedPropertyBrowsableForChildren()]
+ public static int GetColumnSpan(UIElement element)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ return ((int)element.GetValue(ColumnSpanProperty));
+ }
+
+ ///
+ /// Helper for setting RowSpan property on a UIElement.
+ ///
+ /// UIElement to set RowSpan property on.
+ /// RowSpan property value.
+ public static void SetRowSpan(UIElement element, int value)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ element.SetValue(RowSpanProperty, value);
+ }
+
+ ///
+ /// Helper for reading RowSpan property from a UIElement.
+ ///
+ /// UIElement to read RowSpan property from.
+ /// RowSpan property value.
+ [AttachedPropertyBrowsableForChildren()]
+ public static int GetRowSpan(UIElement element)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ return ((int)element.GetValue(RowSpanProperty));
+ }
+
+ ///
+ /// Helper for setting IsSharedSizeScope property on a UIElement.
+ ///
+ /// UIElement to set IsSharedSizeScope property on.
+ /// IsSharedSizeScope property value.
+ public static void SetIsSharedSizeScope(UIElement element, bool value)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ element.SetValue(IsSharedSizeScopeProperty, value);
+ }
+
+ ///
+ /// Helper for reading IsSharedSizeScope property from a UIElement.
+ ///
+ /// UIElement to read IsSharedSizeScope property from.
+ /// IsSharedSizeScope property value.
+ public static bool GetIsSharedSizeScope(UIElement element)
+ {
+ if (element == null)
+ {
+ throw new ArgumentNullException("element");
+ }
+
+ return ((bool)element.GetValue(IsSharedSizeScopeProperty));
+ }
+
+ #endregion Public Methods
+
+ //------------------------------------------------------
+ //
+ // Public Properties
+ //
+ //------------------------------------------------------
+
+ #region Public Properties
+
+ ///
+ /// ShowGridLines property.
+ ///
+ public bool ShowGridLines
+ {
+ get { return (CheckFlagsAnd(Flags.ShowGridLinesPropertyValue)); }
+ set { SetValue(ShowGridLinesProperty, value); }
+ }
+
+ ///
+ /// Returns a ColumnDefinitionCollection of column definitions.
+ ///
+ [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
+ public ColumnDefinitionCollection ColumnDefinitions
+ {
+ get
+ {
+ if (_data == null) { _data = new ExtendedData(); }
+ if (_data.ColumnDefinitions == null) { _data.ColumnDefinitions = new ColumnDefinitionCollection(this); }
+
+ return (_data.ColumnDefinitions);
+ }
+ }
+
+ ///
+ /// Returns a RowDefinitionCollection of row definitions.
+ ///
+ [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
+ public RowDefinitionCollection RowDefinitions
+ {
+ get
+ {
+ if (_data == null) { _data = new ExtendedData(); }
+ if (_data.RowDefinitions == null) { _data.RowDefinitions = new RowDefinitionCollection(this); }
+
+ return (_data.RowDefinitions);
+ }
+ }
+
+ #endregion Public Properties
+
+ //------------------------------------------------------
+ //
+ // Protected Methods
+ //
+ //------------------------------------------------------
+
+ #region Protected Methods
+
+ ///
+ /// Derived class must implement to support Visual children. The method must return
+ /// the child at the specified index. Index must be between 0 and GetVisualChildrenCount-1.
+ ///
+ /// By default a Visual does not have any children.
+ ///
+ /// Remark:
+ /// During this virtual call it is not valid to modify the Visual tree.
+ ///
+ protected override Visual GetVisualChild(int index)
+ {
+ // because "base.Count + 1" for GridLinesRenderer
+ // argument checking done at the base class
+ if(index == base.VisualChildrenCount)
+ {
+ if (_gridLinesRenderer == null)
+ {
+ throw new ArgumentOutOfRangeException("index", index, SR.Get(SRID.Visual_ArgumentOutOfRange));
+ }
+ return _gridLinesRenderer;
+ }
+ else return base.GetVisualChild(index);
+ }
+
+ ///
+ /// Derived classes override this property to enable the Visual code to enumerate
+ /// the Visual children. Derived classes need to return the number of children
+ /// from this method.
+ ///
+ /// By default a Visual does not have any children.
+ ///
+ /// Remark: During this virtual method the Visual tree must not be modified.
+ ///
+ protected override int VisualChildrenCount
+ {
+ //since GridLinesRenderer has not been added as a child, so we do not subtract
+ get { return base.VisualChildrenCount + (_gridLinesRenderer != null ? 1 : 0); }
+ }
+
+
+ ///
+ /// Content measurement.
+ ///
+ /// Constraint
+ /// Desired size
+ protected override Size MeasureOverride(Size constraint)
+ {
+ Size gridDesiredSize;
+ ExtendedData extData = ExtData;
+
+ try
+ {
+ EnterCounterScope(Counters.MeasureOverride);
+
+ ListenToNotifications = true;
+ MeasureOverrideInProgress = true;
+
+ if (extData == null)
+ {
+ gridDesiredSize = new Size();
+ UIElementCollection children = InternalChildren;
+
+ for (int i = 0, count = children.Count; i < count; ++i)
+ {
+ UIElement child = children[i];
+ if (child != null)
+ {
+ child.Measure(constraint);
+ gridDesiredSize.Width = Math.Max(gridDesiredSize.Width, child.DesiredSize.Width);
+ gridDesiredSize.Height = Math.Max(gridDesiredSize.Height, child.DesiredSize.Height);
+ }
+ }
+ }
+ else
+ {
+ {
+ bool sizeToContentU = double.IsPositiveInfinity(constraint.Width);
+ bool sizeToContentV = double.IsPositiveInfinity(constraint.Height);
+
+ // Clear index information and rounding errors
+ if (RowDefinitionCollectionDirty || ColumnDefinitionCollectionDirty)
+ {
+ if (_definitionIndices != null)
+ {
+ Array.Clear(_definitionIndices, 0, _definitionIndices.Length);
+ _definitionIndices = null;
+ }
+
+ if (UseLayoutRounding)
+ {
+ if (_roundingErrors != null)
+ {
+ Array.Clear(_roundingErrors, 0, _roundingErrors.Length);
+ _roundingErrors = null;
+ }
+ }
+ }
+
+ ValidateDefinitionsUStructure();
+ ValidateDefinitionsLayout(DefinitionsU, sizeToContentU);
+
+ ValidateDefinitionsVStructure();
+ ValidateDefinitionsLayout(DefinitionsV, sizeToContentV);
+
+ CellsStructureDirty |= (SizeToContentU != sizeToContentU) || (SizeToContentV != sizeToContentV);
+
+ SizeToContentU = sizeToContentU;
+ SizeToContentV = sizeToContentV;
+ }
+
+ ValidateCells();
+
+ Debug.Assert(DefinitionsU.Length > 0 && DefinitionsV.Length > 0);
+
+ // Grid classifies cells into four groups depending on
+ // the column / row type a cell belongs to (number corresponds to
+ // group number):
+ //
+ // Px Auto Star
+ // +--------+--------+--------+
+ // | | | |
+ // Px | 1 | 1 | 3 |
+ // | | | |
+ // +--------+--------+--------+
+ // | | | |
+ // Auto | 1 | 1 | 3 |
+ // | | | |
+ // +--------+--------+--------+
+ // | | | |
+ // Star | 4 | 2 | 4 |
+ // | | | |
+ // +--------+--------+--------+
+ //
+ // The group number indicates the order in which cells are measured.
+ // Certain order is necessary to be able to dynamically resolve star
+ // columns / rows sizes which are used as input for measuring of
+ // the cells belonging to them.
+ //
+ // However, there are cases when topology of a grid causes cyclical
+ // size dependences. For example:
+ //
+ //
+ // column width="Auto" column width="*"
+ // +----------------------+----------------------+
+ // | | |
+ // | | |
+ // | | |
+ // | | |
+ // row height="Auto" | | cell 1 2 |
+ // | | |
+ // | | |
+ // | | |
+ // | | |
+ // +----------------------+----------------------+
+ // | | |
+ // | | |
+ // | | |
+ // | | |
+ // row height="*" | cell 2 1 | |
+ // | | |
+ // | | |
+ // | | |
+ // | | |
+ // +----------------------+----------------------+
+ //
+ // In order to accurately calculate constraint width for "cell 1 2"
+ // (which is the remaining of grid's available width and calculated
+ // value of Auto column), "cell 2 1" needs to be calculated first,
+ // as it contributes to the Auto column's calculated value.
+ // At the same time in order to accurately calculate constraint
+ // height for "cell 2 1", "cell 1 2" needs to be calcualted first,
+ // as it contributes to Auto row height, which is used in the
+ // computation of Star row resolved height.
+ //
+ // to "break" this cyclical dependency we are making (arbitrary)
+ // decision to treat cells like "cell 2 1" as if they appear in Auto
+ // rows. And then recalculate them one more time when star row
+ // heights are resolved.
+ //
+ // (Or more strictly) the code below implement the following logic:
+ //
+ // +---------+
+ // | enter |
+ // +---------+
+ // |
+ // V
+ // +----------------+
+ // | Measure Group1 |
+ // +----------------+
+ // |
+ // V
+ // / - \
+ // / \
+ // Y / Can \ N
+ // +--------| Resolve |-----------+
+ // | \ StarsV? / |
+ // | \ / |
+ // | \ - / |
+ // V V
+ // +----------------+ / - \
+ // | Resolve StarsV | / \
+ // +----------------+ Y / Can \ N
+ // | +----| Resolve |------+
+ // V | \ StarsU? / |
+ // +----------------+ | \ / |
+ // | Measure Group2 | | \ - / |
+ // +----------------+ | V
+ // | | +-----------------+
+ // V | | Measure Group2' |
+ // +----------------+ | +-----------------+
+ // | Resolve StarsU | | |
+ // +----------------+ V V
+ // | +----------------+ +----------------+
+ // V | Resolve StarsU | | Resolve StarsU |
+ // +----------------+ +----------------+ +----------------+
+ // | Measure Group3 | | |
+ // +----------------+ V V
+ // | +----------------+ +----------------+
+ // | | Measure Group3 | | Measure Group3 |
+ // | +----------------+ +----------------+
+ // | | |
+ // | V V
+ // | +----------------+ +----------------+
+ // | | Resolve StarsV | | Resolve StarsV |
+ // | +----------------+ +----------------+
+ // | | |
+ // | | V
+ // | | +------------------+
+ // | | | Measure Group2'' |
+ // | | +------------------+
+ // | | |
+ // +----------------------+-------------------------+
+ // |
+ // V
+ // +----------------+
+ // | Measure Group4 |
+ // +----------------+
+ // |
+ // V
+ // +--------+
+ // | exit |
+ // +--------+
+ //
+ // where:
+ // * all [Measure GroupN] - regular children measure process -
+ // each cell is measured given contraint size as an input
+ // and each cell's desired size is accumulated on the
+ // corresponding column / row;
+ // * [Measure Group2'] - is when each cell is measured with
+ // infinit height as a constraint and a cell's desired
+ // height is ignored;
+ // * [Measure Groups''] - is when each cell is measured (second
+ // time during single Grid.MeasureOverride) regularly but its
+ // returned width is ignored;
+ //
+ // This algorithm is believed to be as close to ideal as possible.
+ // It has the following drawbacks:
+ // * cells belonging to Group2 can be called to measure twice;
+ // * iff during second measure a cell belonging to Group2 returns
+ // desired width greater than desired width returned the first
+ // time, such a cell is going to be clipped, even though it
+ // appears in Auto column.
+ //
+
+ MeasureCellsGroup(extData.CellGroup1, constraint, false, false);
+
+ {
+ // after Group1 is measured, only Group3 may have cells belonging to Auto rows.
+ bool canResolveStarsV = !HasGroup3CellsInAutoRows;
+
+ if (canResolveStarsV)
+ {
+ if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
+ MeasureCellsGroup(extData.CellGroup2, constraint, false, false);
+ if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
+ MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
+ }
+ else
+ {
+ // if at least one cell exists in Group2, it must be measured before
+ // StarsU can be resolved.
+ bool canResolveStarsU = extData.CellGroup2 > PrivateCells.Length;
+ if (canResolveStarsU)
+ {
+ if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
+ MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
+ if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
+ }
+ else
+ {
+ // This is a revision to the algorithm employed for the cyclic
+ // dependency case described above. We now repeatedly
+ // measure Group3 and Group2 until their sizes settle. We
+ // also use a count heuristic to break a loop in case of one.
+
+ bool hasDesiredSizeUChanged = false;
+ int cnt=0;
+
+ // Cache Group2MinWidths & Group3MinHeights
+ double[] group2MinSizes = CacheMinSizes(extData.CellGroup2, false);
+ double[] group3MinSizes = CacheMinSizes(extData.CellGroup3, true);
+
+ MeasureCellsGroup(extData.CellGroup2, constraint, false, true);
+
+ do
+ {
+ if (hasDesiredSizeUChanged)
+ {
+ // Reset cached Group3Heights
+ ApplyCachedMinSizes(group3MinSizes, true);
+ }
+
+ if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
+ MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
+
+ // Reset cached Group2Widths
+ ApplyCachedMinSizes(group2MinSizes, false);
+
+ if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
+ MeasureCellsGroup(extData.CellGroup2, constraint, cnt == c_layoutLoopMaxCount, false, out hasDesiredSizeUChanged);
+ }
+ while (hasDesiredSizeUChanged && ++cnt <= c_layoutLoopMaxCount);
+ }
+ }
+ }
+
+ MeasureCellsGroup(extData.CellGroup4, constraint, false, false);
+
+ EnterCounter(Counters._CalculateDesiredSize);
+ gridDesiredSize = new Size(
+ CalculateDesiredSize(DefinitionsU),
+ CalculateDesiredSize(DefinitionsV));
+ ExitCounter(Counters._CalculateDesiredSize);
+ }
+ }
+ finally
+ {
+ MeasureOverrideInProgress = false;
+ ExitCounterScope(Counters.MeasureOverride);
+ }
+
+ return (gridDesiredSize);
+ }
+
+ ///
+ /// Content arrangement.
+ ///
+ /// Arrange size
+ protected override Size ArrangeOverride(Size arrangeSize)
+ {
+ try
+ {
+ EnterCounterScope(Counters.ArrangeOverride);
+
+ ArrangeOverrideInProgress = true;
+
+ if (_data == null)
+ {
+ UIElementCollection children = InternalChildren;
+
+ for (int i = 0, count = children.Count; i < count; ++i)
+ {
+ UIElement child = children[i];
+ if (child != null)
+ {
+ child.Arrange(new Rect(arrangeSize));
+ }
+ }
+ }
+ else
+ {
+ Debug.Assert(DefinitionsU.Length > 0 && DefinitionsV.Length > 0);
+
+ EnterCounter(Counters._SetFinalSize);
+
+ SetFinalSize(DefinitionsU, arrangeSize.Width, true);
+ SetFinalSize(DefinitionsV, arrangeSize.Height, false);
+
+ ExitCounter(Counters._SetFinalSize);
+
+ UIElementCollection children = InternalChildren;
+
+ for (int currentCell = 0; currentCell < PrivateCells.Length; ++currentCell)
+ {
+ UIElement cell = children[currentCell];
+ if (cell == null)
+ {
+ continue;
+ }
+
+ int columnIndex = PrivateCells[currentCell].ColumnIndex;
+ int rowIndex = PrivateCells[currentCell].RowIndex;
+ int columnSpan = PrivateCells[currentCell].ColumnSpan;
+ int rowSpan = PrivateCells[currentCell].RowSpan;
+
+ Rect cellRect = new Rect(
+ columnIndex == 0 ? 0.0 : DefinitionsU[columnIndex].FinalOffset,
+ rowIndex == 0 ? 0.0 : DefinitionsV[rowIndex].FinalOffset,
+ GetFinalSizeForRange(DefinitionsU, columnIndex, columnSpan),
+ GetFinalSizeForRange(DefinitionsV, rowIndex, rowSpan) );
+
+ EnterCounter(Counters._ArrangeChildHelper2);
+ cell.Arrange(cellRect);
+ ExitCounter(Counters._ArrangeChildHelper2);
+ }
+
+ // update render bound on grid lines renderer visual
+ GridLinesRenderer gridLinesRenderer = EnsureGridLinesRenderer();
+ if (gridLinesRenderer != null)
+ {
+ gridLinesRenderer.UpdateRenderBounds(arrangeSize);
+ }
+ }
+ }
+ finally
+ {
+ SetValid();
+ ArrangeOverrideInProgress = false;
+ ExitCounterScope(Counters.ArrangeOverride);
+ }
+ return (arrangeSize);
+ }
+
+ ///
+ ///
+ ///
+ protected internal override void OnVisualChildrenChanged(
+ DependencyObject visualAdded,
+ DependencyObject visualRemoved)
+ {
+ CellsStructureDirty = true;
+
+ base.OnVisualChildrenChanged(visualAdded, visualRemoved);
+ }
+
+ #endregion Protected Methods
+
+ //------------------------------------------------------
+ //
+ // Internal Methods
+ //
+ //------------------------------------------------------
+
+ #region Internal Methods
+
+ ///
+ /// Invalidates grid caches and makes the grid dirty for measure.
