Browse Source

Initial work to split ControlCatalog out into Portable implementation and Desktop wrapper.

pull/518/head
Jason Jarvis 10 years ago
parent
commit
c755b17c41
  1. 116
      Perspex.sln
  2. 14
      samples/ControlCatalog.Desktop/App.config
  3. 123
      samples/ControlCatalog.Desktop/ControlCatalog.Desktop.csproj
  4. 147
      samples/ControlCatalog.Desktop/Program.cs
  5. 36
      samples/ControlCatalog.Desktop/Properties/AssemblyInfo.cs
  6. 4
      samples/ControlCatalog.Desktop/packages.config
  7. 12
      samples/ControlCatalog/App.xaml.cs
  8. 215
      samples/ControlCatalog/ControlCatalog.PCL.csproj
  9. 11
      src/Perspex.Base/Platform/IAssetLoader.cs
  10. 7
      src/Shared/PlatformSupport/AssetLoader.cs

116
Perspex.sln

@ -60,6 +60,9 @@ EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.Markup.Xaml", "src\Markup\Perspex.Markup.Xaml\Perspex.Markup.Xaml.csproj", "{3E53A01A-B331-47F3-B828-4A5717E77A24}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Samples", "Samples", "{9B9E3891-2366-4253-A952-D08BCEB71098}"
ProjectSection(SolutionItems) = preProject
samples\ControlCatalog\ControlCatalog.PCL.csproj = samples\ControlCatalog\ControlCatalog.PCL.csproj
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestApplication", "samples\TestApplication\TestApplication.csproj", "{E3A1060B-50D0-44E8-88B6-F44EF2E5BD72}"
ProjectSection(ProjectDependencies) = postProject
@ -137,8 +140,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.iOSTestApplication"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.LeakTests", "tests\Perspex.LeakTests\Perspex.LeakTests.csproj", "{E1AA3DBF-9056-4530-9376-18119A7A3FFE}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlCatalog", "samples\ControlCatalog\ControlCatalog.csproj", "{61BEC86C-F307-4295-B5B8-9428610D7D55}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.UnitTests", "tests\Perspex.UnitTests\Perspex.UnitTests.csproj", "{88060192-33D5-4932-B0F9-8BD2763E857D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.Benchmarks", "tests\Perspex.Benchmarks\Perspex.Benchmarks.csproj", "{410AC439-81A1-4EB5-B5E9-6A7FC6B77F4B}"
@ -147,6 +148,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.Logging.Serilog", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Perspex.DesignerSupport", "src\Perspex.DesignerSupport\Perspex.DesignerSupport.csproj", "{799A7BB5-3C2C-48B6-85A7-406A12C420DA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlCatalog.PCL", "samples\ControlCatalog\ControlCatalog.PCL.csproj", "{D0A739B9-3C68-4BA6-A328-41606954B6BD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlCatalog.Desktop", "samples\ControlCatalog.Desktop\ControlCatalog.Desktop.csproj", "{2B888490-D14A-4BCA-AB4B-48676FA93C9B}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
src\Shared\RenderHelpers\RenderHelpers.projitems*{fb05ac90-89ba-4f2f-a924-f37875fb547c}*SharedItemsImports = 4
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@ -1738,6 +1715,70 @@ Global
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14
samples/ControlCatalog.Desktop/App.config

@ -0,0 +1,14 @@
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<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Mono.Cairo" publicKeyToken="0738eb9f132ed756" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

123
samples/ControlCatalog.Desktop/ControlCatalog.Desktop.csproj

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2B888490-D14A-4BCA-AB4B-48676FA93C9B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ControlCatalog.Desktop</RootNamespace>
<AssemblyName>ControlCatalog.Desktop</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Serilog, Version=1.5.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10, processorArchitecture=MSIL">
<HintPath>..\..\packages\Serilog.1.5.14\lib\net45\Serilog.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Serilog.FullNetFx, Version=1.5.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10, processorArchitecture=MSIL">
<HintPath>..\..\packages\Serilog.1.5.14\lib\net45\Serilog.FullNetFx.dll</HintPath>
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</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
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<ItemGroup>
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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-->
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147
samples/ControlCatalog.Desktop/Program.cs

