Browse Source

Remove unused field.

pull/1715/head
Jeremy Koritzinsky 8 years ago
parent
commit
c5898b98af
  1. 49
      src/Avalonia.Visuals/Rendering/DeferredRenderer.cs

49
src/Avalonia.Visuals/Rendering/DeferredRenderer.cs

@ -32,7 +32,6 @@ namespace Avalonia.Rendering
private volatile IRef<Scene> _scene;
private DirtyVisuals _dirty;
private IRef<IRenderTargetBitmapImpl> _overlay;
private bool _updateQueued;
private object _rendering = new object();
private int _lastSceneId = -1;
private DisplayDirtyRects _dirtyRectsDisplay = new DisplayDirtyRects();
@ -394,42 +393,34 @@ namespace Avalonia.Rendering
private void UpdateScene()
{
Dispatcher.UIThread.VerifyAccess();
try
if (_root.IsVisible)
{
if (_root.IsVisible)
{
var sceneRef = RefCountable.Create(_scene?.Item.CloneScene() ?? new Scene(_root));
var scene = sceneRef.Item;
var sceneRef = RefCountable.Create(_scene?.Item.CloneScene() ?? new Scene(_root));
var scene = sceneRef.Item;
if (_dirty == null)
{
_dirty = new DirtyVisuals();
_sceneBuilder.UpdateAll(scene);
}
else if (_dirty.Count > 0)
if (_dirty == null)
{
_dirty = new DirtyVisuals();
_sceneBuilder.UpdateAll(scene);
}
else if (_dirty.Count > 0)
{
foreach (var visual in _dirty)
{
foreach (var visual in _dirty)
{
_sceneBuilder.Update(scene, visual);
}
_sceneBuilder.Update(scene, visual);
}
}
var oldScene = Interlocked.Exchange(ref _scene, sceneRef);
oldScene?.Dispose();
var oldScene = Interlocked.Exchange(ref _scene, sceneRef);
oldScene?.Dispose();
_dirty.Clear();
(_root as IRenderRoot)?.Invalidate(new Rect(scene.Size));
}
else
{
var oldScene = Interlocked.Exchange(ref _scene, null);
oldScene?.Dispose();
}
_dirty.Clear();
(_root as IRenderRoot)?.Invalidate(new Rect(scene.Size));
}
finally
else
{
_updateQueued = false;
var oldScene = Interlocked.Exchange(ref _scene, null);
oldScene?.Dispose();
}
}

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