+ ///
+ internal void Invalidate()
+ {
+ CellsStructureDirty = true;
+ InvalidateMeasure();
+ }
+
+ ///
+ /// Returns final width for a column.
+ ///
+ ///
+ /// Used from public ColumnDefinition ActualWidth. Calculates final width using offset data.
+ ///
+ internal double GetFinalColumnDefinitionWidth(int columnIndex)
+ {
+ double value = 0.0;
+
+ Invariant.Assert(_data != null);
+
+ // actual value calculations require structure to be up-to-date
+ if (!ColumnDefinitionCollectionDirty)
+ {
+ DefinitionBase[] definitions = DefinitionsU;
+ value = definitions[(columnIndex + 1) % definitions.Length].FinalOffset;
+ if (columnIndex != 0) { value -= definitions[columnIndex].FinalOffset; }
+ }
+ return (value);
+ }
+
+ ///
+ /// Returns final height for a row.
+ ///
+ ///
+ /// Used from public RowDefinition ActualHeight. Calculates final height using offset data.
+ ///
+ internal double GetFinalRowDefinitionHeight(int rowIndex)
+ {
+ double value = 0.0;
+
+ Invariant.Assert(_data != null);
+
+ // actual value calculations require structure to be up-to-date
+ if (!RowDefinitionCollectionDirty)
+ {
+ DefinitionBase[] definitions = DefinitionsV;
+ value = definitions[(rowIndex + 1) % definitions.Length].FinalOffset;
+ if (rowIndex != 0) { value -= definitions[rowIndex].FinalOffset; }
+ }
+ return (value);
+ }
+
+ #endregion Internal Methods
+
+ //------------------------------------------------------
+ //
+ // Internal Properties
+ //
+ //------------------------------------------------------
+
+ #region Internal Properties
+
+ ///
+ /// Convenience accessor to MeasureOverrideInProgress bit flag.
+ ///
+ internal bool MeasureOverrideInProgress
+ {
+ get { return (CheckFlagsAnd(Flags.MeasureOverrideInProgress)); }
+ set { SetFlags(value, Flags.MeasureOverrideInProgress); }
+ }
+
+ ///
+ /// Convenience accessor to ArrangeOverrideInProgress bit flag.
+ ///
+ internal bool ArrangeOverrideInProgress
+ {
+ get { return (CheckFlagsAnd(Flags.ArrangeOverrideInProgress)); }
+ set { SetFlags(value, Flags.ArrangeOverrideInProgress); }
+ }
+
+ ///
+ /// Convenience accessor to ValidDefinitionsUStructure bit flag.
+ ///
+ internal bool ColumnDefinitionCollectionDirty
+ {
+ get { return (!CheckFlagsAnd(Flags.ValidDefinitionsUStructure)); }
+ set { SetFlags(!value, Flags.ValidDefinitionsUStructure); }
+ }
+
+ ///
+ /// Convenience accessor to ValidDefinitionsVStructure bit flag.
+ ///
+ internal bool RowDefinitionCollectionDirty
+ {
+ get { return (!CheckFlagsAnd(Flags.ValidDefinitionsVStructure)); }
+ set { SetFlags(!value, Flags.ValidDefinitionsVStructure); }
+ }
+
+ #endregion Internal Properties
+
+ //------------------------------------------------------
+ //
+ // Private Methods
+ //
+ //------------------------------------------------------
+
+ #region Private Methods
+
+ ///
+ /// Lays out cells according to rows and columns, and creates lookup grids.
+ ///
+ private void ValidateCells()
+ {
+ EnterCounter(Counters._ValidateCells);
+
+ if (CellsStructureDirty)
+ {
+ ValidateCellsCore();
+ CellsStructureDirty = false;
+ }
+
+ ExitCounter(Counters._ValidateCells);
+ }
+
+ ///
+ /// ValidateCellsCore
+ ///
+ private void ValidateCellsCore()
+ {
+ UIElementCollection children = InternalChildren;
+ ExtendedData extData = ExtData;
+
+ extData.CellCachesCollection = new CellCache[children.Count];
+ extData.CellGroup1 = int.MaxValue;
+ extData.CellGroup2 = int.MaxValue;
+ extData.CellGroup3 = int.MaxValue;
+ extData.CellGroup4 = int.MaxValue;
+
+ bool hasStarCellsU = false;
+ bool hasStarCellsV = false;
+ bool hasGroup3CellsInAutoRows = false;
+
+ for (int i = PrivateCells.Length - 1; i >= 0; --i)
+ {
+ UIElement child = children[i];
+ if (child == null)
+ {
+ continue;
+ }
+
+ CellCache cell = new CellCache();
+
+ //
+ // read and cache child positioning properties
+ //
+
+ // read indices from the corresponding properties
+ // clamp to value < number_of_columns
+ // column >= 0 is guaranteed by property value validation callback
+ cell.ColumnIndex = Math.Min(GetColumn(child), DefinitionsU.Length - 1);
+ // clamp to value < number_of_rows
+ // row >= 0 is guaranteed by property value validation callback
+ cell.RowIndex = Math.Min(GetRow(child), DefinitionsV.Length - 1);
+
+ // read span properties
+ // clamp to not exceed beyond right side of the grid
+ // column_span > 0 is guaranteed by property value validation callback
+ cell.ColumnSpan = Math.Min(GetColumnSpan(child), DefinitionsU.Length - cell.ColumnIndex);
+
+ // clamp to not exceed beyond bottom side of the grid
+ // row_span > 0 is guaranteed by property value validation callback
+ cell.RowSpan = Math.Min(GetRowSpan(child), DefinitionsV.Length - cell.RowIndex);
+
+ Debug.Assert(0 <= cell.ColumnIndex && cell.ColumnIndex < DefinitionsU.Length);
+ Debug.Assert(0 <= cell.RowIndex && cell.RowIndex < DefinitionsV.Length);
+
+ //
+ // calculate and cache length types for the child
+ //
+
+ cell.SizeTypeU = GetLengthTypeForRange(DefinitionsU, cell.ColumnIndex, cell.ColumnSpan);
+ cell.SizeTypeV = GetLengthTypeForRange(DefinitionsV, cell.RowIndex, cell.RowSpan);
+
+ hasStarCellsU |= cell.IsStarU;
+ hasStarCellsV |= cell.IsStarV;
+
+ //
+ // distribute cells into four groups.
+ //
+
+ if (!cell.IsStarV)
+ {
+ if (!cell.IsStarU)
+ {
+ cell.Next = extData.CellGroup1;
+ extData.CellGroup1 = i;
+ }
+ else
+ {
+ cell.Next = extData.CellGroup3;
+ extData.CellGroup3 = i;
+
+ // remember if this cell belongs to auto row
+ hasGroup3CellsInAutoRows |= cell.IsAutoV;
+ }
+ }
+ else
+ {
+ if ( cell.IsAutoU
+ // note below: if spans through Star column it is NOT Auto
+ && !cell.IsStarU )
+ {
+ cell.Next = extData.CellGroup2;
+ extData.CellGroup2 = i;
+ }
+ else
+ {
+ cell.Next = extData.CellGroup4;
+ extData.CellGroup4 = i;
+ }
+ }
+
+ PrivateCells[i] = cell;
+ }
+
+ HasStarCellsU = hasStarCellsU;
+ HasStarCellsV = hasStarCellsV;
+ HasGroup3CellsInAutoRows = hasGroup3CellsInAutoRows;
+ }
+
+ ///
+ /// Initializes DefinitionsU memeber either to user supplied ColumnDefinitions collection
+ /// or to a default single element collection. DefinitionsU gets trimmed to size.
+ ///
+ ///
+ /// This is one of two methods, where ColumnDefinitions and DefinitionsU are directly accessed.
+ /// All the rest measure / arrange / render code must use DefinitionsU.
+ ///
+ private void ValidateDefinitionsUStructure()
+ {
+ EnterCounter(Counters._ValidateColsStructure);
+
+ if (ColumnDefinitionCollectionDirty)
+ {
+ ExtendedData extData = ExtData;
+
+ if (extData.ColumnDefinitions == null)
+ {
+ if (extData.DefinitionsU == null)
+ {
+ extData.DefinitionsU = new DefinitionBase[] { new ColumnDefinition() };
+ }
+ }
+ else
+ {
+ extData.ColumnDefinitions.InternalTrimToSize();
+
+ if (extData.ColumnDefinitions.InternalCount == 0)
+ {
+ // if column definitions collection is empty
+ // mockup array with one column
+ extData.DefinitionsU = new DefinitionBase[] { new ColumnDefinition() };
+ }
+ else
+ {
+ extData.DefinitionsU = extData.ColumnDefinitions.InternalItems;
+ }
+ }
+
+ ColumnDefinitionCollectionDirty = false;
+ }
+
+ Debug.Assert(ExtData.DefinitionsU != null && ExtData.DefinitionsU.Length > 0);
+
+ ExitCounter(Counters._ValidateColsStructure);
+ }
+
+ ///
+ /// Initializes DefinitionsV memeber either to user supplied RowDefinitions collection
+ /// or to a default single element collection. DefinitionsV gets trimmed to size.
+ ///
+ ///
+ /// This is one of two methods, where RowDefinitions and DefinitionsV are directly accessed.
+ /// All the rest measure / arrange / render code must use DefinitionsV.
+ ///
+ private void ValidateDefinitionsVStructure()
+ {
+ EnterCounter(Counters._ValidateRowsStructure);
+
+ if (RowDefinitionCollectionDirty)
+ {
+ ExtendedData extData = ExtData;
+
+ if (extData.RowDefinitions == null)
+ {
+ if (extData.DefinitionsV == null)
+ {
+ extData.DefinitionsV = new DefinitionBase[] { new RowDefinition() };
+ }
+ }
+ else
+ {
+ extData.RowDefinitions.InternalTrimToSize();
+
+ if (extData.RowDefinitions.InternalCount == 0)
+ {
+ // if row definitions collection is empty
+ // mockup array with one row
+ extData.DefinitionsV = new DefinitionBase[] { new RowDefinition() };
+ }
+ else
+ {
+ extData.DefinitionsV = extData.RowDefinitions.InternalItems;
+ }
+ }
+
+ RowDefinitionCollectionDirty = false;
+ }
+
+ Debug.Assert(ExtData.DefinitionsV != null && ExtData.DefinitionsV.Length > 0);
+
+ ExitCounter(Counters._ValidateRowsStructure);
+ }
+
+ ///
+ /// Validates layout time size type information on given array of definitions.
+ /// Sets MinSize and MeasureSizes.
+ ///
+ /// Array of definitions to update.
+ /// if "true" then star definitions are treated as Auto.
+ private void ValidateDefinitionsLayout(
+ DefinitionBase[] definitions,
+ bool treatStarAsAuto)
+ {
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ definitions[i].OnBeforeLayout(this);
+
+ double userMinSize = definitions[i].UserMinSize;
+ double userMaxSize = definitions[i].UserMaxSize;
+ double userSize = 0;
+
+ switch (definitions[i].UserSize.GridUnitType)
+ {
+ case (GridUnitType.Pixel):
+ definitions[i].SizeType = LayoutTimeSizeType.Pixel;
+ userSize = definitions[i].UserSize.Value;
+ // this was brought with NewLayout and defeats squishy behavior
+ userMinSize = Math.Max(userMinSize, Math.Min(userSize, userMaxSize));
+ break;
+ case (GridUnitType.Auto):
+ definitions[i].SizeType = LayoutTimeSizeType.Auto;
+ userSize = double.PositiveInfinity;
+ break;
+ case (GridUnitType.Star):
+ if (treatStarAsAuto)
+ {
+ definitions[i].SizeType = LayoutTimeSizeType.Auto;
+ userSize = double.PositiveInfinity;
+ }
+ else
+ {
+ definitions[i].SizeType = LayoutTimeSizeType.Star;
+ userSize = double.PositiveInfinity;
+ }
+ break;
+ default:
+ Debug.Assert(false);
+ break;
+ }
+
+ definitions[i].UpdateMinSize(userMinSize);
+ definitions[i].MeasureSize = Math.Max(userMinSize, Math.Min(userSize, userMaxSize));
+ }
+ }
+
+ private double[] CacheMinSizes(int cellsHead, bool isRows)
+ {
+ double[] minSizes = isRows ? new double[DefinitionsV.Length] : new double[DefinitionsU.Length];
+
+ for (int j=0; j
+ /// Measures one group of cells.
+ ///
+ /// Head index of the cells chain.
+ /// Reference size for spanned cells
+ /// calculations.
+ /// When "true" cells' desired
+ /// width is not registered in columns.
+ /// Passed through to MeasureCell.
+ /// When "true" cells' desired height is not registered in rows.
+ private void MeasureCellsGroup(
+ int cellsHead,
+ Size referenceSize,
+ bool ignoreDesiredSizeU,
+ bool forceInfinityV,
+ out bool hasDesiredSizeUChanged)
+ {
+ hasDesiredSizeUChanged = false;
+
+ if (cellsHead >= PrivateCells.Length)
+ {
+ return;
+ }
+
+ UIElementCollection children = InternalChildren;
+ Hashtable spanStore = null;
+ bool ignoreDesiredSizeV = forceInfinityV;
+
+ int i = cellsHead;
+ do
+ {
+ double oldWidth = children[i].DesiredSize.Width;
+
+ MeasureCell(i, forceInfinityV);
+
+ hasDesiredSizeUChanged |= !DoubleUtil.AreClose(oldWidth, children[i].DesiredSize.Width);
+
+ if (!ignoreDesiredSizeU)
+ {
+ if (PrivateCells[i].ColumnSpan == 1)
+ {
+ DefinitionsU[PrivateCells[i].ColumnIndex].UpdateMinSize(Math.Min(children[i].DesiredSize.Width, DefinitionsU[PrivateCells[i].ColumnIndex].UserMaxSize));
+ }
+ else
+ {
+ RegisterSpan(
+ ref spanStore,
+ PrivateCells[i].ColumnIndex,
+ PrivateCells[i].ColumnSpan,
+ true,
+ children[i].DesiredSize.Width);
+ }
+ }
+
+ if (!ignoreDesiredSizeV)
+ {
+ if (PrivateCells[i].RowSpan == 1)
+ {
+ DefinitionsV[PrivateCells[i].RowIndex].UpdateMinSize(Math.Min(children[i].DesiredSize.Height, DefinitionsV[PrivateCells[i].RowIndex].UserMaxSize));
+ }
+ else
+ {
+ RegisterSpan(
+ ref spanStore,
+ PrivateCells[i].RowIndex,
+ PrivateCells[i].RowSpan,
+ false,
+ children[i].DesiredSize.Height);
+ }
+ }
+
+ i = PrivateCells[i].Next;
+ } while (i < PrivateCells.Length);
+
+ if (spanStore != null)
+ {
+ foreach (DictionaryEntry e in spanStore)
+ {
+ SpanKey key = (SpanKey)e.Key;
+ double requestedSize = (double)e.Value;
+
+ EnsureMinSizeInDefinitionRange(
+ key.U ? DefinitionsU : DefinitionsV,
+ key.Start,
+ key.Count,
+ requestedSize,
+ key.U ? referenceSize.Width : referenceSize.Height);
+ }
+ }
+ }
+
+ ///
+ /// Helper method to register a span information for delayed processing.