@ -0,0 +1,147 @@
using Perspex.Logging.Serilog;
using Serilog;
using System;
using System.Linq;
using Perspex;
using System.Reflection;
using Perspex.Platform;
// Not sure where the best home for this is
namespace Perspex
{
public static class SharedApplicationExtensions
{
// For true Portable apps we need to select the PCL assembly NOT the host platform exe. Unfortunately
// Win32 subsystem registers one by default (the wrong one) and so this can override that.
//
public static AppT UseAssetAssembly<AppT>(this AppT app, Assembly assembly) where AppT : Application
{
// Asset loading searches our own assembly?
PerspexLocator.CurrentMutable.GetService<IAssetLoader>().SetDefaultAssembly(assembly);
return app;
}
}
}
namespace ControlCatalog
{
internal class Program
{
static void Main(string[] args)
{
InitializeLogging();
new App()
.ConfigureRenderSystem(args)
.UseAssetAssembly(typeof(App).Assembly)
.LoadFromXaml()
.RunWithMainWindow<MainWindow>();
}
// This will be made into a runtime configuration extension soon!
private static void InitializeLogging()
{
#if DEBUG
SerilogLogger.Initialize(new LoggerConfiguration()
.MinimumLevel.Warning()
.WriteTo.Trace(outputTemplate: "{Area}: {Message}")
.CreateLogger());
#endif
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Experimental: Would like to move this into a shared location once I figure out the best place for it
// considering all common libraries are PCL and do not have access to Environment.OSVersion.Platform
// nor do they have access to the platform specific render/subsystem extensions.
//
// Perhaps via DI we register each system with a priority/rank
//
public static class RenderSystemExtensions
{
[Flags]
enum RenderSystem
{
None = 0,
GTK = 1,
Skia = 2,
Direct2D = 4
};
/// <summary>
/// Default (Optimal) render system for a particular platform
/// </summary>
/// <returns></returns>
private static RenderSystem DefaultRenderSystem()
{
switch (Environment.OSVersion.Platform)
{
case PlatformID.MacOSX:
return RenderSystem.GTK;
case PlatformID.Unix:
return RenderSystem.GTK;
case PlatformID.Win32Windows:
return RenderSystem.Direct2D;
}
return RenderSystem.None;
}
/// <summary>
/// Returns an array of avalidable rendering systems in priority order
/// </summary>
/// <returns></returns>
private static RenderSystem[] AvailableRenderSystems()
{
switch (Environment.OSVersion.Platform)
{
case PlatformID.MacOSX:
return new RenderSystem[] { RenderSystem.GTK, RenderSystem.Skia };
case PlatformID.Unix:
return new RenderSystem[] { RenderSystem.GTK, RenderSystem.Skia };
case PlatformID.Win32Windows:
return new RenderSystem[] { RenderSystem.Direct2D, RenderSystem.Skia, RenderSystem.GTK };
}
return new RenderSystem[0];
}
/// <summary>
/// Selects the optimal render system for desktop platforms. Supports cmd line overrides
/// </summary>
/// <param name="app"></param>
/// <param name="args"></param>
public static TApp ConfigureRenderSystem<TApp>(this TApp app, string[] args) where TApp : Application
{
// So this all works great under Windows where it can support
// ALL configurations. But on OSX/Unix we cannot use Direct2D
//
if (args.Contains("--gtk") || DefaultRenderSystem() == RenderSystem.GTK)
{
app.UseGtk();
app.UseCairo();
}
else
{
app.UseWin32();
if (args.Contains("--skia") || DefaultRenderSystem() == RenderSystem.Skia)
{
app.UseSkia();
}
else
{
app.UseDirect2D();
}
}
return app;
}
}
}

36
samples/ControlCatalog.Desktop/Properties/AssemblyInfo.cs

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ControlCatalog.Desktop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ControlCatalog.Desktop")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("2b888490-d14a-4bca-ab4b-48676fa93c9b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

4
samples/ControlCatalog.Desktop/packages.config

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Serilog" version="1.5.14" targetFramework="net451" />
</packages>

