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@ -591,7 +591,6 @@ namespace Avalonia.Controls |
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Renderer.SceneInvalidated -= SceneInvalidated; |
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// We need to wait for the renderer to complete any in-flight operations
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Renderer.Dispose(); |
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StopRendering(); |
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Debug.Assert(PlatformImpl != null); |
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// The PlatformImpl is completely invalid at this point
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