+ ///
+ /// Reference to a hashtable object used as storage.
+ /// Span starting index.
+ /// Span count.
+ /// true if this is a column span. false if this is a row span.
+ /// Value to store. If an entry already exists the biggest value is stored.
+ private static void RegisterSpan(
+ ref Hashtable store,
+ int start,
+ int count,
+ bool u,
+ double value)
+ {
+ if (store == null)
+ {
+ store = new Hashtable();
+ }
+
+ SpanKey key = new SpanKey(start, count, u);
+ object o = store[key];
+
+ if ( o == null
+ || value > (double)o )
+ {
+ store[key] = value;
+ }
+ }
+
+ ///
+ /// Takes care of measuring a single cell.
+ ///
+ /// Index of the cell to measure.
+ /// If "true" then cell is always
+ /// calculated to infinite height.
+ private void MeasureCell(
+ int cell,
+ bool forceInfinityV)
+ {
+ EnterCounter(Counters._MeasureCell);
+
+ double cellMeasureWidth;
+ double cellMeasureHeight;
+
+ if ( PrivateCells[cell].IsAutoU
+ && !PrivateCells[cell].IsStarU )
+ {
+ // if cell belongs to at least one Auto column and not a single Star column
+ // then it should be calculated "to content", thus it is possible to "shortcut"
+ // calculations and simply assign PositiveInfinity here.
+ cellMeasureWidth = double.PositiveInfinity;
+ }
+ else
+ {
+ // otherwise...
+ cellMeasureWidth = GetMeasureSizeForRange(
+ DefinitionsU,
+ PrivateCells[cell].ColumnIndex,
+ PrivateCells[cell].ColumnSpan);
+ }
+
+ if (forceInfinityV)
+ {
+ cellMeasureHeight = double.PositiveInfinity;
+ }
+ else if ( PrivateCells[cell].IsAutoV
+ && !PrivateCells[cell].IsStarV )
+ {
+ // if cell belongs to at least one Auto row and not a single Star row
+ // then it should be calculated "to content", thus it is possible to "shortcut"
+ // calculations and simply assign PositiveInfinity here.
+ cellMeasureHeight = double.PositiveInfinity;
+ }
+ else
+ {
+ cellMeasureHeight = GetMeasureSizeForRange(
+ DefinitionsV,
+ PrivateCells[cell].RowIndex,
+ PrivateCells[cell].RowSpan);
+ }
+
+ EnterCounter(Counters.__MeasureChild);
+ UIElement child = InternalChildren[cell];
+ if (child != null)
+ {
+ Size childConstraint = new Size(cellMeasureWidth, cellMeasureHeight);
+ child.Measure(childConstraint);
+ }
+ ExitCounter(Counters.__MeasureChild);
+
+ ExitCounter(Counters._MeasureCell);
+ }
+
+
+ ///
+ /// Calculates one dimensional measure size for given definitions' range.
+ ///
+ /// Source array of definitions to read values from.
+ /// Starting index of the range.
+ /// Number of definitions included in the range.
+ /// Calculated measure size.
+ ///
+ /// For "Auto" definitions MinWidth is used in place of PreferredSize.
+ ///
+ private double GetMeasureSizeForRange(
+ DefinitionBase[] definitions,
+ int start,
+ int count)
+ {
+ Debug.Assert(0 < count && 0 <= start && (start + count) <= definitions.Length);
+
+ double measureSize = 0;
+ int i = start + count - 1;
+
+ do
+ {
+ measureSize += (definitions[i].SizeType == LayoutTimeSizeType.Auto)
+ ? definitions[i].MinSize
+ : definitions[i].MeasureSize;
+ } while (--i >= start);
+
+ return (measureSize);
+ }
+
+ ///
+ /// Accumulates length type information for given definition's range.
+ ///
+ /// Source array of definitions to read values from.
+ /// Starting index of the range.
+ /// Number of definitions included in the range.
+ /// Length type for given range.
+ private LayoutTimeSizeType GetLengthTypeForRange(
+ DefinitionBase[] definitions,
+ int start,
+ int count)
+ {
+ Debug.Assert(0 < count && 0 <= start && (start + count) <= definitions.Length);
+
+ LayoutTimeSizeType lengthType = LayoutTimeSizeType.None;
+ int i = start + count - 1;
+
+ do
+ {
+ lengthType |= definitions[i].SizeType;
+ } while (--i >= start);
+
+ return (lengthType);
+ }
+
+ ///
+ /// Distributes min size back to definition array's range.
+ ///
+ /// Start of the range.
+ /// Number of items in the range.
+ /// Minimum size that should "fit" into the definitions range.
+ /// Definition array receiving distribution.
+ /// Size used to resolve percentages.
+ private void EnsureMinSizeInDefinitionRange(
+ DefinitionBase[] definitions,
+ int start,
+ int count,
+ double requestedSize,
+ double percentReferenceSize)
+ {
+ Debug.Assert(1 < count && 0 <= start && (start + count) <= definitions.Length);
+
+ // avoid processing when asked to distribute "0"
+ if (!_IsZero(requestedSize))
+ {
+ DefinitionBase[] tempDefinitions = TempDefinitions; // temp array used to remember definitions for sorting
+ int end = start + count;
+ int autoDefinitionsCount = 0;
+ double rangeMinSize = 0;
+ double rangePreferredSize = 0;
+ double rangeMaxSize = 0;
+ double maxMaxSize = 0; // maximum of maximum sizes
+
+ // first accumulate the necessary information:
+ // a) sum up the sizes in the range;
+ // b) count the number of auto definitions in the range;
+ // c) initialize temp array
+ // d) cache the maximum size into SizeCache
+ // e) accumulate max of max sizes
+ for (int i = start; i < end; ++i)
+ {
+ double minSize = definitions[i].MinSize;
+ double preferredSize = definitions[i].PreferredSize;
+ double maxSize = Math.Max(definitions[i].UserMaxSize, minSize);
+
+ rangeMinSize += minSize;
+ rangePreferredSize += preferredSize;
+ rangeMaxSize += maxSize;
+
+ definitions[i].SizeCache = maxSize;
+
+ // sanity check: no matter what, but min size must always be the smaller;
+ // max size must be the biggest; and preferred should be in between
+ Debug.Assert( minSize <= preferredSize
+ && preferredSize <= maxSize
+ && rangeMinSize <= rangePreferredSize
+ && rangePreferredSize <= rangeMaxSize );
+
+ if (maxMaxSize < maxSize) maxMaxSize = maxSize;
+ if (definitions[i].UserSize.IsAuto) autoDefinitionsCount++;
+ tempDefinitions[i - start] = definitions[i];
+ }
+
+ // avoid processing if the range already big enough
+ if (requestedSize > rangeMinSize)
+ {
+ if (requestedSize <= rangePreferredSize)
+ {
+ //
+ // requestedSize fits into preferred size of the range.
+ // distribute according to the following logic:
+ // * do not distribute into auto definitions - they should continue to stay "tight";
+ // * for all non-auto definitions distribute to equi-size min sizes, without exceeding preferred size.
+ //
+ // in order to achieve that, definitions are sorted in a way that all auto definitions
+ // are first, then definitions follow ascending order with PreferredSize as the key of sorting.
+ //
+ double sizeToDistribute;
+ int i;
+
+ Array.Sort(tempDefinitions, 0, count, s_spanPreferredDistributionOrderComparer);
+ for (i = 0, sizeToDistribute = requestedSize; i < autoDefinitionsCount; ++i)
+ {
+ // sanity check: only auto definitions allowed in this loop
+ Debug.Assert(tempDefinitions[i].UserSize.IsAuto);
+
+ // adjust sizeToDistribute value by subtracting auto definition min size
+ sizeToDistribute -= (tempDefinitions[i].MinSize);
+ }
+
+ for (; i < count; ++i)
+ {
+ // sanity check: no auto definitions allowed in this loop
+ Debug.Assert(!tempDefinitions[i].UserSize.IsAuto);
+
+ double newMinSize = Math.Min(sizeToDistribute / (count - i), tempDefinitions[i].PreferredSize);
+ if (newMinSize > tempDefinitions[i].MinSize) { tempDefinitions[i].UpdateMinSize(newMinSize); }
+ sizeToDistribute -= newMinSize;
+ }
+
+ // sanity check: requested size must all be distributed
+ Debug.Assert(_IsZero(sizeToDistribute));
+ }
+ else if (requestedSize <= rangeMaxSize)
+ {
+ //
+ // requestedSize bigger than preferred size, but fit into max size of the range.
+ // distribute according to the following logic:
+ // * do not distribute into auto definitions, if possible - they should continue to stay "tight";
+ // * for all non-auto definitions distribute to euqi-size min sizes, without exceeding max size.
+ //
+ // in order to achieve that, definitions are sorted in a way that all non-auto definitions
+ // are last, then definitions follow ascending order with MaxSize as the key of sorting.
+ //
+ double sizeToDistribute;
+ int i;
+
+ Array.Sort(tempDefinitions, 0, count, s_spanMaxDistributionOrderComparer);
+ for (i = 0, sizeToDistribute = requestedSize - rangePreferredSize; i < count - autoDefinitionsCount; ++i)
+ {
+ // sanity check: no auto definitions allowed in this loop
+ Debug.Assert(!tempDefinitions[i].UserSize.IsAuto);
+
+ double preferredSize = tempDefinitions[i].PreferredSize;
+ double newMinSize = preferredSize + sizeToDistribute / (count - autoDefinitionsCount - i);
+ tempDefinitions[i].UpdateMinSize(Math.Min(newMinSize, tempDefinitions[i].SizeCache));
+ sizeToDistribute -= (tempDefinitions[i].MinSize - preferredSize);
+ }
+
+ for (; i < count; ++i)
+ {
+ // sanity check: only auto definitions allowed in this loop
+ Debug.Assert(tempDefinitions[i].UserSize.IsAuto);
+
+ double preferredSize = tempDefinitions[i].MinSize;
+ double newMinSize = preferredSize + sizeToDistribute / (count - i);
+ tempDefinitions[i].UpdateMinSize(Math.Min(newMinSize, tempDefinitions[i].SizeCache));
+ sizeToDistribute -= (tempDefinitions[i].MinSize - preferredSize);
+ }
+
+ // sanity check: requested size must all be distributed
+ Debug.Assert(_IsZero(sizeToDistribute));
+ }
+ else
+ {
+ //
+ // requestedSize bigger than max size of the range.
+ // distribute according to the following logic:
+ // * for all definitions distribute to equi-size min sizes.
+ //
+ double equalSize = requestedSize / count;
+
+ if ( equalSize < maxMaxSize
+ && !_AreClose(equalSize, maxMaxSize) )
+ {
+ // equi-size is less than maximum of maxSizes.
+ // in this case distribute so that smaller definitions grow faster than
+ // bigger ones.
+ double totalRemainingSize = maxMaxSize * count - rangeMaxSize;
+ double sizeToDistribute = requestedSize - rangeMaxSize;
+
+ // sanity check: totalRemainingSize and sizeToDistribute must be real positive numbers
+ Debug.Assert( !double.IsInfinity(totalRemainingSize)
+ && !DoubleUtil.IsNaN(totalRemainingSize)
+ && totalRemainingSize > 0
+ && !double.IsInfinity(sizeToDistribute)
+ && !DoubleUtil.IsNaN(sizeToDistribute)
+ && sizeToDistribute > 0 );
+
+ for (int i = 0; i < count; ++i)
+ {
+ double deltaSize = (maxMaxSize - tempDefinitions[i].SizeCache) * sizeToDistribute / totalRemainingSize;
+ tempDefinitions[i].UpdateMinSize(tempDefinitions[i].SizeCache + deltaSize);
+ }
+ }
+ else
+ {
+ //
+ // equi-size is greater or equal to maximum of max sizes.
+ // all definitions receive equalSize as their mim sizes.
+ //
+ for (int i = 0; i < count; ++i)
+ {
+ tempDefinitions[i].UpdateMinSize(equalSize);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ///
+ /// Resolves Star's for given array of definitions.
+ ///
+ /// Array of definitions to resolve stars.
+ /// All available size.
+ ///
+ /// Must initialize LayoutSize for all Star entries in given array of definitions.
+ ///
+ private void ResolveStar(
+ DefinitionBase[] definitions,
+ double availableSize)
+ {
+ if (FrameworkAppContextSwitches.GridStarDefinitionsCanExceedAvailableSpace)
+ {
+ ResolveStarLegacy(definitions, availableSize);
+ }
+ else
+ {
+ ResolveStarMaxDiscrepancy(definitions, availableSize);
+ }
+ }
+
+ // original implementation, used from 3.0 through 4.6.2
+ private void ResolveStarLegacy(
+ DefinitionBase[] definitions,
+ double availableSize)
+ {
+ DefinitionBase[] tempDefinitions = TempDefinitions;
+ int starDefinitionsCount = 0;
+ double takenSize = 0;
+
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ switch (definitions[i].SizeType)
+ {
+ case (LayoutTimeSizeType.Auto):
+ takenSize += definitions[i].MinSize;
+ break;
+ case (LayoutTimeSizeType.Pixel):
+ takenSize += definitions[i].MeasureSize;
+ break;
+ case (LayoutTimeSizeType.Star):
+ {
+ tempDefinitions[starDefinitionsCount++] = definitions[i];
+
+ double starValue = definitions[i].UserSize.Value;
+
+ if (_IsZero(starValue))
+ {
+ definitions[i].MeasureSize = 0;
+ definitions[i].SizeCache = 0;
+ }
+ else
+ {
+ // clipping by c_starClip guarantees that sum of even a very big number of max'ed out star values
+ // can be summed up without overflow
+ starValue = Math.Min(starValue, c_starClip);
+
+ // Note: normalized star value is temporary cached into MeasureSize
+ definitions[i].MeasureSize = starValue;
+ double maxSize = Math.Max(definitions[i].MinSize, definitions[i].UserMaxSize);
+ maxSize = Math.Min(maxSize, c_starClip);
+ definitions[i].SizeCache = maxSize / starValue;
+ }
+ }
+ break;
+ }
+ }
+
+ if (starDefinitionsCount > 0)
+ {
+ Array.Sort(tempDefinitions, 0, starDefinitionsCount, s_starDistributionOrderComparer);
+
+ // the 'do {} while' loop below calculates sum of star weights in order to avoid fp overflow...
+ // partial sum value is stored in each definition's SizeCache member.
+ // this way the algorithm guarantees (starValue <= definition.SizeCache) and thus
+ // (starValue / definition.SizeCache) will never overflow due to sum of star weights becoming zero.
+ // this is an important change from previous implementation where the following was possible:
+ // ((BigValueStar + SmallValueStar) - BigValueStar) resulting in 0...
+ double allStarWeights = 0;
+ int i = starDefinitionsCount - 1;
+ do
+ {
+ allStarWeights += tempDefinitions[i].MeasureSize;
+ tempDefinitions[i].SizeCache = allStarWeights;
+ } while (--i >= 0);
+
+ i = 0;
+ do
+ {
+ double resolvedSize;
+ double starValue = tempDefinitions[i].MeasureSize;
+
+ if (_IsZero(starValue))
+ {
+ resolvedSize = tempDefinitions[i].MinSize;
+ }
+ else
+ {
+ double userSize = Math.Max(availableSize - takenSize, 0.0) * (starValue / tempDefinitions[i].SizeCache);
+ resolvedSize = Math.Min(userSize, tempDefinitions[i].UserMaxSize);
+ resolvedSize = Math.Max(tempDefinitions[i].MinSize, resolvedSize);
+ }
+
+ tempDefinitions[i].MeasureSize = resolvedSize;
+ takenSize += resolvedSize;
+ } while (++i < starDefinitionsCount);
+ }
+ }
+
+ // new implementation as of 4.7. Several improvements:
+ // 1. Allocate to *-defs hitting their min or max constraints, before allocating
+ // to other *-defs. A def that hits its min uses more space than its
+ // proportional share, reducing the space available to everyone else.