12
samples/ControlCatalog/App.xaml.cs

@ -1,18 +1,12 @@
using System;
using System.Linq;
using Perspex;
using Perspex.Controls;
using Perspex.Diagnostics;
using Perspex.Markup.Xaml;
using Perspex.Logging.Serilog;
using Serilog;
using Perspex;
namespace ControlCatalog
{
// Eventually we should move this into a PCL library so we can access
// from mobile platforms
//
class App : Application
public class App : Application
{
public App()
{

215
samples/ControlCatalog/ControlCatalog.PCL.csproj

@ -0,0 +1,215 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D0A739B9-3C68-4BA6-A328-41606954B6BD}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ControlCatalog</RootNamespace>
<AssemblyName>ControlCatalog</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkProfile>Profile7</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
<EmbeddedResource Include="App.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="MainWindow.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\BorderPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\ButtonPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\CanvasPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\CarouselPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\CheckBoxPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\DropDownPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\ExpanderPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\ImagePage.xaml">
<SubType>Designer</SubType>
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<EmbeddedResource Include="Pages\LayoutTransformControlPage.xaml">
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<EmbeddedResource Include="Pages\MenuPage.xaml">
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<EmbeddedResource Include="Pages\RadioButtonPage.xaml">
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<EmbeddedResource Include="Pages\SliderPage.xaml">
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</EmbeddedResource>
<EmbeddedResource Include="Pages\TextBoxPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\ToolTipPage.xaml">
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\BorderPage.xaml.cs">
<DependentUpon>BorderPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\ButtonPage.xaml.cs">
<DependentUpon>ButtonPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\CanvasPage.xaml.cs">
<DependentUpon>CanvasPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\CarouselPage.xaml.cs">
<DependentUpon>CarouselPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\CheckBoxPage.xaml.cs">
<DependentUpon>CheckBoxPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\DropDownPage.xaml.cs">
<DependentUpon>DropDownPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\ExpanderPage.xaml.cs">
<DependentUpon>ExpanderPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\ImagePage.xaml.cs">
<DependentUpon>ImagePage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\LayoutTransformControlPage.xaml.cs">
<DependentUpon>LayoutTransformControlPage.xaml</DependentUpon>
</Compile>
<Compile Include="Pages\MenuPage.xaml.cs">
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</Compile>
<Compile Include="Pages\RadioButtonPage.xaml.cs">
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</Compile>
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<ItemGroup>
<EmbeddedResource Include="Assets\delicate-arch-896885_640.jpg" />
<EmbeddedResource Include="Assets\github_icon.png" />
<EmbeddedResource Include="Assets\hirsch-899118_640.jpg" />
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<ItemGroup>
<EmbeddedResource Include="SideBar.xaml">
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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-->
</Project>

11
src/Perspex.Base/Platform/IAssetLoader.cs

@ -3,6 +3,7 @@
using System;
using System.IO;
using System.Reflection;
namespace Perspex.Platform
{
@ -11,6 +12,16 @@ namespace Perspex.Platform
/// </summary>
public interface IAssetLoader
{
/// <summary>
/// We need a way to override the default assembly selected by the host platform
/// because right now it is selecting the wrong one for PCL based Apps. The
/// AssetLoader needs a refactor cause right now it lives in 3+ platforms which
/// can all be loaded on Windows.
/// </summary>
/// <param name="asm"></param>
void SetDefaultAssembly(Assembly asm);
/// <summary>
/// Checks if an asset with the specified URI exists.
/// </summary>

7
src/Shared/PlatformSupport/AssetLoader.cs

@ -38,7 +38,7 @@ namespace Perspex.Shared.PlatformSupport
private static readonly Dictionary<string, AssemblyDescriptor> AssemblyNameCache
= new Dictionary<string, AssemblyDescriptor>();
private readonly AssemblyDescriptor _defaultAssembly;
private AssemblyDescriptor _defaultAssembly;
public AssetLoader(Assembly assembly = null)
{
@ -47,8 +47,11 @@ namespace Perspex.Shared.PlatformSupport
if (assembly != null)
_defaultAssembly = new AssemblyDescriptor(assembly);
}
public void SetDefaultAssembly(Assembly assembly)
{
_defaultAssembly = new AssemblyDescriptor(assembly);
}
AssemblyDescriptor GetAssembly(string name)
{

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