+ // The legacy algorithm deducted this space only from defs processed
+ // after the min; the new algorithm deducts it proportionally from all
+ // defs. This avoids the "*-defs exceed available space" problem,
+ // and other related problems where *-defs don't receive proportional
+ // allocations even though no constraints are preventing it.
+ // 2. When multiple defs hit min or max, resolve the one with maximum
+ // discrepancy (defined below). This avoids discontinuities - small
+ // change in available space resulting in large change to one def's allocation.
+ // 3. Correct handling of large *-values, including Infinity.
+ private void ResolveStarMaxDiscrepancy(
+ DefinitionBase[] definitions,
+ double availableSize)
+ {
+ int defCount = definitions.Length;
+ DefinitionBase[] tempDefinitions = TempDefinitions;
+ int minCount = 0, maxCount = 0;
+ double takenSize = 0;
+ double totalStarWeight = 0.0;
+ int starCount = 0; // number of unresolved *-definitions
+ double scale = 1.0; // scale factor applied to each *-weight; negative means "Infinity is present"
+
+ // Phase 1. Determine the maximum *-weight and prepare to adjust *-weights
+ double maxStar = 0.0;
+ for (int i=0; i maxStar)
+ {
+ maxStar = def.UserSize.Value;
+ }
+ }
+ }
+
+ if (Double.IsPositiveInfinity(maxStar))
+ {
+ // negative scale means one or more of the weights was Infinity
+ scale = -1.0;
+ }
+ else if (starCount > 0)
+ {
+ // if maxStar * starCount > Double.Max, summing all the weights could cause
+ // floating-point overflow. To avoid that, scale the weights by a factor to keep
+ // the sum within limits. Choose a power of 2, to preserve precision.
+ double power = Math.Floor(Math.Log(Double.MaxValue / maxStar / starCount, 2.0));
+ if (power < 0.0)
+ {
+ scale = Math.Pow(2.0, power - 4.0); // -4 is just for paranoia
+ }
+ }
+
+ // normally Phases 2 and 3 execute only once. But certain unusual combinations of weights
+ // and constraints can defeat the algorithm, in which case we repeat Phases 2 and 3.
+ // More explanation below...
+ for (bool runPhase2and3=true; runPhase2and3; )
+ {
+ // Phase 2. Compute total *-weight W and available space S.
+ // For *-items that have Min or Max constraints, compute the ratios used to decide
+ // whether proportional space is too big or too small and add the item to the
+ // corresponding list. (The "min" list is in the first half of tempDefinitions,
+ // the "max" list in the second half. TempDefinitions has capacity at least
+ // 2*defCount, so there's room for both lists.)
+ totalStarWeight = 0.0;
+ takenSize = 0.0;
+ minCount = maxCount = 0;
+
+ for (int i=0; i 0.0)
+ {
+ // store ratio w/min in MeasureSize (for now)
+ tempDefinitions[minCount++] = def;
+ def.MeasureSize = starWeight / def.MinSize;
+ }
+
+ double effectiveMaxSize = Math.Max(def.MinSize, def.UserMaxSize);
+ if (!Double.IsPositiveInfinity(effectiveMaxSize))
+ {
+ // store ratio w/max in SizeCache (for now)
+ tempDefinitions[defCount + maxCount++] = def;
+ def.SizeCache = starWeight / effectiveMaxSize;
+ }
+ }
+ break;
+ }
+ }
+
+ // Phase 3. Resolve *-items whose proportional sizes are too big or too small.
+ int minCountPhase2 = minCount, maxCountPhase2 = maxCount;
+ double takenStarWeight = 0.0;
+ double remainingAvailableSize = availableSize - takenSize;
+ double remainingStarWeight = totalStarWeight - takenStarWeight;
+ Array.Sort(tempDefinitions, 0, minCount, s_minRatioComparer);
+ Array.Sort(tempDefinitions, defCount, maxCount, s_maxRatioComparer);
+
+ while (minCount + maxCount > 0 && remainingAvailableSize > 0.0)
+ {
+ // the calculation
+ // remainingStarWeight = totalStarWeight - takenStarWeight
+ // is subject to catastrophic cancellation if the two terms are nearly equal,
+ // which leads to meaningless results. Check for that, and recompute from
+ // the remaining definitions. [This leads to quadratic behavior in really
+ // pathological cases - but they'd never arise in practice.]
+ const double starFactor = 1.0 / 256.0; // lose more than 8 bits of precision -> recalculate
+ if (remainingStarWeight < totalStarWeight * starFactor)
+ {
+ takenStarWeight = 0.0;
+ totalStarWeight = 0.0;
+
+ for (int i = 0; i < defCount; ++i)
+ {
+ DefinitionBase def = definitions[i];
+ if (def.SizeType == LayoutTimeSizeType.Star && def.MeasureSize > 0.0)
+ {
+ totalStarWeight += StarWeight(def, scale);
+ }
+ }
+
+ remainingStarWeight = totalStarWeight - takenStarWeight;
+ }
+
+ double minRatio = (minCount > 0) ? tempDefinitions[minCount - 1].MeasureSize : Double.PositiveInfinity;
+ double maxRatio = (maxCount > 0) ? tempDefinitions[defCount + maxCount - 1].SizeCache : -1.0;
+
+ // choose the def with larger ratio to the current proportion ("max discrepancy")
+ double proportion = remainingStarWeight / remainingAvailableSize;
+ bool? chooseMin = Choose(minRatio, maxRatio, proportion);
+
+ // if no def was chosen, advance to phase 4; the current proportion doesn't
+ // conflict with any min or max values.
+ if (!(chooseMin.HasValue))
+ {
+ break;
+ }
+
+ // get the chosen definition and its resolved size
+ DefinitionBase resolvedDef;
+ double resolvedSize;
+ if (chooseMin == true)
+ {
+ resolvedDef = tempDefinitions[minCount - 1];
+ resolvedSize = resolvedDef.MinSize;
+ --minCount;
+ }
+ else
+ {
+ resolvedDef = tempDefinitions[defCount + maxCount - 1];
+ resolvedSize = Math.Max(resolvedDef.MinSize, resolvedDef.UserMaxSize);
+ --maxCount;
+ }
+
+ // resolve the chosen def, deduct its contributions from W and S.
+ // Defs resolved in phase 3 are marked by storing the negative of their resolved
+ // size in MeasureSize, to distinguish them from a pending def.
+ takenSize += resolvedSize;
+ resolvedDef.MeasureSize = -resolvedSize;
+ takenStarWeight += StarWeight(resolvedDef, scale);
+ --starCount;
+
+ remainingAvailableSize = availableSize - takenSize;
+ remainingStarWeight = totalStarWeight - takenStarWeight;
+
+ // advance to the next candidate defs, removing ones that have been resolved.
+ // Both counts are advanced, as a def might appear in both lists.
+ while (minCount > 0 && tempDefinitions[minCount - 1].MeasureSize < 0.0)
+ {
+ --minCount;
+ tempDefinitions[minCount] = null;
+ }
+ while (maxCount > 0 && tempDefinitions[defCount + maxCount - 1].MeasureSize < 0.0)
+ {
+ --maxCount;
+ tempDefinitions[defCount + maxCount] = null;
+ }
+ }
+
+ // decide whether to run Phase2 and Phase3 again. There are 3 cases:
+ // 1. There is space available, and *-defs remaining. This is the
+ // normal case - move on to Phase 4 to allocate the remaining
+ // space proportionally to the remaining *-defs.
+ // 2. There is space available, but no *-defs. This implies at least one
+ // def was resolved as 'max', taking less space than its proportion.
+ // If there are also 'min' defs, reconsider them - we can give
+ // them more space. If not, all the *-defs are 'max', so there's
+ // no way to use all the available space.
+ // 3. We allocated too much space. This implies at least one def was
+ // resolved as 'min'. If there are also 'max' defs, reconsider
+ // them, otherwise the over-allocation is an inevitable consequence
+ // of the given min constraints.
+ // Note that if we return to Phase2, at least one *-def will have been
+ // resolved. This guarantees we don't run Phase2+3 infinitely often.
+ runPhase2and3 = false;
+ if (starCount == 0 && takenSize < availableSize)
+ {
+ // if no *-defs remain and we haven't allocated all the space, reconsider the defs
+ // resolved as 'min'. Their allocation can be increased to make up the gap.
+ for (int i = minCount; i < minCountPhase2; ++i)
+ {
+ DefinitionBase def = tempDefinitions[i];
+ if (def != null)
+ {
+ def.MeasureSize = 1.0; // mark as 'not yet resolved'
+ ++starCount;
+ runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
+ }
+ }
+ }
+
+ if (takenSize > availableSize)
+ {
+ // if we've allocated too much space, reconsider the defs
+ // resolved as 'max'. Their allocation can be decreased to make up the gap.
+ for (int i = maxCount; i < maxCountPhase2; ++i)
+ {
+ DefinitionBase def = tempDefinitions[defCount + i];
+ if (def != null)
+ {
+ def.MeasureSize = 1.0; // mark as 'not yet resolved'
+ ++starCount;
+ runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
+ }
+ }
+ }
+ }
+
+ // Phase 4. Resolve the remaining defs proportionally.
+ starCount = 0;
+ for (int i=0; i 0)
+ {
+ Array.Sort(tempDefinitions, 0, starCount, s_starWeightComparer);
+
+ // compute the partial sums of *-weight, in increasing order of weight
+ // for minimal loss of precision.
+ totalStarWeight = 0.0;
+ for (int i = 0; i < starCount; ++i)
+ {
+ DefinitionBase def = tempDefinitions[i];
+ totalStarWeight += def.MeasureSize;
+ def.SizeCache = totalStarWeight;
+ }
+
+ // resolve the defs, in decreasing order of weight
+ for (int i = starCount - 1; i >= 0; --i)
+ {
+ DefinitionBase def = tempDefinitions[i];
+ double resolvedSize = (def.MeasureSize > 0.0) ? Math.Max(availableSize - takenSize, 0.0) * (def.MeasureSize / def.SizeCache) : 0.0;
+
+ // min and max should have no effect by now, but just in case...
+ resolvedSize = Math.Min(resolvedSize, def.UserMaxSize);
+ resolvedSize = Math.Max(def.MinSize, resolvedSize);
+
+ def.MeasureSize = resolvedSize;
+ takenSize += resolvedSize;
+ }
+ }
+ }
+
+ ///
+ /// Calculates desired size for given array of definitions.
+ ///
+ /// Array of definitions to use for calculations.
+ /// Desired size.
+ private double CalculateDesiredSize(
+ DefinitionBase[] definitions)
+ {
+ double desiredSize = 0;
+
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ desiredSize += definitions[i].MinSize;
+ }
+
+ return (desiredSize);
+ }
+
+ ///
+ /// Calculates and sets final size for all definitions in the given array.
+ ///
+ /// Array of definitions to process.
+ /// Final size to lay out to.
+ /// True if sizing row definitions, false for columns
+ private void SetFinalSize(
+ DefinitionBase[] definitions,
+ double finalSize,
+ bool columns)
+ {
+ if (FrameworkAppContextSwitches.GridStarDefinitionsCanExceedAvailableSpace)
+ {
+ SetFinalSizeLegacy(definitions, finalSize, columns);
+ }
+ else
+ {
+ SetFinalSizeMaxDiscrepancy(definitions, finalSize, columns);
+ }
+ }
+
+ // original implementation, used from 3.0 through 4.6.2
+ private void SetFinalSizeLegacy(
+ DefinitionBase[] definitions,
+ double finalSize,
+ bool columns)
+ {
+ int starDefinitionsCount = 0; // traverses form the first entry up
+ int nonStarIndex = definitions.Length; // traverses from the last entry down
+ double allPreferredArrangeSize = 0;
+ bool useLayoutRounding = this.UseLayoutRounding;
+ int[] definitionIndices = DefinitionIndices;
+ double[] roundingErrors = null;
+
+ // If using layout rounding, check whether rounding needs to compensate for high DPI
+ double dpi = 1.0;
+
+ if (useLayoutRounding)
+ {
+ DpiScale dpiScale = GetDpi();
+ dpi = columns ? dpiScale.DpiScaleX : dpiScale.DpiScaleY;
+ roundingErrors = RoundingErrors;
+ }
+
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ // if definition is shared then is cannot be star
+ Debug.Assert(!definitions[i].IsShared || !definitions[i].UserSize.IsStar);
+
+ if (definitions[i].UserSize.IsStar)
+ {
+ double starValue = definitions[i].UserSize.Value;
+
+ if (_IsZero(starValue))
+ {
+ // cach normilized star value temporary into MeasureSize
+ definitions[i].MeasureSize = 0;
+ definitions[i].SizeCache = 0;
+ }
+ else
+ {
+ // clipping by c_starClip guarantees that sum of even a very big number of max'ed out star values
+ // can be summed up without overflow
+ starValue = Math.Min(starValue, c_starClip);
+
+ // Note: normalized star value is temporary cached into MeasureSize
+ definitions[i].MeasureSize = starValue;
+ double maxSize = Math.Max(definitions[i].MinSizeForArrange, definitions[i].UserMaxSize);
+ maxSize = Math.Min(maxSize, c_starClip);
+ definitions[i].SizeCache = maxSize / starValue;
+ if (useLayoutRounding)
+ {
+ roundingErrors[i] = definitions[i].SizeCache;
+ definitions[i].SizeCache = UIElement.RoundLayoutValue(definitions[i].SizeCache, dpi);
+ }
+ }
+ definitionIndices[starDefinitionsCount++] = i;
+ }
+ else
+ {
+ double userSize = 0;
+
+ switch (definitions[i].UserSize.GridUnitType)
+ {
+ case (GridUnitType.Pixel):
+ userSize = definitions[i].UserSize.Value;
+ break;
+
+ case (GridUnitType.Auto):
+ userSize = definitions[i].MinSizeForArrange;
+ break;
+ }
+
+ double userMaxSize;
+
+ if (definitions[i].IsShared)
+ {
+ // overriding userMaxSize effectively prevents squishy-ness.
+ // this is a "solution" to avoid shared definitions from been sized to
+ // different final size at arrange time, if / when different grids receive
+ // different final sizes.
+ userMaxSize = userSize;
+ }
+ else
+ {
+ userMaxSize = definitions[i].UserMaxSize;
+ }
+
+ definitions[i].SizeCache = Math.Max(definitions[i].MinSizeForArrange, Math.Min(userSize, userMaxSize));
+ if (useLayoutRounding)
+ {
+ roundingErrors[i] = definitions[i].SizeCache;
+ definitions[i].SizeCache = UIElement.RoundLayoutValue(definitions[i].SizeCache, dpi);
+ }
+
+ allPreferredArrangeSize += definitions[i].SizeCache;
+ definitionIndices[--nonStarIndex] = i;
+ }
+ }
+
+ // indices should meet
+ Debug.Assert(nonStarIndex == starDefinitionsCount);
+
+ if (starDefinitionsCount > 0)
+ {
+ StarDistributionOrderIndexComparer starDistributionOrderIndexComparer = new StarDistributionOrderIndexComparer(definitions);
+ Array.Sort(definitionIndices, 0, starDefinitionsCount, starDistributionOrderIndexComparer);
+
+ // the 'do {} while' loop below calculates sum of star weights in order to avoid fp overflow...
+ // partial sum value is stored in each definition's SizeCache member.
+ // this way the algorithm guarantees (starValue <= definition.SizeCache) and thus
+ // (starValue / definition.SizeCache) will never overflow due to sum of star weights becoming zero.
+ // this is an important change from previous implementation where the following was possible:
+ // ((BigValueStar + SmallValueStar) - BigValueStar) resulting in 0...
+ double allStarWeights = 0;
+ int i = starDefinitionsCount - 1;
+ do
+ {
+ allStarWeights += definitions[definitionIndices[i]].MeasureSize;
+ definitions[definitionIndices[i]].SizeCache = allStarWeights;
+ } while (--i >= 0);
+
+ i = 0;
+ do
+ {
+ double resolvedSize;
+ double starValue = definitions[definitionIndices[i]].MeasureSize;
+
+ if (_IsZero(starValue))
+ {
+ resolvedSize = definitions[definitionIndices[i]].MinSizeForArrange;
+ }
+ else
+ {
+ double userSize = Math.Max(finalSize - allPreferredArrangeSize, 0.0) * (starValue / definitions[definitionIndices[i]].SizeCache);
+ resolvedSize = Math.Min(userSize, definitions[definitionIndices[i]].UserMaxSize);
+ resolvedSize = Math.Max(definitions[definitionIndices[i]].MinSizeForArrange, resolvedSize);
+ }
+
+ definitions[definitionIndices[i]].SizeCache = resolvedSize;
+ if (useLayoutRounding)
+ {
+ roundingErrors[definitionIndices[i]] = definitions[definitionIndices[i]].SizeCache;
+ definitions[definitionIndices[i]].SizeCache = UIElement.RoundLayoutValue(definitions[definitionIndices[i]].SizeCache, dpi);
+ }
+
+ allPreferredArrangeSize += definitions[definitionIndices[i]].SizeCache;
+ } while (++i < starDefinitionsCount);
+ }
+
+ if ( allPreferredArrangeSize > finalSize
+ && !_AreClose(allPreferredArrangeSize, finalSize) )
+ {
+ DistributionOrderIndexComparer distributionOrderIndexComparer = new DistributionOrderIndexComparer(definitions);
+ Array.Sort(definitionIndices, 0, definitions.Length, distributionOrderIndexComparer);
+ double sizeToDistribute = finalSize - allPreferredArrangeSize;
+
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ int definitionIndex = definitionIndices[i];
+ double final = definitions[definitionIndex].SizeCache + (sizeToDistribute / (definitions.Length - i));
+ double finalOld = final;
+ final = Math.Max(final, definitions[definitionIndex].MinSizeForArrange);
+ final = Math.Min(final, definitions[definitionIndex].SizeCache);
+
+ if (useLayoutRounding)
+ {
+ roundingErrors[definitionIndex] = final;
+ final = UIElement.RoundLayoutValue(finalOld, dpi);
+ final = Math.Max(final, definitions[definitionIndex].MinSizeForArrange);
+ final = Math.Min(final, definitions[definitionIndex].SizeCache);
+ }
+
+ sizeToDistribute -= (final - definitions[definitionIndex].SizeCache);
+ definitions[definitionIndex].SizeCache = final;
+ }
+
+ allPreferredArrangeSize = finalSize - sizeToDistribute;
+ }
+
+ if (useLayoutRounding)
+ {
+ if (!_AreClose(allPreferredArrangeSize, finalSize))
+ {
+ // Compute deltas
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ roundingErrors[i] = roundingErrors[i] - definitions[i].SizeCache;
+ definitionIndices[i] = i;
+ }
+
+ // Sort rounding errors
+ RoundingErrorIndexComparer roundingErrorIndexComparer = new RoundingErrorIndexComparer(roundingErrors);
+ Array.Sort(definitionIndices, 0, definitions.Length, roundingErrorIndexComparer);
+ double adjustedSize = allPreferredArrangeSize;
+ double dpiIncrement = UIElement.RoundLayoutValue(1.0, dpi);
+
+ if (allPreferredArrangeSize > finalSize)
+ {
+ int i = definitions.Length - 1;
+ while ((adjustedSize > finalSize && !_AreClose(adjustedSize, finalSize)) && i >= 0)
+ {
+ DefinitionBase definition = definitions[definitionIndices[i]];
+ double final = definition.SizeCache - dpiIncrement;
+ final = Math.Max(final, definition.MinSizeForArrange);
+ if (final < definition.SizeCache)
+ {
+ adjustedSize -= dpiIncrement;
+ }
+ definition.SizeCache = final;
+ i--;
+ }
+ }
+ else if (allPreferredArrangeSize < finalSize)
+ {
+ int i = 0;
+ while ((adjustedSize < finalSize && !_AreClose(adjustedSize, finalSize)) && i < definitions.Length)
+ {
+ DefinitionBase definition = definitions[definitionIndices[i]];
+ double final = definition.SizeCache + dpiIncrement;
+ final = Math.Max(final, definition.MinSizeForArrange);
+ if (final > definition.SizeCache)
+ {
+ adjustedSize += dpiIncrement;
+ }
+ definition.SizeCache = final;
+ i++;
+ }
+ }
+ }
+ }
+
+ definitions[0].FinalOffset = 0.0;
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ definitions[(i + 1) % definitions.Length].FinalOffset = definitions[i].FinalOffset + definitions[i].SizeCache;
+ }
+ }
+
+ // new implementation, as of 4.7. This incorporates the same algorithm
+ // as in ResolveStarMaxDiscrepancy. It differs in the same way that SetFinalSizeLegacy
+ // differs from ResolveStarLegacy, namely (a) leaves results in def.SizeCache
+ // instead of def.MeasureSize, (b) implements LayoutRounding if requested,
+ // (c) stores intermediate results differently.
+ // The LayoutRounding logic is improved:
+ // 1. Use pre-rounded values during proportional allocation. This avoids the
+ // same kind of problems arising from interaction with min/max that
+ // motivated the new algorithm in the first place.
+ // 2. Use correct "nudge" amount when distributing roundoff space. This
+ // comes into play at high DPI - greater than 134.
+ // 3. Applies rounding only to real pixel values (not to ratios)
+ private void SetFinalSizeMaxDiscrepancy(
+ DefinitionBase[] definitions,
+ double finalSize,
+ bool columns)
+ {
+ int defCount = definitions.Length;
+ int[] definitionIndices = DefinitionIndices;
+ int minCount = 0, maxCount = 0;
+ double takenSize = 0.0;
+ double totalStarWeight = 0.0;
+ int starCount = 0; // number of unresolved *-definitions
+ double scale = 1.0; // scale factor applied to each *-weight; negative means "Infinity is present"
+
+ // Phase 1. Determine the maximum *-weight and prepare to adjust *-weights
+ double maxStar = 0.0;
+ for (int i=0; i maxStar)
+ {
+ maxStar = def.UserSize.Value;
+ }
+ }
+ }
+
+ if (Double.IsPositiveInfinity(maxStar))
+ {
+ // negative scale means one or more of the weights was Infinity
+ scale = -1.0;
+ }
+ else if (starCount > 0)
+ {
+ // if maxStar * starCount > Double.Max, summing all the weights could cause
+ // floating-point overflow. To avoid that, scale the weights by a factor to keep
+ // the sum within limits. Choose a power of 2, to preserve precision.
+ double power = Math.Floor(Math.Log(Double.MaxValue / maxStar / starCount, 2.0));
+ if (power < 0.0)
+ {
+ scale = Math.Pow(2.0, power - 4.0); // -4 is just for paranoia
+ }
+ }
+
+
+ // normally Phases 2 and 3 execute only once. But certain unusual combinations of weights
+ // and constraints can defeat the algorithm, in which case we repeat Phases 2 and 3.
+ // More explanation below...
+ for (bool runPhase2and3=true; runPhase2and3; )
+ {
+ // Phase 2. Compute total *-weight W and available space S.
+ // For *-items that have Min or Max constraints, compute the ratios used to decide
+ // whether proportional space is too big or too small and add the item to the
+ // corresponding list. (The "min" list is in the first half of definitionIndices,
+ // the "max" list in the second half. DefinitionIndices has capacity at least
+ // 2*defCount, so there's room for both lists.)
+ totalStarWeight = 0.0;
+ takenSize = 0.0;
+ minCount = maxCount = 0;
+
+ for (int i=0; i 0.0)
+ {
+ // store ratio w/min in MeasureSize (for now)
+ definitionIndices[minCount++] = i;
+ def.MeasureSize = starWeight / def.MinSizeForArrange;
+ }
+
+ double effectiveMaxSize = Math.Max(def.MinSizeForArrange, def.UserMaxSize);
+ if (!Double.IsPositiveInfinity(effectiveMaxSize))
+ {
+ // store ratio w/max in SizeCache (for now)
+ definitionIndices[defCount + maxCount++] = i;
+ def.SizeCache = starWeight / effectiveMaxSize;
+ }
+ }
+ }
+ else
+ {
+ double userSize = 0;
+
+ switch (def.UserSize.GridUnitType)
+ {
+ case (GridUnitType.Pixel):
+ userSize = def.UserSize.Value;
+ break;
+
+ case (GridUnitType.Auto):
+ userSize = def.MinSizeForArrange;
+ break;
+ }
+
+ double userMaxSize;
+
+ if (def.IsShared)
+ {
+ // overriding userMaxSize effectively prevents squishy-ness.
+ // this is a "solution" to avoid shared definitions from been sized to
+ // different final size at arrange time, if / when different grids receive
+ // different final sizes.
+ userMaxSize = userSize;
+ }
+ else
+ {
+ userMaxSize = def.UserMaxSize;
+ }
+
+ def.SizeCache = Math.Max(def.MinSizeForArrange, Math.Min(userSize, userMaxSize));
+ takenSize += def.SizeCache;
+ }
+ }
+
+ // Phase 3. Resolve *-items whose proportional sizes are too big or too small.
+ int minCountPhase2 = minCount, maxCountPhase2 = maxCount;
+ double takenStarWeight = 0.0;
+ double remainingAvailableSize = finalSize - takenSize;
+ double remainingStarWeight = totalStarWeight - takenStarWeight;
+
+ MinRatioIndexComparer minRatioIndexComparer = new MinRatioIndexComparer(definitions);
+ Array.Sort(definitionIndices, 0, minCount, minRatioIndexComparer);
+ MaxRatioIndexComparer maxRatioIndexComparer = new MaxRatioIndexComparer(definitions);
+ Array.Sort(definitionIndices, defCount, maxCount, maxRatioIndexComparer);
+
+ while (minCount + maxCount > 0 && remainingAvailableSize > 0.0)
+ {
+ // the calculation
+ // remainingStarWeight = totalStarWeight - takenStarWeight
+ // is subject to catastrophic cancellation if the two terms are nearly equal,
+ // which leads to meaningless results. Check for that, and recompute from
+ // the remaining definitions. [This leads to quadratic behavior in really
+ // pathological cases - but they'd never arise in practice.]
+ const double starFactor = 1.0 / 256.0; // lose more than 8 bits of precision -> recalculate
+ if (remainingStarWeight < totalStarWeight * starFactor)
+ {
+ takenStarWeight = 0.0;
+ totalStarWeight = 0.0;
+
+ for (int i = 0; i < defCount; ++i)
+ {
+ DefinitionBase def = definitions[i];
+ if (def.UserSize.IsStar && def.MeasureSize > 0.0)
+ {
+ totalStarWeight += StarWeight(def, scale);
+ }
+ }
+
+ remainingStarWeight = totalStarWeight - takenStarWeight;
+ }
+
+ double minRatio = (minCount > 0) ? definitions[definitionIndices[minCount - 1]].MeasureSize : Double.PositiveInfinity;
+ double maxRatio = (maxCount > 0) ? definitions[definitionIndices[defCount + maxCount - 1]].SizeCache : -1.0;
+
+ // choose the def with larger ratio to the current proportion ("max discrepancy")
+ double proportion = remainingStarWeight / remainingAvailableSize;
+ bool? chooseMin = Choose(minRatio, maxRatio, proportion);
+
+ // if no def was chosen, advance to phase 4; the current proportion doesn't
+ // conflict with any min or max values.
+ if (!(chooseMin.HasValue))
+ {
+ break;
+ }
+
+ // get the chosen definition and its resolved size
+ int resolvedIndex;
+ DefinitionBase resolvedDef;
+ double resolvedSize;
+ if (chooseMin == true)
+ {
+ resolvedIndex = definitionIndices[minCount - 1];
+ resolvedDef = definitions[resolvedIndex];
+ resolvedSize = resolvedDef.MinSizeForArrange;
+ --minCount;
+ }
+ else
+ {
+ resolvedIndex = definitionIndices[defCount + maxCount - 1];
+ resolvedDef = definitions[resolvedIndex];
+ resolvedSize = Math.Max(resolvedDef.MinSizeForArrange, resolvedDef.UserMaxSize);
+ --maxCount;
+ }
+
+ // resolve the chosen def, deduct its contributions from W and S.
+ // Defs resolved in phase 3 are marked by storing the negative of their resolved
+ // size in MeasureSize, to distinguish them from a pending def.
+ takenSize += resolvedSize;
+ resolvedDef.MeasureSize = -resolvedSize;
+ takenStarWeight += StarWeight(resolvedDef, scale);
+ --starCount;
+
+ remainingAvailableSize = finalSize - takenSize;
+ remainingStarWeight = totalStarWeight - takenStarWeight;
+
+ // advance to the next candidate defs, removing ones that have been resolved.
+ // Both counts are advanced, as a def might appear in both lists.
+ while (minCount > 0 && definitions[definitionIndices[minCount - 1]].MeasureSize < 0.0)
+ {
+ --minCount;
+ definitionIndices[minCount] = -1;
+ }
+ while (maxCount > 0 && definitions[definitionIndices[defCount + maxCount - 1]].MeasureSize < 0.0)
+ {
+ --maxCount;
+ definitionIndices[defCount + maxCount] = -1;
+ }
+ }
+
+ // decide whether to run Phase2 and Phase3 again. There are 3 cases:
+ // 1. There is space available, and *-defs remaining. This is the
+ // normal case - move on to Phase 4 to allocate the remaining
+ // space proportionally to the remaining *-defs.
+ // 2. There is space available, but no *-defs. This implies at least one
+ // def was resolved as 'max', taking less space than its proportion.
+ // If there are also 'min' defs, reconsider them - we can give
+ // them more space. If not, all the *-defs are 'max', so there's
+ // no way to use all the available space.
+ // 3. We allocated too much space. This implies at least one def was
+ // resolved as 'min'. If there are also 'max' defs, reconsider
+ // them, otherwise the over-allocation is an inevitable consequence
+ // of the given min constraints.
+ // Note that if we return to Phase2, at least one *-def will have been
+ // resolved. This guarantees we don't run Phase2+3 infinitely often.
+ runPhase2and3 = false;
+ if (starCount == 0 && takenSize < finalSize)
+ {
+ // if no *-defs remain and we haven't allocated all the space, reconsider the defs
+ // resolved as 'min'. Their allocation can be increased to make up the gap.
+ for (int i = minCount; i < minCountPhase2; ++i)
+ {
+ if (definitionIndices[i] >= 0)
+ {
+ DefinitionBase def = definitions[definitionIndices[i]];
+ def.MeasureSize = 1.0; // mark as 'not yet resolved'
+ ++starCount;
+ runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
+ }
+ }
+ }
+
+ if (takenSize > finalSize)
+ {
+ // if we've allocated too much space, reconsider the defs
+ // resolved as 'max'. Their allocation can be decreased to make up the gap.
+ for (int i = maxCount; i < maxCountPhase2; ++i)
+ {
+ if (definitionIndices[defCount + i] >= 0)
+ {
+ DefinitionBase def = definitions[definitionIndices[defCount + i]];
+ def.MeasureSize = 1.0; // mark as 'not yet resolved'
+ ++starCount;
+ runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
+ }
+ }
+ }
+ }
+
+ // Phase 4. Resolve the remaining defs proportionally.
+ starCount = 0;
+ for (int i=0; i 0)
+ {
+ StarWeightIndexComparer starWeightIndexComparer = new StarWeightIndexComparer(definitions);
+ Array.Sort(definitionIndices, 0, starCount, starWeightIndexComparer);
+
+ // compute the partial sums of *-weight, in increasing order of weight
+ // for minimal loss of precision.
+ totalStarWeight = 0.0;
+ for (int i = 0; i < starCount; ++i)
+ {
+ DefinitionBase def = definitions[definitionIndices[i]];
+ totalStarWeight += def.MeasureSize;
+ def.SizeCache = totalStarWeight;
+ }
+
+ // resolve the defs, in decreasing order of weight.
+ for (int i = starCount - 1; i >= 0; --i)
+ {
+ DefinitionBase def = definitions[definitionIndices[i]];
+ double resolvedSize = (def.MeasureSize > 0.0) ? Math.Max(finalSize - takenSize, 0.0) * (def.MeasureSize / def.SizeCache) : 0.0;
+
+ // min and max should have no effect by now, but just in case...
+ resolvedSize = Math.Min(resolvedSize, def.UserMaxSize);
+ resolvedSize = Math.Max(def.MinSizeForArrange, resolvedSize);
+
+ // Use the raw (unrounded) sizes to update takenSize, so that
+ // proportions are computed in the same terms as in phase 3;
+ // this avoids errors arising from min/max constraints.
+ takenSize += resolvedSize;
+ def.SizeCache = resolvedSize;
+ }
+ }
+
+ // Phase 5. Apply layout rounding. We do this after fully allocating
+ // unrounded sizes, to avoid breaking assumptions in the previous phases
+ if (UseLayoutRounding)
+ {
+ DpiScale dpiScale = GetDpi();
+ double dpi = columns ? dpiScale.DpiScaleX : dpiScale.DpiScaleY;
+ double[] roundingErrors = RoundingErrors;
+ double roundedTakenSize = 0.0;
+
+ // round each of the allocated sizes, keeping track of the deltas
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ DefinitionBase def = definitions[i];
+ double roundedSize = UIElement.RoundLayoutValue(def.SizeCache, dpi);
+ roundingErrors[i] = (roundedSize - def.SizeCache);
+ def.SizeCache = roundedSize;
+ roundedTakenSize += roundedSize;
+ }
+
+ // The total allocation might differ from finalSize due to rounding
+ // effects. Tweak the allocations accordingly.
+
+ // Theoretical and historical note. The problem at hand - allocating
+ // space to columns (or rows) with *-weights, min and max constraints,
+ // and layout rounding - has a long history. Especially the special
+ // case of 50 columns with min=1 and available space=435 - allocating
+ // seats in the U.S. House of Representatives to the 50 states in
+ // proportion to their population. There are numerous algorithms
+ // and papers dating back to the 1700's, including the book:
+ // Balinski, M. and H. Young, Fair Representation, Yale University Press, New Haven, 1982.
+ //
+ // One surprising result of all this research is that *any* algorithm
+ // will suffer from one or more undesirable features such as the
+ // "population paradox" or the "Alabama paradox", where (to use our terminology)
+ // increasing the available space by one pixel might actually decrease
+ // the space allocated to a given column, or increasing the weight of
+ // a column might decrease its allocation. This is worth knowing
+ // in case someone complains about this behavior; it's not a bug so
+ // much as something inherent to the problem. Cite the book mentioned
+ // above or one of the 100s of references, and resolve as WontFix.
+ //
+ // Fortunately, our scenarios tend to have a small number of columns (~10 or fewer)
+ // each being allocated a large number of pixels (~50 or greater), and
+ // people don't even notice the kind of 1-pixel anomolies that are
+ // theoretically inevitable, or don't care if they do. At least they shouldn't
+ // care - no one should be using the results WPF's grid layout to make
+ // quantitative decisions; its job is to produce a reasonable display, not
+ // to allocate seats in Congress.
+ //
+ // Our algorithm is more susceptible to paradox than the one currently
+ // used for Congressional allocation ("Huntington-Hill" algorithm), but
+ // it is faster to run: O(N log N) vs. O(S * N), where N=number of
+ // definitions, S = number of available pixels. And it produces
+ // adequate results in practice, as mentioned above.
+ //
+ // To reiterate one point: all this only applies when layout rounding
+ // is in effect. When fractional sizes are allowed, the algorithm
+ // behaves as well as possible, subject to the min/max constraints
+ // and precision of floating-point computation. (However, the resulting
+ // display is subject to anti-aliasing problems. TANSTAAFL.)
+
+ if (!_AreClose(roundedTakenSize, finalSize))
+ {
+ // Compute deltas
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ definitionIndices[i] = i;
+ }
+
+ // Sort rounding errors
+ RoundingErrorIndexComparer roundingErrorIndexComparer = new RoundingErrorIndexComparer(roundingErrors);
+ Array.Sort(definitionIndices, 0, definitions.Length, roundingErrorIndexComparer);
+ double adjustedSize = roundedTakenSize;
+ double dpiIncrement = 1.0/dpi;
+
+ if (roundedTakenSize > finalSize)
+ {
+ int i = definitions.Length - 1;
+ while ((adjustedSize > finalSize && !_AreClose(adjustedSize, finalSize)) && i >= 0)
+ {
+ DefinitionBase definition = definitions[definitionIndices[i]];
+ double final = definition.SizeCache - dpiIncrement;
+ final = Math.Max(final, definition.MinSizeForArrange);
+ if (final < definition.SizeCache)
+ {
+ adjustedSize -= dpiIncrement;
+ }
+ definition.SizeCache = final;
+ i--;
+ }
+ }
+ else if (roundedTakenSize < finalSize)
+ {
+ int i = 0;
+ while ((adjustedSize < finalSize && !_AreClose(adjustedSize, finalSize)) && i < definitions.Length)
+ {
+ DefinitionBase definition = definitions[definitionIndices[i]];
+ double final = definition.SizeCache + dpiIncrement;
+ final = Math.Max(final, definition.MinSizeForArrange);
+ if (final > definition.SizeCache)
+ {
+ adjustedSize += dpiIncrement;
+ }
+ definition.SizeCache = final;
+ i++;
+ }
+ }
+ }
+ }
+
+ // Phase 6. Compute final offsets
+ definitions[0].FinalOffset = 0.0;
+ for (int i = 0; i < definitions.Length; ++i)
+ {
+ definitions[(i + 1) % definitions.Length].FinalOffset = definitions[i].FinalOffset + definitions[i].SizeCache;
+ }
+ }
+
+ ///
+ /// Choose the ratio with maximum discrepancy from the current proportion.
+ /// Returns:
+ /// true if proportion fails a min constraint but not a max, or
+ /// if the min constraint has higher discrepancy
+ /// false if proportion fails a max constraint but not a min, or
+ /// if the max constraint has higher discrepancy
+ /// null if proportion doesn't fail a min or max constraint
+ /// The discrepancy is the ratio of the proportion to the max- or min-ratio.
+ /// When both ratios hit the constraint, minRatio < proportion < maxRatio,
+ /// and the minRatio has higher discrepancy if
+ /// (proportion / minRatio) > (maxRatio / proportion)
+ ///
+ private static bool? Choose(double minRatio, double maxRatio, double proportion)
+ {
+ if (minRatio < proportion)
+ {
+ if (maxRatio > proportion)
+ {
+ // compare proportion/minRatio : maxRatio/proportion, but
+ // do it carefully to avoid floating-point overflow or underflow
+ // and divide-by-0.
+ double minPower = Math.Floor(Math.Log(minRatio, 2.0));
+ double maxPower = Math.Floor(Math.Log(maxRatio, 2.0));
+ double f = Math.Pow(2.0, Math.Floor((minPower + maxPower) / 2.0));
+ if ((proportion / f) * (proportion / f) > (minRatio / f) * (maxRatio / f))
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ else if (maxRatio > proportion)
+ {
+ return false;
+ }
+
+ return null;
+ }
+
+ ///
+ /// Sorts row/column indices by rounding error if layout rounding is applied.
+ ///
+ /// Index, rounding error pair
+ /// Index, rounding error pair
+ /// 1 if x.Value > y.Value, 0 if equal, -1 otherwise
+ private static int CompareRoundingErrors(KeyValuePair x, KeyValuePair y)
+ {
+ if (x.Value < y.Value)
+ {
+ return -1;
+ }
+ else if (x.Value > y.Value)
+ {
+ return 1;
+ }
+ return 0;
+ }
+
+ ///
+ /// Calculates final (aka arrange) size for given range.
+ ///
+ /// Array of definitions to process.
+ /// Start of the range.
+ /// Number of items in the range.
+ /// Final size.
+ private double GetFinalSizeForRange(
+ DefinitionBase[] definitions,
+ int start,
+ int count)
+ {
+ double size = 0;
+ int i = start + count - 1;
+
+ do
+ {
+ size += definitions[i].SizeCache;
+ } while (--i >= start);
+
+ return (size);
+ }
+
+ ///
+ /// Clears dirty state for the grid and its columns / rows
+ ///
+ private void SetValid()
+ {
+ ExtendedData extData = ExtData;
+ if (extData != null)
+ {
+// for (int i = 0; i < PrivateColumnCount; ++i) DefinitionsU[i].SetValid ();
+// for (int i = 0; i < PrivateRowCount; ++i) DefinitionsV[i].SetValid ();
+
+ if (extData.TempDefinitions != null)
+ {
+ // TempDefinitions has to be cleared to avoid "memory leaks"
+ Array.Clear(extData.TempDefinitions, 0, Math.Max(DefinitionsU.Length, DefinitionsV.Length));
+ extData.TempDefinitions = null;
+ }
+ }
+ }
+
+ ///
+ /// Returns true if ColumnDefinitions collection is not empty
+ ///
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public bool ShouldSerializeColumnDefinitions()
+ {
+ ExtendedData extData = ExtData;
+ return ( extData != null
+ && extData.ColumnDefinitions != null
+ && extData.ColumnDefinitions.Count > 0 );
+ }
+
+ ///
+ /// Returns true if RowDefinitions collection is not empty
+ ///
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public bool ShouldSerializeRowDefinitions()
+ {
+ ExtendedData extData = ExtData;
+ return ( extData != null
+ && extData.RowDefinitions != null
+ && extData.RowDefinitions.Count > 0 );
+ }
+
+ ///
+ /// Synchronized ShowGridLines property with the state of the grid's visual collection
+ /// by adding / removing GridLinesRenderer visual.
+ /// Returns a reference to GridLinesRenderer visual or null.
+ ///
+ private GridLinesRenderer EnsureGridLinesRenderer()
+ {
+ //
+ // synchronize the state
+ //
+ if (ShowGridLines && (_gridLinesRenderer == null))
+ {
+ _gridLinesRenderer = new GridLinesRenderer();
+ this.AddVisualChild(_gridLinesRenderer);
+ }
+
+ if ((!ShowGridLines) && (_gridLinesRenderer != null))
+ {
+ this.RemoveVisualChild(_gridLinesRenderer);
+ _gridLinesRenderer = null;
+ }
+
+ return (_gridLinesRenderer);
+ }
+
+ ///
+ /// SetFlags is used to set or unset one or multiple
+ /// flags on the object.
+ ///
+ private void SetFlags(bool value, Flags flags)
+ {
+ _flags = value ? (_flags | flags) : (_flags & (~flags));
+ }
+
+ ///
+ /// CheckFlagsAnd returns true if all the flags in the
+ /// given bitmask are set on the object.
+ ///
+ private bool CheckFlagsAnd(Flags flags)
+ {
+ return ((_flags & flags) == flags);
+ }
+
+ ///
+ /// CheckFlagsOr returns true if at least one flag in the
+ /// given bitmask is set.
+ ///
+ ///
+ /// If no bits are set in the given bitmask, the method returns
+ /// true.
+ ///
+ private bool CheckFlagsOr(Flags flags)
+ {
+ return (flags == 0 || (_flags & flags) != 0);
+ }
+
+ ///
+ ///
+ ///
+ private static void OnShowGridLinesPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
+ {
+ Grid grid = (Grid)d;
+
+ if ( grid.ExtData != null // trivial grid is 1 by 1. there is no grid lines anyway
+ && grid.ListenToNotifications)
+ {
+ grid.InvalidateVisual();
+ }
+
+ grid.SetFlags((bool) e.NewValue, Flags.ShowGridLinesPropertyValue);
+ }
+
+ ///
+ ///
+ ///
+ private static void OnCellAttachedPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
+ {
+ Visual child = d as Visual;
+
+ if (child != null)
+ {
+ Grid grid = VisualTreeHelper.GetParent(child) as Grid;
+ if ( grid != null
+ && grid.ExtData != null
+ && grid.ListenToNotifications )
+ {
+ grid.CellsStructureDirty = true;
+ grid.InvalidateMeasure();
+ }
+ }
+ }
+
+ ///
+ ///
+ ///
+ private static bool IsIntValueNotNegative(object value)
+ {
+ return ((int)value >= 0);
+ }
+
+ ///
+ ///
+ ///
+ private static bool IsIntValueGreaterThanZero(object value)
+ {
+ return ((int)value > 0);
+ }
+
+ ///
+ /// Helper for Comparer methods.
+ ///
+ ///
+ /// true iff one or both of x and y are null, in which case result holds
+ /// the relative sort order.
+ ///
+ private static bool CompareNullRefs(object x, object y, out int result)
+ {
+ result = 2;
+
+ if (x == null)
+ {
+ if (y == null)
+ {
+ result = 0;
+ }
+ else
+ {
+ result = -1;
+ }
+ }
+ else
+ {
+ if (y == null)
+ {
+ result = 1;
+ }
+ }
+
+ return (result != 2);
+ }
+
+ #endregion Private Methods
+
+ //------------------------------------------------------
+ //
+ // Private Properties
+ //
+ //------------------------------------------------------
+
+ #region Private Properties
+
+ ///
+ /// Private version returning array of column definitions.
+ ///
+ private DefinitionBase[] DefinitionsU
+ {
+ get { return (ExtData.DefinitionsU); }
+ }
+
+ ///
+ /// Private version returning array of row definitions.
+ ///
+ private DefinitionBase[] DefinitionsV
+ {
+ get { return (ExtData.DefinitionsV); }
+ }
+
+ ///
+ /// Helper accessor to layout time array of definitions.
+ ///
+ private DefinitionBase[] TempDefinitions
+ {
+ get
+ {
+ ExtendedData extData = ExtData;
+ int requiredLength = Math.Max(DefinitionsU.Length, DefinitionsV.Length) * 2;
+
+ if ( extData.TempDefinitions == null
+ || extData.TempDefinitions.Length < requiredLength )
+ {
+ WeakReference tempDefinitionsWeakRef = (WeakReference)Thread.GetData(s_tempDefinitionsDataSlot);
+ if (tempDefinitionsWeakRef == null)
+ {
+ extData.TempDefinitions = new DefinitionBase[requiredLength];
+ Thread.SetData(s_tempDefinitionsDataSlot, new WeakReference(extData.TempDefinitions));
+ }
+ else
+ {
+ extData.TempDefinitions = (DefinitionBase[])tempDefinitionsWeakRef.Target;
+ if ( extData.TempDefinitions == null
+ || extData.TempDefinitions.Length < requiredLength )
+ {
+ extData.TempDefinitions = new DefinitionBase[requiredLength];
+ tempDefinitionsWeakRef.Target = extData.TempDefinitions;
+ }
+ }
+ }
+ return (extData.TempDefinitions);
+ }
+ }
+
+ ///
+ /// Helper accessor to definition indices.
+ ///
+ private int[] DefinitionIndices
+ {
+ get
+ {
+ int requiredLength = Math.Max(Math.Max(DefinitionsU.Length, DefinitionsV.Length), 1) * 2;
+
+ if (_definitionIndices == null || _definitionIndices.Length < requiredLength)
+ {
+ _definitionIndices = new int[requiredLength];
+ }
+
+ return _definitionIndices;
+ }
+ }
+
+ ///
+ /// Helper accessor to rounding errors.
+ ///
+ private double[] RoundingErrors
+ {
+ get
+ {
+ int requiredLength = Math.Max(DefinitionsU.Length, DefinitionsV.Length);
+
+ if (_roundingErrors == null && requiredLength == 0)
+ {
+ _roundingErrors = new double[1];
+ }
+ else if (_roundingErrors == null || _roundingErrors.Length < requiredLength)
+ {
+ _roundingErrors = new double[requiredLength];
+ }
+ return _roundingErrors;
+ }
+ }
+
+ ///
+ /// Private version returning array of cells.
+ ///
+ private CellCache[] PrivateCells
+ {
+ get { return (ExtData.CellCachesCollection); }
+ }
+
+ ///
+ /// Convenience accessor to ValidCellsStructure bit flag.
+ ///
+ private bool CellsStructureDirty
+ {
+ get { return (!CheckFlagsAnd(Flags.ValidCellsStructure)); }
+ set { SetFlags(!value, Flags.ValidCellsStructure); }
+ }
+
+ ///
+ /// Convenience accessor to ListenToNotifications bit flag.
+ ///
+ private bool ListenToNotifications
+ {
+ get { return (CheckFlagsAnd(Flags.ListenToNotifications)); }
+ set { SetFlags(value, Flags.ListenToNotifications); }
+ }
+
+ ///
+ /// Convenience accessor to SizeToContentU bit flag.
+ ///
+ private bool SizeToContentU
+ {
+ get { return (CheckFlagsAnd(Flags.SizeToContentU)); }
+ set { SetFlags(value, Flags.SizeToContentU); }
+ }
+
+ ///
+ /// Convenience accessor to SizeToContentV bit flag.
+ ///
+ private bool SizeToContentV
+ {
+ get { return (CheckFlagsAnd(Flags.SizeToContentV)); }
+ set { SetFlags(value, Flags.SizeToContentV); }
+ }
+
+ ///
+ /// Convenience accessor to HasStarCellsU bit flag.
+ ///
+ private bool HasStarCellsU
+ {
+ get { return (CheckFlagsAnd(Flags.HasStarCellsU)); }
+ set { SetFlags(value, Flags.HasStarCellsU); }
+ }
+
+ ///
+ /// Convenience accessor to HasStarCellsV bit flag.
+ ///
+ private bool HasStarCellsV
+ {
+ get { return (CheckFlagsAnd(Flags.HasStarCellsV)); }
+ set { SetFlags(value, Flags.HasStarCellsV); }
+ }
+
+ ///
+ /// Convenience accessor to HasGroup3CellsInAutoRows bit flag.
+ ///
+ private bool HasGroup3CellsInAutoRows
+ {
+ get { return (CheckFlagsAnd(Flags.HasGroup3CellsInAutoRows)); }
+ set { SetFlags(value, Flags.HasGroup3CellsInAutoRows); }
+ }
+
+ ///
+ /// fp version of d == 0.
+ ///
+ /// Value to check.
+ /// true if d == 0.
+ private static bool _IsZero(double d)
+ {
+ return (Math.Abs(d) < c_epsilon);
+ }
+
+ ///
+ /// fp version of d1 == d2
+ ///
+ /// First value to compare
+ /// Second value to compare
+ /// true if d1 == d2
+ private static bool _AreClose(double d1, double d2)
+ {
+ return (Math.Abs(d1 - d2) < c_epsilon);
+ }
+
+ ///
+ /// Returns reference to extended data bag.
+ ///
+ private ExtendedData ExtData
+ {
+ get { return (_data); }
+ }
+
+ ///
+ /// Returns *-weight, adjusted for scale computed during Phase 1
+ ///
+ static double StarWeight(DefinitionBase def, double scale)
+ {
+ if (scale < 0.0)
+ {
+ // if one of the *-weights is Infinity, adjust the weights by mapping
+ // Infinty to 1.0 and everything else to 0.0: the infinite items share the
+ // available space equally, everyone else gets nothing.
+ return (Double.IsPositiveInfinity(def.UserSize.Value)) ? 1.0 : 0.0;
+ }
+ else
+ {
+ return def.UserSize.Value * scale;
+ }
+ }
+
+ #endregion Private Properties
+
+ //------------------------------------------------------
+ //
+ // Private Fields
+ //
+ //------------------------------------------------------
+
+ #region Private Fields
+ private ExtendedData _data; // extended data instantiated on demand, for non-trivial case handling only
+ private Flags _flags; // grid validity / property caches dirtiness flags
+ private GridLinesRenderer _gridLinesRenderer;
+
+ // Keeps track of definition indices.
+ int[] _definitionIndices;
+
+ // Stores unrounded values and rounding errors during layout rounding.
+ double[] _roundingErrors;
+
+ #endregion Private Fields
+
+ //------------------------------------------------------
+ //
+ // Static Fields
+ //
+ //------------------------------------------------------
+
+ #region Static Fields
+ private const double c_epsilon = 1e-5; // used in fp calculations
+ private const double c_starClip = 1e298; // used as maximum for clipping star values during normalization
+ private const int c_layoutLoopMaxCount = 5; // 5 is an arbitrary constant chosen to end the measure loop
+ private static readonly LocalDataStoreSlot s_tempDefinitionsDataSlot = Thread.AllocateDataSlot();
+ private static readonly IComparer s_spanPreferredDistributionOrderComparer = new SpanPreferredDistributionOrderComparer();
+ private static readonly IComparer s_spanMaxDistributionOrderComparer = new SpanMaxDistributionOrderComparer();
+ private static readonly IComparer s_starDistributionOrderComparer = new StarDistributionOrderComparer();
+ private static readonly IComparer s_distributionOrderComparer = new DistributionOrderComparer();
+ private static readonly IComparer s_minRatioComparer = new MinRatioComparer();
+ private static readonly IComparer s_maxRatioComparer = new MaxRatioComparer();
+ private static readonly IComparer s_starWeightComparer = new StarWeightComparer();
+
+ #endregion Static Fields
+
+ //------------------------------------------------------
+ //
+ // Private Structures / Classes
+ //
+ //------------------------------------------------------
+
+ #region Private Structures Classes
+
+ ///
+ /// Extended data instantiated on demand, when grid handles non-trivial case.
+ ///
+ private class ExtendedData
+ {
+ internal ColumnDefinitionCollection ColumnDefinitions; // collection of column definitions (logical tree support)
+ internal RowDefinitionCollection RowDefinitions; // collection of row definitions (logical tree support)
+ internal DefinitionBase[] DefinitionsU; // collection of column definitions used during calc
+ internal DefinitionBase[] DefinitionsV; // collection of row definitions used during calc
+ internal CellCache[] CellCachesCollection; // backing store for logical children
+ internal int CellGroup1; // index of the first cell in first cell group
+ internal int CellGroup2; // index of the first cell in second cell group
+ internal int CellGroup3; // index of the first cell in third cell group
+ internal int CellGroup4; // index of the first cell in forth cell group
+ internal DefinitionBase[] TempDefinitions; // temporary array used during layout for various purposes
+ // TempDefinitions.Length == Max(definitionsU.Length, definitionsV.Length)
+ }
+
+ ///
+ /// Grid validity / property caches dirtiness flags
+ ///
+ [System.Flags]
+ private enum Flags
+ {
+ //
+ // the foolowing flags let grid tracking dirtiness in more granular manner:
+ // * Valid???Structure flags indicate that elements were added or removed.
+ // * Valid???Layout flags indicate that layout time portion of the information
+ // stored on the objects should be updated.
+ //
+ ValidDefinitionsUStructure = 0x00000001,
+ ValidDefinitionsVStructure = 0x00000002,
+ ValidCellsStructure = 0x00000004,
+
+ //
+ // boolean properties state
+ //
+ ShowGridLinesPropertyValue = 0x00000100, // show grid lines ?
+
+ //
+ // boolean flags
+ //
+ ListenToNotifications = 0x00001000, // "0" when all notifications are ignored
+ SizeToContentU = 0x00002000, // "1" if calculating to content in U direction
+ SizeToContentV = 0x00004000, // "1" if calculating to content in V direction
+ HasStarCellsU = 0x00008000, // "1" if at least one cell belongs to a Star column
+ HasStarCellsV = 0x00010000, // "1" if at least one cell belongs to a Star row
+ HasGroup3CellsInAutoRows = 0x00020000, // "1" if at least one cell of group 3 belongs to an Auto row
+ MeasureOverrideInProgress = 0x00040000, // "1" while in the context of Grid.MeasureOverride
+ ArrangeOverrideInProgress = 0x00080000, // "1" while in the context of Grid.ArrangeOverride
+ }
+
+ #endregion Private Structures Classes
+
+ //------------------------------------------------------
+ //
+ // Properties
+ //
+ //------------------------------------------------------
+
+ #region Properties
+
+ ///
+ /// ShowGridLines property. This property is used mostly
+ /// for simplification of visual debuggig. When it is set
+ /// to true grid lines are drawn to visualize location
+ /// of grid lines.
+ ///
+ public static readonly DependencyProperty ShowGridLinesProperty =
+ DependencyProperty.Register(
+ "ShowGridLines",
+ typeof(bool),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ false,
+ new PropertyChangedCallback(OnShowGridLinesPropertyChanged)));
+
+ ///
+ /// Column property. This is an attached property.
+ /// Grid defines Column property, so that it can be set
+ /// on any element treated as a cell. Column property
+ /// specifies child's position with respect to columns.
+ ///
+ ///
+ /// Columns are 0 - based. In order to appear in first column, element
+ /// should have Column property set to 0.
+ /// Default value for the property is 0.
+ ///
+ [CommonDependencyProperty]
+ public static readonly DependencyProperty ColumnProperty =
+ DependencyProperty.RegisterAttached(
+ "Column",
+ typeof(int),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ 0,
+ new PropertyChangedCallback(OnCellAttachedPropertyChanged)),
+ new ValidateValueCallback(IsIntValueNotNegative));
+
+ ///
+ /// Row property. This is an attached property.
+ /// Grid defines Row, so that it can be set
+ /// on any element treated as a cell. Row property
+ /// specifies child's position with respect to rows.
+ ///
+ /// Rows are 0 - based. In order to appear in first row, element
+ /// should have Row property set to 0.
+ /// Default value for the property is 0.
+ ///
+ ///
+ [CommonDependencyProperty]
+ public static readonly DependencyProperty RowProperty =
+ DependencyProperty.RegisterAttached(
+ "Row",
+ typeof(int),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ 0,
+ new PropertyChangedCallback(OnCellAttachedPropertyChanged)),
+ new ValidateValueCallback(IsIntValueNotNegative));
+
+ ///
+ /// ColumnSpan property. This is an attached property.
+ /// Grid defines ColumnSpan, so that it can be set
+ /// on any element treated as a cell. ColumnSpan property
+ /// specifies child's width with respect to columns.
+ /// Example, ColumnSpan == 2 means that child will span across two columns.
+ ///
+ ///
+ /// Default value for the property is 1.
+ ///
+ [CommonDependencyProperty]
+ public static readonly DependencyProperty ColumnSpanProperty =
+ DependencyProperty.RegisterAttached(
+ "ColumnSpan",
+ typeof(int),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ 1,
+ new PropertyChangedCallback(OnCellAttachedPropertyChanged)),
+ new ValidateValueCallback(IsIntValueGreaterThanZero));
+
+ ///
+ /// RowSpan property. This is an attached property.
+ /// Grid defines RowSpan, so that it can be set
+ /// on any element treated as a cell. RowSpan property
+ /// specifies child's height with respect to row grid lines.
+ /// Example, RowSpan == 3 means that child will span across three rows.
+ ///
+ ///
+ /// Default value for the property is 1.
+ ///
+ [CommonDependencyProperty]
+ public static readonly DependencyProperty RowSpanProperty =
+ DependencyProperty.RegisterAttached(
+ "RowSpan",
+ typeof(int),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ 1,
+ new PropertyChangedCallback(OnCellAttachedPropertyChanged)),
+ new ValidateValueCallback(IsIntValueGreaterThanZero));
+
+
+ ///
+ /// IsSharedSizeScope property marks scoping element for shared size.
+ ///
+ public static readonly DependencyProperty IsSharedSizeScopeProperty =
+ DependencyProperty.RegisterAttached(
+ "IsSharedSizeScope",
+ typeof(bool),
+ typeof(Grid),
+ new FrameworkPropertyMetadata(
+ false,
+ new PropertyChangedCallback(DefinitionBase.OnIsSharedSizeScopePropertyChanged)));
+
+ #endregion Properties
+
+ //------------------------------------------------------
+ //
+ // Internal Structures / Classes
+ //
+ //------------------------------------------------------
+
+ #region Internal Structures Classes
+
+ ///
+ /// LayoutTimeSizeType is used internally and reflects layout-time size type.
+ ///
+ [System.Flags]
+ internal enum LayoutTimeSizeType : byte
+ {
+ None = 0x00,
+ Pixel = 0x01,
+ Auto = 0x02,
+ Star = 0x04,
+ }
+
+ #endregion Internal Structures Classes
+
+ //------------------------------------------------------
+ //
+ // Private Structures / Classes
+ //
+ //------------------------------------------------------
+
+ #region Private Structures Classes
+
+ ///
+ /// CellCache stored calculated values of
+ /// 1. attached cell positioning properties;
+ /// 2. size type;
+ /// 3. index of a next cell in the group;
+ ///
+ private struct CellCache
+ {
+ internal int ColumnIndex;
+ internal int RowIndex;
+ internal int ColumnSpan;
+ internal int RowSpan;
+ internal LayoutTimeSizeType SizeTypeU;
+ internal LayoutTimeSizeType SizeTypeV;
+ internal int Next;
+ internal bool IsStarU { get { return ((SizeTypeU & LayoutTimeSizeType.Star) != 0); } }
+ internal bool IsAutoU { get { return ((SizeTypeU & LayoutTimeSizeType.Auto) != 0); } }
+ internal bool IsStarV { get { return ((SizeTypeV & LayoutTimeSizeType.Star) != 0); } }
+ internal bool IsAutoV { get { return ((SizeTypeV & LayoutTimeSizeType.Auto) != 0); } }
+ }
+
+ ///
+ /// Helper class for representing a key for a span in hashtable.
+ ///
+ private class SpanKey
+ {
+ ///
+ /// Constructor.
+ ///
+ /// Starting index of the span.
+ /// Span count.
+ /// true for columns; false for rows.
+ internal SpanKey(int start, int count, bool u)
+ {
+ _start = start;
+ _count = count;
+ _u = u;
+ }
+
+ ///
+ ///
+ ///
+ public override int GetHashCode()
+ {
+ int hash = (_start ^ (_count << 2));
+
+ if (_u) hash &= 0x7ffffff;
+ else hash |= 0x8000000;
+
+ return (hash);
+ }
+
+ ///
+ ///
+ ///
+ public override bool Equals(object obj)
+ {
+ SpanKey sk = obj as SpanKey;
+ return ( sk != null
+ && sk._start == _start
+ && sk._count == _count
+ && sk._u == _u );
+ }
+
+ ///
+ /// Returns start index of the span.
+ ///
+ internal int Start { get { return (_start); } }
+
+ ///
+ /// Returns span count.
+ ///
+ internal int Count { get { return (_count); } }
+
+ ///
+ /// Returns true if this is a column span.
+ /// false if this is a row span.
+ ///
+ internal bool U { get { return (_u); } }
+
+ private int _start;
+ private int _count;
+ private bool _u;
+ }
+
+ ///
+ /// SpanPreferredDistributionOrderComparer.
+ ///
+ private class SpanPreferredDistributionOrderComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ if (definitionX.UserSize.IsAuto)
+ {
+ if (definitionY.UserSize.IsAuto)
+ {
+ result = definitionX.MinSize.CompareTo(definitionY.MinSize);
+ }
+ else
+ {
+ result = -1;
+ }
+ }
+ else
+ {
+ if (definitionY.UserSize.IsAuto)
+ {
+ result = +1;
+ }
+ else
+ {
+ result = definitionX.PreferredSize.CompareTo(definitionY.PreferredSize);
+ }
+ }
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// SpanMaxDistributionOrderComparer.
+ ///
+ private class SpanMaxDistributionOrderComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ if (definitionX.UserSize.IsAuto)
+ {
+ if (definitionY.UserSize.IsAuto)
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+ else
+ {
+ result = +1;
+ }
+ }
+ else
+ {
+ if (definitionY.UserSize.IsAuto)
+ {
+ result = -1;
+ }
+ else
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+ }
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// StarDistributionOrderComparer.
+ ///
+ private class StarDistributionOrderComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// DistributionOrderComparer.
+ ///
+ private class DistributionOrderComparer: IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ double xprime = definitionX.SizeCache - definitionX.MinSizeForArrange;
+ double yprime = definitionY.SizeCache - definitionY.MinSizeForArrange;
+ result = xprime.CompareTo(yprime);
+ }
+
+ return result;
+ }
+ }
+
+
+ ///
+ /// StarDistributionOrderIndexComparer.
+ ///
+ private class StarDistributionOrderIndexComparer : IComparer
+ {
+ private readonly DefinitionBase[] definitions;
+
+ internal StarDistributionOrderIndexComparer(DefinitionBase[] definitions)
+ {
+ Invariant.Assert(definitions != null);
+ this.definitions = definitions;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ DefinitionBase definitionX = null;
+ DefinitionBase definitionY = null;
+
+ if (indexX != null)
+ {
+ definitionX = definitions[indexX.Value];
+ }
+ if (indexY != null)
+ {
+ definitionY = definitions[indexY.Value];
+ }
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// DistributionOrderComparer.
+ ///
+ private class DistributionOrderIndexComparer : IComparer
+ {
+ private readonly DefinitionBase[] definitions;
+
+ internal DistributionOrderIndexComparer(DefinitionBase[] definitions)
+ {
+ Invariant.Assert(definitions != null);
+ this.definitions = definitions;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ DefinitionBase definitionX = null;
+ DefinitionBase definitionY = null;
+
+ if (indexX != null)
+ {
+ definitionX = definitions[indexX.Value];
+ }
+ if (indexY != null)
+ {
+ definitionY = definitions[indexY.Value];
+ }
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ double xprime = definitionX.SizeCache - definitionX.MinSizeForArrange;
+ double yprime = definitionY.SizeCache - definitionY.MinSizeForArrange;
+ result = xprime.CompareTo(yprime);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// RoundingErrorIndexComparer.
+ ///
+ private class RoundingErrorIndexComparer : IComparer
+ {
+ private readonly double[] errors;
+
+ internal RoundingErrorIndexComparer(double[] errors)
+ {
+ Invariant.Assert(errors != null);
+ this.errors = errors;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ int result;
+
+ if (!CompareNullRefs(indexX, indexY, out result))
+ {
+ double errorX = errors[indexX.Value];
+ double errorY = errors[indexY.Value];
+ result = errorX.CompareTo(errorY);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// MinRatioComparer.
+ /// Sort by w/min (stored in MeasureSize), descending.
+ /// We query the list from the back, i.e. in ascending order of w/min.
+ ///
+ private class MinRatioComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionY, definitionX, out result))
+ {
+ result = definitionY.MeasureSize.CompareTo(definitionX.MeasureSize);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// MaxRatioComparer.
+ /// Sort by w/max (stored in SizeCache), ascending.
+ /// We query the list from the back, i.e. in descending order of w/max.
+ ///
+ private class MaxRatioComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// StarWeightComparer.
+ /// Sort by *-weight (stored in MeasureSize), ascending.
+ ///
+ private class StarWeightComparer : IComparer
+ {
+ public int Compare(object x, object y)
+ {
+ DefinitionBase definitionX = x as DefinitionBase;
+ DefinitionBase definitionY = y as DefinitionBase;
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.MeasureSize.CompareTo(definitionY.MeasureSize);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// MinRatioIndexComparer.
+ ///
+ private class MinRatioIndexComparer : IComparer
+ {
+ private readonly DefinitionBase[] definitions;
+
+ internal MinRatioIndexComparer(DefinitionBase[] definitions)
+ {
+ Invariant.Assert(definitions != null);
+ this.definitions = definitions;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ DefinitionBase definitionX = null;
+ DefinitionBase definitionY = null;
+
+ if (indexX != null)
+ {
+ definitionX = definitions[indexX.Value];
+ }
+ if (indexY != null)
+ {
+ definitionY = definitions[indexY.Value];
+ }
+
+ int result;
+
+ if (!CompareNullRefs(definitionY, definitionX, out result))
+ {
+ result = definitionY.MeasureSize.CompareTo(definitionX.MeasureSize);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// MaxRatioIndexComparer.
+ ///
+ private class MaxRatioIndexComparer : IComparer
+ {
+ private readonly DefinitionBase[] definitions;
+
+ internal MaxRatioIndexComparer(DefinitionBase[] definitions)
+ {
+ Invariant.Assert(definitions != null);
+ this.definitions = definitions;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ DefinitionBase definitionX = null;
+ DefinitionBase definitionY = null;
+
+ if (indexX != null)
+ {
+ definitionX = definitions[indexX.Value];
+ }
+ if (indexY != null)
+ {
+ definitionY = definitions[indexY.Value];
+ }
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// MaxRatioIndexComparer.
+ ///
+ private class StarWeightIndexComparer : IComparer
+ {
+ private readonly DefinitionBase[] definitions;
+
+ internal StarWeightIndexComparer(DefinitionBase[] definitions)
+ {
+ Invariant.Assert(definitions != null);
+ this.definitions = definitions;
+ }
+
+ public int Compare(object x, object y)
+ {
+ int? indexX = x as int?;
+ int? indexY = y as int?;
+
+ DefinitionBase definitionX = null;
+ DefinitionBase definitionY = null;
+
+ if (indexX != null)
+ {
+ definitionX = definitions[indexX.Value];
+ }
+ if (indexY != null)
+ {
+ definitionY = definitions[indexY.Value];
+ }
+
+ int result;
+
+ if (!CompareNullRefs(definitionX, definitionY, out result))
+ {
+ result = definitionX.MeasureSize.CompareTo(definitionY.MeasureSize);
+ }
+
+ return result;
+ }
+ }
+
+ ///
+ /// Implementation of a simple enumerator of grid's logical children
+ ///
+ private class GridChildrenCollectionEnumeratorSimple : IEnumerator
+ {
+ internal GridChildrenCollectionEnumeratorSimple(Grid grid, bool includeChildren)
+ {
+ Debug.Assert(grid != null);
+ _currentEnumerator = -1;
+ _enumerator0 = new ColumnDefinitionCollection.Enumerator(grid.ExtData != null ? grid.ExtData.ColumnDefinitions : null);
+ _enumerator1 = new RowDefinitionCollection.Enumerator(grid.ExtData != null ? grid.ExtData.RowDefinitions : null);
+ // GridLineRenderer is NOT included into this enumerator.
+ _enumerator2Index = 0;
+ if (includeChildren)
+ {
+ _enumerator2Collection = grid.Children;
+ _enumerator2Count = _enumerator2Collection.Count;
+ }
+ else
+ {
+ _enumerator2Collection = null;
+ _enumerator2Count = 0;
+ }
+ }
+
+ public bool MoveNext()
+ {
+ while (_currentEnumerator < 3)
+ {
+ if (_currentEnumerator >= 0)
+ {
+ switch (_currentEnumerator)
+ {
+ case (0): if (_enumerator0.MoveNext()) { _currentChild = _enumerator0.Current; return (true); } break;
+ case (1): if (_enumerator1.MoveNext()) { _currentChild = _enumerator1.Current; return (true); } break;
+ case (2): if (_enumerator2Index < _enumerator2Count)
+ {
+ _currentChild = _enumerator2Collection[_enumerator2Index];
+ _enumerator2Index++;
+ return (true);
+ }
+ break;
+ }
+ }
+ _currentEnumerator++;
+ }
+ return (false);
+ }
+
+ public Object Current
+ {
+ get
+ {
+ if (_currentEnumerator == -1)
+ {
+ #pragma warning suppress 6503 // IEnumerator.Current is documented to throw this exception
+ throw new InvalidOperationException(SR.Get(SRID.EnumeratorNotStarted));
+ }
+ if (_currentEnumerator >= 3)
+ {
+ #pragma warning suppress 6503 // IEnumerator.Current is documented to throw this exception
+ throw new InvalidOperationException(SR.Get(SRID.EnumeratorReachedEnd));
+ }
+
+ // assert below is not true anymore since UIElementCollection allowes for null children
+ //Debug.Assert(_currentChild != null);
+ return (_currentChild);
+ }
+ }
+
+ public void Reset()
+ {
+ _currentEnumerator = -1;
+ _currentChild = null;
+ _enumerator0.Reset();
+ _enumerator1.Reset();
+ _enumerator2Index = 0;
+ }
+
+ private int _currentEnumerator;
+ private Object _currentChild;
+ private ColumnDefinitionCollection.Enumerator _enumerator0;
+ private RowDefinitionCollection.Enumerator _enumerator1;
+ private UIElementCollection _enumerator2Collection;
+ private int _enumerator2Index;
+ private int _enumerator2Count;
+ }
+
+ ///
+ /// Helper to render grid lines.
+ ///
+ internal class GridLinesRenderer : DrawingVisual
+ {
+ ///
+ /// Static initialization
+ ///
+ static GridLinesRenderer()
+ {
+ s_oddDashPen = new Pen(Brushes.Blue, c_penWidth);
+ DoubleCollection oddDashArray = new DoubleCollection();
+ oddDashArray.Add(c_dashLength);
+ oddDashArray.Add(c_dashLength);
+ s_oddDashPen.DashStyle = new DashStyle(oddDashArray, 0);
+ s_oddDashPen.DashCap = PenLineCap.Flat;
+ s_oddDashPen.Freeze();
+
+ s_evenDashPen = new Pen(Brushes.Yellow, c_penWidth);
+ DoubleCollection evenDashArray = new DoubleCollection();
+ evenDashArray.Add(c_dashLength);
+ evenDashArray.Add(c_dashLength);
+ s_evenDashPen.DashStyle = new DashStyle(evenDashArray, c_dashLength);
+ s_evenDashPen.DashCap = PenLineCap.Flat;
+ s_evenDashPen.Freeze();
+ }
+
+ ///
+ /// UpdateRenderBounds.
+ ///
+ /// Size of render bounds
+ internal void UpdateRenderBounds(Size boundsSize)
+ {
+ using (DrawingContext drawingContext = RenderOpen())
+ {
+ Grid grid = VisualTreeHelper.GetParent(this) as Grid;
+ if ( grid == null
+ || grid.ShowGridLines == false )
+ {
+ return;
+ }
+
+ for (int i = 1; i < grid.DefinitionsU.Length; ++i)
+ {
+ DrawGridLine(
+ drawingContext,
+ grid.DefinitionsU[i].FinalOffset, 0.0,
+ grid.DefinitionsU[i].FinalOffset, boundsSize.Height);
+ }
+
+ for (int i = 1; i < grid.DefinitionsV.Length; ++i)
+ {
+ DrawGridLine(
+ drawingContext,
+ 0.0, grid.DefinitionsV[i].FinalOffset,
+ boundsSize.Width, grid.DefinitionsV[i].FinalOffset);
+ }
+ }
+ }
+
+ ///
+ /// Draw single hi-contrast line.
+ ///
+ private static void DrawGridLine(
+ DrawingContext drawingContext,
+ double startX,
+ double startY,
+ double endX,
+ double endY)
+ {
+ Point start = new Point(startX, startY);
+ Point end = new Point(endX, endY);
+ drawingContext.DrawLine(s_oddDashPen, start, end);
+ drawingContext.DrawLine(s_evenDashPen, start, end);
+ }
+
+ private const double c_dashLength = 4.0; //
+ private const double c_penWidth = 1.0; //
+ private static readonly Pen s_oddDashPen; // first pen to draw dash
+ private static readonly Pen s_evenDashPen; // second pen to draw dash
+ private static readonly Point c_zeroPoint = new Point(0, 0);
+ }
+
+ #endregion Private Structures Classes
+
+ //------------------------------------------------------
+ //
+ // Extended debugging for grid
+ //
+ //------------------------------------------------------
+
+#if GRIDPARANOIA
+ private static double _performanceFrequency;
+ private static readonly bool _performanceFrequencyInitialized = InitializePerformanceFrequency();
+
+ //CASRemoval:[System.Security.SuppressUnmanagedCodeSecurity, System.Runtime.InteropServices.DllImport("kernel32.dll")]
+ private static extern bool QueryPerformanceCounter(out long lpPerformanceCount);
+
+ //CASRemoval:[System.Security.SuppressUnmanagedCodeSecurity, System.Runtime.InteropServices.DllImport("kernel32.dll")]
+ private static extern bool QueryPerformanceFrequency(out long lpFrequency);
+
+ private static double CostInMilliseconds(long count)
+ {
+ return ((double)count / _performanceFrequency);
+ }
+
+ private static long Cost(long startCount, long endCount)
+ {
+ long l = endCount - startCount;
+ if (l < 0) { l += long.MaxValue; }
+ return (l);
+ }
+
+ private static bool InitializePerformanceFrequency()
+ {
+ long l;
+ QueryPerformanceFrequency(out l);
+ _performanceFrequency = (double)l * 0.001;
+ return (true);
+ }
+
+ private struct Counter
+ {
+ internal long Start;
+ internal long Total;
+ internal int Calls;
+ }
+
+ private Counter[] _counters;
+ private bool _hasNewCounterInfo;
+#endif // GRIDPARANOIA
+
+ //
+ // This property
+ // 1. Finds the correct initial size for the _effectiveValues store on the current DependencyObject
+ // 2. This is a performance optimization
+ //
+ internal override int EffectiveValuesInitialSize
+ {
+ get { return 9; }
+ }
+
+ [Conditional("GRIDPARANOIA")]
+ internal void EnterCounterScope(Counters scopeCounter)
+ {
+ #if GRIDPARANOIA
+ if (ID == "CountThis")
+ {
+ if (_counters == null)
+ {
+ _counters = new Counter[(int)Counters.Count];
+ }
+ ExitCounterScope(Counters.Default);
+ EnterCounter(scopeCounter);
+ }
+ else
+ {
+ _counters = null;
+ }
+ #endif // GRIDPARANOIA
+ }
+
+ [Conditional("GRIDPARANOIA")]
+ internal void ExitCounterScope(Counters scopeCounter)
+ {
+ #if GRIDPARANOIA
+ if (_counters != null)
+ {
+ if (scopeCounter != Counters.Default)
+ {
+ ExitCounter(scopeCounter);
+ }
+
+ if (_hasNewCounterInfo)
+ {
+ string NFormat = "F6";
+ Console.WriteLine(
+ "\ncounter name | total t (ms) | # of calls | per call t (ms)"
+ + "\n----------------------+---------------+---------------+----------------------" );
+
+ for (int i = 0; i < _counters.Length; ++i)
+ {
+ if (_counters[i].Calls > 0)
+ {
+ Counters counter = (Counters)i;
+ double total = CostInMilliseconds(_counters[i].Total);
+ double single = total / _counters[i].Calls;
+ string counterName = counter.ToString();
+ string separator;
+
+ if (counterName.Length < 8) { separator = "\t\t\t"; }
+ else if (counterName.Length < 16) { separator = "\t\t"; }
+ else { separator = "\t"; }
+
+ Console.WriteLine(
+ counter.ToString() + separator
+ + total.ToString(NFormat) + "\t"
+ + _counters[i].Calls + "\t\t"
+ + single.ToString(NFormat));
+
+ _counters[i] = new Counter();
+ }
+ }
+ }
+ _hasNewCounterInfo = false;
+ }
+ #endif // GRIDPARANOIA
+ }
+
+ [Conditional("GRIDPARANOIA")]
+ internal void EnterCounter(Counters counter)
+ {
+ #if GRIDPARANOIA
+ if (_counters != null)
+ {
+ Debug.Assert((int)counter < _counters.Length);
+
+ int i = (int)counter;
+ QueryPerformanceCounter(out _counters[i].Start);
+ }
+ #endif // GRIDPARANOIA
+ }
+
+ [Conditional("GRIDPARANOIA")]
+ internal void ExitCounter(Counters counter)
+ {
+ #if GRIDPARANOIA
+ if (_counters != null)
+ {
+ Debug.Assert((int)counter < _counters.Length);
+
+ int i = (int)counter;
+ long l;
+ QueryPerformanceCounter(out l);
+ l = Cost(_counters[i].Start, l);
+ _counters[i].Total += l;
+ _counters[i].Calls++;
+ _hasNewCounterInfo = true;
+ }
+ #endif // GRIDPARANOIA
+ }
+
+ internal enum Counters : int
+ {
+ Default = -1,
+
+ MeasureOverride,
+ _ValidateColsStructure,
+ _ValidateRowsStructure,
+ _ValidateCells,
+ _MeasureCell,
+ __MeasureChild,
+ _CalculateDesiredSize,
+
+ ArrangeOverride,
+ _SetFinalSize,
+ _ArrangeChildHelper2,
+ _PositionCell,
+
+ Count,
+ }
+ }
+}
\ No newline at end of file